I grabbed the CVS source last weekend, did a full build with Delphi 5, and the exe is 6.5M! The older exe's are 1.5M. DEBUG is _not_ defined in the project...
DG
david@...
Jan 2, 2002 9:11 pm
4403
Check the compiler and link options, and make sure that debug info etc aren't being included; I turn them on for memproof; that shouldn't have gotten into the...
Readme.txt Defaults.QRK - update version to "QuArK 6.3snap 2002jan06" QkObject.QRK - update version to "QuArK 6.3snap 2002jan06" QDictionary.PY - update...
Ahah. I've just made a minor commit to Qk1, unhooking the main window. With specific-sharing switched off,the number of errors reported by memproof from...
Decker has updated the version number recently (to "QuArK 6.3snap 2002jan06") so it looks like a new snapshot is due out soon. I suspect it is waiting on...
DG
david@...
Jan 7, 2002 9:27 pm
4409
Nothing worth waiting for there ... It would be good if someone else compiled an .exe & uploaded it to files, since my files are full of wacko leak-hunt stuff...
I grabbed the source end of December, and managed to compile a 1.8M exe with D5 (thanx Tiglari, it was the TD32 info in the Project - Options - Linker that was...
DG
david@...
Jan 7, 2002 10:06 pm
4411
I think that all Johannes needs for now is a build of the latest exe (so you should update), to test the rtcw support. I don't know why decker was planning...
Yeesh, this is definitely the sort of thing that will have to be thoroughly documented in Quark++! I might try deleting the event in the finalization code to...
DOH! I just did one too ... I did the full build, basically a full snapshot as there are a bunch of .py files and several add-ons have changed. This way ppl...
Quark can only display *.md3 files with skin, if the path to the skin file (which is inside the md3) looks like this: dir/dir/dir/file.ending If the path looks...
I am working on an enhanced light.exe for Quake 1 map compiling, and I want it to properly light faces even when the two texture axes are not perpendicular....
Seth Galbraith
sgalbrai@...
Jan 9, 2002 8:00 pm
4419
[On Mon, 07 Jan 2002 23:16:37 -0000, "tiglari" <andrews@...> wrote:] ... To see if the RTCW stuff (which isn't quite complete yet) could be used by the...
I hope you're feeling better now :) I did my build, and while I was uploading it Tiglari did his, so after mine had finished uploading I got two emails from...
DG
david@...
Jan 10, 2002 10:55 pm
4421
[On Fri, 11 Jan 2002 09:54:58 +1100, "DG" <david@...> wrote:] ... Yep. My cold is getting warmer, thanks. :-) ... I see that the 482KB Defaults.QRK...
[On Mon, 14 Jan 2002 04:11:58 -0000, "rogue_doc2001" <willff21@...> wrote:] ... This request mainly belongs in the QuArK-forum. Please post future messages...
hello, ...I've been immersing myself with several quake(1+2) source projects for the mac, and am now ready to try and tackle a map editor... ...I just...
jam
tigital@...
Jan 22, 2002 1:21 am
4426
Greetings You are in for a huge project if you attempt this. QuArK is compiled with Delphi (the most recent snapshot with Delphi 5). The Python modules run...
DG
david@...
Jan 22, 2002 1:35 am
4427
[2002/02/05] DataMOHAA.QRK - Begun preliminary support for Medal of Honor:Allied Assault DataRTCW.QRK - Corrected default room textures, and converted ...
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the quark-python group. File :...
quark-python@yahoogro...
Feb 12, 2002 7:53 pm
4429
Well, I've been looking through then infobase, and I have some questions... -In section 4.3: "See e.g. Armin's remarks in source\prog\QObjects.txt" This file...
... they are ... instead oF ... allowing QuArK ... maintaining ... Actually, QuArK++, since it is using Crystal Space, (http://crystal.sourceforge.net) already...
[On Tue, 12 Feb 2002 23:51:34 -0000, "funkiedamouse" <funkiedamouse@...> wrote:] ... I believe that its section 4.4 thats refered to, and not an actual...