Hi Paul, The plan is to put out the 6.00.1 stable release tomorrow night (i.e. 24 hours testing gap) for the specific purpose of getting in before the deadline...
Hi Paul, Yeah, we had several data sets drop from my svn repo which didn't make the back port to 6.0. Along with a nasty bug that would have left our...
Hi, I have built, tested and uploaded the 6.00.1 RC3 release. Release notes are also available for download. It is now active and ready for download (exe is...
Hi, I have built, tested and uploaded the 6.00.1 release. Release notes are also available for download. It is now active and ready for download, just the Mac...
CHOOSE:ARMORPROF was never fully implemented as best I can recall from my searching through CVS. CHOOSE:ARMORPROFICIENCY should work, but there is a subtlety...
Hi Tom, Thanks for the explanation. I think I can move forward with some clarification in the docs based upon this. As for the OP that had the problem, I had...
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hudson@...
May 3, 2013 9:46 pm
See <http://ci.pcgen.org/jenkins/job/PCGen%20Full%20Tests%20-%206.00%20branch/69/changes>...
3303
hudson@...
May 4, 2013 9:46 pm
See <http://ci.pcgen.org/jenkins/job/PCGen%20Full%20Tests%20-%206.00%20branch/70/changes>...
Hi Chris, I've been thinking about this project a bit more of late. This has been particularly around reducing the memory footprint of the program when ...
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Chris Dolan
chris@...
May 5, 2013 11:58 pm
Thanks for the thoughts, James. Yes, on Android, the majority of the egregious startup time is spent in the garbage collector. When I started, the major waste...
My thought is that the solution on android likely means adding a shim and having the data load go into an sqlite3 database, but at that point you need to do...
I would suggest abstracting the storage means behind an API that can be implemented by the current approach and then easily replaced later (i.e. database)....
... Chris, Do you have info on how much memory was taken up (on average) per object in Abilities and Equipment and how many there were of those object types in...
Note: Mostly for posterity, so I don't have to think through this again in the future. Thinking about the challenges from the Android threads, and wondering...
Hi, Uh, the number of spaces is the only difference I'm seeing here, is this expected? ... -- Andrew Maitland (LegacyKing) Admin Silverback - PCGen Board of...
Hi, A bit further down you'll see some issues with weight and number of items on the horse. I suspect that was related to some of the equipping changes I was...
3320
hudson@...
May 15, 2013 9:37 am
See <http://ci.pcgen.org/jenkins/job/PCGen%20Full%20Tests/651/changes>...