The rap group Public Enemy is releasing vocal tracks online and inviting
the public to download them and add music. A new track will be made
available each week. It's a contest and winners get $1,000 and wind up on
the next Public Enemy CD. The band wants some originality and asks that
entries not be limited to traditional rap or hip-hop formats. Give it a go at:
http://www.slamjamz.com/slamnews.php?article=7
My non-profit organization, DallasPop, is working with the North American
Tech Festival to bring their event to Dallas in March. The
Festival is a celebration of entertainment and technology for the general
public. It features futurist Watts Wacker and will benefit The
Women's Museum: An Institute for the Future, an affiliate of The
Smithsonian Institution.
I'd like to invite you, your organization, or company to join us as a
sponsor, exhibitor, performer, speaker, or volunteer.
Please contact me directly.
Sign up for the DallasPop mailing list for the latest Festival news
at:
- DallasPop-subscribe@yahoogroups.com
A Celebration of America's Technological Advancement
To Enlighten & Entertain the Community
North American Tech Festival 2002 is the first venture of its kind to
combine the elements of consumer expos with seminars, workshops and
entertainment in a festival atmosphere. Experience the local community
culture of businesses reaching out to the public in a B2C climate.
Exhibitors & Attendees will enjoy a kaleidoscope of product
demonstrations and interactive displays highlighting technology, arts and
music.
Where
Dallas Fair Park, 1300 Robert B. Cullum. To visit the Dallas Fair Park
webpage, click here.
When
March 8 through March 10, 2002 Schedule
Exhibitors
The silicon prairie community of local, regional and national high-tech
corporations, Internet-related Companies, community non-profit
organizations, artists and performers.
Why
To bring individuals together to benefit from interaction with
businesses, entrepreneurs, academia and arts to expand their knowledge.
The Festival offers the opportunity for the public to learn more about
the Internet and fast approaching technologies that affect the way they
live, work, play and communicate.
__________________________________________________ Marc Freedman CEO RazorPop 11620 Audelia Rd., Suite 117, Dallas, TX 75243
USA
Office214.342.8095
Mobile 214.734.3583
Fax 707.221.0616
<mailto:marc@...> http://razorpop.com
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The record industry's largely successful effort to cripple Napster, the online music site turned social phenomenon, has left it facing something potentially worse: a new generation of music-swapping sites, more numerous and much harder to police.
Figures to be released today show that a precipitous drop in Napster's traffic over the last several weeks has been paralleled by marked growth in more than half a dozen less centralized services. Those services, some of them based overseas, not only welcome millions of Napster refugees, but also complicate matters for the industry by scattering a once-concentrated audience, and relying on technology that may be insulated from legal attack.
"Napster is probably dead," said Brian Itschner, 29, a law office manager in Tampa, Fla., and former Napster user who has moved to MusicCity.com. "But it hasn't stopped this" free-music exchange movement.
Six of the alternative services had 320,000 to 1.1 million users each in May, according to figures to be released today from Jupiter Media Metrix (news/quote), a Web traffic measuring service. Five of those services had little traffic or did not even exist in February.
Those figures are consistent with those from other services that track Internet use. Last week, people initiated downloads of 1.1 million copies of software for the MusicCity service — retrieving the program on the Web site of Download.com, a software clearinghouse offered by Cnet Networks on which hundreds of programs are available. The program, called Morpheus, was the single most downloaded program on the site. The second most popular was also a file-exchange program, Audiogalaxy Satellite, with 977,000 downloads.
Other programs used to exchange music, called BearShare, LimeWire, KaZaA and iMesh, were all among the top 10 most downloaded programs on Download.com. They have emerged, industry analysts say, as users have become accustomed to obtaining music online but as a vacuum was created by the demise of Napster and the failure of record labels to create their own for-pay services quickly. The record companies have promised to create such services by summer's end.
"With Napster not working, all 50 million users are most likely looking for an alternative," said Scott Arpajian, vice president of Cnet Download.com.
Napster has been out of service since July 1, when the company stopped all file sharing so that it could integrate new technology to allow it to better block the trading of copyrighted files not authorized for exchange. The company, which is under a court order to block such files, said its filtering system was 99 percent effective, but said it had not decided when to put the service back up. It, too, has pledged to offer a pay service by summer's end.
But it remains to be seen whether people will return to Napster, which once claimed 70 million users, if they cannot freely exchange popular music. Strong evidence suggests that, even before Napster went offline, the number of songs traded on the site plummeted as much as 95 percent when it began filtering unlicensed copyrighted files, according to Webnoize, a digital music research company.
Matthew Bailey, an analyst with Webnoize, said one critical tool helping fuel the new generation of sites was a program called Fast Track, which is the underlying software of the KaZaA and MusicCity services.
Fast Track is the creation of Niklas Zennstrom, chief executive of Fast Track, based in Amsterdam, which operates the KaZaA service. Mr. Zennstrom said KaZaA was fundamentally different from Napster because the exchange relied less on computers operated by the company and more on users' computers. On Napster, users exchange files that they have on their own computers. But when Napster users want to find what song is available on other computers, they send their search requests through Napster's central computers, which in turn search the individual computers to see whether a music file is available.
Users of Fast Track software also trade music from their own computers, but they also use their own computers to search. Specifically, the software searches the network of users for those with the most powerful computers, turning those computers temporarily into a search hub, or "supernode," that other users can tap into to search the rest of the network.
Such a concept of decentralized search and exchange is not new, with related services like Gnutella in existence for more than a year. But analysts said the difference was that the new generation was becoming increasingly easy to use, while becoming increasingly more difficult to police, possibly forcing record companies to sue individual users, a daunting, if not impossible task.
The Recording Industry Association of America, which sued Napster on behalf of the record companies alleging copyright infringement, said it was studying the new generation of services. "We have been reaching out to companies like Fast Track to address these issues constructively," Cary Sherman, the association's general counsel, said in a statement. He added that the group hoped to "work through them informally and avoid litigation."
Mr. Zennstrom said that his software, while it might be used for music now, was designed as a generic program for the exchange of files. He declined to discuss the legal implications. A company spokesman, Mike McGinley, based in Los Angeles, said the company was discussing with several record companies how they might license the Fast Track software to build their own services. "If we could make a deal with even one of them, we'd probably shut the site down," he said.
One licensee already of the Fast Track software is MusicCity.com, a Web site with headquarters in Franklin, Tenn., that has folded Fast Track into its own software, Morpheus. Steve Griffin, the chairman of MusicCity, said the company was not responsible for what files users exchanged because the trades took place through their own computers. And he said that while the service was called MusicCity, suggesting it is meant to be used to exchange music files, users could also exchange files like "term papers or prom pictures."
But Mr. Griffin said MusicCity's computers did become involved in one respect: they will be used to provide advertising to the service's users. The company plans to make money by running banner ads on its site and placing audio-based spots between songs. Mr. Griffin said that the service had 518,000 simultaneous users on Wednesday, a record.
Some of the service's users say the site has become a haven for Napster refugees. "Most people have come over from Napster," said Mr. Itschner, who said he talked with fellow users in a chat room he operates on the MusicCity site. Mr. Itschner said he had downloaded more than 120 full albums in the last year from the Internet, first from Napster, then from MusicCity, and he said he had not bought a single album during that time.
Meanwhile, some MusicCity participants belong to a new generation of Internet users who are coming of age in what they call a post-Napster era. One of them is Bastian Schubert, a 19-year-old in Salzgitter, Germany. Mr. Schubert said that he used Napster periodically on friends' computers, but that when he got his own Internet connection, he "jumped right into Morpheus."
"Napster is very slow compared to the new trading sites," he said, adding that if Napster did emerge again, it would be a for-pay service. "It will cost money, and most users don't want to pay for music."
BOOK
Digital Copyright: Protecting Intellectual Property on the Internet, by
Jessica Litman, Buffalo: Prometheus Books, 225 pages, $25
BUY IT!
http://www.amazon.com/exec/obidos/ASIN/1573928895/thefuture-20
REVIEW
Copywrong
Why the Digital Millennium Copyright Act hurts the public interest
http://reason.com/0107/cr.mg.copywrong.html
By Mike Godwin
There's a war going on over the state of copyright law in this country, but
it's a war whose battles are largely being fought covertly. On the
occasions when the conflicts are made public, they have not been recognized
for what they signify. What has gone mostly unseen and unremarked upon is
the effort by industries who benefit from copyright law to shift the
balance of the law forever in their favor, and away from the public
interest that, according to Article I of the U.S. Constitution, is supposed
to be the beneficiary of copyrights. (The Constitution expressly says that
copyright and patent laws are designed "to promote the Progress of Science
and useful Arts.")
In Digital Copyright, Wayne State University law professor Jessica Litman
has set out to chronicle that war, and her book is as refreshing in its
passion and polemical nature as most law-review articles on the subject are
mind-numbingly tedious. Try to talk to any normal American about how this
country's copyright law has gone off the rails, and you'll likely witness a
new speed record for how quickly his eyes glaze over. That's why, when I
want to communicate the horror of modern copyright law, I use the example
of horror writer Stephen King, who (at least in theory) is a potential
victim of the current state of the law.
Last year, King decided to experiment with online distribution of his
fiction. His first experiment involved a novella called Riding the Bullet,
which Simon & Schuster distributed in formats that could be read only on
Intel-based PCs running the Windows operating system. This troubled King a
bit because he (like me) is a devoted Macintosh user. King told reporters
at the time that as a dedicated and long-term Mac user he was "surprised
and a little unhappy at how hard it is for Mac users to access the story."
Even in its Wintel versions, there were limits on users' access. Someone
reading it through Glassbooks' or Netlibrary's proprietary e-book
technology -- as required by the official downloadable versions -- was
prevented from copying any of the text or from printing it out. Simon &
Schuster explained that it disabled the reader software's printing and
copying functions to prevent piracy.
This odd state of affairs -- a book offered in electronic format that
cannot be easily read on the author's own computer -- gives rise, when
looked at in the context of current copyright law, to an interesting
thought experiment. Suppose a Stephen King fan purchased a copy of the
Wintel-based downloadable story and asked a friend to reverse-engineer a
way of reading the story on his Macintosh computer. That bit of
inventiveness might create a liability for the friend under the Digital
Millennium Copyright Act. Or suppose that a King fan offered King himself a
software tool that might enable the author to sidestep the e-book's
encryption and extract the story for easy readability on the author's own
PowerBook. That too is a violation of the DMCA, according to the reasoning
of recent court decisions construing it.
One of Litman's purposes in Digital Copyright is to communicate precisely
how the DMCA, with its draconian provisions and apparently unanticipated
consequences, came to pass. Another purpose is to spell out the process by
which copyright law is crafted in this country. (It turns out that
Congress, by its own choice, tends to be only peripherally involved in
drafting the law.) And still another is to explain the hugely deleterious
public consequences of the shift in copyright law -- a shift of which the
DMCA is only one part.
The guts of that shift have to do, Litman explains, with a longstanding
disagreement among copyright theorists as to what the underlying rights of
copyright are and ought to be. According to one view, copyright interests
are the product of a kind of bargain between the government and creators --
a bargain that Congress, pursuant to the "copyright clause" of Article I of
the U.S. Constitution, has the right to shape. Under that bargain, Litman
writes, "Authors are given enough control to enable them to exploit their
creations, while not so much that consumers and later authors are unable to
benefit from the protected works."
But exactly what rights remain in the creators' control -- or, as is most
often the case, the publishers' control -- is a matter of some controversy.
The constitutional language itself is no unambiguous guide -- it simply
grants Congress the power "To promote the Progress of Science and useful
Arts, by securing for limited Times to Authors and Inventors the exclusive
Right to their respective Writings and Discoveries." But what does
"exclusive Right" mean? And what does "limited Times" mean? Litman spells
out the controversy: "Some people insist that copyright owners are entitled
to just enough control to provide an economic incentive for their creation,
since the broad purpose of copyright is to promote knowledge by encouraging
authors to create and disseminate their works. Others argue that the only
uses of a work that are properly excluded from the copyright owner's
control are the ones that have no significant economic value."
It is the latter view that has come to dominate the shape of American
copyright law in the course of the last quarter-century, and much of
Litman's book explains how this happened. The fundamental explanation,
according to Litman, is that Congress has essentially delegated the
business of writing copyright law to the copyright industries, which have
used technological advance as a rationale for expanding its protected
interests under the law.
This was not always the case. "The first U.S. copyright statute," she
reminds us, "gave authors exclusive rights to 'print, reprint, publish, or
vend' -- in other words, to control the reproduction and sale of copies."
At its heart, that law concerned commercial copying and commercial
distribution of creative works -- a fairly limited set of
government-created rights that did not address things like performances and
recordings. For a while this was OK for (to take Litman's example)
composers of popular music. Sure, under the then-current copyright law they
had no copyright interests in performances, but performers had to buy the
sheet music, so composers got their revenue indirectly. But technology
changes things: "Once it became possible to record a musical performance on
a piano roll or phonograph record and to make and sell hundreds of those,
or to broadcast performances over the radio, however, composers could be
excluded from the additional proceeds generated by the recording or
broadcast....Thus, each technological advance inspired a dispute about
whether it entitled copyright owners to expanded rights over their works."
That pattern in itself was neither remarkable nor particularly threatening
to the balance of rights then built into copyright law. But at the turn of
the last century, Litman writes, "Congress got into the habit of revising
copyright law by encouraging representatives of the industries affected by
copyright to hash out among themselves what changes needed to be made and
then present Congress with the text of appropriate legislation. By the
1920s, the process was sufficiently entrenched that whenever a member of
Congress came up with a legislative proposal without going through the
cumbersome prelegislative process of multiparty negotiation, the affected
industries united to block the bill." What we have been left with, over the
course of the last century, is industry-written legislation defining the
terms of the copyright bargain -- and the purported beneficiaries of that
bargain, the public, have not been at the negotiating table.
As a result of this legislative pattern, which Litman documents in detail
for each of the major revisions of American copyright law since 1909, the
resulting legislative efforts have "predictable features." They expand
copyright owners' rights, both by extending copyright interests expressly
and by characterizing existing law in ways that have the effect of
extending copyright interests. And they appease other groups that might
otherwise be troubled by these extensions. They do this by crafting special
exceptions -- librarians are appeased by a special copying privilege for
libraries (which requires a legislative definition of "library") and
broadcasters are appeased with a special broadcaster privilege (which
requires a legislative definition of "broadcaster"), and so on. The result
is statutory law that expansively defines copyright holders' rights but is
also riddled with special exceptions and definitions and provisions. As
Litman writes, "The copyright law has gotten longer, more specific, and
harder to understand."
And, perhaps more important, the increasing expansiveness of the copyright
law has led to a shift in the theory behind the law. What began as a
government-created monopoly established in the public interest has
increasingly come to be understood, especially by the copyright industries,
as a kind of natural right. Which means that copyright policy nowadays is
discussed less in terms of where the rights interests should be split
between creators and the public and more in terms of preserving creators'
livelihoods, or their "fundamental" rights to their creations.
Added to this quasi-natural-rights approach to copyright has been anxiety
about the Internet, which has been widely characterized (by yours truly,
among others) as a global network of copying machines. Suddenly the threat
to the copyright holder is not, primarily, competing commercial interests
(although the drumbeat over the threat of commercial infringers never lets
up in the policy arena). Instead, it's ordinary citizens, whose use of new
technology to trade copies of copyrighted works -- such as songs reduced to
MP3 files -- not only makes those works easier for foreign and domestic
commercial infringers to find, copy, and sell, but also may have a
commercial impact all by itself, as Internet users cease buying new CDs and
other copyrighted products. (Whether Internet users have actually quit
buying CDs and the like in significant numbers is a matter of hotly
contested debate.)
