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#71 From: "RazorPop, Marc Freedman" <marc@...>
Date: Tue Jul 9, 2002 5:39 am
Subject: Graphic Designer Opening and DallasBlue FREE Job and Resume Postings
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[I appreciate your distributing this opening and information to your groups or others who might be interested.]

1. Graphic Designer Opening

Dallas – RazorPop – Graphic Designer For Consumer Web/Software Company

Distinctive freelancer sought for innovative start-up with consumer entertainment web and software projects.  Send resume with links to web samples and best rates to mailto:designer@....


2.  DallasBlue FREE Job and Resume Postings

DallasPop announces the launch of DallasBlue. The DallasBlue newsletter is your FREE weekly guide to the latest technology and entertainment news and opportunities in North Texas. Submit corporate and product news, press releases, job listings, resumes, and more!

To Post Your Free Ad: Visit http://www.dallasblue.com.

To Subscribe: mailto:dallasblue-subscribe@yahoogroups.com



__________________________________________________
Marc Freedman
CEO
RazorPop
PO Box 595027, Dallas, TX 75359 USA
Mobile  214.734.3583
Fax     707.221.0616
Email   mailto:marc@...
Paging mailto:2147343583@...


RazorPop
Your Friends.(TM)  Your Choice.(TM)  Your Life.(TM)  ...  Your Way.
Entertainment, Communications, and Software
Easy to Use ~ Secure ~ Powerful
http://razorpop.com
Just Raz It!

Get the latest RazorPop news and job openings.  Send a blank email to  
mailto:razorpop-subscribe@yahoogroups.com

Proud sponsor of DallasPop - http://dallaspop.com
North Texas Tech and Entertainment News - http://dallasblue.com
Protect your digital media rights! Visit http://digitalconsumer.org/.
__________________________________________________

The reasonable man adapts himself to the world; the unreasonable one
persists to adapt the world to himself. Therefore all progress depends on
the unreasonable man. -George Bernard Shaw, writer, Nobel laureate
(1856-1950)


#70 From: "RazorPop, Marc Freedman" <marc@...>
Date: Thu Jun 13, 2002 7:06 pm
Subject: Tinsel Town Club and Spamania!
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Tinsel Town Club!  ... Cute Flash to the tune of 'The Mickey Mouse Club' to "Stop Disney and the entertainment industry from trampling your rights"  from the Electronic Frontier Foundation.
http://action.eff.org/tinseltown/tinsel.asp

BONUS LINK

An opportunity of a lifetime from Spamania!!!
"Now, you may ask yourself: 'Why is Igbay Uckersay, an important
under-assistant secretary of a prosperous foreign government, aware
of my e-mail and wishing to message me? What have I done to merit
the attention of the Spamanian government?'
http://www.siliconvalley.com/mld/siliconvalley/3457020.htm

#69 From: "RazorPop, Marc Freedman" <marc@...>
Date: Tue Jun 4, 2002 10:13 pm
Subject: One way for downloaders to give back
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Now you can pay artists directly for creating the music you love! Note - Fairtunes is now called Musiclink

"One day in the summer of 2000, student Matt Goyer got to thinking about the ethics and economics of free music downloads. He wondered how bands could survive in the face of free downloads. It worried him so much, he quit his summer job at IBM and built Fairtunes, a Web site that lets you send money directly to your favorite artists. The site tracks down artists and cuts a check for the royalty donations periodically. So far, over 3,000 users have paid about $20,000. It's not the music labels Goyer's interested in paying and preserving, just the bands. He says each dollar sent to an artist is equivalent to what they get from each sold CD. Send a buck and you can download an artist's music with a clear conscience, he argues. While he may have a point morally or ethically, it's a vulnerable legal argument. The Winamp player/client recently added Fairtunes links to its downloads to prompt users to pay and play. We suspect this nice, insidious idea will only increase the self-inflicted paranoia of the music industry. Time has the tale - legally free to download, and no need to send a contribution. "

Fairtunes: http://www.fairtunes.com/

Time: http://www.time.com/time/globalbusiness/article/0,9171,1101020520-237030,00.html

#68 From: "RazorPop, Marc Freedman" <marc@...>
Date: Mon Jun 3, 2002 8:11 pm
Subject: Finally! Music Industry Unveils New Piracy-Proof Format
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Music Industry Unveils New Piracy-Proof Format: A Black, Plastic Disc With
Grooves On It

http://www.urbanreflex.com/may24_02/record.html

#67 From: "RazorPop, Marc Freedman" <marc@...>
Date: Mon May 6, 2002 8:32 am
Subject: Article - Access to Free Online Music Is Seen as a Boost to Sales
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http://www.nytimes.com/2002/05/06/technology/06MUSI.html?todaysheadlines=&pagewa\
nted=print&position=top

May 6, 2002
Access to Free Online Music Is Seen as a Boost to Sales
By MATT RICHTEL
isputing the position held by the major record companies, a report issued
on Friday found that people who use file-sharing networks to obtain music
at no charge over the Internet are more likely to have increased their
spending on music than are average online music fans.

