Of course, I am releasing the code with a modified bsd license which is compatible with the GPL. There should be a way for you do do this even without my help,...
2538
Robert Oschler
robertoschler
Jan 1, 2006 8:53 pm
Richard, I was told that the modified BSD and GPL can't co-exist because the GPL requires that all code that enters the build must be GPL too. That's why I'm...
2539
Stephen DiVerdi
stevediverdi
Jan 3, 2006 4:11 am
hello and happy holidays everyone! i wrote to this list a few months ago asking about the possibility of using just the p5 glove without the base station to...
2540
Bertrand DOURNON
bdournon
Jan 3, 2006 9:24 am
Hello everybody and happy new year ! It's been a while I'm using the official SDK on Windows to discover the possibility of the P5 glove. I now would like to...
2542
Richard El-Hachem
richard_el_h...
Jan 3, 2006 7:57 pm
You're right. Licensing under both licenses is not clear, even though the GPL website states some compatible licenses. Now I am contacting a copyright holder...
2543
Robert Oschler
robertoschler
Jan 3, 2006 8:51 pm
Richard, Do I need the inversion code just to do the Kalman filtering? As I said previously, I will not be using the openGL 3D hand. I only want to smoothing...
2545
Richard El-Hachem
richard_el_h...
Jan 4, 2006 8:03 pm
You do need the inversion code for the Kalman filtering of the position because the Kalman algorithm requires it. I have put the new source in the files...
2546
Robert Oschler
robertoschler
Jan 4, 2006 8:34 pm
Richard, Giant thank you! Robert...
2547
Carl Kenner
carl_a_kenner
Jan 5, 2006 3:52 am
I think you can specify the range with P5Motion somehow. P5Motion has the full source code so you should be able to work it out....
2551
Zai Andrei
andreyvsjoker
Jan 7, 2006 9:39 pm
Hi I just got a p5 glove and I 'm trying to play call of duty 2. it works but the handeling is not right, i tried to play with the setup but no succes. if you ...
2552
Carl Kenner
carl_a_kenner
Jan 8, 2006 12:11 am
If you try using PIE then you can set controls to whatever you want. But you have to write scripts which can be tricky. ...
2553
Dran Duncan Dane
dran_duncan_...
Jan 9, 2006 8:15 pm
Where can I find a good documentation for PIE ? I 'm looking for a documentation about scipts in PIE. I also look for a function that allow me the write a...
2554
Chris
raptor1ck
Jan 9, 2006 11:00 pm
Unfortunately, it doesn't work, down to the driver level, if you have certain other HID devices hooked up to the system. I learned this the hard way, as the...
2555
Carl Kenner
carl_a_kenner
Jan 10, 2006 12:02 am
Sorry, I haven't implemented that yet. But you can try this though: p5.buttonA => shift+h, e, l, l, o, space, shift+w, o, r, l, d...
2560
Angelo Cabrera
jebuscl
Jan 17, 2006 9:08 pm
hi, i'm currently working with p5 datagolve, using driver beta 3, in vc++ 6, but i can't calibrate the 'roll' (pitch yaw roll) of the movement. The position...
2561
Carl Kenner
carl_a_kenner
Jan 18, 2006 4:07 am
OpenGl uses a different coordinate system with Z in the opposite direction....
2563
Angelo Cabrera
jebuscl
Jan 18, 2006 6:13 pm
Ok i'll check that, But the problem is that i can't control the rolling, because suddenly it turns anywhere and i don't know why thanks ... -- Angelo Cabrera...
2564
John Pallister
synchr0mesh
Jan 18, 2006 9:54 pm
Does this group have a moderator who can unsubscribe this spammer? J :^P ... -- John Pallister john@......
2565
John Pallister
synchr0mesh
Jan 18, 2006 9:58 pm
Just a wild stab in the dark, but could this be some sort of Euler angle/gimbal lock problem? c.f. http://en.wikipedia.org/wiki/Gimbal_lock Cheers, John :^P ...
2567
Angelo Cabrera
jebuscl
Jan 19, 2006 3:18 am
i'm not really shure about that, i'm still doing some test.... now i had changed the code for this one: ** *float pitch = p5->getPitch();* *float yaw =...
2568
Angelo Cabrera
jebuscl
Jan 19, 2006 3:19 am
Hi again, does the p5glove has some method or function to evaluate the fingers separation between each other? thanks -- Angelo Cabrera M. +56-92594454 ...
2569
Carl Kenner
carl_a_kenner
Jan 19, 2006 3:25 am
Some spam comes from real members like roidddddddd whose email addresses are stolen....
2570
John Pallister
synchr0mesh
Jan 19, 2006 3:26 am
I'm afraid not. For that you need a CyberGlove[1], and they cost about 10-100 times as much as the P5. A nice piece of kit, though. Cheers, John :^P [1]...
2571
Angelo Cabrera
jebuscl
Jan 19, 2006 3:31 am
Thanks for your answer john! ... -- Angelo Cabrera M. +56-92594454 Ingenieria Informatica - USM...
2572
John Pallister
synchr0mesh
Jan 19, 2006 3:39 am
I'm assuming you mean "whose email addresses *have been* stolen." ;) Anyway, that may be the case, but "technologiupdates" certainly doesn't sound like a real...
2573
Carl Kenner
carl_a_kenner
Jan 19, 2006 3:56 am
You could try just using the rotation matrix directly. // Use this near the start of the program P5_SetFilterMode(P5_FILTER_AVERAGE); P5_SetFilterAmount(10,...
2574
Carl Kenner
carl_a_kenner
Jan 19, 2006 4:13 am
No, but I've been wondering what would happen if you used one of the other bend sensors sideways on a finger in addition to its own bend sensor....
2575
Angelo Cabrera
jebuscl
Jan 19, 2006 4:06 pm
thanks carl, now the movement is the one that i expected :) ... -- Angelo Cabrera M. +56-92594454 Ingenieria Informatica - USM...
2576
Carl Kenner
carl_a_kenner
Jan 20, 2006 6:21 am
Gosh! I got something right!! You may want to adjust the number of frames which are averaged together to calculate rotation, and you may want to use...
2582
maestro_of_pianoforte
maestro_of_p...
Jan 20, 2006 12:26 pm
Hi, There is a way to do that in MIDI and that function is portamento. It's somewhat similar to a pitch bend but it's more of a slide than a bend. The initial...