Hey everybody, I've just been looking at the CVS logs since the last release, and there have hardly been any changes. I'm therefore proposing the following ...
Hi Peter, sounds good to me. The last thing I had was the Tab Hotkey plugin to rebuild all the 3D views to clear up and/or unlock them. Which there is still...
All ok. Does someone have a stolen HL2 copy here? It's funny to see all those HL2 projects on the internet that can only have been possible with source code...
Forwarded to the dev group for everybody's information. My immediate gut feeling is that this is an issue with moving strings around in the Quarkx module. Can...
Hi there, I've messed up pretty badly doing the release I said I'd do (meaning that I can complete the release this weekend). I'm going to be away for the ...
This is a call for Decker and tiglari !!! If you guys are still monitoring this site, we need some help with the Texture Browser. Apparently some of the shader...
... cdunde, I do not currently have a PC setup to do QuArK develpoment, but I do still have a copy of the QuArK source (from 05-Jan-2004) lying around, and I...
Rowdy
david@...
May 13, 2004 7:19 am
6257
Congratulations Rowdy ! You did it !!! I did a new build with your change and copied the other guys sfx.shader file (the biggest one with comments) into Quaek3...
OK, something has probably changed since I commit to the CVS last. The ssh window starts up and then kicks off again and I am getting this message. NEW...
... /me guesses ... completely logout from CVS (Admin - Logout from the WinCVS menu), exit WinCVS, restart WinCVS, login again (Admin - Login), then try again....
Rowdy
david@...
May 14, 2004 12:25 am
6260
... This is the tricky bit. I'm not actually using Windows any more (all my base are belong to Linux), so it's going to be incredible hard for me to carry on...
... Congratulations on your graduating to a real operating system ;-) And many thanx on behalf of the QuArK community, developers and users, for all the work...
Rowdy
david@...
May 14, 2004 6:50 am
6262
... users, ... I'll second that !!! Cheers Peter ;-) cdunde...
I recently helped add support for the Sylphis game engine to QuArK, did a new snapshot and posted it to QuArK's main site. One thing I need some help with is...
Need some help here (again) I know I use to be able to see the info_player_deathmatch model in the textured 3D view for Q3. But now it's gone! Regular md3...
... Hi Cdunde, Should be a snapshot of QuArK 6.4.0 beta 2. I put .zips for 6.4.0 beta 1 into the SF Release System a while back, but never had the time to...
... QuArK, did ... beta 1 ... prepare ... I don't understand why 2, you already have beta 3 released and from what I understand the snapshots are what has...
Still no answers, has anyone tried to download the latest snapshot to see if the Q3 Info_player_deathmatch model shows up in the textured, software 3D view? If...
... Not the snapshot, but I grabbed the latest CVS source about 2 weeks ago, and IIRC the player model (Sarge) did appear in the 3D window, but that was using...
Rowdy
david@...
May 25, 2004 10:29 pm
6269
I have tried every copy of QuArK that I have (about 4 of them) and I know I use to see sarge in the software and OpenGL modes. A user (Nazar) and I made the...
... Nah, all I did was configure WinCVS according to the SourceForge instructions, checkouted the source, made sure I could compile it with Delphi 7, and ran...
Rowdy
david@...
May 25, 2004 11:31 pm
6271
... with ... try to ... That's fine, Thank you. I am thinking there must be something on my end that is causing my problem because it seems you and Nazar are...
... G'day cdunde, I checked last night using the same source I had from 2 weeks ago, compiled with Delphi 7. If I click the OpenGL 3D button on the toolbar a...
Rowdy
david@...
May 26, 2004 11:10 pm
6273
Thank you for checking that out Rowdy. Nazar figured out what the problem was. Apparently if the sarge model folder is extracted from the pak file then QuArK...
In working on updating the addon for CoD I noticed that game uses dds image files extensively, as well as other games that are not coming up. Can someone add...
Thank you for that link Andy, that was very helpful. Now all we have to do is find someone that knows what to do with it and hope they use it 8-| I wish I had...
Hi, im writing my own 3d engine, and i want to use Quark as map editor - becouse i know quark and i like it :) Does anyone have an idea how to write a custom...
There are basically two possible approaches. One would be to write a python plugin from scratch that scanned the map structure and wrote out whatever the...
... Hi! I guess that is the easiest way (writing an own converter) as QuArK's internal map format is relatively much just a map file (except the duplicators -...