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Activity within 7 days:

2 New Members - 5 New Messages - New Questions

Description

This group is for users of NEAT (NeuroEvolution of Augmenting Topologies), the neuroevolutionary technique created by Kenneth Stanley of the University of Texas at Austin.

The intent is to share ideas, questions, and comments regarding the implementation, theory, and possible variations and future directions of NEAT.

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Re: NEAT with Unity3d ?
Hi, What version of Mono are you using? My understanding is that parallel extensions were added to version 2.6:
Posted - Mon May 28, 2012 3:26 pm
Colin Green
alienseedpod
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Re: NEAT with Unity3d ?
Hi, Couldn't you just strip out the references to System.Threading in SharpNEAT? I believe most of the parallel classes have a corresponding single threaded
Posted - Mon May 28, 2012 2:54 pm
Wesley Tansey
tansey4
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NEAT with Unity3d ?
Hello NEAT Community. I have a project in Mono/C# of physical animation and I want a Neural Network to drive my behaviours. I am really seduced by the NEAT
Posted - Mon May 28, 2012 2:10 pm
gon2024
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Re: Evolved 2D Bipedal Walker
Hello Colin, I added a Novelty fitness system to the SharpNeat 2D Bipedal Walker with some interesting results. It appeared to evolve better walkers faster
Posted - Wed May 23, 2012 10:29 am
krn_2k
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help needed with neat usage
Hello, I am trying to evolve an ANN for the simple task for moving a car like robot to a given target position in 2D. For this i am using NEAT. I followed the
Posted - Tue May 22, 2012 4:02 pm
Manusha Wijekoon
manusha_wije...
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Message History

Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Dec
2012 7 13 11 20 23
2011 29 13 27 59 15 24 18 14 17 12 59 26
2010 62 21 64 23 37 22 32 19 9 9 71 24
2009 16 47 14 46 48 28 70 37 33 4 91 79
2008 79 28 96 102 101 68 46 55 36 60 98 40
2007 20 67 103 137 140 68 38 71 22 47 38 66
2006 38 43 45 36 7 6 40 34 54 21 65 43
2005 68 32 40 19 47 41 120 83 67 76 77 25
2004 64 95 145 122 206 242 122 191 125 54 79 32
2003 41 63 88 42 66
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