I've managed to get Proto compiled on the Debian system that I'm using
as a host after only a few hitches. It seems gcc couldn't find all of
the requisite header files, but copying found versions into src/inc
seemed to do the job. Also had to manually move the protomuck
executable for some reason.
The problem I'm currently facing is that some of the variables needed
by the restart script don't seem to be defined. For instance, when I
type "echo $MUCKOUT" I just get a blank line, and without these it's
proving impossible to get the game running. Anyone with more
experience of Debian or Proto got a solution for this?
Thanks in advance.