This panic led, by a somewhat circuitous path, to the Digital Millennium
Copyright Act, whose provisions lead to anomalous results of the sort that
might affect Stephen King's rights to read his own published works on his
own computer. That path began in the early 1990s, when the incoming Clinton
administration set out to shape policy for the "National Information
Infrastructure," its new name for what had been termed, for a brief period
at the beginning of the decade, "the information superhighway." Content
policy was delegated, ultimately, to a working group on intellectual
property that was chaired by Bruce Lehman, the newly appointed patent
commissioner and a former copyright lawyer for the computer industry. Not
surprisingly, his senior staff included former lobbyists for the copyright
industries. After hearings that included testimony from major
information-industry players, the working group came up with the "Green
Paper" -- a draft report on the state of copyright law that made
recommendations for what it characterized as minor changes and
clarifications in the law. "The minor changes it recommended, however,
appeared to many interested observers to attempt a radical recalibration of
the intellectual property balance," Litman writes.
At the core of that radical shift, Litman explains, was "the assertion that
one reproduces a work every time one reads it into a computer's
random-access memory." In fact, a few cases had held that such an event
qualified as copying for copyright purposes, but the Green Paper treated
this relatively new and controversial doctrine as if it were settled law.
Those cases, transmuted by the Green Paper authors into dogma, may be the
central cause of what Litman terms "the transition from an incentive model
of copyright to a control model."
The Green Paper also set out to regulate transmission of a copyrighted work
(e.g., across a computer network) -- both because such transmission should
be interpreted as a public performance or display (which was already
included in the copyright holders' bundle of exclusive rights) and because,
if it weren't counted as a copy, it would in effect be a "distribution,"
which meant that "first sale doctrine" would end copyright holders'
interests. (The first sale doctrine is what makes it legal for you to sell
your used paperbacks to a friend or to a used-book store without paying the
copyright holder a dime -- it's a policy that all but the copyright
industries regard as a benefit to the public.)
Finally, the Green Paper endorsed the copyright holders' right to use
copy-protection and access-control technology to prevent unlicensed copying
and use of their work. In addition, the paper called for new laws that
would prohibit the circumvention of such technology and that would outlaw
the creation or distribution of tools that could be used to circumvent it.
The Green Paper authors could not make all unlicensed copying illegal --
that would directly contradict the public policy that allows some
unlicensed copying, such as "fair use" copying of copyrighted works for
scholarship, education, or review. (I'm engaging in fair-use copying in
this article by quoting Litman's book without asking her for a license to
do so.) But if they couldn't make it illegal, they could make it (legally)
impossible, at least in the digital sphere.
The Green Paper evolved into a "White Paper," whose characterization of
current law was less disturbing rhetorically but no less radical. Writes
Litman: "Using the tools that good lawyers use when engaged in such tasks,
the White Paper carefully explained that just about every ambiguity one
could imagine, properly understood, should under the best view of current
law be resolved in favor of the copyright holder."
As a result, she writes, "That approach enabled the authors of the White
Paper to come to conclusions that would strike anybody but a copyright
lawyer as extravagant....Since any use of a computer to view, read, reread,
hear, or otherwise experience a work in digital form would require
reproducing that work in a computer's memory, and since the copyright
statute gives the copyright holder exclusive control over reproductions,
everybody would need either to have a statutory privilege or the copyright
holder's permission to view, read, reread, hear, or otherwise experience a
digital work, each time she did so."
Because these seemingly extravagant claims of right energized academics,
librarians, and, perhaps most significantly, communications service
providers (telephone and Internet service providers who might themselves be
held liable for users' infringements under the White Paper's reading of the
law), the reforms recommended in the White Paper stalled in Congress in
1996. But the ever-resourceful Bruce Lehman discovered a workaround by
pitching a version of the White Paper to the World Intellectual Property
Organization (WIPO), which was crafting a new copyright treaty. While most
of the White Paper recommendations were either diluted or not adopted at
all, the anti-circumvention recommendations made it, albeit in much more
moderate form, into the final treaty.
And with the treaty language in hand, Lehman and the copyright interests
were able to come back to Congress and ask for implementing legislation,
lobbying for anti-circumvention language that was far more draconian than
anything demanded by the treaty. The result of this effort was the Digital
Millennium Copyright Act, which became U.S. law in 1998. Although the DMCA
includes many provisions -- notably safe-harbor provisions for service
providers whose services are used by subscribers in infringing ways -- its
most controversial aspects were its anti-circumvention provisions. As
Litman writes: "Lehman argued to Congress that other nations would not act
to prevent piracy of United States works until the U.S. Congress
demonstrated leadership by enacting tough anti-piracy laws, that, for
example, made it illegal to defeat copy protection (or to market devices or
services that do so) for any purpose whatsoever. Representatives of the
motion picture and recording industries backed up the commissioner's
arguments with prophecies of widespread international piracy unless
Congress acted quickly. The world's eyes, they said, were on America."
And Congress did just that -- it passed broad anti-circumvention provisions
with narrow and not-entirely-clear exemptions. (Stephen King arguably has
the right under the DMCA to write his own software to extract the text of
Riding the Bullet for reading on his Mac -- it's just that nobody can sell
or give him a tool that does this for him.) The result was legislation
that, as Litman writes, "is long, internally inconsistent, difficult even
for copyright experts to parse and harder still to explain." Even worse,
the law "seeks for the first time to impose liability on ordinary citizens
for violation of provisions that they have no reason to suspect are part of
the law, and to make noncommercial and noninfringing behavior illegal on
the theory that it will help prevent [copyright] piracy."
Reading Digital Copyright is a little like reading Dante's Inferno -- one
follows the narrative with interest but also horror as things get worse and
worse for the Constitution-created public interest that is supposed to be
embodied in our copyright law. As in the Inferno there is no escape -- the
copyright process has been dominated by the copyright lobby for so long
that it is difficult for Litman (or for this reader) to imagine anyone in
Congress recapturing control of it. But Litman does see, in the very
awfulness of the DMCA, the potential for redemption. Because the DMCA is,
well, a crazy and contradictory set of laws that will increasingly be
applied to individual citizens, one likely outcome is that citizens will
simply opt to ignore it -- to choose noncompliance. Plus, she writes, "The
more burdensome the law makes it to obey its proscriptions, and the more
draconian the penalties for failing, the more distasteful it will be to
enforce." As a result of noncompliance and non-enforcement, the copyright
lobby may be forced to revisit the DMCA and the Copyright Act in general.
"Laws that people don't obey and that governments don't enforce are not
much use to the interests that persuaded Congress to enact them."
Litman ends on the slightly hopeful note: "Even if copyright stakeholders
refuse to give the public a seat at the bargaining table, they may discover
that they need to behave as if they had." One can only hope that, if and
when that turn of events comes about, policymakers are reminded that the
public is the biggest stakeholder.
Mike Godwin (mnemonic@...) is a policy fellow at the Center for
Democracy and Technology and an attorney of counsel to the Washington,
D.C., law firm Cole, Raywid & Braverman.
__________________________________________________
Marc Freedman
CEO
RazorPop
11620 Audelia Rd., Suite 117, Dallas, TX 75243 USA
Office 214.342.8095
Mobile 214.734.3583
Fax 707.221.0616
<mailto:marc@...>
http://razorpop.com
The Next Generation Digital Music Service
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Webnoize
July 17, 2001
technology . delivery
Copy Control for Digital Video Gaining Momentum, But Studios Remain Divided
by Mark Lewis
Two major movie studios and a group of electronics companies have agreed to
use encryption technology to control digital video copying in the coming
world of networked personal video recorders, digital TVs and cable set-top
boxes.
After reaching an agreement in principle six months ago, Sony Corp.'s Sony
Pictures Entertainment and AOL Time Warner's Warner Bros. said they have
formally licensed 56-bit encryption technology that will encrypt video
signals on home networks. In the future, those networks will link digital
set-top boxes or digital televisions with digital video cassette recorders,
hard-drive video recorders and personal computers [see 02.16.01 Sony and
Warner Agree in Principle with 5C Copy-Control Rules].
The technology was developed by Hitachi, Intel, Matsushita Electric
Industrial, Sony Corp. and Toshiba (known collectively as 5C), which plan
to make devices and computer chips in the next year that use their
encryption and device authentication process. The system is supposed to
ensure that all digital video data on a home network remains scrambled and
can't be tapped and redistributed over the Internet.
But the entire movie and electronics industries aren't behind the 5C
project, and it remains to be seen whether Sony and Warner will release
more digital programs to broadcasters and cable operators once the new
security system is in consumer devices.
The 5C technology will be used alongside a separate technology called
High-Bandwidth Digital Content Protection (HDCP) that encrypts the digital
connection to video displays. 5C will also be used with a controversial
key-based encryption system for DVD recorders, IBM microdrives and flash
memory, called Content Protection for Recordable Media (CPRM). CPRM is
developed by the "4C," which includes the 5C's Matsushita, Toshiba and
Intel along with IBM [see 02.13.01 IBM's Recordable Media Copy-Control
Claims In Dispute].
"An ecosystem is coming together," said Seth Greenstein, a McDermott, Will
& Emery attorney who serves as the 5C's policy chairman. By using the
technologies together, "you have a complete home environment to protect
[video] displays and recording, and transfer a copy back and forth among
different digital devices."
"For content providers, the creation of secure entertainment networks is
key to the delivery of high-value, high-resolution motion picture content
into the home," said Warner Bros.' Executive Vice President Chris Cookson
in a statement. "The adoption of the [5C] technology is an important part
of this process."
However, five studios -- Walt Disney Co.'s Walt Disney Pictures, News
Corp.'s Twentieth Century Fox, Metro-Goldwyn-Mayer, Viacom's Paramount
Pictures and Vivendi Universal's Universal Studios -- haven't licensed 5C
partly because they want to use copy control more aggressively than the 5C
will allow.
But Sony, which wants to sell video recorders, and AOL Time Warner, which
wants to offer video on-demand services on its vast cable network, have
broken ranks with their cohorts in accepting the 5C's copy-control rules.
Those rules state that consumers must be able to record free, unscrambled
digital television, regardless of whether it's transmitted over the air or
through cable and satellite networks. Digital programs and movies on paid
channels and cable-only networks can be recorded once, without serial
copying. However, studios can scramble pay-per-view, video on-demand and
subscription on-demand movies so they cannot be recorded.
The Consumer Electronics Association, an industry trade group, has endorsed
5C technology for digital TV. But Thomson Multimedia, the largest
television maker in the U.S., hasn't licensed the technology or made plans
to include it in its digital TVs or DirecTV satellite receivers, including
a model that has a hard-drive video recorder. Thomson is promoting its own
encryption technology, which uses "smart cards" [see 06.07.01 Thomson
Pushing "Smart Cards" for TVs, PVRs and PCs to Prevent Piracy].
"It's good news that some technology is getting the approval stamp of the
studios," said Dave Arland, Thomson's director of governmental and public
relations. But "this is only two of the seven [studios], and we'd have to
see more progress before making product plans."
Some in the computer industry think Sony and Warner's decision could make
consumers less wary of digital TV. The studios' adopting 5C technology
"allows consumers to transparently time-shift free over-the-air TV, and the
rules appear to be reasonable for even premium channels," said James
Burger, a computer industry attorney with Dow, Lohnes & Albertson.
Yet there are other roadblocks facing digital TV, including expensive TV
sets, broadcaster delays and other studios' hard-core approach to copy
control.
Several studios whose parent conglomerates own broadcast networks want to
limit consumer recording of free, high-definition broadcast TV and set up
systems that will erase material cached to a hard drive after a certain
length of time, Arland said.
"I'm not saying rights owners don't have a right to protect content," he
said. "But that doesn't mean you rewrite the rules for time shifting or
building a home library. We're not talking about my mother turning her
library of soap operas into a profit-making venture on EBay," an auction
web site.
The Motion Picture Association of America, the studios' trade group,
declined comment on Warner and Sony's decision to sign 5C licenses.
Greenstein said he is negotiating collectively with the remaining five
studios and is "optimistic that there is a deal to be done with them."
One prior sticking point was that 5C encryption couldn't be used for
broadcast TV because the U.S. Bureau of Exports only allows encryption to
be used on conditional access systems such as cable and satellite. But
since some media conglomerates want to use encryption over broadcast
systems, U.S. authorities would have to lift encryption restrictions.
The 5C told Sony and Warner it will ask the government to suspend those
restrictions, Greenstein said. But it remains to be seen if that will be
enough to win over the other five studios.
Major studios and consumer electronics companies have been working since
1993 to establish a copy-control framework for digital video. The framework
includes the now-hacked Content Scrambling System for DVDs, encryption for
home networks and video watermarking technology [see 05.03.01 After Intense
Patent Dispute, Industry Renews Plans for DVD Anti-Piracy Standard ].
MP3.com Highlights Tech Tools and Toys Showcased at MP3 Summit 2001;
Fourth Annual Conference Played Host to Some of the Industry's Latest
Devices
Highlighting some of the successes of the country's foremost conference
relating to digital music technology, MP3.com, Inc., today recognized MP3
Summit 2001 attendees and sponsors who displayed cutting-edge tech toys
and tools at the two-day event.
With the theme "Mobilizing Your Music," the Fourth Annual MP3
Summit was held in San Diego on July 12 and 13. A webcast of
featured panels and speakers from the event is scheduled to be available
for viewing by the public at
http://www.mp3.com/summit
beginning early next week. To read an overview of the panels held and products displayed at the MP3 Summit 2001, visit http://www.mp3.com/summit_news.
Acknowledged Products and Displays at the MP3 Summit 2001 are:
Best Car MP3 Player: The Visteon MACH MP3 Music System combines a state-of-the-art MP3 player with a traditional CD radio, allowing customers to play more than 10 hours of MP3 music files in their car without repeating tunes. Another in-car audio jukebox that received honorable mention is the NEO Car Jukebox, as it stores more than 9,000 songs, all with instant access.
Best MP3 Player Software: Premium Listener Service (PLuS(TM)) allows users to access and play more than 1 million songs on MP3.com (http://www.mp3.com), in addition to the music in individual My.MP3(TM) accounts without browsing web pages. PLuS is engineered to allow users to burn custom playlists to CDs in standard wave and MP3 formats, all with one click. Users can create personalized playlists with efficient drag-and-drop functionality. The Transfer2Device feature is designed to let users create playlists and load them to several supported MP3 players. PLuS also comes with an advanced search tool to enable easy music searches. To find out more, visit http://www.mp3.com/premiumlistener.
Best Show Display: Visteon housed its MP3 player in a bright red Mustang and showcased the exhibit in the middle of Price Center at the University of California, San Diego, attracting audio and car enthusiast alike.
Best Overall Portable MP3 Player: Treo Digital Music Jukebox. MP3 Summit 2001 attendees found the Treo to be the smallest and lightest hard-drive based player, at only 8 ounces with batteries. The Treo is manufactured by Hy-Tek Mfg. and designed by e.Digital.
Best MP3 CD Player: The Echo XE5-Keeper, with its CD burning capabilities, is easy to use, light and popular with today's digital music crowd.
People's Choice Player: The MP3 Listening Station tallied Summit attendees' opinions on players and the Rio 800 (http://www.mp3.com/rio800) emerged as the MP3 Summit 2001 winner.
