I'm just wondering if there is still interest in the IR keyboard interface. I do think it is possible to make it work and useful from the standpoint of...
dan@...
Jun 3, 2004 5:32 pm
625
Hi Dan, although i never tried (i don't have a IR keyboard), there is this (http://www.gootz.net/gbin/uiq/) GPL'ed irDA keyboard driver.. The source may help...
Of course, I can't speak for everyone in the eGroup, but I for one would really like to see this push through. I'm certain that I'm not the only one who sees...
... No - not the only one. I've no experience with IR keyboards, but if there's OnHand software supporting them then I'll be getting one. Text input I...
Does anyone have an idea how to replace the onHand IR port with a standard USB connector? Currently, there are a number of incredibly small USB-to-802.11b ...
dan@...
Jun 24, 2004 8:17 pm
630
the usb port can also be a way to use a usb keyboard with the onhand instead of an ir keyboard!...
USB control is normally based on a controller chip. This chip does not exist in the onHand/Ruputer. This chip is usually attached to the bus of the processor. ...
Jorge: USB might be too difficult in that case. The best workable non-USB device I could find was at: http://www.gridconnect.com/wiport.html It seems...
dan@...
Jun 28, 2004 9:57 pm
633
That's such a sucky attitude on Matsucom's part! Jorge y Carina <jorgeycarina@...> wrote:Some time ago I contacted Matsucom USA asking for some technical ...
Plugging into the onHand should be trivial but then, adding functionality at the onHand side may be more complex. Everything must be written.... Jorge ... De:...
long time ago, i used a pic (16f628) to talk with onhandpc via serial port.. onhand was sending commands and pic was interpreting them.. (can be used for...
Hi all, I bought a Robosapien this week, which is a whole lot of fun. See... http://www.wowwee.com/robosapien/robo1/robomain.html But my attempts to control...
My experience with the OnHand and the MRC program is that it has VERY limited range. After programming I had to hold the OnHand within 3 feet of my TV in...
... I know its range is limited, but as you say, it can work with some devices if you hold it close enough - I can change my TV with it too. The question is,...
We have someone looking to do the following. Can expert users make suggestions and also refer to any 3rd party software out there.. 1) store many txt files of...
Hi shoplite.com! ... Sorry for the late reply. Hope it's still of interest... ... 50kB is a rather large file for the onhand. Although you would be able to...
I am purchasing a onHand soon, and I have already made working raycasters in other languages. I should probably be able to make one also, if the current one is...
Hi marshallyogi! ... Great! Please, get in contact with marriseri (he also reads this list, but he may be on vacation :-? ).. I was trying to develop a...
Hi all, to be honest I was thinking about to stop this project, but if you "marshallyogi" are interested you are wellcome. Please contact me... Maurizio Terzo ...
Well, most likely I won't be able to implement sectored walls like Doom has. But, I do have experience with cube walls, i.e. Wolf3D. Once I get my onHand I...
Hi, I have received my onHand and am busy programming it. I'm looking for a function to copy a rectangle of display memory to another area, such as BitBlt if...
Hi everyone, I have been learning C for 2 days, and here is what I have come up with: http://gamesoft.dyndns.org/raycast.exf It is fairly slow, if you are...
... Wow - that looks really promissing! I expected it to look a pixelated mess, but using just vertical lines works really well. If you dithered the more...
... pixelated mess, but using just vertical lines works really well. If you dithered the more distant (or nearer?) lines, would it increase the perception of...
hi, good work! you could to use the function bi_scanbtn instead of bi_getbtn to get the repeating function. in this way if you hold the joystick the maze moves...