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#10351 From: "pistolrussell" <n@...>
Date: Thu Feb 2, 2006 1:32 pm
Subject: Newbie Seeks Help ....
pistolrussell
Send Email Send Email
 
Hello, am new to JS and of course overlib -- looking for some help,
please.

The script and link combo below work -- the player button, when
clicked, opens another html page that shows the correct/current
volume level:
---------------------------
var v=player.Volume;
var mytext;
function myFunction() {
if(v==255) mytext='100';
if(v==225) mytext='90';
if(v==200) mytext='80';
if(v==175) mytext='70';
if(v==150) mytext='60';
if(v==125) mytext='50';
if(v==100) mytext='40';
if(v==75) mytext='30';
if(v==50) mytext='20';
if(v==25) mytext='10';
if(v==0) mytext='Mute is ON';

document.write(mytext);
}

Link:
a title="Volume Level"     onclick="myFunction();"><img src - etc></a
=====================================================================
Someone please tell my why the script/link combo below, which tries
to use overlib, doesn't work:

var v=player.Volume;
var mytext;
function myFunction() {
if(v==255) mytext='100';
if(v==225) mytext='90';
if(v==200) mytext='80';
if(v==175) mytext='70';
if(v==150) mytext='60';
if(v==125) mytext='50';
if(v==100) mytext='40';
if(v==75) mytext='30';
if(v==50) mytext='20';
if(v==25) mytext='10';
if(v==0) mytext='Mute is ON';

return mytext;
}

Link:
a href="javascript:;" onmouseover="return overlib(FUNCTION,myFunction
(mytext);" onmouseout="return nd();"><img src - etc></a

Have tried what seems like a zillion versions of the link -- nothing
happens. All the rest of the overlib stuff on the player page works
fine, but the code above is the only attempt at using the FUNCTION
call.  Can someone please straighten this out for me?

And thanks, anyone who can help, of course.

#10352 From: "Robert E Boughner" <reboughner@...>
Date: Thu Feb 2, 2006 2:20 pm
Subject: Re: Newbie Seeks Help ....
reboughner0718
Send Email Send Email
 
--- In overlib@yahoogroups.com, "pistolrussell" <n@...> wrote:
>
> Hello, am new to JS and of course overlib -- looking for some help,
> please.
>
> The script and link combo below work -- the player button, when
> clicked, opens another html page that shows the correct/current
> volume level:
> ---------------------------
> var v=player.Volume;
> var mytext;
> function myFunction() {
> if(v==255) mytext='100';
> if(v==225) mytext='90';
> if(v==200) mytext='80';
> if(v==175) mytext='70';
> if(v==150) mytext='60';
> if(v==125) mytext='50';
> if(v==100) mytext='40';
> if(v==75) mytext='30';
> if(v==50) mytext='20';
> if(v==25) mytext='10';
> if(v==0) mytext='Mute is ON';
>
> document.write(mytext);
> }
>
> Link:
> a title="Volume Level"     onclick="myFunction();"><img src - etc></a
> =====================================================================
> Someone please tell my why the script/link combo below, which tries
> to use overlib, doesn't work:
>
> var v=player.Volume;
> var mytext;
> function myFunction() {
> if(v==255) mytext='100';
> if(v==225) mytext='90';
> if(v==200) mytext='80';
> if(v==175) mytext='70';
> if(v==150) mytext='60';
> if(v==125) mytext='50';
> if(v==100) mytext='40';
> if(v==75) mytext='30';
> if(v==50) mytext='20';
> if(v==25) mytext='10';
> if(v==0) mytext='Mute is ON';
>
> return mytext;
> }
>
> Link:
> a href="javascript:;" onmouseover="return overlib(FUNCTION,myFunction
> (mytext);" onmouseout="return nd();"><img src - etc></a
>
> Have tried what seems like a zillion versions of the link -- nothing
> happens. All the rest of the overlib stuff on the player page works
> fine, but the code above is the only attempt at using the FUNCTION
> call.  Can someone please straighten this out for me?
>
> And thanks, anyone who can help, of course.
>

From this snippet of code that you've presented here, it looks as
though the variables mytext and v are global variables.  If v hasn't
been set already you need to call it as follows:

a href="javascript:;" onmouseover="return
overlib(FUNCTION,myFunction(200));" onmouseout="return nd();"><img src
- etc></a>

Your function returns the text string mytext but you need to supply
the value of v for it to decide on what to set mytext to.  If you
still have problems, please post an URL to the page that is giving you
problems so that we can look at it in detail.j

bob

#10353 From: "pistolrussell" <n@...>
Date: Thu Feb 2, 2006 9:10 pm
Subject: Re: Newbie Seeks Help ....
pistolrussell
Send Email Send Email
 
Thanks very much for the reply. As mentioned, am new to js and
overlib. I found on this forum a discussion of global vs something
relating to the use of overlib's FUNCTION call, but what was said
was way over my head.

Scripting goal is to get the current player volume level (+ and -
buttons raise and lower the user's volume level -- v=player.Volume)
and then have the FUNCTION call display the specific, current volume
level when the user mouses over the player Volume Level button. Is
this possible with overlib?

Initially found overlib on a web search and tried it because I
thought the info provided stated that one can call a javascript
function with it resulting in function output string appearing in a
custom "tooltip" popup. (Obviously, I do not know how to do this
correctly at this point) Of course, after I installed overlib and
redid the player page tooltips, I found overlib quite superior to
the custom tooltip code that I had been using. Amazing, really.

However, at my knowledge level, couldn't understand enough detail in
the discussion referred to above. Can you point me in the right
direction about how to do this?

How can do I adjust this script so that it finds the current player
volume level (it already does this), then  get it to return a string
to overlib for the link? (i.e., the link call, you said, must have a
specific string in the FUNCTION call).

See, am so confused I can't even describe exactly what I need to
do.  Do I need to add the "case:" thing to the script or some kind
of "array" function or what? Sorry to be so dense about this, am
trying to catch up. Thanks again for any and all pointers to info,
suggestions, help.