New Technology Platforms Displayed: In addition to new products, new platforms were on display at the MP3 Summit 2001. The MP3 CD platform, the newest kid on the block, offers users the capability of storing approximately 10 hours of music on one disk, instead of one hour of music on a standard disk. QUALCOMM's Binary Runtime Environment for Wireless(TM) (BREW(TM)), an applications platform for wireless devices, also turned heads at the MP3 Summit 2001. The BREW platform benefits manufacturers by shortening their time to market and allowing them to differentiate their products easily with custom applications.
Delegates from around the world attended the Fourth Annual MP3 Summit. MP3 Summit 2001's sponsors included Visteon, QUALCOMM and others.
We have sympathy concerning the work that is ahead for Cary Sherman,
general counsel and senior executive VP of the RIAA. He recently
said, “Clearly the rules of the Internet road as set down in the Napster
case will have to be established worldwide.” The current threats in
revised versions of Gnutella—i.e., peer-to-peer services without a
central server to which a lawyer can attach a court order—originate in
Sweden, Denmark, the Netherlands, Island of Nevis in the West Indies, and
Nashville, U.S.A. The formats involved are worth examining closely,
because copyright- friendly solutions to them will not be so easy to
accomplish.
Galloping Servers—Fasttrack and Its Progeny
Fasttrack, based in the Netherlands,
www.fasttrack.nu,
claims to be the industry leader in distributed, self-organizing
peer-to-peer network technologies for music, video and other consumer
filesharing and large corporate information retrieval. Its core
team resides in Sweden, Denmark and the Netherlands and works with free
agents around the world for software development. Fasttrack has spawned
three main licensees so far, its subsidiary KaZaA at
www.kazaa.com, based
in the Netherlands (which has changed server locations at least once),
Grokster at
www.groskster.com,
based in Nevis, West Indies, and MusicCity at
www.musiccity.com,
based in Nashville, Tennessee but with a request that any complaints
about infringement be sent to their agent (lawyer?) in Portland, Oregon.
Anyone for multi-national forum shopping? (Otherwise known as the
litigator’s nightmare.)
Smart lawyers have designed the verbal systems on which these connected
services operate. We will discuss their technical systems below,
but the stated disclaimers and contracts are interesting. “Please do not
infringe on the copyright of other people!” says the terms of use page at
KaZaa, speaking for itself and its parent Fasttrack. “Later this
year we will introduce a payment system, with which you will be able to
download copyrighted files at a very low cost. You will be able to
enjoy the works of mainstream artists with a clean conscience and your
favorite artist receives their well-earned royalties." Mentioning
Napster and Scour and their shutdown, Kazaa says "please be
sensitive to the legal issues-do not share material that is copyrighted,
such as MP3 files copied from your CDs." Support KaZaa for a few
months, if you want to be able to enjoy these works on KaZaa "with a
clear conscience." This advice resonates with comments by an
earlier Danish prince named Hamlet, "Thus does conscience make
cowards of us all." The disclaimer is troubling, and even more
so when redrafted by his obviously American legal adviser writing the
contracts that follow.
Read the Contract, Mon!--- (which is not in Nevis dialect)
Who is going to stop copyright infringement as these promised,
unspecified negotiations with five warring Major labels (who can’t even
agree with each other) go forward for months? The user’s contract
forced upon all users of all four websites named above appears to be
written by the same draftsman. CAPITALIZED provisions forbid copyright
infringement and invite infringed claimants to give notice—for example,
at abuse@...—and say that the peer-to-peer service will do what
it can by terminating the account of infringers. But “Grokster is
technically not able to monitor the information users transmit or
store…and is not obliged under law to conduct such monitoring…an
infringement of their privacy.” The funniest part of this legalese
is the indemnification paragraph, in which each Grokster user “must agree
to indemnify and hold [every company involved with Grokster] harmless,”
which includes damages and reimbursing attorneys’ fees claimed by the
RIAA and the labels because of stuff a user transmits through the
service. This clause is in all four terms of service contracts of
the group, addressed to the public at large.
This is called a “contract of adhesion,” like an accident insurance
policy or medical coverage policy; either you adhere to it, or don’t use
the service—no negotiating. But would anyone who actually read and
understood this indemnification provision still accept the
contract? Because unknowing and knowing people still do, courts
have often declared such provisions void and unenforceable as against
public policy, just as legislators have declared holder-in-due-course
notes used in consumer frauds unenforceable. In this context it’s
just window-dressing for the litigation ahead with the RIAA. Can
you see claims being made from the warm sands of Nevis against college
students at Yale for getting Grokster and its affiliates into trouble
with the RIAA? It’s overreaching “in terrorem” legalese buried in a
six-page, single-spaced Grokster contract that few users of FastTrack,
Grokster and the others will ever read and understand. Plastic-wrapper
software licensing clauses may suffer from the same infirmity, when
legally challenged as oppressive, unreasonable and against public
policy.
Understanding the System
The Fasttrack system is, however, a fine piece of computer science.
It is a distributed, self-organizing network. Neither search
requests nor actual downloads pass through any central server. The
network is multilayered, so that more powerful computers get to become
search hubs (“supernodes”). Any client computer may become a
supernode, if it meets the criteria of processing power, bandwidth and
latency. Network management is fully automatic—supernodes appear
and disappear according to demand. This material excerpted from the
products description at Fasttrack claims 1 million users, but recent
Webnoize statistics now suggest 8 million users, and 225,000 simultaneous
users in June with 370 million files downloaded. Napster’s troubles
in court, along with revised software that lets users on file-sharing
networks swap content with users on other networks, are probably reasons
for the rapid growth. Fasttrack claims it is 50 times more scalable than
Gnutella. Moreover, it has improved download speed and reliability
by being able to download files simultaneously from several sources in
chunks from different users, moving from network node to node to find
requested material. When files are brought into the system,
meta-data about each one is automatically extracted—for example, for MP3
music, the title, album, artist, category, length, language and bit
rate—making each file more easily searched thereafter, more accurate, and
ready for automatic arrangement in a personalized music (or video or
book) library. As commentator David Brigham put it, “So where are
all the file sharers going? In terms of simultaneous
users…[Fasttrack] has risen to far eclipse not only the hobbled Napster,
but also Gnutella.” If the system works as claimed, we have to wish
it well and hope it obtains the necessary licenses from the Majors that
it seeks.
Wait, It Gets Even Worse—Gnucleus Has Arrived!
Gnucleus,
www.gnucleus.com,
isn’t even a business and may not even have lawyers yet. It is just
a piece of free, open-source Windows-based software that works all too
well, and is being constantly improved by scores of adherents since its
18-year-old lead programmer gave it life with an electronic spark.
This new-age Frankenstein monster is being improved weekly through
adherents to
www.sourceforge.net,
who ask their questions and refine the software, as founder John Marshall
goes off to college. An article last week in the S. F. Gate by Hal
Plotkin tells us Marshall won’t sell it, and won’t make it available on
the most popular download sites until further improved. It suffers from
very little documentation, and not even a user’s manual, but “Marshall
says most new Gnucleus users are having pretty good luck just downloading
the program and figuring it out for themselves. That’s easier than
it sounds, because the Gnucleus software is remarkably intuitive,
particularly for those familiar with the way Napster worked,” says
tech-savvy CNBC correspondent Plotkin, whom we quote further:
“When the [Gnucleus] software is installed and activated, a “connection”
screen searches out other online members of the Gnutella network and
notes how many files are available for sharing. All users have the option
of sharing or not sharing files. Some Gnutella network-software clients
also give users the option of locking out the approximately 10 to 20
percent of users, on average, who don’t share anything. Once a
search command is initiated, the software quickly queries all the linked
computers and returns a list of those that have a copy of the requested
file or files. If directed to do so, the software then cycles through the
list and downloads all requested files, moving from computer to computer
as necessary until each task is complete.
“The software works in the background, giving users the freedom to ignore
it. Downloads can sometimes be pretty slow, so many users leave the
software up and running 24/7. The program automatically restricts access
to just those files each user wants to share. Marshall says he hopes
future versions of the software will support simultaneous downloads of
different parts of the same file from different computers [Fasttrack has
the chunk system already]. That’s important, in part, because Gnutella
clients are usually being scanned constantly for files of interest to
other users, which creates a steady stream of bandwidth-hogging data in
both directions. Most Gnutella clients also let users bring up a screen
that displays a list in real time of what other users, who are not
identified, are looking for. While it may be possible to shut down the
for-profit companies that provide some of the competing Gnutella clients,
there’s no clear and easy way to get rid of the Gnutella network itself.
The list of files available for sharing is stored and constantly
refreshed by each individual computer, not on a centralized server
operated by any one company.”
In sum, you can’t just shut down the whole network, because when some
computers are disconnected, (quoting the developer) “the others will just
reconnect to each other. The network re-forms itself. It
won’t fall easily.” The similarities of the features of Gnucleus
and Fasttrack and their eventual interface are self-evident from the
above.
Where Do We Go From Here?
I can’t leave an industry problem like this without trying to suggest
something productive. Maybe Vivendi Universal should buy out
Fasttrack before it runs any faster, make deals with the licensees, and
set up this interesting technology as its subscription service competitor
in pressplay, versus the housebroken Napster being integrated into
MusicNet. A Napster-type peer-to-peer service is one big gap in
pressplay’s array of services, and embracing the “enemy” who links into
the rest of the Gnutella networks might be a smart move. But we
know the low-price charges that subscribers will be willing to pay is
going to be a big problem to solve. But this is a better solution
than multiple foreign litigations against a protoplasmic network that
reconnnects itself, no matter how many nodes you enjoin. Does the
RIAA really want to litigate in Uzbekistan next? Witness the
tobacco industry “litigation papered” to death in so many state/federal
courts in the U.S.
The core issue is what’s next, after a Major label has paid millions and
spent millions committing to one technology/marketing plan? Will
another idea reduce your investment to the residual value of catalog and
the hoped-for results of more lawsuits? “Is a puzzlement,” as Yul
Brynner used to sing in “The King and I.”
Larry Powers 7/15/01
(with appreciation for in-depth research by Jill Johnson)
W E B N O I Z E N E W S
U P D A T
E
07 . 16 . 2001
____________________________________________________________________
Labels, Publishers to Seek Summary Judgement Against
Napster
by Mark Lewis And Sara Robinson
Major record labels and publishers intend to accelerate
their
case against song-swap service Napster by asking a federal
court
to rule the service is liable for enabling copyright
infringement, according to newly released legal
transcripts.
The transcripts also show U.S. District Court Chief Judge
Marilyn
Hall Patel's heavy reliance on a neutral technical expert
to
determine when Napster can turn file-sharing back
on.
At a closed hearing with Judge Patel on July 11, record
industry
attorney Russell Frackman said he intends to file for
summary
judgement by August 3 and asked for a hearing on October 10.
The
request caught Napster attorney Laurence Pulgram off guard,
but
Judge Patel said Frackman can file his motion, which will
likely
cover several suits against Napster.
However, Judge Patel directed litigants to resume
settlement
negotiations with retired federal judge Eugene Lynch. The
parties
talked to Judge Lynch last March, but failed to resolve the
suit,
which has lasted 19 months.
A transcript of the hearing was released by Napster
Thursday
after the Redwood City, Calif.-based startup asked for a
seal to
be lifted because "there is absolute silence and utter
confusion
about what is going on with this company," said Napster
attorney
Steven M. Cohen at the hearing.
Judge Patel has ordered that Napster cannot resume file
transfers
until it "complies" with a March 5 order
forbidding the exchange
of copyrighted recordings and compositions that labels
and
publishers have told Napster were available through its
service.
Napster contends it has achieved greater than 99% accuracy
with a
blocking system based on audio fingerprinting, but labels
and
publishers argue that Napster is using "unvalidated
statistics
based on a very limited sample."
The court has not established clear technical guidelines
for
Napster's blocking technology. Rather, Judge Patel insists
on a
goal of "zero tolerance" and is relying heavily on
a
court-appointed expert, Dr. A.J. "Nick" Nichols,
to determine new
measures Napster must take to improve its system.
Napster told Judge Patel it is working on Nichols'
recommendations, but the company said it couldn't give
a
completion date.
By asking for summary judgement, labels and publishers want
Judge
Patel to find there are no issues of fact in the case and
Napster
can be found guilty of contributory and vicarious
copyright
infringement simply by applying existing law. Judge Patel
said
she wants the two sides to file their arguments before
initiating
a process of fact-gathering called discovery. Summary
judgement
in the plaintiffs' favor could eliminate a trial.
Judge Patel ruled a year ago that the plaintiffs would
likely
succeed in proving that Napster is guilty of both types
of
infringement, a view the U.S. 9th Circuit Court of Appeals
upheld
in a February 12 ruling. The 9th Circuit said Napster
had
knowledge of specific acts of users' infringement,
contributed to
users' infringing activity, failed to police its system,
and
financially benefited from copyrighted files appearing on
its
system.
A source close to Napster said a discussion about damages
is
premature, but claimed that Napster had greater exposure in
suits
filed by rock act Metallica and rapper Dr. Dre, who settled
for
undisclosed payments last week. The contention is based on
the
controversial views that Napster will only be liable for
the
relatively small number of works that labels and
publishers
listed in their earliest court filings, and that Napster
will
only be liable for infringement occurring after the 9th
Circuit's
decision.
Though the full effect of the lawsuit on Napster's bank
account
is unknown, Napster's former vice president of marketing,
Liz
Brooks, said at the MP3 Summit in San Diego last week
that
Napster's legal fees were $3.5 million per month when she
left
the firm in October. Napster's "injunction
compliance" team,
absorption of former Gigabeat staff, and use of four law
firms
has likely increased its burn rate over the last
year.
Though summary judgement is looming, Napster's most
pressing
concern was to ask the 9th Circuit on Thursday to overturn
Judge
Patel's ruling that Napster's song-swapping service must
remain
closed. Napster claims the court's order was standardless
and
violates a part of the 9th Circuit's decision stating
that
Napster must block notified tracks to the best of its
ability.
Record labels and publishers countered Napster's claims in
a
brief to the 9th Circuit on Friday. "Napster's dire
warnings
about an indefinite, standardless, catastrophic shutdown
are
specious," industry attorneys wrote. Napster wanted the
9th
Circuit to issue a decision by day's end Friday, which the
court
did not do.
The main issues in the injunction phase of the case now
concern
the standard of file-blocking to which Napster must be
held,
Judge Patel's authority to supervise Napster, and the role
of
Nichols in blessing Napster's efforts. Furthermore, the
latest
skirmish demonstrates the severe problems in the 9th
Circuit's
framework for Napster's injunction, in which Napster
must
proactively police its service for 950,000 copyrighted
recordings, yet may only be liable within the limits of
its
underlying technology.
That underlying architecture has changed because Napster
rebuilt
its system with fingerprinting technology licensed from
Relatable. Judge Patel ordered Napster on June 6 to deploy
the
new system on June 27, according to Napster's brief to the
9th
Circuit. The extent of Judge Patel's close supervision and
use of
deadlines had not previously been confirmed.
Although users can't currently transfer files with the
Napster
service, it's possible to search for files and test the
blocking
technology. Plaintiffs tested the system from June 27 to
July 11,
finding 350 of their works on the system. The recording
industry
claims that even a single file is impermissible, because
files
quickly replicate. Napster, however, notes that 350 works
out of
950,000 is only .04 percent. Moreover, two-thirds of them
were
found during a three-hour window on July 5 when
file-blocking on
three servers was accidentally turned off, Napster told the
9th
Circuit.
On the one hand, Judge Patel expects Napster to reach a goal
of
"zero tolerance," but "if there are some
glitches and so forth, I
can understand that." Ultimately, she did not set
technical
standards, but stated that "this system is not to go
back
up...until you've satisfied Dr. Nichols."
