I've gotten off my duff and put a few things up at the pokersource web site, including the newly released version of the poker hand evaluator, which has been...
Brian Goetz
brian@...
Nov 19, 1999 6:16 am
14
... Not to be silly, but whats the URL? The "vault" on egroups contains fairly old stuff. mph...
Michael Hunter
mphunter@...
Nov 22, 1999 11:16 pm
15
... Uh, Duh, I found it....
Michael Hunter
mphunter@...
Nov 22, 1999 11:42 pm
16
... I spent a few minutes looking at what was in the archive over the Thanksgiving weekend. I believe that StdDeck_Low8_EVAL really should be ...
Michael Hunter
mphunter@...
Dec 1, 1999 4:55 am
17
... OK, you caught me exagurating. The Omaha evaluator is not yet finished. I have a quick and dirty C(n,2) enumerator which can use the standard evaluator...
Brian Goetz
brian@...
Dec 1, 1999 7:38 am
18
... From: Brian Goetz [mailto:brian@...] Sent: Wednesday, December 01, 1999 2:47 AM To: pokersource@eGroups.com Subject: [pokersource] Re: web site...
Andrew Latto
alatto@...
Dec 1, 1999 3:56 pm
19
... All that that you say it true. Unfortunately HTML is a poor source format. Its a better target. Its a pain to do real indexing on and it makes for poor...
Michael Hunter
mphunter@...
Dec 1, 1999 5:19 pm
20
Hi! Want to learn how to play poker, can anyone help? Janice -- Sincerely, An iPhone User...
markcase
markcase@...
Feb 25, 2000 11:17 pm
21
go to http://www.anet-stl.com/~gregr read the readme.txt and whatsnew.txt files download Gpkrv20 and install it. Connect and join in the fun. Good Luck -Greg...
Greg Reynolds
gregr@...
Feb 25, 2000 11:29 pm
22
Angels Forever...
karen h
bingoboop@...
Mar 16, 2000 3:46 pm
23
I think I've mentioned the error in game_std.h but the bug in eval_low8.c makes me think nobody has used this lib to do any high/low split investigation. Brian...
mph@...
Mar 19, 2000 11:54 pm
24
... Thanks for the bug report; will fix. Will eventually get a public CVS server running so you can do that yourself... ... I'm pretty sure I've got working...
Brian Goetz
brian@...
Mar 20, 2000 12:25 am
25
... With the huge amount of traffic here I'm not sure thats really important. ... I tried a single O/8 example (a234 single suit vs. a2a3 ds) and got less then...
mph@...
Mar 20, 2000 2:26 am
26
... Sorry if I was sloppy in my earlier response -- I mainly had in mind Omaha high (or the high half of high-low) when I came up with my optimization. I ...
Brian Goetz
brian@...
Mar 20, 2000 2:50 am
27
Regarding an omaha 8-or-better low evaluator... I am always one to be profligate with memory or startup time when speed is desired. A simple 8-bit plus 8-bit...
Michael Maurer
mjmaurer@...
Mar 20, 2000 7:29 am
28
... That was my exactly my thought for the encoding of an Omaha low evaluator. Quick reject on the board saves time if you are going to analyze a number of...
Stephen H. Landrum
slandrum@...
Mar 20, 2000 5:52 pm
29
... Those numbers unfortunately get bigger quickly when you account for O/9 which is still played some places in California. Still, I suppose it's still...
Lee Daniel Crocker
lee@...
Mar 21, 2000 1:01 am
30
http://www.planyoursite.com/casino...
Jane
webmaster@...
Mar 21, 2000 4:50 pm
32
Guess we hit the radar screen of some spammer. I have changed the group settings to only allow postings by members now. -- Lee Daniel Crocker <lee@...>...
Lee Daniel Crocker
lee@...
Apr 6, 2000 9:24 pm
33
I was wondering if anyone has been able to compile these poker-eval functions into a DLL. I really want to use them with Visual Basic. I tried compiling the...
joaustin@...
May 27, 2000 9:34 pm
34
... The code has been compiled and tested with Visual C++, and could certainly be compiled into a DLL. I think the biggest issue would be the calling ...
Brian Goetz
brian@...
May 30, 2000 3:00 am
35
... The code has been compiled and tested with Visual C++, and could certainly be compiled into a DLL. I think the biggest issue would be the calling ...
Darse Billings
darse@...
May 30, 2000 3:32 am
36
... poker-eval ... Basic. ... certainly ... calling ... 64-bit ... 64-bit ... call DLL ... there are a ... able to use. ... porting ... with ... Darse. Well of...
joaustin@...
May 30, 2000 3:44 am
37
Since there was some interest in the first RoShamBo competition, here is the announcement of the follow-up contest. - Darse. The Second International RoShamBo...
Darse Billings
darse@...
May 31, 2000 11:53 pm
38
Do we have a code repository up yet? Is there a more elegant way of handling Omaha showdowns than examining SIXTY potential high hands and some number of...
ADBjester
jester@...
Jun 1, 2000 1:28 am
39
... Michael M. and Steven L. posted an idea for an optimization for the low hand. The concept is that you can encode the hand in a byte (bitmapped for each...
mph@...
Jun 1, 2000 1:50 am
40
... Yes. You can browse the cvs archive at www.pokersource.org. ... You can cut the number of evaluations in something like half by doing the following: Call...
Brian Goetz
brian@...
Jun 1, 2000 1:54 am
41
... 16 bits (8 bits for board low values and 8 bits for hand low values) can index into the table. Also, if the board contains insufficient low cards, that...
Stephen H. Landrum
slandrum@...
Jun 1, 2000 3:53 am
42
... *blush* Duh....
mph@...
Jun 1, 2000 4:01 am
43
... Actually, I consider brute-force evaluation to be elegant. At least for the high case. But that's in the eye of the beholder. Brian's "sentinel hand"...