======================= divider ============================
--- In overlib@yahoogroups.com, "Robert E Boughner" <reboughner@...>
wrote:
>
> --- In overlib@yahoogroups.com, "pistolrussell" <n@...> wrote:
> >
> > Hello, am new to JS and of course overlib -- looking for some
help,
> > please.
> >
> > The script and link combo below work -- the player button, when
> > clicked, opens another html page that shows the correct/current
> > volume level:
> > ---------------------------
> > var v=player.Volume;
> > var mytext;
> > function myFunction() {
> > if(v==255) mytext='100';
> > if(v==225) mytext='90';
> > if(v==200) mytext='80';
> > if(v==175) mytext='70';
> > if(v==150) mytext='60';
> > if(v==125) mytext='50';
> > if(v==100) mytext='40';
> > if(v==75) mytext='30';
> > if(v==50) mytext='20';
> > if(v==25) mytext='10';
> > if(v==0) mytext='Mute is ON';
> >
> > document.write(mytext);
> > }
> >
> > Link:
> > a title="Volume Level"     onclick="myFunction();"><img src -
etc></a
> >
=====================================================================
> > Someone please tell my why the script/link combo below, which
tries
> > to use overlib, doesn't work:
> >
> > var v=player.Volume;
> > var mytext;
> > function myFunction() {
> > if(v==255) mytext='100';
> > if(v==225) mytext='90';
> > if(v==200) mytext='80';
> > if(v==175) mytext='70';
> > if(v==150) mytext='60';
> > if(v==125) mytext='50';
> > if(v==100) mytext='40';
> > if(v==75) mytext='30';
> > if(v==50) mytext='20';
> > if(v==25) mytext='10';
> > if(v==0) mytext='Mute is ON';
> >
> > return mytext;
> > }
> >
> > Link:
> > a href="javascript:;" onmouseover="return overlib
(FUNCTION,myFunction
> > (mytext);" onmouseout="return nd();"><img src - etc></a
> >
> > Have tried what seems like a zillion versions of the link --
nothing
> > happens. All the rest of the overlib stuff on the player page
works
> > fine, but the code above is the only attempt at using the
FUNCTION
> > call.  Can someone please straighten this out for me?
> >
> > And thanks, anyone who can help, of course.
> >
>
> From this snippet of code that you've presented here, it looks as
> though the variables mytext and v are global variables.  If v
hasn't
> been set already you need to call it as follows:
>
> a href="javascript:;" onmouseover="return
> overlib(FUNCTION,myFunction(200));" onmouseout="return nd();"><img
src
> - etc></a>
>
> Your function returns the text string mytext but you need to supply
> the value of v for it to decide on what to set mytext to.  If you
> still have problems, please post an URL to the page that is giving
you
> problems so that we can look at it in detail.j
>
> bob
>

#10354 From: "pistolrussell" <n@...>
Date: Thu Feb 2, 2006 9:19 pm
Subject: Re: PS -- Newbie Seeks Help ....
pistolrussell
Send Email Send Email
 
PS Below is the part of your reply that I don't understand:

"Your function returns the text string mytext but you need to supply
the value of v for it to decide on what to set mytext to."

How do I adjust the script to do this?

Thanks again, very much and apologies for current knowledge level.

======================message divider===============================-
-- In overlib@yahoogroups.com, "Robert E Boughner" <reboughner@...>
wrote:
>
> --- In overlib@yahoogroups.com, "pistolrussell" <n@...> wrote:
> >
> > Hello, am new to JS and of course overlib -- looking for some
help,
> > please.
> >
> > The script and link combo below work -- the player button, when
> > clicked, opens another html page that shows the correct/current
> > volume level:
> > ---------------------------
> > var v=player.Volume;
> > var mytext;
> > function myFunction() {
> > if(v==255) mytext='100';
> > if(v==225) mytext='90';
> > if(v==200) mytext='80';
> > if(v==175) mytext='70';
> > if(v==150) mytext='60';
> > if(v==125) mytext='50';
> > if(v==100) mytext='40';
> > if(v==75) mytext='30';
> > if(v==50) mytext='20';
> > if(v==25) mytext='10';
> > if(v==0) mytext='Mute is ON';
> >
> > document.write(mytext);
> > }
> >
> > Link:
> > a title="Volume Level"     onclick="myFunction();"><img src -
etc></a
> >
=====================================================================
> > Someone please tell my why the script/link combo below, which
tries
> > to use overlib, doesn't work:
> >
> > var v=player.Volume;
> > var mytext;
> > function myFunction() {
> > if(v==255) mytext='100';
> > if(v==225) mytext='90';
> > if(v==200) mytext='80';
> > if(v==175) mytext='70';
> > if(v==150) mytext='60';
> > if(v==125) mytext='50';
> > if(v==100) mytext='40';
> > if(v==75) mytext='30';
> > if(v==50) mytext='20';
> > if(v==25) mytext='10';
> > if(v==0) mytext='Mute is ON';
> >
> > return mytext;
> > }
> >
> > Link:
> > a href="javascript:;" onmouseover="return overlib
(FUNCTION,myFunction
> > (mytext);" onmouseout="return nd();"><img src - etc></a
> >
> > Have tried what seems like a zillion versions of the link --
nothing
> > happens. All the rest of the overlib stuff on the player page
works
> > fine, but the code above is the only attempt at using the
FUNCTION
> > call.  Can someone please straighten this out for me?
> >
> > And thanks, anyone who can help, of course.
> >
>
> From this snippet of code that you've presented here, it looks as
> though the variables mytext and v are global variables.  If v
hasn't
> been set already you need to call it as follows:
>
> a href="javascript:;" onmouseover="return
> overlib(FUNCTION,myFunction(200));" onmouseout="return nd();"><img
src
> - etc></a>
>
> Your function returns the text string mytext but you need to supply
> the value of v for it to decide on what to set mytext to.  If you
> still have problems, please post an URL to the page that is giving
you
> problems so that we can look at it in detail.j
>
> bob
>

#10355 From: "Robert E Boughner" <reboughner@...>
Date: Thu Feb 2, 2006 10:51 pm
Subject: Re: PS -- Newbie Seeks Help ....
reboughner0718
Send Email Send Email
 