Nichols contends that Napster's fingerprinting works, but
Napster
still needs to add album titles to its database of blocked
works
to reach a higher degree of accuracy.
"The system appears to be capable of uniquely
identifying works
through the fingerprint mechanism," Nichols told the
court. "The
problem is that it cannot always...classify...a fingerprint
as to
whether it's blocked or not blocked. And a lot of that is
because
you don't get an exact match between the information
supplied in
the notice from the recording industry and the information
that
Napster has collected about that fingerprint."
A fingerprint is algorithmically culled from a recording's
sonic
features. In some cases, artist and title information
that
Napster received from Loudeye Technologies, the firm
creating the
fingerprints, doesn't match information that labels and
publishers have submitted. Additionally, publishers have
not
correlated 70,000 composition names with the artists who
recorded
them, which Judge Patel sternly told publishers they must
now do.
But Napster claims that Judge Patel is essentially
exercising
judicial fiat by relying on Nichols and not stating a
clear
statistical standard that Napster must achieve.
"The difficulty for us is that we have sort of changed
the world
over the course of this case," said Cohen at the
hearing. "We
have gotten closer and closer and closer to being perfect
without
ever knowing what was good enough other than knowing that
what we
had wasn't."
For the labels and publishers, however, Napster's travails
have
gone on long enough, and its pleas for mercy obscure its
history
as an allegedly massive enabler of infringement.
"If Napster has a system truly as compliant as it
contends...then
the period during which it will have to continue to suspend
file
transfers should be short," industry attorneys argued
in their
brief to the 9th Circuit. Moreover, they continue to push
for
Napster to only allow approved works into its service, and
want
Napster to collect personal information about allegedly
heavy
infringers.
I'm pleased to invite you to the DallasPop TGIF Party. Feel free to
forward this invitation to friends and associates.
*** THE DETAILS ***
Times Square (formerly Citystreets)
5640 Arapaho Rd. (East of Tollway), Dallas
Friday July 27th, 5-8pm
FREE beverage and buffet
NOTE. You need to go to the web site
(http://dallaspop.com/)
and click on the party link to print the required invitation. More
information and maps are also on the party page.
See you then!
Marc Freedman
PS. Please respond to me if you do distribute this to a large group
or your organization so I can get a fair count of people for
catering.
DallasPop, the Dallas Entertainment and
Consumer Technology Continuum
DallasPop promotes Dallas Fort Worth
companies in entertainment, software, and Internet consumer media and
technology, both within the area and nationally. We provide a
community for business, networking, education, information, and
careers. Members include companies in film, video, music, audio,
animation, gaming, Internet, CD-ROM, advertising, and marketing, as well
as professionals serving this community.
- web site:
http://dallaspop.com
- mailing list: DallasPop-subscribe@yahoogroups.com
__________________________________________________ Marc Freedman CEO RazorPop 11620 Audelia Rd., Suite 117, Dallas, TX 75243
USA
Office214.342.8095
Mobile 214.734.3583
Fax 707.221.0616
<mailto:marc@...> http://razorpop.com
The Next Generation Digital Music Service Just Raz It! (TM)
Get the latest RazorPop news and job
openings. Send a blank email to
razorpop-subscribe@yahoogroups.com
Keep your calendar open for a free TGIF party Friday July
27th 5-8pm at Times Square sponsored by DallasPop and others to be
named. Party includes a free drink and complimentary
appetizers! Stay tuned to the RazorPop or DallasPop mailing lists*
for details.and how to get your invitation. ... Contact me if your
organization is interested in being a sponsor.
Marc
* DallasPop list: DallasPop-subscribe@yahoogroups.com.
DallasPop promotes Dallas Fort Worth companies in entertainment,
software, and Internet consumer media and technology, both within the
area and nationally. We provide a community for business,
networking, education, information, and careers. Members include
companies in film, video, music, audio, animation, gaming, Internet,
CD-ROM, advertising, and marketing, as well as professionals serving this
community.
http://dallaspop.com
__________________________________________________ Marc Freedman CEO RazorPop 11620 Audelia Rd., Suite 117, Dallas, TX 75243
USA
Office214.342.8095
Mobile 214.734.3583
Fax 707.221.0616
<mailto:marc@...> http://razorpop.com
The Next Generation Digital Music Service Just Raz It! (TM)
Get the latest RazorPop news and job
openings. Send a blank email to
razorpop-subscribe@yahoogroups.com
BusinessWeek Online TECHNOLOGY -- Poll Results: You're Devotees of Music Downloading
TECHNOLOGY: Special Report
By Alex Salkever in New York
You buy music, you burn CDs, and you won't pay much for an online music-subscription service. Those are some of the results from the digital-music survey included in our June 21 Special Report on the future of online music. Nearly 500 readers participated. Although we acknowledge that this is an unscientific poll, your answers were enlightening, to say the least. Here's a quick look (full results below).
About 60% of respondents said they purchased from 1 to 5 CDs each month. An additional 5% said they buy from 6 to 10 per month, and 3% more said they buy 10 or more. That means a solid 68% of respondents are regular music consumers, a high number. The majority of you also love to download music. Only 25.6% of respondents said they don't download any songs.
These numbers also jibe well with what we found in terms of CD burning. Most respondents create their own CDs -- 66.8%. That should give record executives pause since it seems to indicate that consumers not only want to download music but they want to package it themselves.
BROKEN MODEL. How much would respondents pay monthly for an online music-subscription service? Not much. About 32.3% -- the hardcore free-music afficianados, no doubt -- said they wouldn't pay anything. Less than 10% would pay more than $10 for the service.
Is the old distribution model centered around radio stations and record stores broken? You bet, according to this poll. Respondents overwhelmingly voiced an opinion that CDs remain overpriced, with 95% saying they should cost $12 or less. At the same time, 76.7% of respondents said they had found new music they liked using the Internet.
Taken together, these two responses tell a compelling story: Downloads from the Web are exerting significant price pressure on traditional CDs, in consumers' eyes, and the Internet is broadening their horizons and building the potential for a bigger music pie and a more efficient way to sell music.
DIGITAL-MUSIC SURVEY RESULTS
How many CDs do you buy each month?
0 32.51 %
1-5 59.19 %
6-10 5.16 %
More than 10 3.14 %
How many songs do you download each month?
0 25.61 %
1-10 36.75 %
11-20 14.48 %
21-30 5.35 %
More than 30 17.82 %
Do you burn your own CDs?
No 33.18 %
Yes 66.82 %
Do you own a portable MP3 player?
No 73.99 %
Yes 26.01 %
How much would you pay monthly for an online music-subscription service?
0 32.29 %
$1 to $5 32.74 %
$6 to $10 25.61 %
$11 to $15 6.24 %
More than $15 3.12 %
How much do you think the average CD album should cost?
$5 to $8 58.37 %
$9 to $12 36.65 %
$12 to $15 2.71 %
More than $15 2.26 %
Have you found new music that you like using the Internet?
No 23.33 %
Yes 76.67 %
The GeekMeet/ DFWTechBiz.com Technology Night at the Texas Rangers Game -
We have secured blocks of extremely discounted tickets for this game. We
are trying to get a crowd of over 5000 techies to show up in their company
shirts. This is the last game that Cal Ripkin will play in Arlington and
should be a sell out! The Rangers have cut us some great deals on tickets.
IE... $40 club box seats for only $22, $22 Terrace Club Box seat for $13,
and Home Run porch seats for only $8.50. This should be a sell out since it
is Cal Ripkins last game. So get together a group form the office, invite
your clients, and come on down to the Ball Park. You don't get many
opportunities in life to say "I was there" so give Lisa Gulig of Southwest
Sports Group (Southwest Sports Group owns the Rangers and the Dallas Stars)
a call to order your tickets at Ph. (817) 273-5236
Booming, cheery voices introducing the latest foot-tappin’ hits give
little of the story about how a song made its way to the top 40.
Nor do the DJs ever announce in such high-spirited tones any of the
unseemly inner workings of the radio industry. Most radio listeners
do not have an inkling about the money that supports each moment of
transmission, the cabal that controls access to stations, and the reason
commercial radio stations are aptly named -- most of the songs on
commercial radio stations are no different than commercials, bought and
paid for indirectly.
The tales of tyranny and corruption that occasionally leak out could
easily set the stage for a sequel to George Orwell’s Animal Farm named
Animal Radio Station or to Woodward and Bernstein’s Watergate exposé
titled All the Radio’s Promoters. The relationship between the
record labels and radio stations has typically been awash in money, but
what makes today’s situation more disturbing is that both the record
labels and the radio stations have undergone immense consolidation.
This, combined with the shadowy history of payola dogging the industry,
has raised fears in industry watchers that radio will become increasingly
exclusive, with the bulk of the playlists negotiated months ahead of
time, and with few opportunities for those not on the inside track to try
to make a hit. As usual, emerging artists will suffer, but with the
Internet, maybe not in silence. Sites such as slashdot.com have
become increasingly vocal in their disagreement with the practices of the
radio industry.
Payola Rears Its Ugly Head Again
Lately, reports by Eric Boehlert at Salon.com and Chuck Phillips of the
L.A. Times on the internal mechanics of the radio industry and what is
termed payola -- the practice of paying money for radio airplay -- have
generated increased media scrutiny. Some, including Salon.com,
claim most the industry is lubricated by indirect payola.
This claim is serious, equivalent to saying that corruption is de rigeur
in the day-to-day operation of radio stations, i.e., like doing business
in Eastern Europe. As we have reported before (see Static Airwaves), the
airwaves have become hopelessly bland, as all traces of individuality ebb
in the face of corporate conglomeration. But as the media has
perked up its ears to the ongoing saga of radio, blandness may be the
least offensive practice of the radio industry.
Payola, the taboo of radio, first came to national attention when Alan
Freed, the DJ who brought the term “rock ’n’ roll” to prominence, was
discovered to have received a “thank you gift” of $2,500 for playing
records. The scandal led to an industry shake-up, bringing about a
government investigation into the practices, money trails and conflicting
interests of the radio industry. Even squeaky-clean Dick Clark had
difficulty explaining the difference between advertising and plugging
songs in which he had a financial stake. This scandal led to
Congress passing a law against payola in 1960.
The latest instance of someone being caught paying for plays occurred
last October, after the L.A. Times uncovered evidence that
AMFM/Chancellor Media, a company now absorbed by super-conglomerate Clear
Channel, had billed A & M Records $237,000 for a promotion of a Bryan
Adams single. The promotion involved ten stations and entailed
contests, commercials and live appearances by Bryan Adams at several
Chancellor charity concerts. After collecting documents, the FCC
determined that only two of the stations could be proven to have engaged
in illegal activity. The FCC determined that one of the stations,
KHKS, received $30,400 of the “promotions” money. Clear Channel,
which had net revenues totaling $1.63 billion for the three-month period
ending 3/31/01, was fined a mere $8,000. The traffic ticket size of
the fine also appears disproportionate, when compared with fines levied
at stations for “indecency.”
The Golden Brick Road from Label to Radio
Payola is distinguished from promotion by its secretiveness. A
record company can pay a station outright to play a single, as long as
this is disclosed to the audience. If you were to hear a new Stone Temple
Pilots song whose play was paid for, you should be alerted that the song
was played because Atlantic Records paid, not because anyone at the radio
station has any fondness for that song. It would be the same as
paying for an advertisement. Although playing songs as if they were
advertisements would be a legal way for record labels to get exposure for
their latest singles, the mystique associated with the latest single
burning up the charts by popular demand would be lost, along with the
myth that the DJ is playing the latest single because he or she simply
must hear it once more. Granting that radio play is a form of theatre,
shouldn't it be legitimate theatre?
Currently, the liaison between the record labels and the radio stations
is what are called “independent promoters.” This stratum of
professionals is paid to influence radio stations to play what the labels
want to be played, and the promotional money flows from the labels to the
radio stations. The labels spend millions each year with these
promoters, and a large amount gets passed on to the stations. It is
estimated that the total spent by labels easily tops $100 million per
year.
The labels need radio to promote their records, and the station needs the
promotional moneys to purchase give-aways so as to keep their listeners
riveted. Historically, independent promoters became convenient
because keeping in close contact with all the radio stations was far too
laborious for a label staff. Now dealing with independent promoters
has become an absolute necessity for promoting a single to radio since
most often an independent promoter will have an exclusive relationship
with a station. This exclusivity means that the independent
promoter acts as the gatekeeper to the station, sometimes to the degree
that the promoter more or less tells the station what to play. If a
label attempts to cajole the station into playing the label’s latest
single, more often than not, the label is simply told to talk to the
station’s independent promoter. The extremity of these
relationships depends on whom you ask.
This is where the legal and ethical distinctions become extremely
fine. It is illegal to pay money directly to radio stations unless
the songs are in the form of advertisements, but the current method of
passing money, ostensibly for “promotions,” through independent promoters
is a money trail that is often less than completely documented.
Further, the immense amount of money flowing through the independent
promoters -- labels may sometimes pay up to $5,000 to add a song on key
stations -- is not in line with the amount of promotions one hears on a
local station. Some independent promoters and stations form annual
deals; if the promoter guarantees $75,000 to $100,000 in promotions
money, he or she achieves exclusive status. Also, it is difficult
for a label to know if the money doled out to a station via an
independent promoter is given to the station in the amount agreed upon –
for how would the label know? If a station presses up a thousand
T-shirts with the label’s hot act and the station’s call letters, does
the label get a receipt? Does the label check up on whether the
promotions were actually made? Not usually, according to industry
sources. If the record gets enough spins to satisfy a label, no
further inquiry is needed. Additionally, many have begun to wonder
how accountable these transactions are to the IRS. When publicly
held companies are involved in this stuff, what SEC disclosures do they
have to make in their filings and financial statements? Payoffs for
overseas deals have long been covered by anti-corruption laws.
Some radio insiders have pointed out that their industry seems unfairly
singled out amongst many industries that have quite similar
practices. In grocery stores and bookstores, it is anything but
infrequent for prime product placement locations, eye-level for instance,
to be sold to the highest bidder. The entire American political
system is subject to lobbying, which of course includes gifts and so
on. In this climate, radio stations can hardly be blamed for
thinking their morals should not be the first to be attacked.
Play Without Pay
Yet now the labels are trying to squirm out of their relationships with
the independent promoters, at least according to recent press. An
article in Salon details how Columbia essentially refused to pay the high
price of "industry standard procedure" for adding the new
Destiny’s Child single, which Columbia felt assured would be a hit
without the aid of all the independent promoters. Those familiar
with the radio industry say that this occasionally happens, for instance
with Tool frontman Maynard Keenan’s band A Perfect Circle. A group
like Destiny’s Child or A Perfect Circle has already captured a huge fan
base who will call the radio station and do the label’s work for
them. The radio stations receiving pressure from its listenership,
which a station is always desperate to keep happy, will not require the
same pressure to put a song into rotation.
Although labels may escape payment occasionally, the future does not look
any brighter since the new head of the FCC encourages increased
consolidation in the radio industry. These colossal companies are
now seeking to establish even more exclusive relationships with even
fewer indie promoters. According to an article in the L.A. Times,
Clear Channel, the largest radio network, with over 1200 stations, is
planning to use only a few independent promoters, who will presumably
control access to a much larger percentage of the markets. More
restricted access is likely to mean higher billing rates from those
promoters to labels. The centralization of this promoter/station
relationship means the stakes are even higher for the record
labels. If a label’s relationship with one promoter determines how
far a single can go in half of the L.A. stations, for example, then the
label needs to keep that relationship cloudless -- no matter what
desperate measures are needed to keep it so. In dealing with a
company that controls over a thousand stations nationwide, a record label
can be certain that without access to those thousand stations, the
possibility of creating hits seems far-fetched.
