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Messages 6005 - 6035 of 6984   Oldest  |  < Older  |  Newer >  |  Newest
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6005
Will I be seeing any of you in San Jose, California tomorrow for the 20th annual Borland Conference? I leave Cleveland at 2pm... I meant to post earlier.......
silverpaladin1
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Nov 1, 2003
7:25 pm
6006
I just released version 0.65 of my 3d engine, along with a version of Quark for it. I would be glad it the maintainers merged support for Sylphis in the main...
Harry Kalogirou
harkal@...
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Nov 1, 2003
9:57 pm
6007
I've had a bit of a play with the 2.2.2 version of psyco, first checked that it worked with 2.2.3 in an ordinary script, then tried it with QuArK with 2.2.3...
tiglari
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Nov 2, 2003
1:25 am
6008
... Oh my, it's the other side of the world. It's the end of all the western civilization. And then I'm only a hobby coder. I get enough information from...
Marco Leise
nerdiii
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Nov 2, 2003
4:26 pm
6009
... Hey, this engine has potential!! Did you grab some leaked Doom 3 code or what? :)...
Marco Leise
nerdiii
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Nov 2, 2003
4:31 pm
6010
... Harry -- Harry Kalogirou <harkal@...>...
Harry Kalogirou
harkal@...
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Nov 2, 2003
8:24 pm
6012
This is an implementation of the Brush.Vertex style tag/glue for PathDupPoints. It was made to solve the problem of aligning separate path-duplicators, with...
overdose@...
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Nov 7, 2003
5:15 pm
6013
This looks very interesting, but I have not been able to incorporate it into the mapdupspath.py file. Could you please do that and post it to the files section...
cdunde
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Nov 8, 2003
6:55 am
6014
I recently received a posting from Matt on the quark board that has pointed out a but with all of the Toolboxes. None of them allow the Edit and Toolboxes menu...
cdunde
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Nov 8, 2003
7:38 am
6015
To Decker and tiglari: With the problem of the Edit and Toolboxes menus not working in any of the toolboxes and other problems that have developed over the...
cdunde
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Nov 8, 2003
9:05 am
6016
Yea im not signed up for the yahoo member stuff so i dont think it lets me post files on there - i dropped it here instead. ...
overdose@...
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Nov 8, 2003
9:51 am
6017
Digging around, I found the problem... The TPopup menues are gone.... I'll dig through the history and bring them back... should be an easy thing to figure out...
SilverPaladin@...
silverpaladin1
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Nov 8, 2003
2:51 pm
6018
Alright I take it back... the were never there in the first place... even in 6.3.... They must be assigned at run time or through inheritance... digging...
SilverPaladin@...
silverpaladin1
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Nov 8, 2003
3:18 pm
6019
Good for you ! 8-) Go get'em SilverPaladin, we're root'en for you. cdunde ... place... even in 6.3.... They must be assigned at run time or through ...
cdunde
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Nov 8, 2003
4:51 pm
6020
I have three hard drives with sepperate OS, DOS 6.6, Windows 98 and Windows XP home edition. I can play Quake 2 using OpenGL on both Windows 98 and XP. But I...
cdunde
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Nov 9, 2003
3:32 am
6021
More info about this (My OS is windows XP home edition), I can get tga screenshots in Quake3 Arena. But not Quake2 still, just black but I can if I use...
cdunde
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Nov 9, 2003
10:33 am
6022
Here's a WinCVS hint (that works for plain text-mode cvs too) to find out what has changed between different versions of a file. In WinCVS, select the file...
DG
david@...
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Nov 9, 2003
8:56 pm
6023
Hi Peter 8-) how you doing? I haven't made any changes, I just have an old copy of QuArk 6.4alpha that still uses just the Mini-python 1.5.1. I guy (Neal) on...
cdunde
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Nov 10, 2003
2:49 am
6024
I have found two files in the CVS source/prog folder that may be suspect for causing the Toolboxes menu problems. QkQuakeCtx.pas v1.12 works, v1.13 does not...
cdunde
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Nov 10, 2003
10:06 am
6025
Thank you Rowdy, I tried these steps but maybe I didn't do something right. I got the tags on each (which I can see in the CVS) but nothing that showed a ...
cdunde
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Nov 10, 2003
10:12 am
6026
I've also been looking at \Quark\source\python\Quarkx.pas which at least used to assign the menus....but it seems GetStdMenus and mToolbox1click have been out...
SilverPaladin@...
silverpaladin1
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Nov 10, 2003
4:46 pm
6027
Hmmm The visual compares seem to work fine for me... I have a doc some where here that explains my full setup for Quark in Delphi 6. I don't think I ever...
SilverPaladin@...
silverpaladin1
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Nov 10, 2003
4:57 pm
6028
OK, I fixed this issue. You'll need to check out Qk1.pas, Qk1.dfm, QuarkX.pas and Quark.DPR. I think the heart of the issue is a dependancy between Delphi...
SilverPaladin@...
silverpaladin1
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Nov 10, 2003
8:01 pm
6029
Or, instead of: Application.CreateForm(TForm1, Form1); you could try: Form1 := TForm1.Create(Application); /me thinks that Delphi won't try to change that for...
DG
david@...
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Nov 10, 2003
9:01 pm
6030
You're probably right and that would work just about everywhere except for with this form since it is the first form opened in the project......
SilverPaladin@...
silverpaladin1
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Nov 10, 2003
9:25 pm
6031
Hi-Ho SilverPaladin ! 8-) Great job, I knew you could do it. Downloaded the complete source folder and the toolboxes are working right again. (you earned...
cdunde
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Nov 11, 2003
7:32 am
6032
... being named TForm1 is I'd appreciate it. It seems that we must be finding the main form by referencing the form type but I can't find it... Your help...
cdunde
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Nov 11, 2003
7:48 am
6033
I know the OpenGL transparency feature was added sometime ago and I use to be able to us it in mapping for Quake2. But it does not seem to be working for me...
cdunde
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Nov 11, 2003
11:14 am
6034
... The other thing I noticed was that the python.dll file is not in the CVS runtime\dlls folder and there is no runtime\lib folder (which has the string.py...
Peter TB Brett
BRETTP98
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Nov 11, 2003
1:02 pm
6035
... least ... O.K., let me know when it's up and I'll make the Posting and link from the QuArK main site, which is back up now. ... I just made the updated...
cdunde
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Nov 12, 2003
5:34 am
Messages 6005 - 6035 of 6984   Oldest  |  < Older  |  Newer >  |  Newest
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