I got a frantic call to "fix the muck". Logged in and found all the macros -- in the MUF editor -- are gone! I can replace them one at a time, but it'll be...
... If I am not mistaken, they're in a file called 'macros' inside the MUF directory in proto/game or its equivalent. ... Not to my knowledge, they don't. If...
... Last I recall, macros were stored in the game/muf directory as the file "macros", and only W1 and above were permitted to delete them. ... If you have an...
Drake Wilson
drake@...
Jul 5, 2005 5:24 pm
639
Unfortunately, @tune wiz_name=yes doesn't appear to do anything. Is this option supposed to be implemented and working? Or is there something else I need to...
... this option ... need to set before ... Nah, someone made a silly mistake in set.c. At line 81, where it says: && (!POWERS(player) & POW_PLAYER_CREATE))) { ...
I know that on other mucks if you tend to bounce around quickly from room to room there's always the possibility of getting hit with a page or some other type...
... MUF programs multitask in one of three modes: background: No input accepted, does not lock anyone's input queue, timeslices with other programs and input. ...
Drake Wilson
drake@...
Aug 2, 2005 3:20 am
643
If I'm reading this correctly, on Protomuck it is possible for other events to interrupt the output of a muf, possibly producing their own output. That is...
Haven't touched MUCK in ages, but here's what I remember while working with it: If an item does not show up its because too much was sent to the client at ...
I was wondering if anyone is aware of a muf or could provide input on how to write a muf that would relay everything a person, room, or object "saw" or "heard"...
Hi, I'm working on an embryonic muck, and I'm not sure whether this is an MPI problem, a Proto problem, or an embryonic problem. I have a nasty suspicion this...
... I just now tried with 2.0b8.09, exactly the same result. I'd like to get this working, I'm interested in getting it running and seeing whether any of our...
I can only imagine that you've disabled the host resolver in config.h, or disabled reslvd support (or both). Try without disabling these options. I'll try to...
... Nope, didn't work. I first turned on the old familiar resolver, then I tried turning on all the new resolver daemon stuff as well. It never made any ...
... Sorry, scratch that! I just missed a step in copying my changed config file back into the muck's account before compiling it. Now I've got it to compile...
I just got through entering three bugs into the Sourceforge database. These are bugs that have been around for a long time, and I have reported before. . ....
We just started a MUCK using ProtoMUCK 2.0b8.09 (Muck2.2fb6.01). And so far we've gotten two random (yet 'scheduled') crashes from the server software. It...
Yeah I know, I never thought this stuff would work either, but honestly I stand corrected. This place http://www.followmehere.info/tbjrr is actually very...
boni.greenslade3830@...
Dec 12, 2005 1:47 pm
657
I am setting up my own MUCK but I dont want to approve everyone who uses the register command, i want them to be able to register them selves but i dont have...
Just thought I should pass on my knowledge to all you guys (and gals) on here. I know just like heaps of other men I am pretty shy when it comes to going up to...
boni.greenslade3830@...
Jan 15, 2006 2:40 pm
660
Is there any way to configure the MUCK so it will filter out high-ASCII characters (i.e. anything above 127)? Some players -- and even staffers -- want to try...
Hi, What do I need to change where to run two copies of protomuck simultaneously? I have one running my custom database, and another running the standard base...
Oh, just put a listener prop on the object you want to 'wire' and make it point to a bit of code that echoes everything it receives back somewhere else. In its...
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