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Messages 832 - 861 of 6984   Oldest  |  < Older  |  Newer >  |  Newest
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832
It's suddenly come back to me ... Would that be: underwater basket weaving? ... Er, The Secret of Monkey Island, wasn't it??? Rowdy ... From: tiglari...
Rowdy
rowdy@...
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Jan 1, 2000
9:15 am
833
armin rigo <arig-@...> wrote: original article:http://www.egroups.com/group/quark-python/?start=826 ... for ... download ... No. Not unless the...
The Serpent Lord
sgalbrai@...
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Jan 1, 2000
5:25 pm
834
... It expires after 60 days. Also - I don't think the executables that you produce will run without delphi loaded (but I may be wrong here). neither of which...
Jaimi
jaimi@...
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Jan 2, 2000
1:08 am
835
Greetings I've done a first pass of reading a Q3A .map file ignoring beziers (patchDef2). The source is in the vault readmap1.zip in the Delphi folder, unzip...
Rowdy
rowdy@...
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Jan 2, 2000
6:05 am
836
[On Fri, 31 Dec 1999 08:34:32 +1100, Dave <david@...> wrote:] ... Its still there, as you can see. But now its UUENCODED :-/ ... [...] This time it...
Decker
decker@...
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Jan 2, 2000
11:06 am
837
Hello everybody, Thanks to all of you for your results about the OpenGL test. Here is another test which I hope should work on a larger range of hardware ...
Armin Rigo
arigo@...
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Jan 2, 2000
4:22 pm
838
There is a problem with the openGL drivers with the voodoo3 card, I contacted 3dfx about this problem and they said it was the software, as the voodoo3 card is...
el Rocco Cocco
magic@...
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Jan 2, 2000
5:06 pm
839
Hello everybody, I was pointed out to the SourceForge (thanks Pete), which looks like a good alternative to setting up our custom CVS server. Have a look at ...
Armin Rigo
arigo@...
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Jan 2, 2000
7:27 pm
840
Looks Good to me! -==[ Andy V ]==- andyvinc@... ... a good ... CVS...
Andy Vincent
andyvinc@...
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Jan 2, 2000
9:15 pm
841
Hi Armin That one worked ok, at least there were no error messages. It ran very slowly, as you predicted. I opened 10 windows and it kept running. I found ...
Rowdy
rowdy@...
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Jan 3, 2000
1:17 am
842
I downloaded the delphi 5 trial version this weekend I grabbed the opengl test 1 and it looks like the screenshot (TNT 2 based graphics card.) What all stuff...
The Serpent Lord
sgalbrai@...
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Jan 3, 2000
2:38 am
843
AFAIK you need the 5.11b6 source (vault), Armin's update (31-Dec-1999) (also in the vault). I have done a little bit on reading Q3A .map files (in the vault),...
Rowdy
rowdy@...
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Jan 3, 2000
3:09 am
844
... a lot ... which is ... Program crashes after rotating the cube by 90 degrees, even if only one window is open. This is reproducable and occurs only, when...
Alexander Haarer
mac.@...
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Jan 3, 2000
4:55 pm
845
armin rigo <arig-@...> wrote: original article:http://www.egroups.com/group/quark-python/?start=839 ... a good ... In short - i would recommend...
Alexander Haarer
mac.@...
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Jan 3, 2000
5:25 pm
846
... is to ... the ... It shows the colors that are expected, and runs very slow as expected :) TNT1 , detonator driver ... Perhaps the method accessing the...
Alexander Haarer
mac.@...
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Jan 3, 2000
5:32 pm
847
"rowdy" <rowd-@...> wrote: original article:http://www.egroups.com/group/quark-python/?start=843 ... that are ... think is ... file). What are the...
The Serpent Lord
sgalbrai@...
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Jan 3, 2000
6:00 pm
848
... I'll put a file quark3rdparty.zip into the vault. Unpack it, and let the search path for units point to it. (change this in the delphi project settings /...
Alexander Haarer
mac.@...
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Jan 3, 2000
7:32 pm
849
alexander haarer <mac-@...> wrote: original article:http://www.egroups.com/group/quark-python/?start=848 ... Thanks Alex, I got it compiling now. ... Why...
The Serpent Lord
sgalbrai@...
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Jan 3, 2000
8:38 pm
850
The extra components are in the top-level directory inside the source zipfile, altho if you don't know what you are looking for they will just appear to be a...
Dave
david@...
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Jan 3, 2000
9:36 pm
851
I can't find the Query from Armin that this is supposed to be an answer to, but anyway one of the Q3R `curve from brush' commands creates a rectangular pillar...
tiglari
tiglari@...
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Jan 4, 2000
1:09 am
852
Greetings All this talk of auto-detecting the .map game type ... where is this done? Is it the 3 or 4 places in qkmap.pas function OuvrirListeEntites where ...
Dave
david@...
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Jan 4, 2000
6:44 am
853
dave <davi-@...> wrote: original article:http://www.egroups.com/group/quark-python/?start=852 ... done? ... where ... I would think so, since that's...
tiglari
tiglari@...
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Jan 4, 2000
7:37 am
854
I seem to be having a large number of problems trying to compile this over Armin's update to the q511b6 code, what version of the code and also of delphi was...
tiglari
tiglari@...
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Jan 4, 2000
11:14 am
855
... You're right, but.. It is annoying to even see those files in wincvs. Perhaps i missed something, but i was not able to tell wincvs to ignore them. It is...
Alexander Haarer
mac.@...
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Jan 4, 2000
12:56 pm
856
... I would like to suggest, that the matching could be done in python code (using regexp et al). This allows most flexibility. Performance hit ? How often is...
Alexander Haarer
mac.@...
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Jan 4, 2000
1:22 pm
857
[On Sun, 02 Jan 2000 17:25:34 +0100, Armin Rigo <arigo@...> wrote:] ... TNT2Ultra, no problems, 7 windows, but damn is it slow compared to ...
Decker
decker@...
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Jan 4, 2000
8:22 pm
858
There are several categories of game type detection: Compatibility/feature detection - like surface properties and patchdefs It is important to use a...
The Serpent Lord
sgalbrai@...
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Jan 4, 2000
9:35 pm
859
"tiglari" <tiglar-@...> wrote: original article:http://www.egroups.com/group/quark-python/?start=851 ... answer ... 3x9), ... Right, the patch...
The Serpent Lord
sgalbrai@...
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Jan 4, 2000
9:46 pm
860
I think these would be good things to look into for after the basic Q3A support is in, but for now I'd suggest just switching to Q3A mode if a patchdef2 is...
tiglari
tiglari@...
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Jan 4, 2000
11:17 pm
861
We will certainly want lots of stuff like that, all of it can be written in Python. E.g. click on a non-corner edge-point to select or tag the entire edge,...
tiglari
tiglari@...
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Jan 4, 2000
11:23 pm
Messages 832 - 861 of 6984   Oldest  |  < Older  |  Newer >  |  Newest
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