--- In overlib@yahoogroups.com, "pistolrussell" <n@...> wrote:
>
> PS Below is the part of your reply that I don't understand:
>
> "Your function returns the text string mytext but you need to supply
> the value of v for it to decide on what to set mytext to."
>
> How do I adjust the script to do this?
>
> Thanks again, very much and apologies for current knowledge level.
>
<snip>
=====================================================================
> > > Someone please tell my why the script/link combo below, which
> tries
> > > to use overlib, doesn't work:
> > >
> > > var v=player.Volume;
> > > var mytext;
> > > function myFunction() {
> > > if(v==255) mytext='100';
> > > if(v==225) mytext='90';
> > > if(v==200) mytext='80';
> > > if(v==175) mytext='70';
> > > if(v==150) mytext='60';
> > > if(v==125) mytext='50';
> > > if(v==100) mytext='40';
> > > if(v==75) mytext='30';
> > > if(v==50) mytext='20';
> > > if(v==25) mytext='10';
> > > if(v==0) mytext='Mute is ON';
> > >
> > > return mytext;
> > > }
<snip>
To be able to answer your questions I need to see the whole page and
how things are set up.  What your function does is to return a text
string based on the value of the variable v which is your
player.volume.  But where is this variable set.  I called v and mytext
global variables because you've defined them outside of the function
and if they remain outside of a function they will truly be global and
available to any other routines.  Variables that are defined within
the function by using var myVar between the opening and closing of the
function ( { } ) are local only to the routine in which they are
defined and won't be seen anywhere else.  To get this to work in
overlib you need to access the current setting of v and pass that to
the "myFunction" which will act on it an return a text string.  How
that is done I can't answer until I see your complete page.

Bob

#10356 From: "Nell Bolen" <n@...>
Date: Fri Feb 3, 2006 12:32 am
Subject: Re: [oL] Re: PS -- Newbie Seeks Help ....
pistolrussell
Send Email Send Email
 
Hello, thanks again for a reply.

The "player.Volume" is like "player.GetVolume()" in other media APIs --
it's part of this player's API and fetches the realtime volume state. It's
available to any part of the javascripting. As said first off, works okay
with a document.write

Big problem for me is I'm trying to knock something together to get that
current volume showing in the tooltip popup on mouseover without a clue as
what's involved. Revisited the previously posted commentary about this,
tried to understand what was going on, will now try the below or some
variation:
---------------------------------------------------------------------

function showvolume(num) {

myvar num = player.Volume;
myvar current = num*.4;
myvar mytext = 'Volume Level is '+current;

return overlib(mytext);
}

---------------------------------------------------------------------
Tried it with a document.write -- works okay. Does it have even a dim shot
at working with overlib? If yes, please tell me what is the correct link
call. If not, any suggestions and even MORE pointers (thank you very much
for the help so far) are most welcome.

#10357 From: "Robert E Boughner" <reboughner@...>
Date: Fri Feb 3, 2006 2:26 pm
Subject: Re: PS -- Newbie Seeks Help ....
reboughner0718
Send Email Send Email
 
--- In overlib@yahoogroups.com, "Nell Bolen" <n@...> wrote:
>
<snip>
> ---------------------------------------------------------------------
>
> function showvolume(num) {
>
> myvar num = player.Volume;
> myvar current = num*.4;
> myvar mytext = 'Volume Level is '+current;
>
> return overlib(mytext);
> }
>
> ---------------------------------------------------------------------
<snip>
>

No this won't work, but try this.

Define your function like this:
  function showvolume(num) {

	  var current = num*.4;
	  var mytext = 'Volume Level is '+current;

 	  return mytext;
  }

and then call it as: onmouseover="return
overlib(FUNCTION,showvolume(player.GetVolume()));" onmouseout="nd();"

This is using the fact that player.GetVolume() is known to all parts
of javascript and will return the players volume.  If so you pass that
as the argument to showvolume which processes it and creates the text
string mytext and returns that for overlib to show.  There is nothing
in javascript call "myvar" when used within a function "var xx" just
means that xx will be local to that function and won't be known
outside of it.

BTW, why don't you post the URL to the page so that I can see it and
make more concrete examples rather than doing this round about way of
addressing the problem?

Bob

#10358 From: "Nell Bolen" <n@...>
Date: Fri Feb 3, 2006 4:54 pm
Subject: Re: [oL] Re: PS -- Newbie Seeks Help ....
pistolrussell
Send Email Send Email
 
Hello, and thanks again. Didn't mean to be using a "round about method" --
just really don't know what in the world I AM doing.

I realized some of the formatting errors in previous post as soon as I
pressed the button. Oh well. Am getting skunked on this one so far.

Am trying to work out a noncommercial, live webcasting system for small
events -- video with audio. Right now, have a test stream running.
Streamed from here locally to a remote shoutcast server -- am using the
NSV stuff right now for a number of reasons -- lower encoding cpu here at
home, no home bandwidth consumed by viewers, and it includes an activex
control for webpage viewing, to mention a few.

The NSV activex player is open source, but was not documented very well
and api not formally published. Right when Nullsoft first got it all
going, there was a move to AOL. After that, the same people wrote another
activex, then open source and also using NSV. Same thing on the api, just
snatches found here and there on the web.

You can see a "dead" broadcast -- nothing visual is happening, just an
easy chair where the dogs loaf, and for audio, cspan commentary.

Test Player I: http://plankroadnetstreams.com/pr-radio/webcam/n-test.php
Test Player II: http://plankroadnetstreams.com/pr-radio/webcam/a-test.php

Thanks again for your time, the help and especially for overlib.


>
>
>
> --- In overlib@yahoogroups.com, "Nell Bolen" >n@...< wrote:
> snipsnip
>
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#10359 From: "Robert E Boughner" <reboughner@...>
Date: Sat Feb 4, 2006 7:36 pm
Subject: Re: PS -- Newbie Seeks Help ....
reboughner0718
Send Email Send Email
 
--- In overlib@yahoogroups.com, "Nell Bolen" <n@...> wrote:
>
> Hello, and thanks again. Didn't mean to be using a "round about
method" --
> just really don't know what in the world I AM doing.
>

Wasn't meant to be criticizing.  Its just that one can do more when we
see the underlying page and what is actually going on so that we can
best help you out

> I realized some of the formatting errors in previous post as soon as I
> pressed the button. Oh well. Am getting skunked on this one so far.
>
> Am trying to work out a noncommercial, live webcasting system for small
> events -- video with audio. Right now, have a test stream running.
> Streamed from here locally to a remote shoutcast server -- am using the
> NSV stuff right now for a number of reasons -- lower encoding cpu
here at
> home, no home bandwidth consumed by viewers, and it includes an activex
> control for webpage viewing, to mention a few.
>
> The NSV activex player is open source, but was not documented very well
> and api not formally published. Right when Nullsoft first got it all
> going, there was a move to AOL. After that, the same people wrote
another
> activex, then open source and also using NSV. Same thing on the api,
just
> snatches found here and there on the web.
>
> You can see a "dead" broadcast -- nothing visual is happening, just an
> easy chair where the dogs loaf, and for audio, cspan commentary.
>
> Test Player I: http://plankroadnetstreams.com/pr-radio/webcam/n-test.php
> Test Player II:
http://plankroadnetstreams.com/pr-radio/webcam/a-test.php
>
Neither of these pages are up any longer because I'm getting an 404
error when trying to access them.  (That's a page not found).  I was
going to point a few minor things but since they aren't up any longer
I can't do that.