The report, from Jupiter Research, a market and consumer research firm,
also found that people who use high-speed Internet access and CD burners to
make homemade compact discs — a practice that has been criticized by the
record industry as abetting piracy — are as likely to increase their
spending on music as to decrease it.

The report goes to the heart of the debate on the impact of computer and
Internet technology, specifically, the file-sharing networks like Kazaa and
Music City, which millions of people use to obtain music over the Internet.
The record companies, which have sued to shut down several file-sharing
services, including Napster, have asserted that the services cost them
billions of dollars in lost sales.

"File-sharing is a net positive technology" in spurring sales, said Aram
Sinnreich, author of the Jupiter report, explaining that people who
download music online often are, in effect, sampling it. "It gets people
enthusiastic about new and catalog music."

Last month, the International Federation of the Phonographic Industry, an
international record industry trade group, reported that revenue from
global music sales fell 5 percent in 2001, to $33.7 billion. Jay Berman,
the chief executive of the group, asserted that one of the major reasons
for the decline was "the fact that the commercial value of music is being
widely devalued by mass copying and piracy," but the group did not offer a
specific analysis of the phenomenon, or its impact.

The Recording Industry Association of America, the United States arm of the
international federation, argues, however, that its own research backs up
the claim. Geoffrey Garin, president of Hart Research Associates, a firm
that the recording industry association hired to study the issue, said that
in a November 2001 survey 23 percent of people from 12 to 54 said the
reason they did not buy more music was that they got music for free or they
were making copies of music on CD's or cassettes.

"People who love music and buy it and who also use file-sharing services
would be buying more of it were it not for the availability of free music
online," Mr. Garin said.

Mr. Sinnreich of Jupiter said that his research found that 34 percent of
experienced file sharers had decreased their spending on music, and that
that 52 percent of experienced file sharers had increased their music sales.

By comparison, among average Internet users who describe themselves as
music fans, and who may or may not use file-sharing networks, only 19
percent said their spending increased. Roughly 70 percent of this group
found that their spending had stayed constant.

The Jupiter report also found that 47 percent of experienced file sharers
with broadband Internet access and CD burners increased their spending,
while 36 percent decreased their spending.

One question raised by the report is why people would bother to pay for
music if they can get it for free. But Mr. Sinnreich said that while the
music was free, it was not problem-free, requiring users to invest time to
download the music, and put up with technological glitches.

Further, Mr. Sinnreich said, users who want to listen to their music
somewhere other than their computer — on a home stereo, for example, or in
the car — must take the additional step of "burning" it onto their own
compact disc.

"Anyone who has tried to download music from the Internet knows that free
doesn't mean free — it takes time spent, energy spent, hassle,
disappointing results," he said. "That's the kind of currency that
teenagers have but that people with a day job don't have."

#66 From: "RazorPop, Marc Freedman" <marc@...>
Date: Mon May 6, 2002 6:08 am
Subject: DallasPop update - Digital Music Seminar, Dallas Video Festival, Tech Fest Party
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Announcements

DallasPop Digital Music Seminar - 15th Annual Dallas Video Festival - North American Tech Festival

DallasPop Digital Music Seminar, May 8th. The deadline to sign up for discounted registration and the FREE studio tour is Monday, May 6th at midnight. Register now! Details below.

15th Annual Dallas Video Festival, May 15-19. The Dallas Video Festival, one of the premiere festivals in the U.S., will celebrate its 15th Anniversary with a return to the Dallas Theater Center. Over a five-day period, the Dallas Video Festival will show as many as 200 diverse programs to an expected audience of nearly 10,000. This year we review some past DVF favorites and offer the usual mind-blowing cornucopia of regional, national and international works ranging from classic tv, documentaries, video shorts and narratives, 2D and CGI animation, experimental video, genre-defying works, and discussion panels on emerging and topical issues, like the media's response to 9-11. http://www.videofest.org

North American Tech Festival, Nov 8-10. The 9-11 disaster forced the Tech Fest to postpone its huge event. But now they're back and set for this Fall here at Dallas Fair Park. It benefits the Women's Museum and is the first venture of its kind to combine the elements of consumer expos with seminars, workshops and entertainment in a festival atmosphere. Exhibitors & Attendees will enjoy a kaleidoscope of product demonstrations and interactive displays highlighting technology, arts and music. http://www.tech-fest.org/

  • Party at Gameworks! The Tech Fest is scheduling a fun evening at Gameworks later this month for its supporters. If you'd like to join us send an email to tech-fest@... with your name, organization, contact info, and interest (sponsor, exhibitor, volunteer, etc.)

