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  • Members: 284
  • Category: XML
  • Founded: Jan 9, 2002
  • Language: English
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<quote who="Keith Davies" when="Fri, 16 Apr, 2004 07:23:33 -0700"> ... I would tend to agree. Among User Experience Professionals a guideline we try to...
1 Apr 17, 2004
6:50 pm

Jenni A. Merrifield
strawbjamm
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{This is the second message I'm resending. I, again, apologize if this does show up twice. =JAMM} <quote who="Frugal&quot; when="Wed, 14 Apr, 2004 16:01:12 +0100...
4 Apr 16, 2004
8:24 am

Frugal
frugal10191
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Thinking it through last night I might have come up with a way of handling class/cross class skills and the max ranks for a skill. It hinges on the assumption...
7 Apr 14, 2004
3:01 pm

Frugal
frugal10191
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<quote who="Jenni A. Merrifield" when="Tue, 13 Apr 2004 07:06:51 -0700"> ... [...SNIP...] ... [...BIG HONKIN' SNIP...] Sorry folks - I should have deleted the...
2 Apr 14, 2004
2:20 pm

Keith Davies
jdk_kjdavies
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... Actually, I don't think it *is* in the SRD, just the PHB. ... Correction on my numbers, the max rank should be 6, not 4. It's 4 for the first level, not...
2 Apr 14, 2004
1:49 pm

Frugal
frugal10191
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... I believe that 3.5 did away with exclusive skills, at least in the core set, though I guess there's nothing to stop some other D20 product from using the ...
2 Apr 14, 2004
12:57 pm

Frugal
frugal10191
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I noticed that both Frugal and Keith would define alignment values with a different id for each of the nine basic alignments: Frugal: <prereq kind="alignment"...
2 Apr 13, 2004
6:45 pm

Keith Davies
jdk_kjdavies
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<quote who="Frugal&quot; when="Wed, 7 Apr 2004 10:56:34 +0100 (BST)"> ... [...snip...] ... Rather than including the "heading" text in the body of the descriptive ...
1 Apr 13, 2004
1:28 am

Jenni A. Merrifield
strawbjamm
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After the discussions last week about how to do various things I tried to see just how difficult it was to do various bits and pieces. My aim was to see if we...
12 Apr 7, 2004
3:37 pm

(no author)
(no email address)
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As everytime I try to refactor out some piece of the spagetti code that is PCGen[1] I realise it is a futile effort I returned my attention to the protype that...
18 Apr 2, 2004
3:47 pm

Keith Davies
jdk_kjdavies
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Hi guys, I'm keenly interested in knowing what the next steps are. I was impressed at Steve's "engine" approach, which is close to what I believe in. I...
1 Mar 18, 2004
6:28 pm

andargor
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So, I was looking through the "scores.xml" files in the different ucg* examples, trying to get a better understanding of the currently suggested approaches for...
2 Mar 8, 2004
9:18 am

Steven Bethard
bediviere
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Hello all. I've been lurking on this group for a few months now and am interested in getting more involved in any way I can. Although I've never worked on...
3 Mar 3, 2004
3:32 am

Jenni A. Merrifield
strawbjamm
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Frugal, I see they are talking about your existing LST to XML conversion in the PCGen BoD meeting. Does this mean that code monkeys are getting on board for...
1 Feb 17, 2004
4:42 pm

CC Noram Carstensen J...
iambluehearm...
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I think this is mostly for Frugal and Steven. A bit back you were discussing having an "add" and "remove" effect for each entity. (Darn, hope I'm getting the...
3 Feb 11, 2004
8:20 pm

CC Noram Carstensen J...
iambluehearm...
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Ok, so I spent some time revising my syntax and structure to make things easier to encode. You can now write things like: <score-bonus...
14 Jan 28, 2004
3:25 pm

Frugal
frugal10191
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Has there been any kind of agreement as to wether this project is going to be a data layer only project (i.e. we map from the XML to the current pcgen.core...
4 Jan 23, 2004
8:53 pm

Keith Davies
jdk_kjdavies
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Preface: I don't want to write them all below, so just to remind you, in my terminology * Score <=> OrderedSetSelection (i.e. an integer value) * Rating <=>...
20 Jan 23, 2004
1:52 pm

Frugal
frugal10191
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Looking at Steves code the use of the observer pattern is very interesting and from a design point of view very sweet. I do have a couple of questions that I...
4 Jan 21, 2004
1:48 pm

Frugal
frugal10191
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So I started this weekend looking at the most recent pcgen-xml messages and decided they really weren't going to make any sense without context. 842 messages...
21 Jan 20, 2004
9:59 pm

Keith Davies
jdk_kjdavies
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So I don't know whether or not the data on the PCGenDataWiki reflects current plans, but in case it does, I thought I'd make a few comments about it...
8 Jan 20, 2004
6:14 pm

Keith Davies
jdk_kjdavies
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I notice in your schema for ratings you have hardcoded the concepts of "good", "evil", "lawful" and "Chaotic". Is this really a good thing if we wish to...
2 Jan 20, 2004
5:22 pm

Keith Davies
jdk_kjdavies
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I notice you have this construct in the barbarian class: <add score="movement" value="10" when="not heavily armored or heavily encumbered" /> Is the "when"...
2 Jan 20, 2004
5:20 pm

Keith Davies
jdk_kjdavies
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Ok, I uploaded the alternate schema files. Here's what's in there: scores.xml: a file encoding most of the scores and rules for scores in D&D ucg.core.*: the...
2 Jan 20, 2004
1:34 pm

Frugal
frugal10191
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Hi there (this is a repost since I used my alias to subscribe by mistake), Currently I'm redesigning Byhakee, a Call of Cthulhu character generator. Though in...
3 Dec 30, 2003
7:53 pm

STILES, BRAD
BRAD.STILES@...
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Okay, the parse is almost there ;O) It will now parse all of the file types with only a few errors. The total of the XML files in 400,000 lines (14.5Mb) of XML...
3 Dec 21, 2003
6:21 pm

Frugal
frugal10191
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As the Data Silverback I can state this 1) I may ask but I do not demand. I have not assigned or ordered any volunteers to do any lst work they don't want to...
1 Dec 18, 2003
5:15 pm

dlm1065
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A few people have asked about the Board of Directors (BoD) and their role in PCGen, so I thought I'd try to come up with a short and sweet explanation. The BoD...
1 Dec 15, 2003
6:24 pm

merton_monk
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Hi All, Just so you know that I haven't dropped off the edge of the earth, I'm at the end of about three years contracting in a government office (and about...
2 Dec 10, 2003
8:48 pm

Frugal
frugal10191
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Hello, ALL: I've been wanting to get involved but I'm trying to get a handle on where you guys are in the process. Admittedly, I've done the dummy thing of...
3 Dec 2, 2003
2:30 pm

dmccordjr
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