Bob

#10360 From: "pistolrussell" <n@...>
Date: Sat Feb 4, 2006 8:32 pm
Subject: Re: PS -- Newbie Seeks Help ....
pistolrussell
Send Email Send Email
 
"Wasn't meant to be criticizing.  Its just that one can do more when
we see the underlying page and what is actually going on so that we
can best help you out."

Certainly didn't take your comments as criticism at all, just
helpful, thanks.

"Neither of these pages are up any longer because I'm getting an 404
error when trying to access them.  (That's a page not found).  I was
going to point a few minor things but since they aren't up any longer
I can't do that.

Bob"

Thanks for the reply. Was using two different versions of player
control javascripting, thus the "n" and the "a" pages.

Your suggestions were most helpful with regard to the "n" version.
The script below and its overlib call worked fine to show the
current volume on button mouseover:
--------------------------------------------------------------
function showvolume()  {
v=nsvplayx.GetVolume()
var current = v*.4;
if(v==255) {
   var mytext= 'Volume Level is '+current-2;
   }
   else
   {
var mytext = 'Volume Level is '+current;
return mytext;
}
   }
--------------------------------------------------------------
<a href="#" onmouseover="return overlib(FUNCTION,showvolume
(nsvplayx.GetVolume()),WRAP);" onmouseout="nd();">

The "nsvplayx.GetVolume()" refers to the player activex control
version instead of using the generic Player.GetVolume() in your
suggestion.
----------------------------------------------------------------

However, when I further tested the "n" version, discovered that I
had various controller problems that I had been unaware of
previously, so temporarily scratched the "n" version until further
work on player control javascripting corrects its problems, which
are completely unrelated to overlib.

The "a" test version uses a similar but somewhat different activex
control. Have been unable to get the overlib link call to work on
this version, so on mouseover, the "i" button on the player controls
simply shows a few words of text. But the player controls work okay.
You can see this "a" version by going to:

http://plankroadnetstreams.com/pr-radio/webcam/online-survey.php

The page will remain on line, but at times, its player may not be
broadcasting. Hours for test broadcasts are approximately 3-6 pm est
and 8 to 11 pm est, depending on whether am working on it.

Thank you again, very much, for your time and help.

#10361 From: "gideon5l2f" <gedge@...>
Date: Sat Feb 4, 2006 9:17 pm
Subject: Flickering
gideon5l2f
Send Email Send Email
 
When I use the code FIXX and FIXY the popup flickers badly when moused
over.  For an example please move your mouse over the picture of the lake.

http://www.5loaves2fishes.org.nz/Strong.htm

Can something be done about this problem?

#10362 From: "Robert E Boughner" <reboughner@...>
Date: Sun Feb 5, 2006 1:55 am
Subject: Re: PS -- Newbie Seeks Help ....
reboughner0718
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--- In overlib@yahoogroups.com, "pistolrussell" <n@...> wrote:
>
> "Wasn't meant to be criticizing.  Its just that one can do more when
> we see the underlying page and what is actually going on so that we
> can best help you out."
>
> Certainly didn't take your comments as criticism at all, just
> helpful, thanks.
>
> "Neither of these pages are up any longer because I'm getting an 404
> error when trying to access them.  (That's a page not found).  I was
> going to point a few minor things but since they aren't up any longer
> I can't do that.
>
> Bob"
>
> Thanks for the reply. Was using two different versions of player
> control javascripting, thus the "n" and the "a" pages.
>
> Your suggestions were most helpful with regard to the "n" version.
> The script below and its overlib call worked fine to show the
> current volume on button mouseover:
> --------------------------------------------------------------
> function showvolume()  {
> v=nsvplayx.GetVolume()
> var current = v*.4;
> if(v==255) {
>   var mytext= 'Volume Level is '+current-2;
>   }
>   else
>   {
> var mytext = 'Volume Level is '+current;
> return mytext;
> }
>   }
> --------------------------------------------------------------
> <a href="#" onmouseover="return overlib(FUNCTION,showvolume
> (nsvplayx.GetVolume()),WRAP);" onmouseout="nd();">
>
> The "nsvplayx.GetVolume()" refers to the player activex control
> version instead of using the generic Player.GetVolume() in your
> suggestion.
> ----------------------------------------------------------------
>
> However, when I further tested the "n" version, discovered that I
> had various controller problems that I had been unaware of
> previously, so temporarily scratched the "n" version until further
> work on player control javascripting corrects its problems, which
> are completely unrelated to overlib.
>
> The "a" test version uses a similar but somewhat different activex
> control. Have been unable to get the overlib link call to work on
> this version, so on mouseover, the "i" button on the player controls
> simply shows a few words of text. But the player controls work okay.
> You can see this "a" version by going to:
>
> http://plankroadnetstreams.com/pr-radio/webcam/online-survey.php
>
> The page will remain on line, but at times, its player may not be
> broadcasting. Hours for test broadcasts are approximately 3-6 pm est
> and 8 to 11 pm est, depending on whether am working on it.
>
> Thank you again, very much, for your time and help.
>

No problem.  Glad you got it working for you.  I would change your
function showvolume to this:

function showvolume(v)  {
  var mytext='', current;
  if (v) {
          current = v*.4;
	  mytext+='Volume Level is ';
	  mytext += ((v==255) ? current-2 : current);
  }
  return mytext;
}

You're passing the volume level in already so you don't need to
redefine it.  Here v is a dummy argument to be acted upon. First check
that it is defined and if it is then set your internal variables.  If
it isn't defined then all you're returning is the null string
otherwise you return the volume setting.  Here I'm using the tertiary
operator which is boolean ? if boolean is true do this : otherwise do
this.  Its a nice shorthand way of writing code.  Also notice that
I've only put these two variables in a var statement once because that
is all that you need to do.

