Hi there, I'm new to this QuArK business so please forgive me if you think this is a ridiculous question. I want to use QuArK to build and compile maps for the...
Done. I haven't tested it on D6 (which I've got a download of lying around somewhere), but it doesn't seem to trash the D5 compile. ... zip ... to ... can ... ...
Cool, thanx :) If the changes I made to Resizer_delphi6.asm don't break anything, then they should work if they are done to Resizer.asm so that we only have...
DG
david@...
Apr 1, 2002 10:15 pm
4483
You should send queries like this to the QuArK forum, the QuArK-Python forum is for programming changes to the QuArK source code. Anyway, the DataHL.qrk file...
DG
david@...
Apr 1, 2002 10:19 pm
4484
[On Mon, 01 Apr 2002 08:01:41 -0000, "bigglzuk" <steve.chalk@...> wrote:] ... Please use the QuArK forum for game/editing-related problems. This ...
I committed a handle-closing change to QkFileObjects.pas to zap another one of the errors, so people should look out for odd behavior in case this handle needs...
Can anybody point me to a tutorial on how to use Quark with Crystal Space? I downloaded version 6.3 of Quark and created a default map. Then I saved it as a...
... I used to have one on my website, but that site has long been down and my only copy is in the US... ... I ... there ... OK... First of all, you can use the...
Hi tiglari There's a conflict in game-codes for Torque and Return To Castle Wolfenstein: Torque:config = { Code = "d" // Hardcoded value in Setup.PAS ...
... I ... there ... This is the now hidden link for my tuts on CS using QuArK: http://holodeck.st.usm.edu/vrcomputing/vrc_cs/tutorials/ I haven't kept up with...
... codes in ... when ... If ... a ... is "Tribes ... Life and more. ... Torque does not support Beziers yet. Currently the compiler (map2dif) uses the 220...
Curiosity ... www.garagegames.com says that the database is busy and try again. I've tried a couple of times in the last 15 minutes - anyone know of an ...
DG
david@...
Apr 8, 2002 11:37 pm
4496
I've fixed it to 'g', tho maybe it should be moved into the Quake series (A, etc.) if patches aren't going to be in Torque....
Has anyone else noticed a texture shifting between the Feb and March shanpshots? When I open a map done with the previous release, textures fine; then I open...
Does being in a different code category impact how the texture browser linkages work? I.E. are wads required in some categories and not others? I think that...
umm, yechh I haven't noticed that, it puzzles me because I don't think anyone messed with the display code between those two snappos. How does freshly...
The shifting is in all views, but not necessarily all surfaces, hmmm. I haven't tried it with a fresh build, just the last two snapshots on the same map. ... ...
D6 KeyExists is different from D5 KeyExists, but only in that it tries to save FAccess. Maybe ... maybe ... the leak finder sees in KeyExists that a key is...
DG
david@...
Apr 9, 2002 11:55 pm
4507
I'm 99 percent sure it is the 0 values that are causing the problem, in the display info loop for example on my system there are seven error and seven 0 keys. ...
I've posted a message in the memproof newsgroup on the www.automatedqa.com site, so we'll see what happens. The developer seems to be reasonably responsive,...
I've yet to have a look at MemProof - is it designed for Delphi? All hail the open source movement! ;-) A problem's reported ... fixed the next day. Rowdy...
DG
david@...
Apr 11, 2002 1:26 am
4510
Yes, and also Builder. It's not actually open source, it's a $$-free rather than GNU-free snippet of a larger commercial proggie that tracks more things. ... ...