I'm guessing you created a second Virtual Joystick in PPJoy and incorrectly guessed that you should use different analog numbers to control it, and set the...
The GameTrak has some advantages and disadvantages compared to the P5 Glove. I'll give you the bad news first: The first thing you should know about the...
I wrote to Elliot from GameTrak, and it sounds like they'll give me an SDK for it. So hopefully I will be able to work on it soon. For those who are...
I have made a cool script in my new (unreleased) version of the Programmable Input Emulator <http://www.geocities.com/carl_a_kenner/pie.html> (PIE). It allows...
______________________________________________________________________ Hi At first let me introduce myself. I am Roland Dell'mour, student at a University in...
No. There is no left handed version available. They were planning on making them later but the company went broke. Just use a right-handed glove on your left...
The glove isn't all that accurate, especially with rotation. But it works OK for most things. You can use two gloves at once. I haven't noticed any problems...
hi all!..iv had my P5 glove for over a week now!..yes<<..i have it being seen by the OS but have not yet found a RELIABLE program to control and CALIBRATE...
You can calibrate the glove by plugging it into a friend's PC and using the calibration program on the driver disc. The glove will remember the calibration...
wowo!..thats amazing help!...i never knew the glove would hold the calibration after a restart..ill find a pc and calibrate it!..thanks again!...with...
I am assuming that most everyone in the group thinks that the concept of the P5 was promising, why do "you" think that the P5 Glove was not a commercial...
Several reasons, none of which are as simple as the statements I make to describe them. Poor technology execution. This type of technology is gimmicky at best,...
1) It missed the Christmas launch it was shooting for. 2) It was targetted at an entirely inappropriate market - mainstream gaming. The only way a device like...
It needs more midi programs for it... speaking of which... what happen to the updates to the midi programs that where mention a few months back? all this game...
game market is fickle, like the consumers of that market... however that was the best market for it as you still see requests here ... Look at Carl's Pie......
... - The P5 was very late in getting out the door. I, like many others, watched the website for months waiting for the product to ship. There were a lot of...
in simpler words, it became the domain of the geek/nerd dale ... From: Pan To: p5glove@yahoogroups.com Sent: Monday, June 05, 2006 9:30 AM Subject: Re:...
The P5 Glove had no games that demonstrated what it was capable of. It still doesn't. It needed a killer game, or at least a half-way reasonable game, that...
I agree. The fact that it was noisy, unreliable, painful to wear (even after adjusting, it made my knuckles hurt after the first hour) limited life (the glove...
... That's not accurate Carl. The VR system here on campus (CAVE) can use gloves. Same with C6 and other systems. It's a bit of a stretch to say that it just...
I've read the emails on the subject and thought I would give my 2 cents in. Hope it's worth more than that. Anyway, I think the design of the glove wasn't...
Yes - polhemus does use bizarre axes. I prefer X+ = Right, Y+ = Up, Z+ = Forward. The Fastrak I have uses RS232. Sadly, I don't have much in the way of a SDK...
Okay a couple of things. As you mentioned on OSX you can either a mouse or the glove. But not both. In order to get both you would need to develop a full blown...
... I never even heard of it until they were $20 at Fry's last year. So the marketing must not have been too good. When I did get one (to use with 3d CAD) I...
So should I assume that everyone has their polhemus tracker set to X+ = forward, Y+ = right, Z+ = down, and have PIE return the X axis position in Glove.Z, the...
... i think i see what you are getting at here. Because we have instictive motions that we use our hands for - any form of hand-glove interface will always...