Could someone give me a detailed overview of the QObject class and derived classes used in QuArK? Like the poly class, the face class, and other stuff like...
[On Sun, 03 Mar 2002 22:17:15 -0000, "funkiedamouse" <funkiedamouse@...> wrote:] ... Well, not a detailed view: - QObject's main responsiblity is to be...
QkImages.PAS - Added QPng and QM32 to TestConversionImages() Removed some 'with <var> do' statements which is a pain-in-the-a**, when trying to figure out what...
... that ... I think that CS has some problems with RTTI, but I'm not sure... it would be best to ask on the CS-Main list... ... described, ... Basically I...
[On Fri, 08 Mar 2002 21:41:37 -0000, "funkiedamouse" <funkiedamouse@...> wrote:] ... Those would be (someone please correct me, if I'm wrong): QObject +-...
Just because it hasn't been replied to on the main list... I'm looking at creating a portal-based native format for QuArK++, based on the standard QuArK...
(1st: Please forgive me my strange english grammar ;) I read already mapdups.py, mapduplicator.py and this stuff. But I'm as clever as before. There are many...
Since more and more games are going to have tools that support 'brush primitives' (I'm fiddling with such a qbsp3 for STVEF right now), I'm adding this as a...
I too am just too ignorant about the issues to say anything useful about this, I have messed a bit with bsp code, but only at the most superficial level. Do...
If it would help I could post some screen captures of the hierarchy taken from delphi, but the whole thing is much too big to fit on the screen, so getting an...
I've been implementing an OutputMapFormat combo box in the game configuration, to regulate the choices between brush primitives, valve220, etc. The current...
About a week ago I posted a few replies and they didn't appear on the list (emails, not web) for over 24 hours. Other than that responses and my own messages...
DG
david@...
Mar 26, 2002 8:57 pm
4472
... At 1st: I hate! yahoo. I posted alrady an answer but it didn't show... Arghhhh... And I don't get the latest eMail, although I set my preferences correct...
... No, I don't want to be over-exact. It's not necessary, only the "target" ***and**** "targetname" of each touching block have to fit together!!! ... That's...
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the quark-python group. File :...
quark-python@yahoogro...
Apr 1, 2002 5:35 am
4478
Greetings, I have got QuArK to compile with Delphi 6 Personal Edition. Only a couple of files needed changing, they are included in the zip file in the...
Hi there, I'm new to this QuArK business so please forgive me if you think this is a ridiculous question. I want to use QuArK to build and compile maps for the...
Done. I haven't tested it on D6 (which I've got a download of lying around somewhere), but it doesn't seem to trash the D5 compile. ... zip ... to ... can ... ...
Cool, thanx :) If the changes I made to Resizer_delphi6.asm don't break anything, then they should work if they are done to Resizer.asm so that we only have...
DG
david@...
Apr 1, 2002 10:15 pm
4483
You should send queries like this to the QuArK forum, the QuArK-Python forum is for programming changes to the QuArK source code. Anyway, the DataHL.qrk file...
DG
david@...
Apr 1, 2002 10:19 pm
4484
[On Mon, 01 Apr 2002 08:01:41 -0000, "bigglzuk" <steve.chalk@...> wrote:] ... Please use the QuArK forum for game/editing-related problems. This ...
I committed a handle-closing change to QkFileObjects.pas to zap another one of the errors, so people should look out for odd behavior in case this handle needs...