Bob

#10363 From: "Robert E Boughner" <reboughner@...>
Date: Sun Feb 5, 2006 2:03 am
Subject: Re: Flickering
reboughner0718
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--- In overlib@yahoogroups.com, "gideon5l2f" <gedge@...> wrote:
>
> When I use the code FIXX and FIXY the popup flickers badly when moused
> over.  For an example please move your mouse over the picture of the
lake.
>
> http://www.5loaves2fishes.org.nz/Strong.htm
>
> Can something be done about this problem?
>

Yes, in a nutshell don't put the popup over the picture.  What you're
complaining about is completely normal behavior. You're using the
picture to trigger the popup display and close when you mouse off of
the image.  What is happening is that when you mouse over the popup it
hides the underlying image which thinks that there has been a mouseout
so it hides the popup but since you're still over the image it
immediately redisplays the popup and the cycle goes on and on, quite
rapidly which causes the flickering.  By keeping the popup off of the
image you avoid this problem.  If you really want it to be there then
make it STICKY and include the MOUSEOFF command.  That way you can
close the popup by either clicking (or mousing over its close link) or
by moving over the popup and then off of it which will also close it.

Bob

#10364 From: "Nell Bolen" <n@...>
Date: Sun Feb 5, 2006 1:33 am
Subject: Re: [oL] Re: PS -- Newbie Seeks Help ....
pistolrussell
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Thanks again for your help. Have finally gotten the function to work with
the online-survey.php version "a" you checked out. This js code, placed in
the header, works:

================================================================
function getV() {
v=winampx.Volume;
if(v != 255) {
current = v*.4;
}
else
{
current = v*.3921568627450980392256862;
}
var mytext = 'Volume Level is '+current;
return mytext;
   }

with this overlib call:

<a href="#" onmouseover="return overlib(FUNCTION,getV(),WRAP);"
onmouseout="nd();">
=======================================================================
Doesn't work if JS code is placed in the body section with other js
scripting. Of course, with my zero JS knowledge, I have no idea why that's
so.

Will rework the function using your most recent suggestions, and
sincerely, I thank you for your time, knowledge and help very much indeed.

PS The test "broadcast" (loafing dogs and cpan) is running tonight until
about midnight
(http://plankroadnetstreams.com/pr-radio/webcam/online-survey.php)

#10365 From: "pistolrussell" <n@...>
Date: Mon Feb 6, 2006 4:34 am
Subject: Re: Newbie Seeks Help ....
pistolrussell
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Hello again,

Just wanted to report that player controls on version "n" of the
test
player pages now work. It uses Bob's suggestions for JS to get the
player to show the current volume with overlib.
-------------------------------------------------------------------
Current JS code:

function showvolume(v)  {
var mytext='', current;
if (v) {
          current = v*.4;
       mytext+='Volume Level is ';
       mytext += ((v==229) ? current-1.60000000000001 : (v==255) ?
current-2 : current);

}
return mytext;
}
-------------------------------------------------------------------
Current link code:

<a href="#" onmouseover="return overlib('Click for current audio
level', WRAP);"     onclick="return overlib(FUNCTION,showvolume
(nsvplayx.GetVolume()),WRAP);" onmouseout="nd();">
<img src="v-level.gif" width="16" height="15" border="0"></a>

-------------------------------------------------------------------

Apparently, the NSV activex control sets the onload volume at 229,
which outputs, via the js, a level of 91.60000000000001 for current
volume. Thanks very much for Bob's code update -- using its syntax
made correcting that long volume level pretty easy.

Now, that's it on this one -- hooray. Thanks again for all the help.
Am now a devoted overlib fan.

#10366 From: "Robert E Boughner" <reboughner@...>
Date: Mon Feb 6, 2006 12:15 pm
Subject: Re: Newbie Seeks Help ....
reboughner0718
Send Email Send Email
 
--- In overlib@yahoogroups.com, "pistolrussell" <n@...> wrote:
>
> Hello again,
>
> Just wanted to report that player controls on version "n" of the
> test
> player pages now work. It uses Bob's suggestions for JS to get the
> player to show the current volume with overlib.
> -------------------------------------------------------------------
> Current JS code:
>
> function showvolume(v)  {
> var mytext='', current;
> if (v) {
>          current = v*.4;
>       mytext+='Volume Level is ';
>       mytext += ((v==229) ? current-1.60000000000001 : (v==255) ?
> current-2 : current);
>
> }
> return mytext;
> }
> -------------------------------------------------------------------
> Current link code:
>
> <a href="#" onmouseover="return overlib('Click for current audio
> level', WRAP);"     onclick="return overlib(FUNCTION,showvolume
> (nsvplayx.GetVolume()),WRAP);" onmouseout="nd();">
> <img src="v-level.gif" width="16" height="15" border="0"></a>
>
> -------------------------------------------------------------------
>
> Apparently, the NSV activex control sets the onload volume at 229,
> which outputs, via the js, a level of 91.60000000000001 for current
> volume. Thanks very much for Bob's code update -- using its syntax
> made correcting that long volume level pretty easy.
>
> Now, that's it on this one -- hooray. Thanks again for all the help.
> Am now a devoted overlib fan.
>

Glad that things are working well for you now.  Just post back if
there are any other problems.

Bob

#10368 From: "caroline_doorley" <caroline_doorley@...>
Date: Tue Feb 7, 2006 1:33 pm
Subject: Overlib interfering with my CSS dropdown menu
caroline_doo...
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Hi,

I'm using overlib to show tooltips and I have to say I really like it,
works great - the problem is I have a CSS/Javascript dropdown menu for
the main navigation which in IE flickers like mad as the mouse rolls
over from one element to another... after hours of head-scratching I
tracked it down to the mouse capture behaviour of overlib (which is
not used in any way by the menu)... As I only use overlib in the main
content div of the page, I tried to change the scope of the listener
to that div only - changing

	 capExtent = document;
to
	 capExtent = document.getElementById("mainContentDiv");

in the olMouseCapture function but that just breaks my tooltips...

