[On Wed, 28 Jun 2000 05:19:08 -0000, "Ax2Grind " <ax2grind@...> wrote:] ... They look nice, but what are they for? Do you plan on making a...
Decker
decker@...
Jul 1, 2000 9:30 pm
1938
... Hm.. i cannot reproduce that behavior. Could be a result of using parts of an older quark release. Can you please test, if the behavior persists using the...
Alex
mac.@...
Jul 1, 2000 11:43 pm
1939
Hi ! I'd like to rename the file names of quark5.dof to quark.dof quark5.dpr to quark.dpr quark5.res to quark.res it's badidea(TM) to have version information...
Alex
mac.@...
Jul 2, 2000 12:50 am
1940
... opinion, ... a "Tag"-toolbar, ... Tag, link, wrap/project, etc. I figure this will be a good way to create new code, but I'll need to read up, maybe even...
Hi ! A new CVS snapshot compile is available for download at sourceforge. http://sourceforge.net/project/?group_id=1181 Name: 6.002pre10 File:...
Alex
mac.@...
Jul 3, 2000 11:44 pm
1943
In the 704 snapshot, I can get error GetSousElements: this programa is buggy. The textures are not displaying ??? I get the same message when I try to compile...
Desmond Fletcher
desmond.fletcher@...
Jul 4, 2000 11:51 pm
1944
Seems fixed now--thanks ... to ... tools ... not...
Desmond Fletcher
desmond.fletcher@...
Jul 4, 2000 11:52 pm
1945
I think the problem with compiling is that the paths are not pointing to tmpQuark (to find the shaderlist.txt) Here is the error message: ************ ERROR...
Desmond Fletcher
desmond.fletcher@...
Jul 4, 2000 11:57 pm
1946
ok, snapshot 704 compiles HL fine with full go as well as the individual hltools :) However when I switched from Q3 to HL I got the following datadump: ...
Desmond Fletcher
desmond.fletcher@...
Jul 5, 2000 12:13 am
1947
... Perhaps the problem is, that there are spaces in the path (which requires special treatment like "" around path's) Could you please try the following ? ......
Alex
mac.@...
Jul 5, 2000 5:20 pm
1948
hi, tonights commit contains an attempt to improve the shader display. The code that was in cvs bailed out too early in some cases. The implementation uses now...
Alex
mac.@...
Jul 6, 2000 2:57 am
1949
Hi, I have come across a bit of a problem when doing Q3 maps by attempting to use the texture browser. As you can imagine this is a bit of a showstopper for...
alan
alan@...
Jul 8, 2000 7:51 am
1950
Hi All. I've englishified the source a little more: Old New ... GetSousElements GetSubElements SousElements SubElements Souselements SubElements ...
Decker
decker@...
Jul 9, 2000 1:22 pm
1951
Our sponsors will cover the costs to bring you late-breaking news covering your world, your neighborhood and your health...forever! To accept this offer, enter...
news@...
postmaster@...
Jul 10, 2000 3:28 pm
1952
Brenda, tina, mary and the rest ..... attached is the info I requested about workin from home am ...
Rachel_8968@...
Jul 12, 2000 2:31 am
1953
[On 11 Jul 00 6:32:19 PM, Rachel_8968@... wrote:] ... ... and bla bla bla bla >:-( I've changed the settings for this group, so only members can post...
Decker
decker@...
Jul 12, 2000 6:25 pm
1954
Hello. I'm starting to revise the internal model format for quark. Heres what i've come up with so far: Model Root ... +-- Component 2 ... +-- What ever else...
Andy Vincent
andyvinc@...
Jul 14, 2000 11:31 pm
1955
Committed, with some patch-thinning commands, also the edit commands now appear on the patch RMB....
tiglari
tiglari@...
Jul 16, 2000 8:03 am
1956
well > i got a map i want to compile external [hlcc] > i try to save it as *.map and quark saves it WITHOUT the used wad-file specifications . i tried to use...
kell_hound@...
Jul 16, 2000 2:47 pm
1957
Hi All. I've englishified the code a bit more, but I would also like to know, what these means (from QFileObject): OuvrirFenetre ObtenirFenetre EtatObjet ...
Decker
decker@...
Jul 16, 2000 4:36 pm
1958
Hello. This is what i make of them (from gcse french)! OuvrirFenetre -> OpenWindow ObtenirFenetre -> ObtainWindow EtatObjet -> ObjectState ...
Andy Vincent
andyvinc@...
Jul 16, 2000 9:36 pm
1959
From the context, I'd think Op(eration)InScene would be more likely for OpDansScene....
tiglari
tiglari@...
Jul 17, 2000 1:30 am
1960
... It looks pretty good, although it looks like you'll have to completely duplicate the skeleton in every frame. Usually the vertex to bone connections and...
Seth Galbraith
sgalbrai@...
Jul 17, 2000 9:15 pm
1961
Hello, ... completely ... ah. i didn't think of that. ... bone ... triangles ... i think that seperating the bone would be good, like this you mean: Root ... ...
Andy Vincent
andyvinc@...
Jul 17, 2000 10:18 pm
1962
... Yeah, I think that will work best. __ __ _ _ __ __ _/ \__/ \__/ Seth Galbraith "The Serpent Lord" \__/...
Seth Galbraith
sgalbrai@...
Jul 17, 2000 10:23 pm
1963
... I would say, this is a bug.. or ? Probably it's a different program path that does "save as". greetings Alex...
Alex
mac.@...
Jul 17, 2000 10:28 pm
1964
Hello! I've just had a mega brain-wave! Basically, i was thinking about this windows/c++/linux/vcl conversion thing, and i remembered about an article in a...
Andy Vincent
andyvinc@...
Jul 17, 2000 10:44 pm
1965
... Oh.. and i thought they were dead :) But they seem to be very alive - and it seems that we should take a close look at wxwin. I have not yet seen any real...
Alex
mac.@...
Jul 17, 2000 11:14 pm
1966
Hi ! A new CVS snapshot compile is available for download at sourceforge. http://sourceforge.net/project/?group_id=1181 Name: 6.002pre11 File:...