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Does the latest offering from 3dfx have HW T & L? Or is the next one expected to have it? Or is it all moot? Someone told me that nVidia bought 3dfx. If so, is...
7 Jan 8, 2001
4:00 pm

Jelmer Cnossen
jelmerc@...
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The specs prohibit negative fog density and warn about undefined behavior for START == END, but negative values, and END < START is fair game. Is that correct?...
4 Jan 7, 2001
2:58 am

Bernd Kreimeier
bk@...
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Hi, I am having trouble sending colors to the NV Register combiners' GL_SECONDARY_COLOR_NV input. A register combiner program works if I write it to use the ...
3 Jan 5, 2001
10:20 pm

Adam Moravanszky
amoravanszky@...
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Folks, I have what seems to me a problem that should have a simple solution. I want to be able to render text in OGL to a specific pixel location in a window. ...
3 Jan 5, 2001
8:48 pm

Miserocchi, Nathan
NPMiserocchi@...
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this is supposed to goto cass's list but apparently it's not in my address book and i think i unsubscribe to it and i can't remember where its' at ;| but...
1 Jan 5, 2001
12:53 am

Akbar A.
syedali011@...
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I'm getting some unexpected behaviour when setting my color depth. I want 24-bit color. When my Millenium II machine's display settings are set to 24-bit...
17 Jan 4, 2001
11:14 pm

Jay Patel
Jpatel@...
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December 28th, 2000 Thursday I renamed: c:\windows&#92;desktop&#92;foo.EXE (Any OpenGL application) To: c:\windows&#92;desktop&#92;foo.SCR The original *.EXE never fails to...
4 Jan 3, 2001
11:40 am

Tony Cox
tonycox@...
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Is it possible to share a render context across multiple instances? I want to use the same context in my main program as well as in DLL's that are loaded...
1 Jan 2, 2001
9:53 pm

Jelmer Cnossen
jelmerc@...
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Hello, Is there a way to find how many polygons are actually being rendered using OpenGL? (after all clipping and culling has been done) thanks E. ... FAQ and...
1 Jan 1, 2001
8:27 pm

Eric Maslowski
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... 16+16+16 != 64 []s Leo " Stealing the goods inside the store is irrelevant: being able to do is the prize " (Jeff S.) ... FAQ and OpenGL Resources at: ...
1 Dec 31, 2000
1:14 pm

Leonardo Constantino ...
leo@...
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... long ... I (obviously) don't speak for NVidia, but the subject of bug reporting bites us on a regular basis too, so I'd like to comment... I'm not saying...
1 Dec 30, 2000
11:58 pm

Tony Cox
tonycox@...
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I recently switched our app over to vertex arrays, and have discovered that vertex arrays on a TNT2 doesn't work with fog - meaning that those objects that are...
3 Dec 30, 2000
8:10 pm

Ron Hay
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Hi! It's been a while since i've asked anything on here, but sadly it's been a while since I was really coding graphics in general... but enough about that!! ...
2 Dec 29, 2000
12:58 pm

Cass Everitt
CEveritt@...
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Has anyone ever used the GL_WIN_swap_hint extension? It seems that this will only copy a certain part of the back buffer to the front buffer on a swap buffer...
9 Dec 27, 2000
2:18 pm

Richard Coutts
rcoutts@...
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Hello. Does anyone have any info about pbuffers (or equivalent) on the Windows platform? I heard that SGI Visual PC and Intergraph Wildcat support it, but does...
4 Dec 27, 2000
7:52 am

Andreas Paulsson
Andreas.Paulsson@...
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With stenciling is enabled I see glCopyPixels being 30x slower than glDrawPixels! I'da guessed that a video-ram to video-ram transfer would be faster than ram...
8 Dec 24, 2000
10:12 pm

Michael I. Gold
gold@...
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I'm looking for a good graphics card. I'd like it to work with Windows 98 and Linux and perhaps Win2000. I'd like to use the Nvidia chipset. I've been looking...
1 Dec 23, 2000
8:11 pm

Volz, Bill (WRVO)
WRVO@...
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Hi, I successfully implemented the NV_vertex_array_range extension in another project already, and now, after having more or less copy&pasted the code over to...
19 Dec 22, 2000
8:34 pm

Cass Everitt
CEveritt@...
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I'm using Glut's Game Mode functions to switch screen resolutions. Trouble is, Alt-Tab is not working as it should (there's no desktop switch and my app always...
1 Dec 22, 2000
7:44 pm

Keith Harrison
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No. John J. Scott, BSc.(Hons.), ARCS Technology Programmer, Raven Software ... Sent: Friday, December 22, 2000 11:02 AM To: Multiple recipients of list...
2 Dec 22, 2000
6:44 pm

Chris Seddon
seddon@...
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My app runs great at fine 640x480 on all the adapters I've tested except for NVidia's. On their adapter, only one of my buffers is getting written to...
17 Dec 22, 2000
6:30 pm

Thatcher Ulrich
tu@...
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Hello everyone... Thanks for your patience during the server swap last night. The swap took longer than I originally promised (about three hours longer!), but...
1 Dec 20, 2000
6:39 pm

Bruce Bergman
bbergman@...
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Hello, Help me to find an example of use: alpha chanel + Diffuse bump + decal I can use Diffuse bump + decal and Diffuse bump + decal map + SPECULAR map but...
1 Dec 19, 2000
10:28 pm

Anatoly
ags@...
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And it was me to kill it :) I'm looking for somebody to take the project over. I changed my interests, switching from making games to automated theorem proving...
4 Dec 18, 2000
6:53 pm

Stephen J Baker
sjbaker@...
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hey, i'm just curiuos, but is any one actually using the GL_NV_vertex_array_range extensions in commercial products.. i'd think many are using it since it's...
3 Dec 16, 2000
4:07 am

Akbar A.
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hi` I am looking for a way to express the following as a texture env mode as I want to collapse a multipass approach. The only extensions I found that support...
1 Dec 15, 2000
9:16 pm

Daniel Vogel
vogel@...
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Hello STAMATE, Tuesday, December 12, 2000, 3:42:48 PM, you wrote: SV> my code. At which point is your application actually failing? Creating the SV> window,...
3 Dec 13, 2000
7:33 pm

Keith Harrison
Keithhar@...
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Hi, I have two problems with OpenGL apps which have to do with the driver letting the user mess with settings in the display properties instead of giving...
8 Dec 13, 2000
8:08 am

Tom Hubina
tomh@...
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hey, this question was probably answered a dozen times, but: how to create open gl window to get hw acceleration on voodoos? i'm doing it like that <see...
2 Dec 12, 2000
3:23 pm

STAMATE VLAD
M210398@...
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I recently started to learn OpenGL using the "OpenGL Programming Guide", but I was told that I was going about this wrong. I was told that I should instead...
9 Dec 12, 2000
3:04 pm

Ulf Rosvall
ulf.rosvall@...
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