Is there any way to achieve this?  If I comment out the entire body of
the olMouseCapture function the menu stops flickering but the tooltips
all appear in the top left corner... I'm sure it's not difficult but I
just can't see it...

All help *greatly* appreciated,
Caroline

#10369 From: "Robert E Boughner" <reboughner@...>
Date: Tue Feb 7, 2006 3:40 pm
Subject: Re: Overlib interfering with my CSS dropdown menu
reboughner0718
Send Email Send Email
 
--- In overlib@yahoogroups.com, "caroline_doorley"
<caroline_doorley@...> wrote:
>
> Hi,
>
> I'm using overlib to show tooltips and I have to say I really like it,
> works great - the problem is I have a CSS/Javascript dropdown menu for
> the main navigation which in IE flickers like mad as the mouse rolls
> over from one element to another... after hours of head-scratching I
> tracked it down to the mouse capture behaviour of overlib (which is
> not used in any way by the menu)... As I only use overlib in the main
> content div of the page, I tried to change the scope of the listener
> to that div only - changing
>
>  capExtent = document;
> to
>  capExtent = document.getElementById("mainContentDiv");
>
> in the olMouseCapture function but that just breaks my tooltips...
>
> Is there any way to achieve this?  If I comment out the entire body of
> the olMouseCapture function the menu stops flickering but the tooltips
> all appear in the top left corner... I'm sure it's not difficult but I
> just can't see it...
>
> All help *greatly* appreciated,
> Caroline
>

If you could, would you post the URL to your page so that I can look
into this matter?

To eliminate this routine, change the lines at the bottom of the Core
module from:

var olCheckMouseCapture=true;
if ((olNs4||olNs6||olIe4)) olMouseCapture();
else {
	 overlib=no_overlib;
	 nd=no_overlib;
	 ver3fix=true;
}

to this:

var olCheckMouseCapture=false;
olLoaded=1;
if ((olNs4||olNs6||olIe4)) {
	 document.onmousemove = olMouseMove;
	 if (olNs4) document.captureEvents(Event.MOUSEMOVE);
} else {
	 overlib=no_overlib;
	 nd=no_overlib;
	 ver3fix=true;
}

This should establish the overlib onmousemove handler and eliminate
your problems.  Of course if you're using an utility that also tries
to capture mousemovements you'll have probems.

Bob

#10370 From: "Sandy Rogers" <sandy@...>
Date: Tue Feb 7, 2006 3:53 pm
Subject: WAY OFF TOPIC - SORRY!
alsxuk
Send Email Send Email
 
I APOLOGISE FOR THIS NON-OVERLIB POST BUT I CANNOT GET THE SCRIPT TO WORK -
I DO USE OVERLIB ON OUR WEBSITE IF THAT'S ANY SAVING GRACE!

I am trying to get a JavaScript 'pop-up' window to be called from within a
JavaScript.

The link is at:

http://www.cumbwestmasons.co.uk/main/topgreeting.html

The coding is as follows:

##########################################################
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">

<html>
<head>
<script>
function WebGreeting(){
var mydate=new Date();
var year=mydate.getYear();
if (year < 1000) year+=1900
var month=mydate.getMonth();
var month=month+1
var daym=mydate.getDate();

var greeting="<a style='text-decoration:none;' href="javascript:void
(window.open('/main/topgreeting.html', 'popup', 'width=710, height=200,
resizable=no, menubar=no, locationbar=no, scrollbars=yes'));" >Click
here for</a>";

document.write('<table><tr><td align="center"><br><span
style="font-weight:bold;
color:green;">'+greeting+'</span><br></td></tr></table>');
};
</script>
<title>Untitled</title>
</head>

<body>

	 <script language="JavaScript" type="text/javascript">
		 WebGreeting();
	 </script>
</body>
</html>
##########################################################

I even tried to keep it simple by calling the same page into the pop-up.

Regards

Sandy

#10371 From: "caroline_doorley" <caroline_doorley@...>
Date: Tue Feb 7, 2006 4:31 pm
Subject: Re: Overlib interfering with my CSS dropdown menu
caroline_doo...
Send Email Send Email
 
Thanks Bob,

I tried that fix but it made no difference.

The site is actually a CMS, so I've extracted the essentials and put
up a test page at http://www.carolinedoorley.net/OverLib/test2.html
so you can see what's going on.  If you look at it in IE and move the
mouse quickly over the menu, it flickers.  Without overlib enabled, it
works fine.

Thanks a million for your help,
Caroline.


--- In overlib@yahoogroups.com, "Robert E Boughner" <reboughner@...>
wrote:
>
> --- In overlib@yahoogroups.com, "caroline_doorley"
> <caroline_doorley@> wrote:
> >
> > Hi,
> >
> > I'm using overlib to show tooltips and I have to say I really like it,
> > works great - the problem is I have a CSS/Javascript dropdown menu for
> > the main navigation which in IE flickers like mad as the mouse rolls
> > over from one element to another... after hours of head-scratching I
> > tracked it down to the mouse capture behaviour of overlib (which is
> > not used in any way by the menu)... As I only use overlib in the main
> > content div of the page, I tried to change the scope of the listener
> > to that div only - changing
> >
> >  capExtent = document;
> > to
> >  capExtent = document.getElementById("mainContentDiv");
> >
> > in the olMouseCapture function but that just breaks my tooltips...
> >
> > Is there any way to achieve this?  If I comment out the entire body of
> > the olMouseCapture function the menu stops flickering but the tooltips
> > all appear in the top left corner... I'm sure it's not difficult but I
> > just can't see it...
> >
> > All help *greatly* appreciated,
> > Caroline
> >
>
> If you could, would you post the URL to your page so that I can look
> into this matter?
>
> To eliminate this routine, change the lines at the bottom of the Core
> module from:
>
> var olCheckMouseCapture=true;
> if ((olNs4||olNs6||olIe4)) olMouseCapture();
> else {
>  overlib=no_overlib;
>  nd=no_overlib;
>  ver3fix=true;
> }
>
> to this:
>
> var olCheckMouseCapture=false;
> olLoaded=1;
> if ((olNs4||olNs6||olIe4)) {
>  document.onmousemove = olMouseMove;
>  if (olNs4) document.captureEvents(Event.MOUSEMOVE);
> } else {
>  overlib=no_overlib;
>  nd=no_overlib;
>  ver3fix=true;
> }
>
> This should establish the overlib onmousemove handler and eliminate
> your problems.  Of course if you're using an utility that also tries
> to capture mousemovements you'll have probems.
>
> Bob
>

