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Messages 605 - 634 of 4897   Oldest  |  < Older  |  Newer >  |  Newest
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605
... Hi, Although I'm seriously considering Hayek as "source material" for techniques I will experiment with, I only thought about this so far, I didn't...
Ian Badcoe
ian_badcoe
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Apr 1, 2004
11:21 am
606
... From the FAQ: "Each node adds up the activation from all incoming nodes from the previous timestep." How do you add the activation from the previous time...
Philip Tucker
tucker0171
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Apr 1, 2004
7:18 pm
607
... Philip ... in ... I can see I totally mispoke. There *is* a memory at every node. What I meant to convey is that there is not a *special* memory just for...
Kenneth Stanley
kenstanley01
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Apr 1, 2004
9:04 pm
608
I'm bringing this up in response to recent talk about how to graph networks and know where to put nodes and tell what links are recurrent. In Mat Buckland's...
Kenneth Stanley
kenstanley01
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Apr 3, 2004
6:35 am
609
There is another way (very similar to described one): Each neuron will have a layer identificator and input neurons will always be a 0 level. Then for each...
yurifromtomsk
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Apr 5, 2004
1:12 am
610
Recently I tried to evolve network that could implement XOR operation and added one extra input. Algorithm failed in approximately 10 runs. It's really weird....
yurifromtomsk
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Apr 5, 2004
1:20 am
611
Hi, I read this paper with some interest. As you may have gathered from my other posts, I'm interesting in anything that combines evolving components into...
Ian Badcoe
ian_badcoe
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Apr 5, 2004
4:19 pm
612
This is mildly off-topic, and yet relevant... I have some data I want to visualize. The nature of the data is a network or mesh of associations. It is far...
John Arrowwood
jarrowwx
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Apr 5, 2004
4:40 pm
613
Ian, ... Yes the network is essentially reset for each move. I did not allow recurrent connections in order to simplify the process of propagating activation,...
Joseph Reisinger
joeraii
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Apr 5, 2004
7:23 pm
614
We did an implementation similar to this. We've also doen it with shortest distance to output layer. For the purpose of determining a best guess at which...
Philip Tucker
tucker0171
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Apr 5, 2004
9:14 pm
615
... operation ... runs. ... Yuri, Did you try the same thing with x3 being all 1's? It may just be that the network needs a bias (i.e. an input with a...
Kenneth Stanley
kenstanley01
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Apr 6, 2004
3:22 am
616
John, I think this is a very interesting idea, and could be a good way to graph a neural network, or any large network or topology for that matter. The one...
Kenneth Stanley
kenstanley01
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Apr 6, 2004
9:37 am
617
Hi, I have use this approach (briefly) for an unrelated type of graph. There's a few problems: 1) there's no guarantee that there _is_ an internally consistent...
Ian Badcoe
ian_badcoe
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Apr 6, 2004
11:21 am
618
Hi, Just worth mentioning that the one real-life example of something like this which uses big data is circuit-board/chip layout, and that's done by simulated...
Ian Badcoe
ian_badcoe
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Apr 6, 2004
2:26 pm
619
Well, I've got it running. It takes a LONG time. Computationally intensive is putting it mildly. And that's after trimming it down to 146 nodes and ...
John Arrowwood
jarrowwx
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Apr 6, 2004
5:18 pm
620
... Sure...here's a simple SVG document: <?xml version="1.0" encoding="ISO-8859-1"?> <!DOCTYPE svg SYSTEM "svg-19991203.dtd"> <svg...
Derek James
blue5432
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Apr 6, 2004
5:42 pm
621
SharpNEAT, a C# .Net implementation of NEAT now has a rudamentary web site where you can download the current source code and .Net binaries. There is also a...
Colin Green
alienseedpod
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Apr 6, 2004
9:31 pm
622
Colin, Very nice work, I'm looking forward to pretty pictures :) Would you like me to link to your software page from the various NEAT-related or NN-related...
Kenneth Stanley
kenstanley01
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Apr 6, 2004
10:33 pm
623
By the way, you forgot to mention your own name on the page :) You definitely deserve some credit. ken...
Kenneth Stanley
kenstanley01
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Apr 6, 2004
11:18 pm
624
Yes, but visualization can be made through ordering of neurons by their layers. Firstly we draw neurons with "pure" 1-st level (all connections to the input...
yurifromtomsk
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Apr 7, 2004
12:42 am
625
Excellent, thank you! A question...do I need to normalize my data? Do I have to specify integer coordinates that correspond to pixels? Or can I just put real...
John Arrowwood
jarrowwx
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Apr 7, 2004
1:00 am
626
Hi Joseph, ... Really? I would have thought it easier, just because of the "which stones are mine" angle. ... I don't see how it can distinguish its own...
Ian Badcoe
ian_badcoe
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Apr 7, 2004
1:03 am
627
... that ... No I haven't but it's a good idea, thank you. As for biases thay are defined in run-time. "Hang" neurons (that don't have inputs) can appear but...
yurifromtomsk
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Apr 7, 2004
1:22 am
628
I've been tinkering around with the graphical layout for networks. Ken has made a few suggestions along these lines. Here's the most recent version: ...
Derek James
blue5432
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Apr 7, 2004
2:10 pm
629
... No problem. :) ... There are no pixels in SVG...its a vector graphic format. Otherwise, I'm not sure I understand your questions. Basically, though, if...
Derek James
blue5432
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Apr 7, 2004
2:34 pm
630
... Hi Ken, Yes, if you could add a link to the SharpNEAT page that would be great, thanks! Although it's not exactly feature rich right now it still would be...
Colin Green
alienseedpod
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Apr 7, 2004
10:21 pm
631
Colin, one suggestion I have is to make it possible to view champion networks playing the predator-prey domain, in other words to be able to see the predator...
Kenneth Stanley
kenstanley01
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Apr 7, 2004
11:41 pm
632
... The same, except we start at the output nodes and move backward. The issue is that nodes are going to be placed in the layer corresponding to their...
Philip Tucker
tucker0171
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Apr 8, 2004
2:34 am
633
Nevermind, answered my own question. This is pretty cool. Unfortunately, the size of the data is prohibitive. I used CSS to reduce the redundant information,...
John Arrowwood
jarrowwx
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Apr 8, 2004
2:53 am
634
... their layers. Firstly we draw ... Then (a bit further from inputs) only ... so on. ... in ... Have you tried placing them in in the layer of their average...
Kenneth Stanley
kenstanley01
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Apr 8, 2004
3:48 am
Messages 605 - 634 of 4897   Oldest  |  < Older  |  Newer >  |  Newest
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