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Messages 6952 - 6983 of 6984   Oldest  |  < Older  |  Newer >  |  Newest
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6952
Hi folks, It's that time of the month when I bitch, whine and moan until you commit your changes to the repository! COMMIT FREEZE FOR 6.5.0 alpha 2: 00:00...
Peter TB Brett
BRETTP98
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Sep 17, 2005
8:34 am
6953
Hi folks, I've got a proposal for making the map tag toolbar a little more user friendly, which I'll implement tomorrow if there aren't any major objections. ...
Peter TB Brett
BRETTP98
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Sep 17, 2005
1:10 pm
6954
Eh, replying to myself. :P ... Slightly modified: "Tag side" will not be removed, but "Add to tagged" will succeed if nothing is tagged yet. Peter -- Quake II...
Peter TB Brett
BRETTP98
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Sep 17, 2005
1:25 pm
6955
... user ... Just a couple of things you should consider before you do these and committing changes. One overall comment it that when the toolbar was setup it...
cdunde
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Sep 17, 2005
7:06 pm
6956
... add ... special ... more ... making ... tagged" ... I guess I should have elaborated on that more in my previous posting, but that is why the error or...
cdunde
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Sep 17, 2005
7:17 pm
6957
This is my responce to a posting made on the quark board. ... I can certainly understand that, but for H-L2, unfortunately no and probably never will since two...
cdunde
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Sep 17, 2005
7:49 pm
6958
... Sure, and that seems like a sensible way of going about it. However, the problem is that the right-click menu is organized so that the most commonly used...
Peter TB Brett
BRETTP98
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Sep 17, 2005
10:22 pm
6959
... From: "Peter TB Brett" <peter@...> To: <quark-python@yahoogroups.com> Sent: Saturday, September 17, 2005 3:22 PM Subject: [quark-python] Re: Map...
cdunde
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Sep 18, 2005
6:49 am
6960
Hi folks, I've just committed a new file to the repository: quarkpy/tagging.py This module provides a new API for tagging objects. Feel free to check it out,...
Peter TB Brett
BRETTP98
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Sep 18, 2005
11:23 pm
6961
... A quick note: the drawing functions won't actually work until I've changed the current tagging module to emulate the current functionality using the new...
Peter TB Brett
BRETTP98
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Sep 19, 2005
6:26 am
6962
Hi folks, I just merged my tagging branch. Please let me know about any regressions. The CVS tag is 'peter-b_tagging_api_merge1'. I had a lot of problems...
Peter TB Brett
BRETTP98
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Sep 22, 2005
11:58 am
6963
... If you want chapter and verse on how the $Log$ keyword is dangerous: http://ximbiot.com/cvs/manual/cvs-1.11.20/cvs_12.html#SEC102 Peter -- Quake II build...
Peter TB Brett
BRETTP98
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Sep 22, 2005
12:14 pm
6965
Mail transaction failed. Partial message is available. [Non-text portions of this message have been removed]...
tiglari@...
tiglari
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Jan 14, 2006
10:44 pm
6966
Were you writting me? Nothing came through ... From: <tiglari@...> To: <quark-python@yahoogroups.com> Sent: Saturday, January 14, 2006 2:34 PM ...
cdunde
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Jan 15, 2006
4:03 am
6967
News: QuArK 6.5.0 alpha 4 with new Quick Object Makers & 2D Rulers Options now released! for more information please visit the Offical QuArK website -...
cdunde
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Jan 15, 2006
5:33 am
6968
[Non-text portions of this message have been removed]...
Marco.Leise@...
nerdiii
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Jan 18, 2006
1:23 am
6969
Opps! Unaware that is was going to be so quick to add, a tack-on zip file for the recently released QuArK 6.5.0 alpha 4 for the new Quick Object Makers Hollow...
cdunde
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Jan 18, 2006
6:22 am
6970
The message contains Unicode characters and has been sent as a binary attachment. [Non-text portions of this message have been removed]...
peter@...
BRETTP98
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Mar 1, 2006
3:46 am
6971
For years people have asked for detailed documentation of QuArK's Source and Python code files. Well NOW they're here ! Because of their size and detail, two ...
cdunde
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Mar 20, 2006
8:57 am
6972
Well NOW they're here ! Because of their size and detail, two independent sets have been made. One for the source files, quark-TechelpSource-6.5.0alpha6.zip ...
cdunde
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Mar 21, 2006
7:23 am
6973
Lol, just found this old posting! ... Same thing here. But now I'm creating a Counter-Strike map of the school I'm at. And I've gotta say it's fun to use QuArK...
Marco Leise
nerdiii
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Mar 22, 2006
6:57 pm
6974
This bug is giving me head aches. I'm willing to track that bug nest down and burn it once and forever. Can anyone of you help me with this? It was a long time...
Marco Leise
nerdiii
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Mar 22, 2006
7:57 pm
6975
nerdiii ? HAY Marco, glad to see you back ;-) I haven't been able to spend much time on the Lockup Bug..I hate that thing as much as you do...BUT I certainly...
cdunde
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Mar 23, 2006
3:06 am
6976
... Do you assume there is a connection between both of the bugs? ... Sounds pretty easy to solve, but after 5 years of coding you know better... ... I'dont...
Marco Leise
nerdiii
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Mar 23, 2006
8:33 am
6977
... that ... work on ... usage! ... No, I don't really think so, although it might. But as the Texture Browser eats up system memory it definitely effects the...
cdunde
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Mar 23, 2006
5:26 pm
6978
Uh... does anyone know what the 'FNext' attribute to the QTextureLnk class does? I need to break the texture links to free texture memory but I am not sure how...
Marco Leise
nerdiii
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Apr 6, 2006
5:16 pm
6979
... Next frame of an animated texture? Peter -- Quake II build tools: http://peter-b.co.uk/...
Peter TB Brett
BRETTP98
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Apr 6, 2006
7:35 pm
6980
Well, as you probably already know, it's declared as a "protected" item in the QTextureLnk = class(QTexture) (line 232 of QkTextures.pas) with a comment for...
cdunde
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Apr 6, 2006
10:25 pm
6982
The message cannot be represented in 7-bit ASCII encoding and has been sent as a binary attachment. [Non-text portions of this message have been removed]...
Marco.Leise@...
nerdiii
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Apr 15, 2007
8:00 am
6983
Hi everybody, Due to inactivity, we (the QuArK team) have decided to disable posting to this yahoogroup. We advise everybody that's still interested in support...
danielpharos
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Sep 4, 2007
12:49 pm
Messages 6952 - 6983 of 6984   Oldest  |  < Older  |  Newer >  |  Newest
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