Sorry Peter, but I just found a problem with this. Some of the links to web sites (as well as files) use upper case letters and when the python does its build...
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the quark-python group. File : /PLUGIN...
quark-python@yahoogro...
Jul 4, 2003 9:58 pm
5668
... That's not anything to do with me. I haven't modified the script at all, just changed the names of some files. You may want to check exactly what the...
I just checked the repository and the last change to the build.py was 6 months ago and only to recognize images files? What do you think could be causing the...
Well, I just put one up http://groups.yahoo.com/group/quark-python/files/PLUGIN% 20DEV/AddonsMenu_v1.1.zip I wonder if this is something that has been in the...
How about the change in version 1.15, 2001/02/28 19:12:25 ? ... == "</p>") ... anymore! ... allowed! ... which ... build.py ... think ... I ... <peter@p...> ...
Well, found out one thing! It has been there for quite some time (prior to version 1.11) but, unfortunately I don't have the experience to fix it and I think...
... Yes, that's probably the case. Trying to rewrite the infobase code is something I've been thinking of for a while, and this might be a good time to do it....
Another potential problem with number (2) is the "<html" bit seems to be missing the ">", but double-check before adding it as I haven't read the rest of the...
Hi guys, I am in trouble. I was midifiing this plugin (now that I know a bit more about oop and python) I started a few weeks ago. It creates these good old...
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the quark-python group. File : /PLUGIN...
quark-python@yahoogro...
Jul 8, 2003 3:19 am
5680
Marco; can you send me or post the textures you used for your tree maker. I'm sure they are Half-Life but I believe I can convert them to Quake2. I also did...
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the quark-python group. File : /PLUGIN...
quark-python@yahoogro...
Jul 8, 2003 9:57 pm
5682
Peter: I pulled "string.lower" only out and that fixed the problem, so I'll make the comment to the CVS file. I realize that it will have an adverse effect for...
First of all hi everybody! This is my first post on this list! The current MD3 loader in QuArK is broken. If fails to correctly read the shader names on some...
Harry Kalogirou
harkal@...
Jul 9, 2003 10:01 pm
5684
Hi Harry; and welcome 8-) Probably the best two people that could handle that are tiglari (who's really been busy lately) or Decker (he checks in sometimes). I...
Thank you! I will keep comming back! You are probably going to see a lot of me in this list from now on! I'm using QuArK as the map editor for my engine, so...
Harry Kalogirou
harkal@...
Jul 10, 2003 7:10 am
5686
No, what's going on is that the code is checking whether the first five chars of the tag match '<html', so "it's not a bug, it's a feature" applies. Cheers, ...
Right, but I still recommend that you keep an eye out for problems with that fix. Taking out the 'string.lower' might actually cause problems elsewhere, so be...
Hi! Is there a "standard" procedure followed to merge new 3D engine support in to the main source tree? How do you do it? I have added support for my engine...
Harry Kalogirou
harkal@...
Jul 12, 2003 10:20 pm
5689
I'm trying to make a Selection toolbar but need a little help. For the Next and Previous functions I setup my click function using: def getnext(m): editor =...
Tig or Decker, maybe you can tell me if I have to free the memory of a face created with quarkx.newobj. I use it to project a texture from this face to a...
No you don't have to, at least in a function, it's cleaned up automatically, by reference counting. There's a problem with cyclical reference chains in the...
No standard, whatever works, as long as it isn't a mess. Normally there's a gamecode in setup.pas, and some additions to the brush reading and writing methods...
Not sure off the top of my head, but look where nextClick was called from originally, and see what was attached tothe menu item as 'succ', and what for. You...
Hello there. Now that I updated my tree maker I wonder where it should go. I would prefer to commit it to the CVS. Or is there a special place for optional...