The Corporate Penthouse at the Top of the Charts
Even with acts as massively popular as Destiny’s Child, payment to the
promoters representing Clear Channel will still be necessary since the
influence they wield simply cannot be ignored. The weight of the
Clear Channel juggernaut is already being felt. According to an
L.A. Times article on June 13th, Island/Def Jam, part of Vivendi
Universal, paid $100,000 to have “face time” with Clear Channel’s
programmers. Island/Def Jam’s rock act American HiFi played at a
party attended by Clear Channel’s program directors. Additionally,
Clear Channel is trying to create a new stream of revenue with the
creation of a data service that will be marketed to labels. Clear
Channel owns a large portion of the data tracking services, such as
Mediabase and SFX Multimedia, and has established partnerships with other
data services. Clear Channel will combine these services, which
monitor what is actually played on the radio, among other data, with a
program called PD Perceptual that, according to Clear Channel’s press
release, will give feedback from “America’s top programming
directors.” In the past, no matter how close a station’s
relationship with their independent promoter was, someone trying to get
airplay for their single, whether major or independent label, could
always call a station’s programming director to pitch to them
directly. However, this new service may necessitate a record label
subscribing to PD Perceptual before access to programming directors in
the Clear Channel system will be granted.
Of course, the consolidations, backdoor deals, and other tangential
elements to getting a song on the radio are not such great obstacles to
major record labels, which have the resources and clout to succeed in any
case. The independent label trying to work a record onto a station
will feel the full burden of the new developments. In recent years
it has become increasingly difficult for independent labels to get
substantial "adds" to playlists as the independent promoter
fees have increased. Often the best they can get is a dozen plays
per week during night hours. Even that rate of success may soon be
a relic in the face of increased industry constriction. The other
tragic figure is the radio listener, who has to suffer through station
playlists that are constructed according to who has access and what
promotional aid was given to the station, rather than what listeners want
to hear.
Record execs are crying for the rights of artists. But the real issue is
innovation, not pay.
Jun 11 2001 12:00 AM PDT
--------------------------------------------------------------------------------
To most, the battle over online music is about whether artists should be
paid. That's why 60 million Napster users watch meekly as the industry
hacks their service to death. That's why the press mouths moralisms about
"theft" and the need for artists to eat. But as the labels
clearly know, this battle has little to do with whether artists get paid.
The real issue is innovation, not compensation, and a lawsuit filed in
California last week shows just why.
In that suit, a consortium of Webcasters led by the Digital Media
Association (DiMA) asked a federal court to interpret a provision of the
Digital Millennium Copyright Act. The provision gives Webcasters the
right to stream music and other noninteractive content across the Net -
as long as they pay a licensing fee. So far, so good. But the sites
involved in the suit, unlike radio stations of the past, all use customer
preference settings to influence the type of content that gets streamed.
The United States Copyright Office has interpreted the law to permit at
least some responsiveness to customer preference. DiMA wants a court to
affirm that customer-influenced Internet radio is just what Congress
meant when it enacted the compulsory right to broadcast streaming content
over the Web. The labels disagree, of course, and they have launched yet
another lawsuit against one of DiMA's members for giving listeners too
much of what they want.
The issue here goes way beyond Internet radio. Five years ago, online
music promised to become one of the most innovative and important new
industries produced by the Web. Devices to capture and play music
multiplied; whole sectors were born to supply these devices. Under the
assumption that innovation would be allowed, the market valued this new,
new thing at hundreds of billions of dollars. Here was a killer
application that was fueling killer growth.
Then the recording industry let loose its killer lawyers. Venture
capitalists soon got the message: Fund a new technology for delivering
content across the Web and buy yourself a lawsuit. VCs hate lawyers.
Funding for this innovation quickly dried up.
The DMCA's compulsory licensing provision was to be a limited compromise.
Artists could get paid and innovators could invent. Indeed, here was a
class of innovators who had a single message for the labels: Let us pay
you. But - surprise, surprise - almost three years after the DMCA was
passed, the labels have failed to agree on terms. The labels demand a
price 30 to 40 times what Webcasters reasonably believe their content is
worth. And now the labels have launched yet more lawsuits against the
most innovative members of this struggling industry.
Hey Congress, the labels are playing you. They have no intention of
allowing innovation in a means of distribution that they can't control.
Sure, once all the venture capital has dried up and the labels have
bought all the remaining "independent" distributors - and after
MP3.com and EMusic.com, there aren't many left - then they'll begin to
distribute music online. But that distribution will simply protect the
power the labels already have. It will not be the radical change that the
market first valued when companies like MP3.com took off. It will be the
same old dinosaurs dressed in fast new Pentium 4s.
Congress should listen to what the market says. When innovators
controlled the future of online music, billions flowed to that market.
Once the courts made it clear that dinosaurs were in control, billions
quickly evaporated. Congress could flip this market around in a single
legislative stroke: Pass a law setting compulsory rates for Webcasting of
whatever form, as well as rates for downloading and distributing music.
And if this debate really is about compensation, then while they are at
it, Congress could require that 75 percent of the income from this new,
wholly unexpected stream of revenue flow to the artists, and not to the
labels. (Because everybody wants artists to get paid, right?) Free
innovation from this sham about compensation and innovation would flow
again in the Valley.
--------------------------------------------------------------------------------
Lawrence Lessig is a professor of law at Stanford Law School.
__________________________________________________ Marc Freedman CEO RazorPop 11620 Audelia Rd., Suite 117, Dallas, TX 75243
USA
Office214.342.8095
Mobile 214.734.3583
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Dear Friend,
I’m pleased to announce DallasPop, the Dallas Entertainment and Consumer
Technology Continuum. DallasPop promotes the Dallas Fort Worth area
as a leading location for entertainment and consumer software/Internet
media, applications, and technology. We provide a community for
business, networking, education, information, and careers.
But it won’t happen without your interest and support.
So sign up for the mailing list, add your company to the DallasPop
registry, become a volunteer, take the survey, and watch the film at
11. Please see below for the details. We aim to have an
organizing meeting in the next several weeks.
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RazorPop
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Just reply to this email, insert your answers to the questions below, and send!
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THE INDUSTRY STANDARD MAGAZINE
A Post-Post-Napster Guide
By Ethan Smith
Issue Date: Jul 02 2001
We'd never endorse piracy, of course, but for those who believe in
Americans' God-Given right to free music, some advice.
You've seen the headlines about Napster's imminent shutdown and then
putative resuscitation by an 11th-hour deal with three major labels. It
seemed like a crushing blow: After months of half-hearted compliance with
the filtering system ordered by U.S. District Judge Marilyn Hall Patel,
Napster finally caved. Not that we're taking sides, but there's still
plenty of downloadable music on the Net. For comparison's sake, we searched
each service for certain songs and performers. We chose British rockers
Radiohead since they're the closest thing we have to an official band of
the Net, thanks to the famed Instant Messaging Radiohead Bot. And we picked
Prince because, well, unlike many Internet execs, he's still partying like
it's 1999.
Check out their P2P comparison chart with comments at:
http://www.thestandard.com/article/0,1902,27316,00.html?nl=mg
Major Labels To Contend with MP3Pros and Cons
By Yakob Peterseil
Last week, Thomson Multimedia and the Fraunhofer Institute released an
update of their ground breaking, but decade-old, MP3 digital music
format, entitled MP3Pro. Thomson revolutionized Internet audio
several years ago with the popular MP3 format, which allowed users to
encode files quickly and easily, using relatively small amounts of
storage space. The MP3 also marked the first time an acronym
relating to computers was discussed passionately in circles that
considered themselves hip, not just amongst technophiles. The new
MP3Pro codec, available for download at
www.thomson-multimedia.com
or www.rca.com, features superior sound quality to the MP3 format and requires less storage space. MP3Pro is backwards and forwards compatible with existing MP3 players, but users will get the best audio quality if they encode and decode files using the new MP3Pro software, says Thomson.
A significant omission from the new format is the presence of any sort of digital rights management (DRM) protection. “We see no compelling reason to do it right now, because the major labels haven’t announced what they’re going to do,” says Dave Arland, spokesperson for Thomson, as quoted in an article on PCWorld.com. This raises the question of how the major labels will respond to the new technology. The popularity—and notoriety—of the old MP3 format was due largely to the ease with which files could be copied and swapped through such file-sharing services as Napster, leading some critics to label MP3 as synonymous with illegal file-swapping. Now, with Napster ailing and the majors readying their own digital distribution networks, many are saying the era of consumer-driven Internet music is over. The digital music landscape has changed enough to warrant some doubts about how successful the new MP3Pro format will be, and to cast an ominous shadow over Thomson’s assertion that 250 million MP3 users can’t be wrong.
A Portable Niche
One division of digital audio hardware that can benefit from the new codec is the portable player market, currently dominated by Rio, which launched the first handheld MP3 player in 1998. Under current MP3 standards, the usual 32MB of storage on a portable unit is enough for only about 30 minutes of near-CD quality music. Encoding at lower bit rates allows for more music, but at a significant loss of sound quality. With MP3Pro, portable units with 32MB of storage space will be able to hold about an hour of music at near-CD quality sound, making the new codec twice as efficient as its predecessor. Rio’s current portable models all come with the option of upgrading to MP3Pro, as does Thomson’s own portable player, the RCA Lyra.
The Home Field Advantage
As Thomson begins licensing MP3Pro for use in portable players (at a rate of about $7.50 per unit, 50% higher than MP3), the company is also courting popular PC-based players and jukeboxes. Though such MP3 application providers as Winamp, MusicMatch, and RealPlayer all support—or are expected to support—the MP3Pro format, Thomson is experiencing some serious competition from companies like Microsoft and RealNetworks, both of which have inked deals with major labels to provide audio encoding technology for the labels’ digital distribution models. Formats such as Microsoft’s WMA, Dolby’s AAC, and Sony’s ATRAC3 already boast improved audio quality and decreased storage size, as well as significant DRM protection.
Thomson does have one clear advantage over these other competing formats, and that is the ubiquity of its MP3 format. “If there are 12 million users of MP3 hardware devices, and if everyone has players for MP3s [on their computers], that’s a fact that the industry cannot continue to ignore,” says Henri Linde, vice-president of new business at Thomson, as quoted in a CNET News story. Indeed, MP3Pro’s appeal to consumers is twofold: the lack of DRM protection will give youthful users the same grass-roots us-against-the-labels feeling as MP3 once did, while allowing them to use the new format on their existing audio players or through a simple upgrade.
Will 250 Million MP3 Users Stay Strong Long?
Yet, it has been a long (and litigious) time since 1999, and all factors seem to point to the labels controlling the game once again. This summer should see the release of the major labels’ distribution models, all of which will probably profit from a subscription service or from some other types of fees. If there is one lesson the labels have learned from Napster, it is that they will not distribute content without security. This may leave DRM-less MP3Pro in the somewhat unfortunate position of being the last vestige of a genuinely revolutionary moment in time, when consumers drove the online music biz. As often happens in history, the big guys have been given a chance to catch up, and with their money and their influence (Microsoft, among others, has lobbied heavily for its WMA codec), the old revolutionary guard doesn’t stand a chance.
Thomson, though, is still banking heavily on MP3Pro’s success, partly because of the new format’s compatibility with old MP3 applications. Linde cites “the need for continued compatibility as we continue to advance the format” and goes on to declare on the Thomson website that “MP3Pro recognizes the consumers’ investment in the format.” Customers may respond favorably to these populist sentiments and choose familiarity over the technological progress promised by some of the other newer formats. It’s not a question of 250 million MP3 users being right, but of their being powerful enough to launch MP3Pro over an increasingly crowded and well-financed competition.
http://news.webnoize.com/item.rs?eID=20010621&ID=13433
MusicNet Demonstrates Bare-Bones Service
by Mark Lewis
MusicNet demonstrated a bare-bones, on-demand Internet music service
yesterday, showing how major label-backed services are both improving and
forcing usage restrictions on consumers.
The Seattle-based firm -- 40% of which is owned by RealNetworks -- showed
how subscribers paying a monthly fee will be able to search for music by
album, title, genre and decade, then stream or download songs. A counter
keeps track of how many songs a consumer can access per month; that number
and its monthly price will be set by distributors such as America Online,
RealNetworks and Napster, according to David Halprin, MusicNet's director
of product management. Halprin, formerly a RealNetworks product manager who
worked on Real's two consumer digital music applications, RealJukebox and
RealPlayer, demonstrated the service at the Streaming Media West conference
in Long Beach, Calif.
The remaining 60% of MusicNet is owned by AOL Time Warner's Warner Music
Group, EMI Group and Bertelsmann's BMG Entertainment, which are licensing
parts of their catalogs to the venture.
The service uses a built-in software player and will not allow consumers to
burn tracks to blanks CDs or export them to portable devices. The
limitations are largely seen as a way to prevent online music from cutting
into CD sales, but they also stem from the fact that the security systems
to control CD burning and device playback haven't been adequately developed.
The usage restrictions may prevent consumers from sticking with the
service, but Halprin believes they will like the ability to sample new
music for a low price.
"This service, because it's subscription, is a great way to discover new
music. You don't have to put out $15 for new CDs just to get one song,"
Halprin said. "You're not tied to the same songs every month."
Distributors will be able to design their own HTML interfaces for the
service and create specific genre channels if they wish. However, they will
not be able to license MusicNet's music without using MusicNet's secure
delivery platform, developed by RealNetworks. The platform uses Real's
RealAudio format, encryption and licensing software, which checks to make
sure a consumer's subscription is paid before allowing a track to be played.
RealNetworks had promised "limited" peer-to-peer capabilities for the
service. Halprin showed how a subscriber could choose to download a track
from another subscriber if MusicNet's centralized servers are slow, for
example. But subscribers will not be able to view a list of another user's
track library, which Napster popularized as a useful way to discover new
recordings.
Furthermore, users will not be able to take tracks saved on their hard
drive and drag them into a player such as RealJukebox, though Halprin said
that is planned.
MusicNet isn't packaging its service with a recommendation or
personalization engine. But if its distributors demand it, MusicNet may
develop one in-house or partner with another company, Halprin said.
Distributors can add links to CD retailers in their interfaces, but only
after they discuss the proposal with MusicNet.
Halprin declined to say if MusicNet will distribute new releases at the
same time as they are released on CD, or if they will be staggered or
windowed the way first-run movies and home videos are. He also wouldn't
reveal the bit rate at which the tracks will be encoded, indicating only
that they are "near CD quality." Labels typically require online services
to limit Internet fidelity -- another attempt to prevent online music from
cutting into CD sales.
Halprin did not demonstrate MusicNet's software installation or a
subscription sign-up process. Past online music systems, such as UMG's
Bluematter downloadable music system, have required that consumers install
several software components in sequence, then reboot their computers in a
time-consuming process [see 08.01.00 Universal Download System to Debut
This Week]. In general, MusicNet's security should be considerably smoother
than last year's major label download systems, Halprin said.
"We believe we've simplified DRM [digital rights management] so the service
will work for the consumer, and the labels will release more content, which
will make them money," Halprin said.