#10372 From: "beach_boy_nc" <beach_boy_nc@...>
Date: Tue Feb 7, 2006 9:06 pm
Subject: Clicking a link, having the popup show somewhere else on the page
beach_boy_nc
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Hello,

I have a bunch of links.  When I click on one of the links I want a
popup to show above an image, which uses an areamap with div id's


If the browser is full screen I can get the box to show exactly above
where I want it to using

FIXX FIXY OR RELX RELY

but the minute the browser is not full screen it loses the position on
the image.

I thought if I could tell it to show above a particular div id, that
would be cool,  is that possible?


-Randy

#10373 From: "Robert E Boughner" <reboughner@...>
Date: Tue Feb 7, 2006 10:11 pm
Subject: Re: Clicking a link, having the popup show somewhere else on the page
reboughner0718
Send Email Send Email
 
--- In overlib@yahoogroups.com, "beach_boy_nc" <beach_boy_nc@...> wrote:
>
> Hello,
>
> I have a bunch of links.  When I click on one of the links I want a
> popup to show above an image, which uses an areamap with div id's
>
>
> If the browser is full screen I can get the box to show exactly above
> where I want it to using
>
> FIXX FIXY OR RELX RELY
>
> but the minute the browser is not full screen it loses the position on
> the image.
>
> I thought if I could tell it to show above a particular div id, that
> would be cool,  is that possible?
>
>
> -Randy
>

Yes.  Take a look at the Anchor Plugin which allows you to position a
popup relative to a div with a valid id or a named image.  That should
help you out with what you want to do.

Bob

#10374 From: "Robert E Boughner" <reboughner@...>
Date: Thu Feb 9, 2006 2:02 pm
Subject: Updated Dreamweaver Extension for overLIB
reboughner0718
Send Email Send Email
 
Just want to let overLIB users, who also use Dreamweaver for HTML
coding, know that I've updated my Dreamweaver Extension so that it now
handles both overLIB and coolTip (coolTip is a utility similar to
overLIB but is totally object-based).  See
http://overlib.boughner.us/Dreamweaver/ for more information.

Bob

#10375 From: "Robert E Boughner" <reboughner@...>
Date: Fri Feb 10, 2006 5:53 pm
Subject: Re: Overlib interfering with my CSS dropdown menu
reboughner0718
Send Email Send Email
 
--- In overlib@yahoogroups.com, "caroline_doorley"
<caroline_doorley@...> wrote:
>
> Thanks Bob,
>
> I tried that fix but it made no difference.
>
> The site is actually a CMS, so I've extracted the essentials and put
> up a test page at http://www.carolinedoorley.net/OverLib/test2.html
> so you can see what's going on.  If you look at it in IE and move the
> mouse quickly over the menu, it flickers.  Without overlib enabled, it
> works fine.
>
> Thanks a million for your help,
> Caroline.
>
>

Caroline,

I believe your flickering is due to the way that you're mouseovers on
the submenus are being implemented.  I think this came from the
recommendation made on suckerfish if I'm not mistaken.  Anyways PVII
at http://www.projectseven.com has a similar menu called Pop Menu
Magic which they sell as a Dreamweaver extension.  I happen to be a
beta testor for them and I implemented here as test3.html which you
can see in the Files section.  You'll have to down load that file as
well as the p7m directory there and the overlib.js file, which is just
the file that you were using.  Put it at
http://www.carolinedoorley.net/OverLib/ and test it in IE6 and FireFox
and in Netscape 7.2 which I've got and you'll see that it does not
flicker at all in their implementation, wven though overlib is present
and works in this file.  I highly recommend this group because they do
top-notch work.

Bob

#10376 From: "kyle_sullivan1" <kyle_sullivan1@...>
Date: Sat Feb 11, 2006 3:15 am
Subject: Overlib crashing IE?
kyle_sullivan1
Send Email Send Email
 
I've done my best to find out the problem here.
Please check out my Mambo site running GigCalendar which uses hover
windows.  www.masontylertrio.com

For some reason, I'm getting hard program crashes in IE 6 but not in
Firefox.  I'm suspecting that it has something to do with my template
(which is building all of the tables in CSS) and overlib.  Any help
would be appreciated.

#10377 From: "Robert E Boughner" <reboughner@...>
Date: Sat Feb 11, 2006 12:40 pm
Subject: Re: Overlib crashing IE?
reboughner0718
Send Email Send Email
 
--- In overlib@yahoogroups.com, "kyle_sullivan1" <kyle_sullivan1@...>
wrote:
>
> I've done my best to find out the problem here.
> Please check out my Mambo site running GigCalendar which uses hover
> windows.  www.masontylertrio.com
>
> For some reason, I'm getting hard program crashes in IE 6 but not in
> Firefox.  I'm suspecting that it has something to do with my template
> (which is building all of the tables in CSS) and overlib.  Any help
> would be appreciated.
>

Haven't looked at your site in detail but you need to check out the
CSS that you are using for your tables.  overlib uses a series of
nested tables for constructing its popups and any general rules that
affect TABLE, TR, or TD will also affect overlib and that most likely
is the source of your problem.

Bob

#10378 From: Michael Bishop <bishop@...>
Date: Sat Feb 11, 2006 1:52 pm
Subject: placing a pop up graphic.
carnivorousj...
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Greetings everyone.

I am new here, but I intend to become an active participant in this forum because the simple html command overlib is so very important to my website.

I am doing an academic website on World English.

I am using the overlib command for a number of reasons. When people read the huge volumes of reviews and texts in my site they will run across words that they man not understand. So I am going to use overlib  to have the definition pop up when the put their mouse over the word in question. That should be quite easy. But I want to do more than that and here is where I am having problems.

