I have made two programs currently. One is an absolute mode driver replacement for the current relative mode one. The other is the "Direct Input" joystick...
Not for me but someone else, do MAC drivers exists? or anyone here using MAC with it? I did a search and saw a post about using a PC to calibrate it then plug...
i havn't normally ANNOUNCED new additions to my site (you can just check the date last updated at the bottom), but i think there's a lot of interest in this: ...
I have been looking for the Serious Sam patch, I couldn't find it anywhere. Will it work on the shareware version? I did eventually find the Black & White...
Anybody interested in OSC should check this out. I'll be demo-ing Tim Kreger's p5 driver for Macintosh OSX as one of the many wonderful applications of OSC. ...
Thanks. Because i found that my P5 glove application (written in delphi) will have memory access violation when P5 glove is not connected. Very disturbance >.<...
Do you mean when the glove is disconnected from the base station, or when the base station is disconnected from the PC? ... will have memory access violation...
base station is disconnected from the PC ... From: carl_a_kenner To: p5glove@yahoogroups.com Sent: Sunday, July 04, 2004 1:34 AM Subject: [p5glove] Re: P5...
I've been working on a Spaceball emulator for the P5 Glove. It is currently partly done. I have managed to get it to recognise that there is a SpaceBall...
If I understand correctly, Essential Reality has just been bought out by a company called AllianceCorner (http://www.alliancecorner.com/) in a complicated...
... anywhere. ... Black & ... i own black and white, and in about a week i'm going to get a highspeed connection - if you know how, and tell me what i need to ...
... finger ... it does support all five fingers, but at any time it only uses 2 of the position axes (x and y by default). however, the lack of a lot of axes...
... that ... of the ... I just ... glove. ... 6DOF ... They ... you are ... and use ... at, ... the mouse ... modelling ... an ... your right ... and they ... ...
Most Windows programs don't use DirectX at all. It is entirely possible to use the keyboard, joystick and mouse in a regular windows application without using...
There is a good USB HID Delphi component you can use to detect what USB interface devices are plugged in, and it has events that fire when devices are...
The Java wrapper is not actually a wrapper for the DLL, it is the DLL. Rather than creating a second DLL which wraps the original P5DLL and exposes its...
does java run fast enough to support any advanced applications of the p5? i can definitely see it's use with web applets, but java isn't nearly as fast as c++...
well i have done some basic visual programming, so i do know you can access common devices without directX (like the mouse, keyboard, and joystick), i have no...
Simulating Device Input. Here are six ways I can think of: The first way of simulating device input is to write your own device driver. Device input always...
... The API looks pretty easy to use. I just want to be able to read the 5 finger positions, Y-P-R and X-Y-Z. The X-Y-Z seems to be a bit of a problem from the...
From: "extemporalgenome" <thenewparadigm@...> ... I think it's generally about 70% the speed of C++. My main interest in Java is to interact with leJOS...
Yes. It should be fast enough. Java does have its own Virtual Reality library called Java3D which is designed especially for use with VR equipment. I wrote a...
... for your ... the 5 ... reading ... reliable X-Y-Z ... single ... theoretically, don't you only need two led's to conclusively determine the position and...
... device driver. ... much ... a ... written ... the Driver ... device ... from the ... input, ... function ... have never ... does it. ... input. This ... ...
... Reality ... a hand ... up ... pull to ... support ... might well ... until brian threw up a figure, i had no idea how java compared to precompiled...
I've just added a LedGeometricAccuracy array so you can tell how accurate a particular LED is at any given point in time. Unfortunately it requires at least 2...