Thanks a lot for this, Kron. i am a novice at scripting, and learning as i go.
You have given me something to think about. i have at least two avenues to
explore, based on what you have said.
Thanks again
To:
palace-server@yahoogroups.com
From:
kron_gor@...
Date: Mon, 8 Jun 2009 19:52:08 -0700
Subject: Re: [palace-server] Re-entry borg
the problem is a timing issue... if you leave the room, you lose any
active commands when you do. So you need to add something to your borg to be
executed when you enter a room, to check if you have stored your position.
You will have a coflict, as many borgs and many homes have something to move you
to a position not on someone (be sure to check your own borg in particular). A
time delay may get you around this as well (ALARMEXEC)
________________________________
From: Alan T. <
alansmaillists@...>
To:
palace-server@yahoogroups.com
Sent: Monday, June 8, 2009 5:21:11 PM
Subject: Re: [palace-server] Re-entry borg
Hi,
Your borg should not stop working unless there's a problem in it or if
the room you enter disallows them.
On Jun 8, 2009, at 1:12 PM, silky_amaz wrote:
>
>
> It is always a nuisance, when re-entering a room, to bring my av to
> the front, that it repositions itself, and i have to bring it back
> to it's original place.
>
> i've had the idea of writing a borg which would a) store my avatar
> position (WHOME WHOPOS), store the current room ID similarly, jump
> to another room, (GOTOROOM), jump back, reposition my av, and that's
> that.
>
> i've written a prototype, and it doesn't give me any error messages.
> However, as soon as my av arrives in a room after the first
> GOTOROOM, the borg seems to stop working.
>
> Is it the case that a borg can only operate in the room in which it
> is initiated? or is there a time limit, before another jump can
> happen? or what, please?
>
> All ideas welcome - i have so much to learn.
>
>
>
Alan T.
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