The MusicNet demonstration system included only 16 to 20 albums, but
RealNetworks has said in the past that the full service will include
thousands of tracks. Major labels have sometimes used their Internet
systems to deliver forgotten B sides and second-tier albums by well-known
artists, but have been getting more aggressive in distributing high-demand
promotional singles prior to album releases.
http://www.newmediamusic.com/articles/NM01060270.html
Booz-Allen Report Anticipates Major Changes And Opportunities for the Music
Industry
Report says major music labels can profit from adopting film industry's
"windowing" strategy
New business models will emerge as risks and rewards are more broadly
shared with digital intermediaries
The advent of digital music, once thought to be the death knell for the
record labels, will actually propel them to higher profits in the future -
but only if they adopt strategies pioneered in the film industry, according
to a new report by Booz-Allen & Hamilton.
Major record labels can remain the central and dominant force in the music
industry, the report notes, by embracing Hollywood's distribution strategy
known as "windowing" - releasing theatrical films to video, pay-per-view,
pay cable and broadcast TV during carefully sequenced time periods. This
approach allows films to reach an expanded audience while limiting
cannibalization on the initial release. In the music industry, the
combination of sequenced releases and digital technologies will create new
revenue streams, increase profits and position the music industry for the
long-term growth experienced by the film studios.
In the wake of MP3 compression technology and Napster's file sharing
software, many predicted the Internet and digital music would lead to the
demise of record labels. However, Booz-Allen believes that the major labels
will continue to dominate the music industry. As digital music becomes a
reality, the record labels' artist and retailer relationships, their
marketing and promotional prowess and their music libraries will maintain
their position as the drivers of this industry.
The Booz-Allen report, Windows Into the Future: How Lessons from Hollywood
Will Shape the Music Industry, suggests that a reconfigured label model
will emerge from the current shifts in the digital music marketplace.
Labels will reduce their role in physical distribution and concentrate on
the new digital channels. At the same time, new intermediaries such as AOL
and pressplay will emerge as key players in the music industry, acting as
the primary point of contact for consumers.
"New technology platforms, such as home video and pay television shook up
the film business, but in the end, they created a much larger pie," said
Ross Honey, a Principal in Booz-Allen's industry-leading Media &
Entertainment Practice. "The film studios fought the VCR tooth and nail
before home video became more than half their business. We expect the same
sort of evolution to occur in music. New distribution channels, innovative
pricing structures and better information about consumer preferences will
create a larger audience and help the entire industry to grow."
A windowing distribution strategy for music would start at the same point
it does today, with a CD release, which would appeal to avid fans and
command a premium retail price. After an initial burst of sales, the first
online window would open, allowing digital music fans to download certain
singles or the entire album for a fee. The next window would include
subscription services, offering access to a selection of music for a
monthly fee. The last step would include record clubs, extending sales to
price-conscious consumers.
"The new intermediaries are going to give music fans a range of attractive
options for listening to and buying digital music," noted Booz-Allen Vice
President Richard Gay. "A more complex business model will emerge, as
intermediaries add significant value in packaging, promoting and
distributing a wide array of music services. As these intermediaries grow,
it is likely they will enter into co-financing and output deals with the
labels, spreading the risks and rewards. In this environment,
intermediaries will claim significantly more of digital revenues than the
typical 25 percent retailers currently retain from physical sales."
The Booz-Allen report noted other potential benefits to record labels from
the digital revolution:
-- Talent development. The labels' talent hunters (the artist and
repertoire, or A&R, staff) may find promising artists on the Internet,
reducing the need to gamble on unknown acts. As a result, A&R could work
with fewer, but stronger acts overall, and focus on nurturing and retaining
those artists.
-- Customer understanding. Labels also will have access to better customer
data from online channels. Today, the labels know relatively little about
their customers -- who is buying what music, in what format, where, and
what are the most effective marketing vehicles to reach these customers.
This customer data will ultimately be a key battleground when labels and
intermediaries negotiate content licenses and create new services.
"Just as the music industry can learn from the revolution in film
distribution, these broad lessons will apply to other media segments, such
as book publishing, where content digitization heralds a significant change
in accepted business models," concluded Mr. Honey.
http://www.fortune.com/indext.jhtml?channel=print_article.jhtml&doc_id=202774
DIGITAL MUSIC
The Music Men Are Out Of Tune
The big record companies say they want to sell songs online. So why are
their services designed to frustrate consumers?
FORTUNE
Monday, June 11, 2001
By Devin Leonard
Back in the early '80s, a shoestring operation called MTV came up with the
idea of a cable network that would play rock music videos 24 hours a day.
Advertisers yawned. Cable system owners scoffed. Yet as we all know, MTV
turned out to be hugely successful--thanks largely to the big record
companies, which helped the network get off the ground by supplying free
videos.
You may not remember this episode from the dawn of the cable era. But music
industry executives do. And it makes them cringe. The way they see it, they
should have extracted something in return for making MTV possible. Instead
they got nothing.
That explains why today the Big Five record companies are singing the Who's
"Won't Get Fooled Again" as they survey the digital-music scene. A lot of
people think selling music on the Internet is the future of the industry.
Nobody is sure how to make money at it, but the record companies are
determined that if anybody succeeds, it'll be them this time. "We gave
content for free to radio, free to MTV," grumbles Jay Samit, senior vice
president for new media at EMI Recorded Music. "We're not going to do that
again."
Thus, in recent months the Big Five have come out with a bewildering flurry
of alliances and acquisitions linking the music makers to new-media
technology companies. First came the announcement from Bertelsmann that it
was entering into a partnership with Napster. More recently AOL Time Warner
(parent of FORTUNE's publisher) joined forces with EMI and Bertelsmann--and
software developer RealNetworks--to form an Internet music-distribution
company called MusicNet. The service, expected to launch this summer, hopes
to tap into AOL's 29 million subscribers. Then came the news that Sony and
Vivendi Universal had teamed up with Yahoo to give life to their seemingly
dormant online-music venture, Duet. And just a few weeks ago Vivendi
announced that it was also buying MP3.com, the struggling Internet music
pioneer, to provide another potential distribution channel for Duet.
It is impossible to know how all this will play out, but clearly these
initiatives are an attempt by the music industry to keep interlopers away.
Virtually everyone agrees that industry growth in the next several years
will come mainly from online-music sales; according to one study,
online-music revenues could hit $1.5 billion in the U.S. by 2004. Make no
mistake: The big record companies want the lion's share of that money. So
why is it, then, that even as the big boys have been erecting their fence,
someone else has been quietly digging a tunnel under it? This business has
a service that is far closer to reality than any of the recently announced
music ventures by the major labels. What's more, the service is simple to
use, consumer-friendly, and has access to music from all five of the major
labels. Who is it? Are you sitting down? It's MTV.
________________________
Battle of the Band(Width)
Launch plan What it will offer
MusicNet Available to AOL's 29 million subscribers this summer Subscription
service to AOL Time Warner, EMI, and Bertelsmann music. Strong point:
distribution via AOL.
Duet Marketed toYahoo's 58 million monthly visitors this summer
Subscription service to Vivendi and Sony music. Strong point: Vivendi's
recent purchase of MP3.com.
MTV Fully launched by late May 10,000 digital downloads from the five major
labels. Strong point: pay-per-download.
Napster Paid subscription service to launch this summer Songs by
independent artists--but nothing yet from the major labels, despite deal
with Bertelsmann.
Microsoft MSN Music is up and running A radio-like service where you can
hear songs that are, yes, similar to the ones you request (see ... And Then
There's Microsoft).
________________________
In the modern history of the music industry, there have been three
momentous shifts in the way money is made. The first was the rise of the
long-playing record--and the concomitant decline of the 78-rpm single. As
that change took place, consumers became accustomed to buying more
expensive music compilations rather than singles. The second shift, which
made the business even more profitable, was the introduction of the compact
disk. Although CDs were no more costly to produce than vinyl, music
companies charged substantially more for them, with very happy consequences
for the bottom line. What's more, because it was a new technology, music
lovers had to replace their entire record collections with CDs. As a
result, worldwide music sales rose 40%, to $38.5 billion, over the past
decade.
The third shift, of course, is the one that's going on now--the move from
CDs to online music. First came MP3, a compression technology that made
digital music possible. Then along came Napster, which allowed
teenagers--and the rest of us--to share digitized songs with the entire
world. For free! That unbeatable price made Napster a huge hit with its 80
million registered users. But price, or lack thereof, wasn't the only
attraction. Napster gave users almost unlimited freedom to do what they
wanted with their tunes. Limp Bizkit fans could download "Nooky" onto their
portable MP3 players and take it to Daytona Beach for spring break. Albums?
Who needed them? If you liked only two tracks from Jay-Z's The Dynasty Roc
La Familia, you just downloaded those two songs and left the rest behind.
Indeed, you could use Napster to burn your own CD of favorite tunes.
Millions did just that, creating nothing less than a revolution for music
lovers.
Of course, we all know what happened to Napster. It was a hugely successful
copyright violator, and this past March, a federal court judge ordered it
to remove copyrighted songs from its system. Napster has vowed to launch a
paid service this summer, but to do that, it needs to be able to license
songs from the big labels, and despite its alliance with Bertelsmann, it
still doesn't have any such deals. From the perspective of the music
industry, Napster is no longer a force to be reckoned with.
Yet the forces Napster unleashed have become, if anything, even more
powerful--and no matter how much they'd like to, the record companies
cannot avoid them. For instance, the popularity of sharing major-label
music online--and the fact that this ability has been abruptly taken
away--has made it a potent political issue. Last July, Senate Judiciary
Committee Chairman Orrin Hatch, himself a songwriter, held hearings in
which he pressed the record companies to offer a legal alternative to
Napster. Hovering over the proceedings was an implied threat: If the
companies didn't act, Congress could take matters into its own hands by
forcing the labels to license their songs to any company willing to pay a
licensing fee.
To music executives the thought of compulsory licensing is anathema. After
all, isn't mighty Microsoft talking about getting into the online music
business? If the music industry had to give its songs to anyone who wanted
them, it would lose control of the distribution.
Not surprisingly, by the time Hatch held his second online-music hearing
two months ago, the major labels had their response: They would indeed be
providing a legal alternative to Napster, in the form of two online
services, MusicNet and Duet. The problem is that unlike Napster, the
services have business models designed to help the companies, not their
consumers.
Take, for instance, the way people are expected to pay for the two
services. They both plan to institute subscription fees. That means that
instead of purchasing the occasional album, consumers will write a monthly
check and download a big selection of music in return. For an industry that
has lived and died by hits, the appeal is obvious: It means a steady
revenue stream.
But what's in it for music lovers? The closer you look at the two services,
the more you're apt to conclude: not much. First of all, when you
subscribe, you're not actually buying music but merely renting it. Because
the Big Five are worried that consumers will write one monthly check,
download a year's supply of music, and cancel their subscription, they're
using a technology that will cause the music to vaporize if people stop
subscribing. Industry executives see this plan as completely reasonable:
"It's the same as cable television," insists David Brotherton, a
RealNetworks spokesman. "If you pay your cable television bill, you can
watch The Sopranos. If you don't pay your bill, you can't watch The
Sopranos." But as any consumer knows, a song is not like a TV show. People
want to own their music, to take it places, to listen to their favorites
years from now, to share music with their friends. None of that is possible
with MusicNet or Duet.
And that's not all. Subscribers to the two services will be able to listen
to music only at their PC or laptop--no CD burning or downloading to MP3
players allowed. (Music executives say they hope to be able to offer that
freedom--eventually.) In fact, Duet customers initially won't even be able
to download songs to their hard drives; they'll have access only to
streaming (i.e., radio-like) music.
Then there is the question of selection. At the moment each of the two
services will only be able to offer music owned by the labels in their
respective partnerships: EMI, Bertelsmann, and AOL Time Warner in the case
of MusicNet, and Sony and Vivendi Universal in the case of Duet. But as AOL
CEO Barry Schuler points out, "For music services to work, you have to have
everything." After all, most music fans have no idea that Eminem, for
example, records for Interscope, which is owned by Vivendi. So what will
MusicNet tell his fans who log on and can't find "The Real Slim Shady"?
The executives at the Big Five say that they hope to cross-license one
another's music before the two services launch this summer. But that brings
its own set of headaches. For one thing, many in the industry fear that if
the five majors license their content to MusicNet, AOL Time Warner, which
is MusicNet's primary distributor through America Online, will wind up as
the gatekeeper for music on the Internet. More important, if the Big Five
dance too close, the U.S. Justice Department might decide to launch an
antitrust investigation. That could lead to further cries for compulsory
licensing.
If cross-licensing problems don't stall the launch of the two services,
there is one other big obstacle. The music industry's decision to go the
subscription route has brought it into serious conflict with the National
Music Publishers' Association, whose 800 members control the publishing
rights to most songs in the U.S. The association's licensing affiliate
collects a royalty of 7.5 cents for every track sold on a compact disk.
Edward Murphy, the association's president, says his constituents want a
better deal if their work is sold on a subscription basis. He complains
that the music companies low-balled his members when they introduced the
CD. Now it's payback time. If MusicNet and Duet start up without settling
the issue, litigation is virtually guaranteed. "You could launch the
service," says Steven Marks, senior vice president of business affairs for
the Recording Industry Association of America. "The problem is, you are
launching a service without knowing how much it's going to cost." No wonder
MusicNet and Duet have yet to announce specific launch dates.
So what has MTV been doing while all this wrangling has been going on? Its
first move was to get its hands on the music. A San Jose technology company
called RioPort--in which MTV (and Microsoft) are investors--quietly signed
deals with all the major labels to license and sell their music. RioPort
then made the music available to MTV, a division of Viacom. Why were the
record companies willing to give their music to RioPort and MTV?
Stunningly, they did so in part because they felt it would help keep
Congress at bay. "The MTV deal is just another way to get content out,
because there's this threat of compulsory licensing hanging over the
industry," says Andreas Schmidt, president of Bertelsmann's e-commerce group.
To keep the record companies happy, RioPort has developed a system that
allows its music to be downloaded onto any "secure" portable player--but
prevents it from being transferred to a friend's player. And it has figured
out ways to accept music in a variety of technologies--the record companies
all have their preferred, often incompatible formats--yet make those
different formats almost indistinguishable to the consumer. (So far at
least, Microsoft has refused to do likewise. For obvious reasons Microsoft
would prefer to license songs itself and digitize them all in its Windows
Media format.)
But none of this explains the real advantage MTV has in the online-music
services competition. No, MTV's real brilliance is that it is offering a
service that appears far more likely to appeal to consumers. For instance,
rather than subscriptions, MTV will offer individual downloads ranging in
price from as little as 99 cents a song to as much as $18.98 per album. MTV
figures buyers will want lots of singles to make their own compilations.
"My sense is that people are going to fill their shopping carts and check
out when they've got enough music to have a satisfying listening
experience," says Nicholas Butterworth, president and chief executive of
MTVi, the network's Web division. "Pay-per-downloads are appealing to
consumers because you can cherry-pick albums," agrees P.J. McNealy, a
Gartner Group analyst. "Most people don't necessarily want the whole CD."
That's one of the reasons music fans once flocked to Napster. Now MTV is
giving them the same opportunity.
And unlike music subscriptions, pay-per-downloads are treated exactly like
CD sales by existing copyright laws--hence no problem with the publishers'
association. As a matter of fact, MTV is already selling EMI downloads on
its Websites, which include MTV.com and VH-1.com, as RioPort irons out
11th-hour details with the four other big record companies.
So what do big music-company executives have to say about MTV's plan? They
say pay-per-downloads are a waste of time. It was tried back before the
court put a lid on Napster. "[Pay-per-downloads] were a major flop. They
were a disaster," says Frank Sarfeld, a spokesman for Bertelsmann's
e-commerce group. True, the experience was miserable for consumers. Each
label delivered music in a different format, forcing consumers to set up
multiple players on their computers. And let's not forget that Napster was
giving the same stuff away for free. Even so, the consulting firm PWC
estimates that people bought $8 million in digital albums and $8 million in
digital singles in 2000 from e-tailers like TowerRecords.com.
