Hello, Please help. Can one send me a pypokereval.dll for to be able to work with the Python's pypoker-eval on Windows? Thank you in advance. Best Regards, ...
I can't solve the following error: code: int main(int argc, char *argv[]) { int c; char cards[50] = ""; StdDeck_CardMask PlayerCards, OpponentCards,...
Hi Loic/everyone, I hope you can help me. I've rebuilt my machine as Ubuntu Dapper and I want to get the whole pokersource setup running so I can complete my...
Hi all, Does anyone have a hint for me on how to install the complete set of pokersource stuff on Dapper? Do I need to build it all from the source? Thanks, ...
A fellow on 2+2 noticed a bug in the poker-eval razz evaluator. It turns out this is a "known bug", but thought I'd post this here for the record. The...
I know that I can compute the pot odds multiway when I define the exact hand of each player. Can I compute the odds also if I don't define the suits? Example...
It's not certain what the odds are in this situation unless you specify all the suits. For example the 76s guy has no change of a royal flush if one of the TT...
I mean the "average" odds (taking into account all possible combinations). Take a look at pokerstove, it's doing exactly this. But there is no source code,...
... Yes, the code you want is in SAIE.java. Look at SAIEMain.java or SAIETest.java for examples. Look at HoldemCanonGroup or HoldemAbdulGroup for ways of...
Thanks a lot, it works fine :) One more question: is there a way to specify "any two" (instead of "TT+ QJ+" for example)? I assume the standard hand ranking...
... "TT+ QJ+" for example)? I don't understand what you mean by "any two". You mean a uniform distribution across all 169 possible two-card pockets? Or... ? ...
Hi all, first thanks to put this librarie avaible. It looks great for what i understood by looking at the example. The code seems really efficient and fast. ...
... sorry for dbl posting... i've forgot to talk about the turn and the river. I want also to generate all possible board in the hand odd calculator when...
Hi, I have been trying to compile the poker-eval-133.0, using the included poker-eval.vcproj file - VC++ converts it ok to a VC8++ project but when I try to...
Hi, Ive found the missing files in set 124 :) so now I am past the errors below - now I am down to 4 errors... Any clues? I will have a look at it now...
Ok now I have run out of play time and need to go and finish the present wrapping for Christmas. I got t_maskrank.c compiling ok if I changed the table to { {...
Right a bit more progress while the missus was singing in the shower using using nmake -f makefile.dos On 133 with the missing files from 124 Compiled with a...
Hi Again, I am all set now with everything compilable and working - but for the life of me I cant come up with the simple code required to send pokenum hard...
Hello, I've been searching the web for some specificanion of the poker-network protocol, but I've found none. I would like to write my own client and thus I...
... There is none. ... If you could read python that would help. Check http://gna.org/projects/pokersource/ source tree. All file with packet in the name...
Well, now I finally know what does each packet mean, but I was unable to determine how to send/receive the packets. I mean - how to encode/decode the packets?...
There is a fascinating thread on 2+2 about building the next generation of poker hand evaluators. Several posters have reported 7-card hand eval rates well...
Quite some time ago, "Cactus Kev" created a webpage about his fast 5-card hand eval: http://www.suffecool.net/poker/evaluator.html It exploits the equivalence...
Actually in under 10 cycles per hand... ;-) High Card = 23294460 Pair = 58627800 Two Pair = 31433400 Three of a Kind = 6461620 Straight = 6180020 Flush =...