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  • Members: 284
  • Category: XML
  • Founded: Jan 9, 2002
  • Language: English
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Messages 946 - 975 of 1217   Oldest  |  < Older  |  Newer >  |  Newest
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946 Frugal
frugal10191 Send Email
Apr 1, 2004
12:06 pm
<quote who="Keith Davies"> ... So in the above example adding a rank of "race.human&quot; caused the addition of a rank of characterlevel which in turn causeed the...
947 Keith Davies
jdk_kjdavies Send Email
Apr 1, 2004
3:45 pm
... Yes. It seems a little odd, but it works, and can cover racial differences and effects at various 'levels&#39; (HD and/or origins of changes). ... Much...
948 Frugal
frugal10191 Send Email
Apr 2, 2004
8:26 am
<quote who="Keith Davies"> ... In the first of your examples the progression was like this: <character> <add:rank key='race.human'> <add:rank...
949 Keith Davies
jdk_kjdavies Send Email
Apr 2, 2004
3:47 pm
... It depends on the particular race. Humans are defined as 'advance by class', so their racial progression (race.human) contains instructions to add a class...
950 Frugal
frugal10191 Send Email
Apr 5, 2004
1:58 pm
After the discussions last week about how to do various things I tried to see just how difficult it was to do various bits and pieces. My aim was to see if we...
951 Keith Davies
jdk_kjdavies Send Email
Apr 5, 2004
3:18 pm
... Looking this over, is this intended as a representation of a cooked form of the data (that is, after it's been loaded, how it might look in the program)?...
952 Steven Bethard
bediviere Send Email
Apr 6, 2004
5:28 am
... Why does the stat bonus occur at rank 1? Shouldn't it be assigned at rank 0 of a skill (so that a character with no ranks in Balance still gets their stat...
953 Frugal
frugal10191 Send Email
Apr 6, 2004
10:56 am
<quote who="Keith Davies"> ... It is a representation of the cooked XML. When I first came up with a schema that converted the LST data into XML everyone told...
954 Frugal
frugal10191 Send Email
Apr 6, 2004
11:35 am
<quote who="Steven Bethard"> ... Ermmm. Good, you passed the test, move along now, nothing to see here ;O) It should be a child of the progression/effects...
955 Keith Davies
jdk_kjdavies Send Email
Apr 6, 2004
3:37 pm
... Ah, okay. ... I think rank, entity, and progression are abstractions well-suited to representing RPG information. I think it's a difference in levels of ...
956 Keith Davies
jdk_kjdavies Send Email
Apr 6, 2004
3:47 pm
... To be more precise (at least about my design, which I think Frugal was trying to model), each race has or is a progression; the character (or creature)...
957 Steven Bethard
bediviere Send Email
Apr 7, 2004
6:24 am
<quote who="Frugal&quot;> ... My preference is to have one XML standard that looks something like what Frugal's presented. This standard should be as...
958 Frugal
frugal10191 Send Email
Apr 7, 2004
9:56 am
<quote who="Keith Davies"> ... I think it is a fine enough distinction that it will not be relevent. ... I did not mean to imply that we would format the...
959 Frugal
frugal10191 Send Email
Apr 7, 2004
10:03 am
<quote who="Keith Davies"> ... Once again Frugal's bad examples strike uncertanty in to the hearts of all who look upon them ;O) I had worked it out in my head...
960 andargor Send Email Apr 7, 2004
2:22 pm
... this ... should ... variable ... I've been lurking for a few days, I find the discussion interesting. I'm continuing to experiment with my own approach....
961 (no author)
(no email address) Send Email
Apr 7, 2004
3:37 pm
<quote who="Frugal&quot;> ... Hmmmm... I wonder how we can do things like Weapon Focus like this (I am ignoring for the moment the choice side of Wepon Focus and...
962 pcgen-xml@yahoogroups... Send Email Apr 8, 2004
10:16 am
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the pcgen-xml group. File : /xml-data.zip...
963 Frugal
frugal10191 Send Email
Apr 8, 2004
12:56 pm
Thinking it through last night I might have come up with a way of handling class/cross class skills and the max ranks for a skill. It hinges on the assumption...
964 Frugal
frugal10191 Send Email
Apr 8, 2004
10:47 pm
I tried sending this earlier this morning, but it seems to haev appeared in teh mesage archive with no body and no subject. I am trying again. I apologies in...
965 Jenni A. Merrifield
strawbjamm Send Email
Apr 11, 2004
7:20 am
... [...SNIP...] ... How would this work for exclusive class skills, where max ranks are based only on the number of class levels associated with the class...
966 Jenni A. Merrifield
strawbjamm Send Email
Apr 13, 2004
1:28 am
<quote who="Frugal&quot; when="Wed, 7 Apr 2004 10:56:34 +0100 (BST)"> ... [...snip...] ... Rather than including the "heading" text in the body of the descriptive ...
967 Jenni A. Merrifield
strawbjamm Send Email
Apr 13, 2004
2:44 pm
<quote who="Frugal&quot; when=" Tue, 6 Apr 2004 11:56:32 +0100 (BST)"> ... Is there any particular reason, with this *internal* data representation, to avoid using...
968 Jenni A. Merrifield
strawbjamm Send Email
Apr 13, 2004
2:44 pm
I noticed that both Frugal and Keith would define alignment values with a different id for each of the nine basic alignments: Frugal: <prereq kind="alignment"...
969 David Finch
ironfort2000 Send Email
Apr 13, 2004
3:20 pm
... I totally agree, the other way is more confusing (well to me anyway). -- David Allan Finch - Unix/X/C++/Java Programmer, and Sys/Mail/DB/Net Admin Sun(tm)...
970 Keith Davies
jdk_kjdavies Send Email
Apr 13, 2004
6:45 pm
... This is not unreasonable. You'll probably want to differentiate between moral neutral and ethical neutral. I considered another option, where <alignment>...
971 Keith Davies
jdk_kjdavies Send Email
Apr 13, 2004
7:09 pm
... I'd be willing to use this for the external data representation; I was using 'min' and 'max' to allow for 'at least two of the following' (or 'no more than...
972 Frugal
frugal10191 Send Email
Apr 14, 2004
11:41 am
<quote who="Jenni A. Merrifield"> ... Where are you getting this rule from? I have looked in both the 3.0 and 3.5 SRD and I can find no mention of the max...
973 Frugal
frugal10191 Send Email
Apr 14, 2004
11:51 am
<quote who="Jenni A. Merrifield"> ... There are 2 reasons I can think of: 1 - As you said yourself boolean logic is not easily comprehended by most people. 2 -...
974 Brass Tilde
brasstilde@... Send Email
Apr 14, 2004
12:22 pm
... I believe that 3.5 did away with exclusive skills, at least in the core set, though I guess there's nothing to stop some other D20 product from using the ...
975 Frugal
frugal10191 Send Email
Apr 14, 2004
12:57 pm
<quote who="Brass Tilde"> ... Oh absolutely. ... Out of curiosity can you quote me the relevant section from the 3.0 SRD ? I can not fnid any mention of this...
Messages 946 - 975 of 1217   Oldest  |  < Older  |  Newer >  |  Newest
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