 

The State of Consumer Digital Music:
Beyond Gnutella, Morpheus, MusicNet, and Pressplay

Wed May 8th 5:00-8:30 pm
Studios at Las Colinas, Studio C
6301 North O'Connor Road, Building One, Irving Map

Register


DallasPop announces its Spring event, complete with FREE studio tour, networking, seminar, and door prizes! Admission is $15 at the door, $10 if registered. Light snacks and drinks will be provided. Bring your business card to enter the raffle.

Two years ago Napster was the rage. One year ago the discussion was What's Beyond Napster. Now there's a new set of digital music players, architectures, and services.

Join our panel of leading music producers and software executives:

Learn:

  • What's hot and what's not
  • Current legal issues
  • What businesses need and what consumers want
  • What's happening in Dallas
  • What the future looks like for digital music.

Schedule

  • 2:30 and 4 Studio Tour
  • 5-6 Check-In and Networking
  • 6-8:30 Panel Presentations, Moderated Discussion, Audience Q&A

Studio tour - Space is limited. Register now!

Sponsors and Supporters

Register for the Seminar

Go to DallasPop.com

Join DallasPop

Sponsor this Seminar or Sponsor DallasPop

 

 

 


#65 From: "RazorPop, Marc Freedman" <marc@...>
Date: Thu Apr 18, 2002 1:32 pm
Subject: DallasPop Digital Music Seminar May 8th
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The State of Consumer Digital Music:
Beyond Gnutella, Morpheus, MusicNet, and Pressplay

Wed May 8th 5:00-8:30 pm
Studios at Las Colinas
6301 North O'Connor Road, Building One, Irving Map



DallasPop
announces its Spring event, complete with networking, seminar, and door prizes! Admission is $15 at the door, $10 if pre-registered. Light snacks and drinks will be provided. Bring your business card to enter the raffle.

Two years ago Napster was the rage. One year ago the discussion was What's Beyond Napster. Now there's a new set of digital music players, architectures, and services.

Our panel of leading music producers and software executives includes:

You'll learn:
  • What's hot and what's not
  • Current legal issues
  • What businesses need and what consumers want
  • What's happening in Dallas
  • What the future looks like for digital music.

Space is limited. Reserve your place now!

Schedule

  • 5-6 Check-In and Networking
  • 6-8:30 Panel Presentations, Moderated Discussion, Audience Q&A

Sponsors and Supporters

Register for the Seminar

Go to DallasPop.com

Join DallasPop

Sponsor this Seminar or Sponsor DallasPop

 

 

 


#64 From: "RazorPop, Marc Freedman" <marc@...>
Date: Tue Apr 9, 2002 11:53 pm
Subject: How to: Uninstall Brilliant software
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Future Poppers,

There's been recent controversy regarding the inclusion of software from Brilliant Digital Entertainment (BDE) in the KaZaA p2p product.  BDE states that this software was covered in the download's terms and conditions.  We find this explanation unsatisfying.

RazorPop supports the legitimate use of p2p technologies.  However we don't support BDE's secretive approach that does not respect the consumer. 

Visit the link below if you've downloaded KaZaA and want to uninstall BDE software.

How to: Uninstall Brilliant software
http://zdnet.com.com/2100-11-875278.html


Marc Freedman


__________________________________________________
Marc Freedman
CEO
RazorPop
PO Box 595027, Dallas, TX 75359 USA
Mobile  214.734.3583
Fax     707.221.0616
Email   mailto:marc@...
Paging mailto:2147343583@...


RazorPop
Your Friends.(TM)  Your Choice.(TM)  Your Life.(TM)  ...  Your Way.
Entertainment, Communications, and Software
Easy to Use ~ Secure ~ Powerful
http://razorpop.com
Just Raz It!

Get the latest RazorPop news and job openings.  Send a blank email to  
mailto:razorpop-subscribe@yahoogroups.com

Proud sponsor of DallasPop - http://dallaspop.com
__________________________________________________

The reasonable man adapts himself to the world; the unreasonable one
persists to adapt the world to himself. Therefore all progress depends on
the unreasonable man. -George Bernard Shaw, writer, Nobel laureate
(1856-1950)


#63 From: "RazorPop, Marc Freedman" <marc@...>
Date: Fri Mar 29, 2002 10:32 am
Subject: Fwd: NYTimes.com Article: Where Music Will Be Coming From
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Where Music Will Be Coming From

March 17, 2002

By KEVIN KELLY


 

Technology is changing music. But then again, it always
has. The invention of the piano 300 years ago centered
Western music on the keyboard. Electricity's arrival in the
late 19th century enabled the duplication of performances
and, later, the amplification of instruments. With
digitization, the pace of upheaval has further accelerated.
Digital file-sharing technologies -- Napster and its
offspring -- are now undermining the established economics
of music. And everything we know about digital technologies
suggests that Napster is only the beginning.