If you would be so kind to:

1)  visit my site,

2) then click on "Published Works"

3) then click on Linguistic Imperialism

4) then scroll down to page 4 para.1 

On the second line from the bottom of that paragraph you will see the name of the country Namibia. Right now it is a simple link that you have to click on and then you see the map of this African country on a new page. I want this map to pop up onmouseover using overlib. I can get a window with text to come up but I can't get the gif to pop up. I looked through the literature on the Overlib site to try and figure it out but  I  am still unable to get the gif image of the map to pop up. Can you help me?

The url of my site is:         http://www2.gol.com/users/bishop/

Thank you for your time.

Michael Bishop

#10379 From: "rallykarro" <rikard@...>
Date: Sun Feb 12, 2006 3:18 pm
Subject: dropdown Firefox, netscape
rallykarro
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Hi,

Trying to make overlib(4.21) to work on my dropdown boxes. Everything
works
when running IE, but not for example using firefox(1.5.0.1) or
netscape(8.0.4).
Please consider the code below, what am I doing wrong?

thanks,

Karolina

<html>
<head>
<div id="overDiv" style="position:absolute; visibility:hidden;
z-index:1000;"></div>
<script type="text/javascript" language="JavaScript"
src="overlib/overlib.js"></script>
</head>
<body>
   <table border="0" cellspacing="0" class="style10" valign="top">
     <tr>
       <td>
         <a href='javascript:void(0);' onmouseout="return
nd();"onmouseover="return overlib('Language', WRAP)">
           <select size="1" maxlength="40" name="lang">
	         <option value="se">Swedish</option>
	         <option value="en">English</option>
	         <option value="de">German</option>
           </select>
         </a>
       </td>
     </tr>
   </table>
</table>
</body>
</html>

#10380 From: "Robert E Boughner" <reboughner@...>
Date: Sun Feb 12, 2006 8:20 pm
Subject: Re: dropdown Firefox, netscape
reboughner0718
Send Email Send Email
 
--- In overlib@yahoogroups.com, "rallykarro" <rikard@...> wrote:
>
> Hi,
>
> Trying to make overlib(4.21) to work on my dropdown boxes. Everything
> works
> when running IE, but not for example using firefox(1.5.0.1) or
> netscape(8.0.4).
> Please consider the code below, what am I doing wrong?
>
> thanks,
>
> Karolina
>
> <html>
> <head>
> <div id="overDiv" style="position:absolute; visibility:hidden;
> z-index:1000;"></div>
> <script type="text/javascript" language="JavaScript"
> src="overlib/overlib.js"></script>
> </head>
> <body>
>   <table border="0" cellspacing="0" class="style10" valign="top">
>     <tr>
>       <td>
>         <a href='javascript:void(0);' onmouseout="return
> nd();"onmouseover="return overlib('Language', WRAP)">
>           <select size="1" maxlength="40" name="lang">
> 	        <option value="se">Swedish</option>
> 	        <option value="en">English</option>
> 	        <option value="de">German</option>
>           </select>
>         </a>
>       </td>
>     </tr>
>   </table>
> </table>
> </body>
> </html>
>


This code worked for me in FireFox 1.5.0.1 and Netscape 7.2. However,
the popup became hidden when the select control was clicked to display
the options that were available. There are two small things wrong with
your code.

1. The overlib div declaration statement does not go in the head.  It
should be the first child of the BODY element.
2. Your markup is not correct.  You've got two closing </table> tags
and there should only be one.

Bob

#10381 From: "rallykarro" <rikard@...>
Date: Sun Feb 12, 2006 9:15 pm
Subject: Re: dropdown Firefox, netscape
rallykarro
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Hi,

I was not clear in what not was working using Firefox or NS in my case.

The problems I have using Firefox is the following:
1. The dropdown is displayed correct, but I am not able to select any
other selection than the one displayed default.
2. Putting the code snippet below in a bigger context, hovering over
the diffrent selections in the expanded dropdown makes overlib to
display popup in left corner of the browser even if the dropdown box
is displayed in the center of the page.
3. When expanding the dropdown and selecting a choice, the selected
choice does not get selected and the dropdown freezes and its not
possible to expand the dropdown again.

The problems in NS is the following:
1. same as 2. above

2. When expanding the dropdown and selecting a choice, the selected
choise is getting selected but the dropdown freezes and its not
possible to expand the dropdown again.

I am aware of that the "div declaration" is not placed correctly
according to the documentation. This is however how the "{popup_init}"
delclaration in smarty using PHP puts it. I tied the correct placing
of the "div" statement as well with no success.

The code described in the in the post is a snippet out of a larger
context which may contain some small errors in the HTML part. The
overlib code should be correct though.

Karolina

--- In overlib@yahoogroups.com, "Robert E Boughner" <reboughner@...>
wrote:
>
> --- In overlib@yahoogroups.com, "rallykarro" <rikard@> wrote:
> >
> > Hi,
> >
> > Trying to make overlib(4.21) to work on my dropdown boxes. Everything
> > works
> > when running IE, but not for example using firefox(1.5.0.1) or
> > netscape(8.0.4).
> > Please consider the code below, what am I doing wrong?
> >
> > thanks,
> >
> > Karolina
> >
> > <html>
> > <head>
> > <div id="overDiv" style="position:absolute; visibility:hidden;
> > z-index:1000;"></div>
> > <script type="text/javascript" language="JavaScript"
> > src="overlib/overlib.js"></script>
> > </head>
> > <body>
> >   <table border="0" cellspacing="0" class="style10" valign="top">
> >     <tr>
> >       <td>
> >         <a href='javascript:void(0);' onmouseout="return
> > nd();"onmouseover="return overlib('Language', WRAP)">
> >           <select size="1" maxlength="40" name="lang">
> > 	        <option value="se">Swedish</option>
> > 	        <option value="en">English</option>
> > 	        <option value="de">German</option>
> >           </select>
> >         </a>
> >       </td>
> >     </tr>
> >   </table>
> > </table>
> > </body>
> > </html>
> >
>
>
> This code worked for me in FireFox 1.5.0.1 and Netscape 7.2. However,
> the popup became hidden when the select control was clicked to display
> the options that were available. There are two small things wrong with
> your code.
>
> 1. The overlib div declaration statement does not go in the head.  It
> should be the first child of the BODY element.
> 2. Your markup is not correct.  You've got two closing </table> tags
> and there should only be one.
>
> Bob
>

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