So imagine if you actually did it right--if you set up a service that was
easy to use, offered music from all five labels, and allowed consumers to
pick and choose the songs they wanted. Sounds a lot like what MTV is trying
to do, doesn't it? Of course, the service, which still needs to be tested,
has to be a technological breeze. But think of what MTV has. Its Websites
already attract six million visitors monthly. Throw in the network's
unparalleled ability to market to the 12- to 24-year-old set, which spends
more per capita on music than any other group, and, well, suddenly it
appears as if the Big Five have a pretty formidable competitor.
It makes you wonder what music executives are smoking. They want to turn
Napster fans into their customers, but they expect them to pay for a
limited selection of music and listen to it only on their PCs. They snub
Microsoft because they are afraid it will take over the distribution market
but then hand the crown jewels to MTV, the most recognizable brand name in
pop music. If you asked U2 fans if they'd go to MTV or Microsoft to get
their music, what answer do you think they'd give?
Here's another thought: What happens in a year if MTV's service is in full
swing and MusicNet and Duet still can't agree to share each other's
catalogs? True, it's way too early to pick winners in this game. But it's
not too early to see who is the odds-on favorite coming out of the gate.
The music revolution will not be digitized
The dust is clearing from the online entertainment wars. Who won? The
record labels. Who lost? Consumers.
- - - - - - - - - - - -
By Janelle Brown
June 1, 2001 | Once upon a time, a revolution brewed. Righteous artists,
technologists and youthful entrepreneurs launched digital music
start-ups, determined to take power away from the conglomerates that
controlled the recording industry and deliver it into the hands of the
little people. The dream was everywhere: Artists would use the Net to
connect directly with fans and everyone would escape the tyranny of
record labels and onerous contracts and overpriced CDs. Music would flow
like water, and herringbone-suited executives in Hollywood offices would
gnash their teeth as they finally received their comeuppance.
In those glory days, the Net gave birth to start-up after start-up
dedicated to the proposition that online music had a brilliant future.
Emusic.com, Napster, Nullsoft, MP3.com, SonicNet, Scour, IUMA, and dozens
of other Web sites offered bold promises of how they would use the new
medium to reboot the entire music industry. No doubt, much of the
rhetoric was little more than marketing hype designed to give shaky
start-ups a bit of power-to-the-people marketing cred, but for consumers
weary of Top-40 radio and CD price-gouging, the vision was exhilarating.
Five years after it all started, the revolution is nowhere to be seen.
The record labels, once railed against by those impertinent start-ups,
now own their former enemies. Fiercely independent Internet companies
have been picked off one by one by the same media conglomerates they once
saw themselves as alternatives to. Through a brutal combination of
business savvy, legal warfare and simple cartel power, the Big Five
record labels have maneuvered the digital distribution industry into
their control.
The process of consolidation and legal annihilation has been going for
years, but the month of May witnessed an impressive flurry of activity.
Vivendi Universal purchased MP3.com. Bertelsmann bought Myplay.com.
Encouraged by its success at mortally wounding Napster, the Recording
Industry Association of America (RIAA) filed lawsuits against Aimster, a
file-sharing utility that works with instant messaging software, and
Launch, an Internet music site with impressive personalization
capabilities. In the months previous, independent companies fell like
dominoes: eMusic, Scour, IUMA, SonicNet, Musicbank, CDNow -- those that
haven't been bought by their competitors have gone bankrupt or been
forced to lay off virtually their entire staffs.
Selling out, it should be noted, isn't always a disaster. It's also a
time-proven "exit strategy" and is often an explicit goal for
software-related start-ups. It's also hard to know how many tears should
be shed for companies like MP3.com and Napster; they were, from the
beginning, just as greedy for profits as the record labels they
lambasted. It's also difficult to argue with the reality that the studios
do own the music so coveted by consumers and start-up entrepreneurs; it
was always inevitable that they would fight to wrest back control of
their content.
But what about all those consumers who bought into the revolutionary
rhetoric and spent the last few years expectantly thrilled about the
promise of digital technology: do-it-yourself radio, subscription
services with all the world's music at your fingertips (the so-called
celestial jukebox), personalized interactive streaming radio stations,
and file-sharing services that introduced you to independent music you'd
actually like? It's certainly not a victory for them that the big labels
are taking control of online distribution. The recording industry's
vision of the future is one in which we will all be paying $2.50 for
every digital single we download or $.25 for every streaming song we hear
-- and you'd better forget about ever swapping those MP3s with your
friends or, God forbid, an All-Metallica-All-The-Time radio station
accessible through your Web browser. Innovation is being sledge-hammered
out of existence by legal threats and buyouts. It's all about control --
and right now, consumers are set to lose what little gains the Internet
offered them.
The news isn't all bad for online music lovers. The indie spirit of the
MP3 revolution is not entirely dead. Use of Gnutella, a distributed
file-sharing program that isn't tied to a single commercial company, is
skyrocketing in Napster's wake, and smaller music companies continue to
burst forth with interesting ideas and amazing technologies. But the
trend of events in the industry warrants caution. Gnutella's success will
just make it a bigger target for an ever-more-confident recording
industry, and any other company that raises its head high enough will
also likely provoke a severe reaction. Meanwhile, the war is all but over
for the original start-up guerrilla warriors -- those so bold to think
they could cash in on a new medium without paying a price to the old
regime.
Who would have imagined it? MP3.com CEO Michael Robertson, a roguish
gadfly who was once happiest when delivering sermons against the evils of
the recording industry, is now about to start working for his formerly
avowed enemy.
"It is a little on the crazy side, and dripping with irony,"
says Robertson. "But I guess that's what makes the Internet so darn
interesting."
When did everything start falling apart? Historians will no doubt pick
over the remains of the early days of the Internet for decades to come,
but it's probably fair to say that the success of Napster signaled the
beginning of the end. Napster singlehandedly turned millions of consumers
on to the world of MP3s. Before Napster, MP3 usage was steadily rising
but still far from widespread, since mainstream music was hard to find.
The advent of free, all-you-can-eat music changed that forever: with a
few clicks, you could access the world's music, anywhere, anytime.
Napster got the recording industry's attention. Previously, the labels
eyed the Net warily -- releasing the occasional downloadable digital
single, chasing down the wayward MP3 pirate, lobbying Congress for
strengthened copyright laws. But after an abortive start -- the RIAA's
first online music-related lawsuit, aimed at stopping Diamond
Multimedia's Rio MP3 player in 1998, failed -- the industry kicked into
action. In Dec. 1999, the RIAA charged Napster with copyright
infringement.
The courts, it would soon become clear, were the recording industry's
preferred method for dealing with the upstart digital music industry.
Mere weeks after Napster received its summons from the RIAA, a similar
lawsuit was filed against MP3.com. The online MP3 search engine
MP3Board.com came next, followed by Scour, a rival P2P service backed in
part by ex über-agent Michael Ovitz.
In retrospect, the money spent by the RIAA and the recording labels
appears well spent. Scour.com shut down its file-sharing service and sold
the remains of its assets to a joystick company called CenterSpan (it has
yet to relaunch). Napster sought cover by selling a controlling stake in
itself to Bertelsmann -- usage of the service, according to the online
entertainment news site Webnoize, has plummeted at least 25 percent.
MP3.com settled with the Big Five labels for an estimated $160 million.
Post-lawsuit, MP3.com still had some cash in the bank, and saw profit
potential in increased fees from its 150,000 artists (including the cost
of on-demand CDs and a subscription fee for artists who wanted to
participate in the Payback for Playback program), but the battered
pioneer of the MP3 movement finally gave up on the idea of going it
alone. On May 20, Michael Robertson sold the company to Universal, his
former adversary, for $372 million.
The recording industry's approach to the digital music business appears
to have been to wallop the competition with lawsuits until they gave up
-- and then pick up the bruised remains to use to their own advantage.
"The music industry looked at legal maneuvers as simply a business
strategy," says Robertson. "And, quite frankly, years of
lobbying have helped them construct a labyrinth of laws and rules and
complexities and advantages. When you look across the digital music
space, they've outmaneuvered Scour, Napster, MP3.com -- I don't think
we're the only company that has suffered from being sensitive to legal
maneuvers."
Even those start-ups that did manage to evade lawsuits haven't done well.
Launching revolutions turns out not to be all that cheap. After the
venture capital is gone and the stock price is under water, many
impoverished music start-ups had to shut down or sell out. Emusic.com?
Sold to Universal. Sonicnet? Bought by MTV, and subsequently dismantled
by layoffs. IUMA? Bought by Emusic, and eventually shut down (although
its remains are being revived by Vitaminic). Musicbank? Closed before it
even opened. MyPlay.com? Purchased by Bertelsmann, where it joins CDNow
and Napster. And those companies that can still boast of independence,
such as ArtistDirect or Launch or Listen.com, are bleeding staffers and
pinching pennies and on the verge of being delisted from NASDAQ.
What does it all mean? It'll cost you, big, to have a new idea in the
entertainment distribution business.
"There is right now a climate of oppression among inventors, who are
unable to market, fund or even freely distribute their work,"
complains Johnny Deep, the founder of Aimster. "As [RIAA head]
Hilary Rosen has said, quoted by Larry Lessig, 'unless we approve, your
idea will not be permitted. It will not be allowed.'"
Without recording industry support and music licenses, distribution
platforms like MyMP3.com or Napster or Launch have no major artists to
(legally) distribute and therefore, no mainstream customers. The record
labels have been notoriously stingy with those licenses; and even when
they do grant the rights to their music -- for example, in the case of
the LaunchCast radio station -- the labels are quick to employ the
industry-friendly Digital Millennium Copyright Act to micromanage exactly
how the music is listened to.
"There is no place for a small company to pull off a monster vision
in digital music," says Robertson. "If you're making a tiny
widget that's a bolt-on feature for listening to music, fine -- that can
be a small company. But if you want to be the grand vision, the place
where everyone stores their music and listens to it wherever they go,
that's a very big undertaking and a small company simply cannot do that.
What you're witnessing on the digital music front is that all the small
to medium companies are going away. The window of opportunity is
over."
With the promising early dot-com music companies falling by the wayside,
who is stepping into the void? Naturally, the record labels, now setting
themselves up as online distributors. Not only are individual record
labels like AOL Time Warner, Bertelsmann and Universal scrambling to set
up their own Napster-like services, distributing their own music on P2P
platforms, but the entire recording industry is now dividing into two
larger camps for distributing music licenses. The upcoming MusicNet and
Duet platforms are supposed to step in where MP3.com and Napster are
being forced to step aside. MusicNet (a partnership of AOL Time Warner,
EMI, Bertelsmann and Real) and Duet (Universal, Sony and Yahoo) are both
setting themselves up as music-licensing platforms that will sell the
labels' catalogs for subscription services -- of course, available only
in their chosen music formats, and only to carefully approved music
services, and only in low-quality streams.
"If you are a small player, you're kind of locked out of the game
now," Robertson says, explaining his decision to sell to Universal:
"It's shaping up to be a two-horse race: MusicNet and Duet, with
Duet powered by MP3.com."
The power, then, is consolidated squarely back in the hands of the same
record industry executives that held the reins before. Everyone with a
good idea that doesn't fit into what the music moguls have already deemed
appropriate is out of luck. That personalized radio station will be shut
down, that peer-to-peer network will be decimated before it even has a
chance to offer a subscription plan, prices for music downloads will be
set sky-high, and new music-exchange services will contain only limited
catalogs.
The loser in this equation is, of course, the customer, as the
pre-Internet status quo of high-priced CDs and generic radio playlists is
simply replicated for the digital age.
The digital music start-ups were hardly saints or true freedom fighters
by any measure -- many were plagued by greed and blithe disregard for the
rights of artists. But they were all focused almost entirely on
customer-friendly innovation -- personalization, portability,
interactivity, access to hard-to-find tracks, exposure to new music.
Wooing customers was a requirement for the start-ups.
It might be possible that in the long run the recording industry will
pull through for customers -- that one or all of these upcoming,
label-endorsed competing music distribution services will offer
significant catalogs of music at reasonable prices, that unique online
radio stations will blossom once licensing issues are ironed out. It's
also possible that Congress, which is currently reviewing the activities
of the record companies and debating the merits of the Digital Millennium
Copyright Act, will step in on the behalf of the start-ups.
Digital music is not dead. There are hundreds of companies that are still
innovating or offering new ways to listen to music -- whether online
radio stations like those at Live365.com, or small independent MP3
download sites like Epitonic, or groovy technologies and add-on
applications like Kick.com. And statistics for Gnutella are through the
roof -- according to Clip2, which monitors the P2P service, Gnutella use
grew 4 percent in the last week of May alone. Since March 4, Gnutella
traffic has risen 400 percent, thanks in part to user-friendly
applications like BearShare and the frantic work of programmers who have
shored up the technology's weakest links. For every Britney Spears song
you can no longer find on Napster, you can find 10 copies on Gnutella.
The prospect of anyone making money off of digital music other than the
recording industry that is so successfully defeating the online rebels is
a different story. There is no middle ground. The demise of digital music
dot-coms points to a future in which the music industry is utterly split
between for-profit, label-controlled services, and decentralized
distribution technologies designed to evade and circumvent the
authorities. How that story will play out is impossible to say yet.
Gnutella may eventually succumb to the might of the RIAA, which is
already making noises about targeting software developers, ISPs and
individual users of the network with lawsuits.
But the Internet itself is fundamentally about making distribution of
content easier. If Gnutella falls, another Gnutella-like structure will
rise. So far, hackers have always found another workaround. There will
always be music-loving programmers who want to continue to innovate on
consumers' behalf, with or without the approval of the RIAA; and as long
as the record industry continues to exploit consumers and artists, that's
exactly what those programmers will do.
The collapse of the independent digital music industry brings us back to
the beginning, back to the truly do-it-yourself indie roots of the Net's
earliest days. Collective projects that are free from any corporate ties
are still flourishing, and small companies with nifty ideas lurk on the
fringes. The major record labels, in turn, will do what they've always
done: They'll take advantage of their newly acquired Internet start-ups
to develop music services designed to reap an already profitable industry
even greater profits.
Could it ever really have been any different?
- - - - - - - - - - - -
About the writer
Janelle Brown is a senior writer for Salon Technology.
========================================================
BRIAN LIVINGSTON: "Window
Manager" InfoWorld.com
========================================================
Monday, May 21, 2001
THE WATERMARK WAR
Posted at May 18, 2001 01:01 PM PST Pacific
SUPPOSE YOU BECAME aware of a problem that was costing
people millions of dollars without their knowledge.
But just before you were about to present your
findings at an international conference that had
accepted your paper, you were threatened with a
lawsuit by a consortium of large, self-interested
companies and compelled to withhold your report.
You may think, "That couldn't happen! Americans demand
intellectual freedom!" But something like that has
just happened, and it strikes at the heart of the
computer industry.
I'm referring, of course, to a squelched scientific
presentation at the Fourth International Information
Hiding Workshop, a respected security conference that
was held on April 26.
Researchers from Princeton and Rice Universities and
the Xerox Palo Alto Research Center (PARC) had
preannounced that they had broken all four
copy-protection methods called the "SDMI Public
Challenge." But on the morning of the conference, the
authors withdrew their paper. The Recording Industry
Association of America (RIAA) -- the giant record
labels that fund the Secure Digital Music Initiative
-- had sent letters threatening lawsuits against the
authors, their employers, and the conference sponsors
(a good overview of the situation is
available at
www.cryptome.org/sdmi-attack.htm).
