CGProShop Opens!
Today we're excited to announce the launch of our CGProShop, the new online store for the creative computer graphics community! The mission of the CGProShop is to provide the best outlet for creative computer graphic artists to purchase products directly related to their craft. Over the next few weeks, we will be adding many, many more products including software (electronic downloadable), model sets, DVD training and more.
www.cgproshop.com
To launch the store, we have a suite of Gnomon Workshop DVDs, CGTalk T-Shirts and Ballistic Publishing books. Next week, we will launch our Electronic Download service which will deliver the full set of Discreet Certified Plug-Ins and other software titles such as Shave and a Haircut. We will be aggressively adding products to the CGProShop.
By offering you the best value and service in all areas, we expect the CG Pro Shop will become the defacto standard online store for all things CG related. We hope that you'll enjoy the service we provide on the CGProShop, and that you'll help support CGTalk by making your purchases on the CGProShop!
>> CGProShop - The Premier CG Marketplace << |
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Artist Profile - Eric Hanson
We interview Eric Hanson, renowned VFX artist who worked on The Fifth Element and The Day After Tomorrow. Eric Hanson is a visual effects designer who specializes in digital sets and backgrounds for feature film projects. He is currently overseeing production of visual effects educational DVD titles at The Gnomon Workshop, as well as teaching there and at the USC film school.
>> Artist Profile - Eric Hanson << |
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D'artiste: Character Modelling - Call for Entries
Ballistic Publishing is proud to
announce the second title in its d'artiste Digital Artists Master
Class series. d'artiste: Character Modeling features three of the community's leading digital artists demonstrating their techniques and approaches - Pascal Blanche, Francisco A. Cortina and Steven Stahlberg. More than just tricks and techniques, d'artiste delves into each artist's overall approach, their choice of subject
matter and what inspires them.
Leading artists Pascal Blanché, Francisco A. Cortina, and Steven Stahlberg each take you behind the scenes of their character development showing you the techniques that will take your character modeling skills to the next level. Step-by-step techniques show you how to improve your face modeling, skin shading, facial hair and body modeling among many other tutorials.
Call For Entries - 3D Character Images - We are now calling for artists to submit digital images for consideration to be included in d'artiste Character Modeling. Images can be created in any 3D application. We are interested in digitally created 3D characters whether it be for commercial use, or personal satisfaction.
>> D'artiste: Character Modelling << |
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Artist Profile - Stephan Martiniere
Stephan Martiniere is an internationally renowned science fiction and fantasy artist. He is the recipient of numerous awards including silver and a gold “Spectrum” Award, two Master awards and an Excellence “Expose” Award. In his varied career, Martiniere has worked in animation, video games, theme parks and book covers. He is also an accomplished concept artist who has worked on movies such as ‘I Robot', ‘Star Wars' (episodes Two & Three), ‘Virus', ‘Red Planet', ‘Sphere', and ‘The Time Machine'.
Stephan Martiniere is currently the visual design director for Midway games in Chicago. Midway is the company primarily responsible for games like Mortal Kombat. Stephan describes this as an unexpected situation that turned out to be the right one at the time. “I spoke with my wife about the possibility of working for another company', explains Stephan. “We made a decision that it had to be the right job in the right location. Midway came totally out of nowhere, I wasn't considering Chicago and it turns out to be a fabulous city."
>> Artist Profile - Stephan Martiniere << |
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Reader Project - Goblin Attack
CG Choice Award Winner Howard Lyon gives readers the scoop on how he created the Goblin Attack image which recently won acclaim on CGTalk.
This illustration was done for Paizo Publishing's Dragon magazine. The Art Director, Sean Glenn has always given me a lot of freedom with my ideas, and gives the kind of feedback that only enhances the painting and the process. The initial direction given was for a group of heroes to be in the middle of a dungeon, about to be swarmed by a horde of goblins. The attention should be primarily on the heroes, and then the goblins.
>> Reader Project - Goblin Attack << |
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| The Gnomon Workshop DVDs - Now available at CGProShop. We're pleased to announce that the CGProShop now carries The Gnomon Workshop training DVDs, including Eric Hanson's latest collection on Digital Sets. More |
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| Try Alienbrain Studio 7. Avid's award-winning asset management system versions, tracks and stories all of your art and programming files from concept to completion. Download a free eval today! More |
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| Power your creativity with Alienware's high-performance line of custom-built professional workstations. Alienware workstations are thoroughly tested to work optimally with even the most demanding software applications, delivering unparalleled performance and reliability for everyone from audio and video engineers to web designers and photographers. Alienware makes productivity simple for the creative professional. More |
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| Animanium is the award-winning character animation tool that delivers a truly unique one-of-a-kind-full-body IK system. Artists and animators can use it along with surprisingly seamless FK to bring characters to life with incredible speed and ease. Pose-to-pose animation has never been this fun! More |
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| CGTalk T-Shirts - Support CGTalk! A range of our T-Shirts are now available from the CG Pro Shop, including the Buttrock shirt which took SIGGRAPH by storm! More |
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