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1 Derek James
blue5432 Offline Send Email
Aug 24, 2003
11:16 pm
Welcome to the NEAT Users Yahoo Group. Presumably you're here either because you use NEAT or are interested in using NEAT (or you created NEAT). You already...
2 kenstanley01 Offline Send Email Aug 25, 2003
4:47 am
Hi, I'm Kenneth Stanley. I think Derek had a great idea starting this group. I have been in contact with a lot of people who are working with NEAT...
3 Derek James
blue5432 Offline Send Email
Aug 26, 2003
12:47 pm
Hello to everyone who has joined the group so far... Just in case you're not too familiar with Yahoo Groups, you can view the message archives and perform ...
4 Darren Izzard
zysyshelp Offline Send Email
Aug 26, 2003
1:11 pm
... Well, my name is Darren Izzard and I'm a programmer and multimedia designer, mostly working on games. I'm mostly interested in AI as applied to ...
5 Derek James
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Aug 26, 2003
6:11 pm
... Cool. Are you working on this in your spare time, or is this what you do for a living? Did you attend the AI in Games Conference in Austin this past...
6 kennon@...
kennon42 Offline Send Email
Aug 26, 2003
9:34 pm
Hi, my name is Kennon Ballou. My first experience with NEAT was while I was doing an undergraduate research course at UT and I worked with Ken on variable...
7 Kenneth Stanley
kenstanley01 Offline Send Email
Aug 26, 2003
10:56 pm
... Hey Kennon, it's good to see you here. I am hoping to graduate in a year...if I can find the right job! I'm interested to hear what project you...
8 Darren Izzard
zysyshelp Offline Send Email
Aug 27, 2003
4:55 am
... I have done some game AI work in the for-cash sense - for instance, earlier this year I had to write an agent to play any level of a GBA shoot-em-up ...
9 Mattias Fagerlund
mattias_fage... Offline Send Email
Aug 27, 2003
9:08 am
Hiya! My name is Mattias Fagerlund and I live in Stockholm Sweden, in case you're intrested. I developed a NEAT implementation for Borland Delphi. I haven't...
10 Joseph Reisinger
joeraii Offline Send Email
Aug 27, 2003
1:33 pm
Hi. My name is Joseph Reisinger, I'm an undergraduate student at UT. I'm working with Risto and Ken on an honors thesis; the topic is modularity in NE systems....
11 Derek James
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Aug 27, 2003
2:29 pm
... Hi, Joseph. I've read your paper on modular NEAT, and it was very interesting. Philip and I are still wrapping up a standard implementation of NEAT in...
12 Joseph Reisinger
joeraii Offline Send Email
Aug 27, 2003
4:17 pm
... Yeah this was the original plan for modular NE. It turns out that implementing this is actually pretty difficult, because there is no standardized way to...
13 Derek James
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Aug 27, 2003
6:51 pm
... Aw, c'mon...I drove down from Dallas. ;) ... So your network had 9 inputs? And an output for each type of shape to be identified? I was wondering if you...
14 Derek James
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Aug 27, 2003
7:06 pm
... Yes, it is a difficult problem, but an interesting one. Philip and I were talking about possible representations for this type of indirect encoding on the...
15 Derek James
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Aug 27, 2003
7:11 pm
... Yeah, it is. :) I'm extremely interested in competitive coevolution as well. I think Rosin and Belew's work is interesting: ...
16 Joseph Reisinger
joeraii Offline Send Email
Aug 28, 2003
1:19 am
... Definately an indirect encoding scheme would be better suited for this. I thought about a system like you are proposing. The problem for me was that I...
17 ai_junkie_dot_com
ai_junkie_do... Offline Send Email
Aug 28, 2003
3:57 am
I'm Mat Buckland, author of 'AI Techniques for Game Programming', which has a chapter describing NEAT. It took me a while to get here -- I've just moved to...
18 Mattias Fagerlund
mattias_fage... Offline Send Email
Aug 28, 2003
7:09 am
... Hi there, Mat ... I'd prefer if it stayed on yahoo groups, since it works as a mailinglist, the yahoo interface is really no problem. cheers, m...
19 mat
ai_junkie_do... Offline Send Email
Aug 28, 2003
9:06 am
... mailinglist, ... Well, it might not be a problem for you, but the internet connections here in India can be extremely slow. (It takes about a minute for...
20 Darren Izzard
zysyshelp Offline Send Email
Aug 28, 2003
1:53 pm
Hi Derek - ... No, there were five inputs, which formed the viewing window arranged like this:- .#. ### .#. (where # is an input cell, and . is just a spacer.)...
21 Derek James
blue5432 Offline Send Email
Aug 28, 2003
2:20 pm
... Hi Mat. Nice to meet you. I enjoyed your book quite a bit. Your chapter on NEAT was nice to read in conjunction with Ken's academic papers. It helped ...
22 Kenneth Stanley
kenstanley01 Offline Send Email
Aug 29, 2003
3:22 am
One thing that a few people have commented on is the appeal of increasing complexity. I wonder if some of you have thoughts as to the kinds of domains that...
23 Derek James
blue5432 Offline Send Email
Aug 29, 2003
4:23 am
... I'd say algorithm complexification probably works best with domains that are suitable to complexification themselves. That is, environments or conditions...
24 Joseph Reisinger
joeraii Offline Send Email
Aug 29, 2003
4:51 am
... Co-evolution among agents certainly makes it easier to find "better" solutions, but it doesn't really make the domain any more open-ended. There is still a...
25 Mattias Fagerlund
mattias_fage... Offline Send Email
Aug 29, 2003
7:39 am
... We're not far from doing this, it has been done, Karl Sims did it in 1994. See http://web.genarts.com/karl/evolved-virtual-creatures.html . To my mind, his...
26 Derek James
blue5432 Offline Send Email
Aug 29, 2003
12:28 pm
... Well, wouldn't this be true only if you considered Go a static board size? For example, I've read that many consider 5x5 Go qualitatively different from...
27 Derek James
blue5432 Offline Send Email
Aug 29, 2003
12:54 pm
Actually, the board edge sizes should be odd for Go, so that should be 101x101 Go and 1001x1001 Go. :) __________________________________ Do you Yahoo!? Yahoo!...
28 Derek James
blue5432 Offline Send Email
Aug 29, 2003
6:40 pm
... Well, the first complexification on a single neuron could be the addition of a neuron and a connection, which is admittedly a significant change, but not ...
29 Derek James
blue5432 Offline Send Email
Aug 29, 2003
6:43 pm
Darren--Your "shape recognizer" experiment sounds interesting. ... So if two or more were >.5, you took the highest? ... Did the networks tend to converge to a...
30 joeraii Offline Send Email Aug 30, 2003
1:27 am
... Is this adding a neuron in the same layer as the original (parallel), or in serial? You need both I think. Anyway, this implementation is complex, but its...
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