Hello, I wanted to ask for some advice and help with getting a Muck started up, we've spent countless hours looking for resources and help guides to get things...
I have just uploaded RoomHammer.muf into the files section, in my (Zobeid's) folder. We've been testing this new "editroom" command on Furscape for a while,...
Yeah... the MUF repository is down until we can get a bug fixed that's causing the MUCK to shut down due to improper closing of MUF sockets somewhere. Whatever...
... So you are planning on running a MUCK on windows, right? First of all I I'm pretty sure that winfuzz is not the same thing as the protoMUCK for windows....
The addition to color to TinyMUCK in the Fuzzball and Proto lines is very nice. Color can make text stand out and convey useful information more easily at a...
... Just to put in my 2 cents. . . I experience the same "angry fruit salad" effect when I was new to Proto (or really GlowMUCK, which is what we used before...
From the help file. . . ... What does it mean when it says "if . . . the environment would fall under realms_control"? I thought realms_control was a global...
Realms control has always been such that the parent room has to have a wizard level in order for it to fall under realms control. Recently (around the same...
I've been reciently getting the following error on some characters, when trying to use laston Programmer Error. Please tell Coder_Wiz what you typed, and the ...
Okay, a few things I need to know to be able to fix this: 1) Is this bug reproducible? Do you know of any of the conditions that were causing it? Such as,...
... I have not been able to reproduce this, but more players are starting to get it. It would seem that other programs think that players are not connected...
Last week we upgraded our MUCK to ProtoMUCK OS-X 2.0b6.36. Since then the "protomuck.err" file has become clogged with almost forty thousand error messages of...
For some reason I can't get the most recent release of Proto (2.0b6.38) to load the minimal database, but it will load the base database just fine. The last...
When I added the ARCHAIC_DATABASES config.h option, I failed to think of the possibility of the provided minimal database using one of those older formats. ...
I found a strange problem with exits in ProtoMUCK OS-X 2.0b6.36 (Muck2.2fb6.01). . . While in a vehicle, I inadvertently typed "out" and found myself in a ...
Does @mcpedit actually work? I have the latest Proto2 and it goes horribly wrong with Trebuchet and the TinyFugue mcp editor - editor comes up but without any...
When you typed 'ex out', were you in a 'vehicle object'? As in, an object of type THING that was set VEHICLE? Or were you in a multi-room vehicle, where you...
Alynna manages the protomuck.org site. I understand that there's problems with the ISP related to that box or somesuch. I brought the MUF archive back online,...
... It was a simple vehicle. . . A thing with the V flag set on it. ... I guess we have to call that a bug. I'll make a bug report on Sourceforge. -- Zobeid...
It was working perfectly back in Proto 1.75 or so, but there's been a lot of changes made in FB6 to MCP support as well as in the Trebuchet client since then...
... This is normal in Fuzzball, according to the code. It explicitly looks at the vehicle's home instead of its location. When asked why, Revar wrote: "For...
Thanks for the heads up on that. :) I hadn't looked at the code yet, and wasn't aware that there was a special case for handling the parent tree of vehicles....
... Let us consider the pro and con. . . If exits are inherited through the home room, this creates a conflict: the home of the vehicle is also its sweep-to...
Yeah, that's a good analysis of the problem. I'll admit, I never use the simple vehicles either. The room ones just remove most of the headaches associated...