Search the web
Sign In
New User? Sign Up
opengl-gamedev-l · OpenGL Game Development
? Already a member? Sign in to Yahoo!

Yahoo! Groups Tips

Did you know...
Hear how Yahoo! Groups has changed the lives of others. Take me there.

Best of Y! Groups

   Check them out and nominate your group.
Having problems with message search? Fill out this form to ensure your group is one of the first to be migrated to the new message search system.

Messages

  Messages Help
Advanced
Messages 16678 - 16707 of 23867   Oldest  |  < Older  |  Newer >  |  Newest
Messages: Simplify | Expand   (Group by Topic) Author Sort by Date ^
16678
WHERE TO FIND OPENGL INFORMATION - (Bi-weekly posting) The Official OpenGL Site - News, downloads, tutorials, books & links:- http://www.opengl.org/ Silicon...
Dominic Curran
dcurran@...
Send Email
Nov 1, 2000
9:46 am
16679
Hello all, Advise me good mail-list for the developers of MAX plug-in. :o) It not on a theme, but I have questions for them. Thank and sorry for the Offtopic ....
Anatoly
ags@...
Send Email
Nov 1, 2000
7:08 pm
16680
I sometimes need to destroy and recreate a single viewport window under the same RC. I've discovered this isn't working with SGI's software OGL, often (not ...
T.M. Evans
tmadoc@...
Send Email
Nov 4, 2000
11:27 am
16681
This topic has been discussed in the past on this list. I can't recall that any solution to the performance problems was given, just the 'how to' issues were...
Magnus Högdahl
magnus@...
Send Email
Nov 5, 2000
12:31 am
16682
Hi guys! 1. If I want to use the ansi main() function instead of the WinMain() function then how can I get my instance handler? Is GetModuleHandle(NULL) the...
Balogh Andras
bandi@...
Send Email
Nov 5, 2000
6:08 pm
16683
hi! sorry for my not so opengl related questions, i've to solve some other things first! :-) so, when I multiply two identity matrices together (not in GL), I...
Balogh Andras
bandi@...
Send Email
Nov 5, 2000
6:29 pm
16684
... http://turing.csc.smith.edu/~thiebaut/ArtOfAssembly/ArtofAsm.html intel's has a lot of stuff as well. mans' are really big though. peace. akbar A. "you...
Akbar A.
syedali011@...
Send Email
Nov 5, 2000
7:40 pm
16685
... the precision is pretty awful on floating point numbers, ieee754 specs the floating point as 1 sign bit, 8 exponent bits, and 23 mantissa bits (a 32b ...
Erik
br0ke@...
Send Email
Nov 5, 2000
8:01 pm
16686
There is no good reason that glCopy[Sub]TexImage should perform poorly on most consumer hardware. I have seen the basic operation work at very good ...
R. Jason Sams
rjs@...
Send Email
Nov 6, 2000
2:52 am
16687
The MS OpenGL 1.1 headers define all client attribute bits as being able to be pushed with: glPushClientAttrib(GL_CLIENT_ALL_ATTRIB_BITS); whereas the Red Book...
Leath Muller
Leath.Muller@...
Send Email
Nov 6, 2000
4:53 am
16688
I just checked the OpenGL extension registry and noticed that the glext.h hasn't changed in a while... is version 6 still the current version? Also, I was...
Leath Muller
Leath.Muller@...
Send Email
Nov 6, 2000
5:47 am
16689
... Specs say ALL_CLIENT_ATTRIB_BITS (v1.2.1 April 1st, 1999 p. 191) b. ... FAQ and OpenGL Resources at: ...
Bernd Kreimeier
bk@...
Send Email
Nov 6, 2000
5:59 am
16690
... On a Win32 OS? ... Its the copy back to system memory that kills performance. ... Last I heard there was a request for extension sent to the ARB by Tim ...
Tom Hubina
tomh@...
Send Email
Nov 6, 2000
1:46 pm
16691
... Actually, it might have nothing to do with precision. As stated above, floating point contains a sign bit. There are actually TWO ways of storing zero: 0.0...
Bernhard Tschirren
bernie-t@...
Send Email
Nov 6, 2000
5:35 pm
16692