I was surprised that the preannouncement was fairly big
news, but the quashing of the report was barely
covered even though this action directly threatens the
growth and innovation of the high-tech industry. Many
people in the computer and consumer-electronics fields
deeply desire a secure way to distribute digital information.
At the core of several nations' copyright laws is a
balance between the right of the owner and the right
of "fair use," especially the right of not-for-profit
and educational institutions to make limited copies.
When someone visits a library and makes a Xerox copy of
a chapter in Windows Secrets, am I outraged? Of course
not. The library paid for the book, and the visitor
wouldn't have bought a whole book just to get one
chapter. The market was expanded for all concerned.
This is exactly the kind of "fair use" that the RIAA is
now bludgeoning scientists to prevent.
This has nothing to do with Napster, which is accused
of wholesale copying. Instead, it has everything to do
with the public challenge that new technologies should
be subjected to before investors mobilize their
millions and consumers cough up their cash.
The academics who broke SDMI's inaudible digital
signature, or "watermarking," technology in no way
developed a program that would allow teenagers to
steal CDs. Instead, they reportedly determined that,
"No public watermarking scheme intended to thwart
copying will succeed." I believe it is this unmasking
of the futility of SDMI -- rather than the revelation
of some secret decoder ring -- that panicked the RIAA.
A basic understanding of SDMI will help us understand
why this is so. Audio files are playable in a variety
of devices: computers, car stereos, portable players,
and so on. Future SDMI-compliant devices will
supposedly be designed to play exact copies of
SDMI-encoded audio files, but not compressed copies
(for example, MP3 files). Let's look at the "Three
Rules of an SDMI Device."
1. An SDMI device must play any non-SDMI CD, because
older CDs have no watermark.
2. An SDMI device must play any newer audio track that
contains an SDMI watermark.
3. If an SDMI-encoded audio track is compressed, an
SDMI device must detect the distorted watermark and
refuse to play.
Because old CDs must play in an SDMI device (or no one
would buy one), a hacker need not decode a digital
signature, which would be extremely difficult.
Instead, a hacker need only alter a song's watermark
so an SDMI device can't detect that one is there.
Creating software to do this is trivial. SDMI could
simply concede that its encoder has no clothes.
Instead, the five conglomerates that largely fund the
RIAA (which controls 90 percent of the music sold in
the United States) decided to declare war on the
computer industry and its need for free, scientific
inquiry into proposed digital-security standards.
I support freedom of speech and thought, and I support
RIAA's right to write letters. But make no mistake:
When multibillion-dollar Goliaths threaten to sue
professors and colleges, it's an act of unmitigated
evil that civilized people everywhere should scorn.
The RIAA's repressive strategy would best be abandoned
in favor of win-win music-sharing technologies, such
as MusicMatch.com's new, $4.95-per-month Radio MX. And
computer pros, who stand to lose the most, should join
public-minded groups such as the Electronic Frontier
Foundation
(www.eff.org/support).
With a little
effort, we can beat the intellectual poverty of the RIAA.
Brian Livingston's latest book is Windows Me Secrets
(IDG Books). Send tips to
brian_livingston@.... Get Window Manager
free via e-mail each week. Sign up at http://www.iwsubscribe.com/newsletters.
"[Microsoft .NET is an attempt to] turn the Internet into a
big Microsoft subscription service -- taking services that
are currently free and turning them into revenue streams for
Microsoft."
--The Procomp group, which is funded by Microsoft's
competitors.
Thank you to everyone who participated! Here's the results with
comments. The survey went out to this list as well a few different others
for a relatively broad user base. Of course with the small survey base
and lack of questions on streaming and a control group one needs to be
careful in drawing conclusions.
Completed surveys: 32
Use Napster: 32%. About 25% of the online population has used
Napster. This survey base is 32%, close to the typical online user.
Listen to mp3 files: Regularly 13%, Frequently 25%, No/occasionally
63%. The survey confirms mp3's strong impact with 38% of respondents
indicating frequent usage, 13% regularly listen to mp3's, partially or
fully displacing radio and CDs.
Age: 15-24 3%, 25-34 19%, 35-44 44%, 46-54 25%, >55 9%. Online music and
Napster users run broadly across all age groups with a higher proportion in
the under 25 demo. Survey respondents are an older group. While many
don't use mp3s, they indicated that their children did.
MP3 files. Only counted those with more than 100 files. 16% of ALL
respondents had over 1,000 MP3 files, similar to the percentage regularly
listening to MP3s. The average mp3 user had 1,272 mp3 files, 51% came from
their own CDs, 45% from Napster. The highest number of files for an
individual - total 4,600, Napster 2,500, own CD 4,000.
I've been invited to join the panel and speak at the
MIT Enterprise Forum, May 24th, Dallas (details below). Come
join us and see what happens when technology and entertainment
collide! I'll be sure to stir a little controversy amidst my fellow
speakers representing the music establishment.
May 24, 2001: Technotainment in the Post-Napster Era
5 pm Reception with Light Buffet 6 - 8:30 pm
Program $35 at the door, $10 students
Location: UT-Dallas Conference Center
"Technotainment" refers to the convergence of entertainment
content and
delivery technologies. The program will feature top national experts and
will be moderated jointly by Steven Thrasher, a technology associate and
intellectual property attorney specializing in e-commerce at Jackson
Walker
LLP; and Darryl Cross, publisher of DFW TechBiz. The program will focus
on
challenges to generating and delivering entertainment via high-tech
channels
such as the Internet, which is one of the few growing and profitable
sectors.
Invited panelists include: Larry Waks, partner at Jackson Walker LLP,
advisory board member of the San Antonio Spurs, and a voting member of
the
Grammy and Latin Grammy awards; Jared Hoffman, of Creative Artists Agency
(CAA); Kelly Hoffman, Chairman of VTV: Varsity Television; and Paul
Loomis,
CEO & founder of The Loomis Agency
For the latest details on the program, visit www.mitforum.com/technotainment.htm
To reserve your place call Mary Langford
at 972-377-4554 or
mailto:mitforum@...
The MIT Forum is open to the
public and is supported by leading business organizations through
sponsorships.
__________________________________________________ Marc Freedman CEO RazorPop 11620 Audelia Rd., Suite 117, Dallas, TX 75243
USA
Phone 214.734.3583
Fax 707.221.0616
<mailto:marc@...> http://razorpop.com
The Next Generation Digital Music Service Just Raz It!
Get the latest RazorPop news and job
openings. Send a blank email to
razorpop-subscribe@yahoogroups.com
Automatically update your address book:
http://scout.ants.com/
__________________________________________________
We're doing a little quick market research and I'd appreciate 5 minutes
of your time. I need your help understanding if you use MP3 music
files, and if so, how/where you get them, such as from Napster, and how
many you have. This survey is anonymous and only has 5
questions, so it should be a breeze. Please do complete it even if
you don't use MP3 music. Feel free to forward this message to
others who might be interested in participating. Thank
you!
No, we're not in the phone book yet. And our
investment is still $1.45 and holding. ... But we do have a
basic web site and email addresses. Many thanks to
http://www.000domains.com
(domains for $13.50) and http://www.zoneedit.com (very kewl free web and mail forwarding).
Check it out at http://razorpop.com and send your comments. Y'all come back soon, ya hear!
Marc
__________________________________________________ Marc Freedman CEO RazorPop 11620 Audelia Rd., Suite 117, Dallas, TX 75243 USA
Phone 214.734.3583
Fax 707.221.0616
<mailto:marc@...> http://razorpop.com
The Next Generation Digital Music Service Just Raz It!
Get the latest RazorPop news and job openings. Send a blank email to
razorpop-subscribe@yahoogroups.com
__________________________________________________
VP Engineering (Other technical, marketing, and operations positions at all
levels*)
Ready for a real challenge? Tired of investing your life in a
simple product and dull industry? Are your options worthless?
… Take control and build the coolest network this side of Napster!
RazorPop
is a revolutionary new music service based in Dallas, TX with a solid
business and profit plan that features innovative marketing and
technology. We seek a talented and experienced engineering
executive and leader to launch our service. Get in on the ground
floor and enjoy significant founder’s equity with an incredible
upside.
Our robust state-of-the-art technical environment has it all - media
player, fat software client, web ASP, content distribution network, and
much more.
Initial Responsibilities:
·Recruit
and motivate an incredible technical team
·Develop
Prototype
·Architect
software/server/network
·Make
build/buy/partner decisions
·Build
IT and service network
Requires at least 15 years engineering and programming experience with 5
years at a VP or Director level building and managing technical teams. BS
required, Master’s degree preferred.
We’re flexible. You can join us full-time now, act as an advisor,
and/or wait for the next round of funding.
Only the cream of the crop need apply for this once-in-a-lifetime
opportunity. Tell us why you should be THE tech guru that propels
our company. Send cover letter and text version of resume to
razorpop-VP-eng@....
DO NOT SEND ATTACHMENTS.
* We’re not immediately hiring for other positions but get in your resume
now so we have it on file! Send cover letter and text version of
resume to razorpop-stars@.... DO NOT SEND
ATTACHMENTS.
Traditional retailers are expected to join digital music companies in the
battle against the major record labels when a Senate committee convenes
on Tuesday to examine the online distribution of digital entertainment.
Retail merchants and online distribution companies will claim that major
labels have used the threat of piracy as a reason to withhold content
from legitimate companies, while the recording industry developed
business models of its own.
Claims by the National Association of Recording Merchandisers and the
Digital Media Association center around the lack of content being made
available to legitimate retail stores that offer secure digital download
sales opportunities.
Representatives from all sectors of the music and motion picture
industries are expected to testify in front of the Senate Judiciary
Committee starting at 10 a.m. EDT.
"It would appear that most of the record companies are viewing
retailers as potential competitors that they can use grudgingly until
they can eliminate them, or marginalize them," said NARM president
Pamela Horovitz. NARM will be represented by executives from Tower
Records.
"If retailers are shut out, consumers are going to be shut out of
any power they have in the marketplace today. We should all be free to
compete for consumer dollars."
Horovitz said that copyright legislation was increasingly being used as a
tool by the Recording Industry Association of America to stifle
competition. Without access to content, retailers have been relegated to
watching the labels develop online distribution strategies of their own.
She cited Monday's subscription service deal between RealNetworks, EMI,
AOL Time Warner and Bertelsmann, along with the recently unveiled
Sony-Universal partnership as proof the recording industry isn't willing
to work with traditional retailers.
"Look at the timing of this announcement," said Tower Records
senior vice president Mike Ferrace in response to Monday's announcement.
"This is a way for the music industry to take a step back while
licensing their content to AOL and RealNetworks, which will probably
always continue to see the lion's share of the music.
"We've been ready to sell digital music for a long time, and I wish
that we would have been able to start selling this before the space got
so wide open."
RIAA CEO Hilary Rosen disputes the claim that the recording industry is
holding its content back with the intent of putting retailers out of
business. She is expected to acknowledge that the industry has been slow
in adopting new technologies, but only because innovations in online
distribution developed so rapidly.
"We're doing this right, and we are moving quickly, and we can
protect the incentive for innovation along the way," Rosen said in
written testimony. "Indeed, America's record labels are proud to be
in the forefront of this amazing period of change, and we are confident
that the outcome will be wonderful for music fans and creators
alike."
Rosen's defense, though, did little to ease the concerns of those who
have battled the RIAA.
Future of Music Coalition Executive Director Jenny Toomey submitted
written testimony to the committee asking Congress to amend the way
digital music royalties are collected and distributed.
"The new music industry will be defined in relation to innovations
in technology and the marketplace," Toomey said in her testimony.
"It is important to recognize that neither of these forces are
neutral."
The group is asking Congress to foster competition for royalty-collection
agencies, insist on direct payments to musicians and allow artists to
retain control of music that goes out of print.
Those who have built their businesses by selling copyrighted material
dispute the claim that they have withheld content.
One executive said that the threat of piracy and uncertainty around
licensing rightfully caused the music industry to move cautiously into
the digital age. A representative from the music-publishing industry said
that changing the laws right now could make issues around licensing even
more unclear.
"We're looking for an airing of the differences to let people
understand what the rules of the road are," said Ed Murphy,
president of the National Music Publishers' Association. "I think
now that the courts have spoken and there are more companies coming to us
asking for licenses, we aren't expecting, or asking for, any changes
congressionally. We think the laws are adequate, but what we need now is
clarity."
Liquid Audio CEO Gerry Kearby took issue with the contention that
legitimate businesses couldn't be developed over the last several years.
He said that secure digital rights management systems have been in place
since 1997, even tempting EMI and the Warner Music Group to begin selling
small quantities of music online through his company's network.
The recording industry's reluctance to releasing music was the only
reason legitimate business models didn't develop.
"Napster proves that if you don't put a lot of rules on people, they
will download music," Kearby said. "If there were more content
available, and if that content were available in a hassle-free way,
consumers would consume it.
"If you were on Amazon and you were one click away, you'd slap some
songs on your account, especially if it went directly to a device."
Kearby's distaste for the lack of initiative on the recording industry's
side shouldn't be construed as support for Napster, though. His
sentiments echoed the thoughts of others trying to develop digital
businesses.
"I am aghast that a bunch of thieves like Napster could end up
winning because they have 60 million users and end up with
licenses," Kearby said. "It makes me feel pretty upset that
I've been a boy scout. It's like making a drug dealer a pharmacist
because they sell a lot of drugs."
While the recording industry continues to be assaulted from all
directions, the motion picture industry is preparing to put its content
online.
Jack Valenti, president of the Motion Picture Association of America,
said a majority of the film studios in Hollywood will have an online
presence by the end of this year, many selling movies to the public.
Unlike the major music labels, the movie makers don't expect to
experience the same kind of opposition from retailers. That's because
movie theaters and home video rental stores still will get product first
since the films released online won't be first runs.
"We're doing this right now with home video, cable and
satellite," Valenti said. "When Gladiator leaves the theater,
it goes to cable, airplanes, pay-per-view, and now it will go to the
Internet as well. We don't intend to put brand-new movies in the theater
on the Internet. This new medium doesn't change the sequence of the
movies."
__________________________________________________ Marc Freedman CEO RazorPop 11620 Audelia Rd., Suite 117, Dallas, TX 75243
USA
Phone 214.734.3583
Fax 707.221.0616
<mailto:razorpop@...>
The Next Generation Digital Music Service Just Raz It!
Get the latest RazorPop news and job
openings. Send a blank email to
razorpop-subscribe@yahoogroups.com
__________________________________________________
Welcome to RazorPop, the next generation digital music
service. The private company is based in Dallas, Texas and operating in
stealth mode. This list serves as its primary communications medium for
friends, press, analysts, and other interested parties. The list will
announce news, job openings, beta programs, press releases, and other
information made public. Send investment, media, and partnership
inquiries to Marc Freedman at razorpop@....
At this time the company is securing its next round in venture capital, a
well as senior management with experience in music, media, technology,
and infrastructure. A business plan that details the unique vision
for this powerful entertainment service is available for qualified
investors. Send financial and employment inquiries to Marc Freedman
at razorpop@....
RAZORPOP INTRODUCTION
“64 million users can’t be wrong“ Or can they? Downloaded music is
expected to be a $1 billion plus market by 2004. But consumers aren’t
going to pay for Napster or other products that are unreliable, difficult
to use, and incomplete. Enter RazorPop where it’s a breeze to find,
manage, play, and share music. Founded on a wealth of marketing and
technical innovations, RazorPop is a true next generation digital music
service, light years beyond today’s MP3 players and P2P
networks.