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lowball API bug   Message List  
Reply | Forward Message #28 of 355 |
[pokersource] Re: lowball API bug

Michael Maurer wrote:
> Regarding an omaha 8-or-better low evaluator... I am always one
> to be profligate with memory or startup time when speed is
> desired. A simple 8-bit plus 8-bit lookup table (2^16 entries)
> should do the trick, with one octet representing the board
> A2345678 bitmask and the other representing the hole card
> A2345678 bitmask. There are only 8-choose-5 = 56 possible low
> hands, meaning that 1 byte is plenty for each element -- and with
> 8 bits an element could even encode the resulting low ranks
> directly.

That was my exactly my thought for the encoding of an Omaha low
evaluator. Quick reject on the board saves time if you are going
to analyze a number of hands against the same board.



Mon Mar 20, 2000 5:52 pm

slandrum@...
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Message #28 of 355 |
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I think I've mentioned the error in game_std.h but the bug in eval_low8.c makes me think nobody has used this lib to do any high/low split investigation. Brian...
mph@...
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Mar 19, 2000
11:54 pm

... Thanks for the bug report; will fix. Will eventually get a public CVS server running so you can do that yourself... ... I'm pretty sure I've got working...
Brian Goetz
brian@...
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Mar 20, 2000
12:25 am

... With the huge amount of traffic here I'm not sure thats really important. ... I tried a single O/8 example (a234 single suit vs. a2a3 ds) and got less then...
mph@...
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Mar 20, 2000
2:26 am

... Sorry if I was sloppy in my earlier response -- I mainly had in mind Omaha high (or the high half of high-low) when I came up with my optimization. I ...
Brian Goetz
brian@...
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Mar 20, 2000
2:50 am

Regarding an omaha 8-or-better low evaluator... I am always one to be profligate with memory or startup time when speed is desired. A simple 8-bit plus 8-bit...
Michael Maurer
mjmaurer@...
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Mar 20, 2000
7:29 am

... Those numbers unfortunately get bigger quickly when you account for O/9 which is still played some places in California. Still, I suppose it's still...
Lee Daniel Crocker
lee@...
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Mar 21, 2000
1:01 am

... That was my exactly my thought for the encoding of an Omaha low evaluator. Quick reject on the board saves time if you are going to analyze a number of...
Stephen H. Landrum
slandrum@...
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Mar 20, 2000
5:52 pm
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