Little OT, but here goes... ... Yup, GetModuleHandle() works just fine. ... For GL? No, there is no special fullscreen mode, drivers just detect a fullscreen...
Tony Cox
tonycox@...
Send Email
Nov 6, 2000
5:38 pm
16693
2 - Yes there is a special full screen mode and you get it with ChangeDisplaySettings(&devmode,CDS_FULLSCREEN); where devmode contains your specific full...
STAMATE VLAD
M210398@...
Send Email
Nov 6, 2000
5:44 pm
16694
... I don't think this is true; see ClipCursor(). I know for a fact that it works on NT4, and I'm pretty sure I tested it on 9x too. It limits the cursor to...
Scott McCaskill
scott@...
Send Email
Nov 6, 2000
5:59 pm
16695
... good ... Nope. I was using it to allow applications to run a 16bit colorbuffer on a 32bit desktop. The texture engine was used to do the color conversion...
R. Jason Sams
rjs@...
Send Email
Nov 6, 2000
6:52 pm
16696
I'm using this under 98 for my level editor right now. During drag ops when you don't see the mouse cursor, it is clipped to the current window. The only...
Chris Jurney
cjurney1@...
Send Email
Nov 6, 2000
7:14 pm
16697
... http://www.lokigames.com/~vogel/nonlinear/ demonstrates the use of glCopyTexSubImage2D - the performance is good on both Linux and Windows (if you use a...
Daniel Vogel
vogel@...
Send Email
Nov 6, 2000
9:52 pm
16698
I get the following error when using OpenGL: First-chance exception in lesson17.exe (GDI32.DLL): 0xC0000005: Access Violation. This just popus up numerous...
Brett Porter
blp01@...
Send Email
Nov 6, 2000
10:58 pm
16699
I can't remember specifically, but I think it's something to do with one of the flags set when creating the window, which disables GDI calls, hence the GDI dll...
cruise@...
Send Email
Nov 6, 2000
11:28 pm
16700
This just means that the program has tried to access a part of memory that it shouldn't (i.e. doesn't have access to). This is an extremely common type of...
Scott McCaskill
scott@...
Send Email
Nov 7, 2000
12:15 am
16701
Hello, does anybody knows how to create an OpenGL transparent window ? I've seen this done with Direct3D and I would like to obtain a similar result using...
Michele Ursino
micurs@...
Send Email
Nov 7, 2000
1:11 am
16702
... I've ... First-chance exception means that an exception was thrown - since you don't actually get a break, that means it was caught okay. Possible causes...
Tony Cox
tonycox@...
Send Email
Nov 7, 2000
1:34 am
16703
Brett No need to worry..It has nothing to do with your program. What actually happens is this. this is a case of SEH structured exception handling..some of the...
rishi nair
rishin@...
Send Email
Nov 7, 2000
6:05 am
16704
Try Using SetCapture. you can capture mouse movements outside the current windwos and allt he mouse messages will be routed to the window in concern Bye HAppy...
rishi nair
rishin@...
Send Email
Nov 7, 2000
6:12 am
16705
... I've read on this list, that ALT-TABbing into another app. causes a lot of problems (to be honest, I don't really know what), and this is the main reason...
Balogh Andras
bandi@...
Send Email
Nov 7, 2000
3:21 pm
16706
I get the excact same thing when running my progam: All those first-chance exceptions. Maybe it is the windows driver because I don't have it when running with...
Jelmer Cnossen
jelmerc@...
Send Email
Nov 7, 2000
6:19 pm
16707
I'm creating a small space game and have a problem with the colors. When I use my 3Dfx Voodoo2 driver triangles become very strange colored when they get...
Jelmer Cnossen
jelmerc@...
Send Email
Nov 7, 2000
6:47 pm
Messages 16678 - 16707 of 23867   Oldest  |  < Older  |  Newer >  |  Newest
Advanced
Add to My Yahoo!      XML What's This?

Copyright © 2009 Yahoo! Inc. All rights reserved.
Privacy Policy - Terms of Service - Guidelines - Help