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Messages 1771 - 1800 of 6984   Oldest  |  < Older  |  Newer >  |  Newest
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1771
... The file is now correctly in cvs, and quark runs fine now. But the created arch is not yet written to the map file. This arch maker tool is a good idea. Do...
Alex
mac.@...
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Jun 2, 2000
12:37 am
1772
... Wierd, I'll look into it. What if you dissociate the images? Well I guess I'll see when I get home. There might be something screwey in either the python...
tiglari
tiglari@...
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Jun 2, 2000
1:12 am
1773
There is indeed something twisted, depraved and evil going on with the with the duplicator code, I'm not sure how long it will take to figure out out....
tiglari
tiglari@...
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Jun 2, 2000
11:35 am
1774
Hi ! A new CVS snapshot compile is available for download at sourceforge. http://sourceforge.net/project/?group_id=1181 Name: 6.002pre5 Filename:...
Alex
mac.@...
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Jun 2, 2000
5:04 pm
1775
I must say, I am definitly impressed with the latest snapshot.... Well done to all the developers...... ...and thank you Alex, in particular, for SOF support...
rustydog@...
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Jun 2, 2000
6:53 pm
1776
... There is a tool named bspc.txt ... The BSPC tool is used to create AAS files from BSP files. An AAS file is a file with areas used by the Quake III Arena...
Alex
mac.@...
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Jun 3, 2000
9:53 am
1777
... Credits must also go to Andy Vincent who integrated the .m32 texture loader, and Dekker for some very good Bugreports. greetings Alex...
Alex
mac.@...
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Jun 3, 2000
10:00 am
1778
In a commitment of new quarkpy.b2utils.py and mb2curve.py. I hope mod I made to solve the load problem didn't damage texture projection (it no longer refers...
tiglari
tiglari@...
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Jun 3, 2000
1:09 pm
1779
BOT You say this file bspc.txt i dont have that file OR have you icq you can say it true the icq step buy step and you are the first to play my map "Downup...
unknown seven
downup64@...
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Jun 3, 2000
10:51 pm
1780
BOT You say this file bspc.txt i dont have that file OR have you icq you can say it true the icq step buy step and you are the first to play my map "Downup...
unknown seven
downup64@...
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Jun 3, 2000
10:52 pm
1781
... Sorry, I don't ICQ. If you don't have the bspc.txt - it is part of the QERadiant Distribution, Build 179. You will also need the bspc.exe. They are...
Alex
mac.@...
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Jun 4, 2000
12:16 am
1782
Hi ! ... The editor and included q3map support a new feature called brush primitives. This provides per vertex coordinates for texturing as opposed to per face...
Alex
mac.@...
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Jun 4, 2000
12:24 am
1783
New commits of plugins.mb2curves.py, quarkpy.b2utils/mapentities, fixing texture-distortion on the undersides of the arches, plus a texture choice menu item...
tiglari
tiglari@...
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Jun 4, 2000
3:31 am
1784
Somebody should play with it and see what it does, and what kind of map output it produces. If your faces has got say 8 vertices, I'm not clear how to get a...
tiglari
tiglari@...
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Jun 4, 2000
3:34 am
1785
Who moderates that? there's some stuff that should be removed, such as the qta release....
tiglari
tiglari@...
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Jun 4, 2000
3:35 am
1786
[On Tue, 30 May 2000 20:20:23 +0200, Alex <mac.@...> wrote:] ... When announcing that there is a new snapshot available, couldn't you CC the e-mail to...
Decker
decker@...
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Jun 4, 2000
8:24 am
1787
[On Sun, 04 Jun 2000 03:35:41 -0000, "tiglari " <tiglari@...> wrote:] ... Me and Armin. -- /Decker...
Decker
decker@...
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Jun 4, 2000
8:30 am
1788
[On Sun, 04 Jun 2000 10:31:43 +0200, Decker <decker@...> wrote:] ... Uhm? I properly was too fast: The QuArK-Python forum is moderated by Armin...
Decker
decker@...
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Jun 4, 2000
8:35 am
1789
... Ok....
Alex
mac.@...
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Jun 4, 2000
11:22 am
1790
To: quark-python@egroups.com From: Decker <decker@...> Date sent: Sun, 04 Jun 2000 10:36:49 +0200 Send reply to:...
andrews@...
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Jun 4, 2000
11:24 am
1791
... Please always state which snapshot. The datestamp in the filename is there for a purpose ;-) ... This is a bug. There are shaders in q3 that point to a...
Alex
mac.@...
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Jun 4, 2000
11:46 am
1792
Obviously you can't get a single linear 3D->2D mapping out of an arbitrary set of more than 3 vertices. Either the Quake 3 BSP format supports per-vertex...
Seth Galbraith
sgalbrai@...
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Jun 4, 2000
3:27 pm
1793
Hi ! A new CVS snapshot compile is available for download at sourceforge. http://sourceforge.net/project/?group_id=1181 Name: 6.002pre6 Filename:...
Alex
mac.@...
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Jun 4, 2000
4:29 pm
1794
What I was thinking of was that you could do it for 4-cornered faces by treating the face as a bezier patch with interpolated control pionts, and maybe there's...
tiglari
tiglari@...
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Jun 4, 2000
11:15 pm
1795
... faces ... Seems to me iD may be trying to get away from the restrictions of binary space partitions and goto some sort of mapping (equation-based seems too...
Ax2Grind
ax2grind@...
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Jun 5, 2000
4:39 am
1796
... If you split the face into triangles by making a strip or fan, you'd get a "zig-zag" texturing where straight lines on the texture become bent lines on the...
Seth Galbraith
sgalbrai@...
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Jun 5, 2000
4:17 pm
1797
... you'd get a ... lines ... to the ... yes, so that's out. ... problem? For ... to split ... beziers ... Same problem, so I think some different...
tiglari
tiglari@...
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Jun 6, 2000
12:10 am
1798
Hello. I've been busy working on the .MD3 support. It's almost finished! Anyway, how do you allow python to access specifics of an object. I need to make it so...
Andy Vincent
andyvinc@...
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Jun 6, 2000
11:20 am
1799
To: quark-python@egroups.com From: "Andy Vincent" <andyvinc@...> Date sent: Tue, 06 Jun 2000 11:20:03 -0000 Send reply...
andrews@...
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Jun 6, 2000
8:52 pm
1800
Dear Web Site Owner, Congratulations on your wonderful site! It really looks incredible! I have just found an amazing affiliate program for my web site, that...
4321@...
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Jun 6, 2000
9:59 pm
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