Good thing I had HTML turned off, isn't it? Or I'd have been infected for certain! I HATE ####### ###### SCRIPT KIDDIES!!! Peter ... From: TheVoice...
brettp
brettp@...
May 1, 2001 8:00 am
3897
The worm will only be executed if you execute the file "zipped_files.exe" attached to any emails from guys infected with the worm. Hope you didn't get infected...
TheVoice
thevoice@...
May 1, 2001 2:23 pm
3898
... I use Pine :-) __ __ _ _ __ __ _/ \__/ \__/ Seth Galbraith "The Serpent Lord" \__/ \__/ \_ \__/ \__/...
Seth Galbraith
sgalbrai@...
May 1, 2001 7:33 pm
3899
Hi all I've updated the online http://www.planetquake.com/quark/infobase ...302 files, phew... -- /Decker - http://www.planetquake.com/quark - map-editor for...
Decker
decker@...
May 1, 2001 10:52 pm
3900
Ah, right. It had appeared to me that it was a classical example of the Outlook Express HTML script execution hole (exploited by sending an HTML-formatted...
brettp
brettp@...
May 1, 2001 11:02 pm
3901
Hi, I've just uploaded what i will start using if/when i create snapshots - in the files section "make_install.zip". unzip to your quark (cvs) directory (the...
Andy
andyvinc@...
May 2, 2001 4:06 am
3902
I presume ActiveState PERL will do? My version is probably about 6-9 monthos old. ... the ... the...
tiglari@...
May 2, 2001 5:53 am
3903
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the quark-python group. File :...
quark-python@yahoogro...
May 2, 2001 7:57 am
3904
Hi, if you hadn't seen, the qoole 99 source has been released. grab it here: http://lithium.com/qsr/ Andy....
Andy
andyvinc@...
May 2, 2001 8:07 am
3905
I'm getting host not found errors from the dnsserver, sometimes that just happens from down here. Tread is also supposed to be going GPL, partly it seems to...
tiglari@...
May 2, 2001 11:15 am
3906
Hi. Using Python 1.5.1 and QuArK 6.3snap042801 (CVS-updated from the main-branch). In the map-editor, when nothing is selected, activating the 'Selection' menu...
Decker
decker@...
May 2, 2001 8:38 pm
3907
Hi, ... 9 ... Yep, thats the version i have (i think). Andy...
Andy
andyvinc@...
May 2, 2001 10:36 pm
3908
Hi, ... that ... GPL, ... 3 I've uploaded the qoole 99 source to the files section here. Andy....
Andy
andyvinc@...
May 2, 2001 10:43 pm
3909
... the 'Selection' ... Because the commands all have to do with changing the selection, I want to drag some of the selection-relevent stuff from the bottom of...
tiglari@...
May 3, 2001 1:24 am
3910
Fixed in the repository, not yet in a patch. ... are ... of ... 00000000." ... maybe...
tiglari@...
May 3, 2001 5:32 am
3911
One way to avoid the crash of Python versions seems to be to change the name of the dll, in the windows\system folder & also in Python.pas, eg have: ...
tiglari@...
May 3, 2001 5:48 am
3912
... Which language, what utilities are needed and must I reinsert my brain before downloading?...
ax2grind@...
May 3, 2001 6:09 am
3913
C++ and I was able to access the original page http://lithium.com/qsr at lunch time (about 4 hours ago), I think it needs MSVC from memory, and yes, if you are...
DG
david@...
May 3, 2001 6:16 am
3914
Hi, ... C++, MSVC compiler or the Intel C++ compiler. Andy....
Andy
andyvinc@...
May 3, 2001 8:33 am
3915
Does anyone feel like they're going to have the time to start up on one of the major planned new 6.3/.4 features in the next two months (such as, especially,...
tiglari@...
May 3, 2001 11:44 pm
3916
Hi, ... not for re-making the .bsp handling. as for the form creation, i've just done it. committed: runtime/addons/defaults.qrk Andy....
Andy
andyvinc@...
May 4, 2001 12:24 am
3917
Excellent, I think if we've got full forms editing, that would be enough for 6.3 actually; the face-expansion and ctf-dup are both things that could be pursued...
tiglari@...
May 4, 2001 2:42 am
3918
This may be off the wall, but how is UnRealEd integrated with the engine? does one call the other as a .dll? Is there a documented interface for this? If...
tiglari@...
May 4, 2001 2:48 am
3919
I've revised the plans section of the infobase to reflect this, adding a new 6.4 section with lotsa stuff innit. Also committed an update to mapmadsel.py...
tiglari@...
May 4, 2001 4:24 am
3920
... I believe UnrealEd simply uses the Unreal engine. ... Licensing issues would be a problem. Even if there were no problems with QuArK's GPL license it is...
Seth Galbraith
sgalbrai@...
May 4, 2001 5:43 am
3921
I think frequent releases would be a good idea, but not to frequent, or your user base will start complaining about having to download patches too often ...
brettp
brettp@...
May 4, 2001 7:00 am
3922
I've had another couple of ideas: - I think that a good way to increase interest in QuArK would be to persuade some game design team to use it as the...
brettp
brettp@...
May 4, 2001 7:14 am
3923
... frequent, or your ... too often ... I wonder if the interleaved 6.2 updates, lurching toward stabilty, and the 6.3 snaphshots aren't already pushing this a...
tiglari@...
May 4, 2001 7:31 am
3924
If you feel like having a go with your scripts, maybe US Sunday would be a good time to make a new 6.3 snapshot? (I want to do a bit of stuff with the...
tiglari@...
May 4, 2001 10:58 am
3925
... I'll push QuArK as the official editor for my little games (though they are based on the Quake engine so they may not seem cutting edge :-) ... I don't...