There is no music made today that has not been shaped by
the fact of recording and duplication. In fact, the ability
to copy music has been deeply disruptive ever since the
invention of the gramophone. When John D. Smoot, an
engineer for the European company Odeon, carted primitive
recording equipment to the Indonesian archipelago in 1904
to record the gamelan orchestras, local musicians were
perplexed. Why copy a performance? The popular local tunes
that circulated in their villages had a half-life of a few
weeks. Why would anyone want to listen to a stale rendition
of an obsolete piece when it was so easy to get fresh
music?

As phonographs spread throughout the world, they had a
surprising effect: folk tunes, which had always been
malleable, changing with each performer and in each
performance, were transformed by the advent of recording
into fixed songs that could be endlessly and exactly
repeated. Music became shorter, more melodic and more
precise.

Early equipment could make recordings that contained no
more than four and a half minutes, so musicians truncated
old works to fit and created new music abbreviated to adapt
to the phonograph. Because the first sound recordings were
of unamplified music, recording emphasized the loud sounds
of singers and de-emphasized quiet instrumentals. The
musicologist Timothy Day notes that once pianists began
recording they tried, for the first time, to ''distinguish
carefully between every quaver and semiquaver -- eighth
note and sixteenth note -- throughout the piece.''
Musicians played the way technology listened. When the
legendary recordist Frederick Gaisberg arrived in Calcutta
in 1902, only two decades after the phonograph was
invented, he found that Indian musicians were already
learning to imitate recorded music and lamented that there
was ''no traditional music left to record.''

As the technologies of reproduction bloomed in the last
century, consumerism boomed. What consumers consumed --
whether in the form of a book, a CD or a can of Coke --
were exact copies. The ability to make copies in
mind-boggling quantities, ceaselessly and perfectly, was
the chief ingredient of mass culture. Music rapidly adapted
to the culture of the copy. Reproductions were made exact,
while copies were multiplied vigorously. Music lived in its
constant reproduction.

The grand upset that music is now experiencing -- the
transformation that Napster signaled -- is the shift from
analog copies to digital copies. The industrial age was
driven by analog copies; analog copies are perfect and
cheap. The information age is driven by digital copies;
digital copies are perfect, fluid and free.

Free is hard to ignore. It propels duplication at a scale
that would previously have been unbelievable. In only 10
months, 71million copies of the music-sharing software
Morpheus were downloaded. Of course, it's not just music
that is being copied freely. It is text, pictures, movies,
entire Web sites. In this new online world, anything that
can be copied will be copied, free.

But the moment something becomes free and ubiquitous, its
position in the economic equation is suddenly inverted.
When nighttime electrical lighting was new, it was the poor
who burned common candles. When electricity became easily
accessible and practically free, candles at dinner became a
sign of luxury.

In this new supersaturated online universe of infinite free
digital duplication, the axis of value has flipped. In the
industrial age, copies often were more valuable than the
original. (Who wanted the ''original'' prototype
refrigerator that the one in your kitchen was based on?)
Most people wanted a perfect working clone. The more common
the clone, the more desirable, since it would then come
with a brand name respected by others and a network of
service and repair outlets.

But now, in a brave new world of abundant and free copies,
the order has inverted. Copies are so ubiquitous, so cheap
(free, in fact) that the only things truly valuable are
those which cannot be copied.

What kinds of things can't be copied? Well, for instance:
trust, immediacy, personalization. There is no way to
download these qualities from existing copies or to install
them from a friend's CD. So while you can score a copy free
of charge, if you want something authenticated, or
immediately, or personalized, you'll have to pay.

In the domain of the plentifully free, music will do the
only thing it can do: charge for things that can't be
copied easily. A friend of a friend may eventually pass on
to you the concert recording of a band you like, but if you
pay, the band itself will e-mail it to you seconds after
the performance. Sure, you can find a copy of that hit
dance track, but if you want the mix approved by the
legendary D.J., then you'll want to pay for it. Anyone can
grab a free copy of Beethoven's Ninth, but if you want it
customized for the audio parameters of your room or car,
you'll pay for it. You may have downloaded that
Cuban-Chinese rock band from the Morpheus site without
paying, but the only way to get all that cool
meta-information about each track, which lets you search
for chords and lyrics, is to establish a relationship with
the band by paying.

The quality least plentiful in a world of rampant free
copies is attention. Each year more than 30,000 new music
titles are released (or rereleased) into a very cluttered
head space of new movies, new TV shows, new books, new
games, new Web sites. No matter what your musical appetite,
there are not enough hours in a lifetime to listen to but a
tiny fraction of the global supply. People will pay simply
to have someone edit the music and recommend and present
selected material to them in an easy and fun manner. That
is why producers, labels and the related ecology of
reviewers, catalogers and guides will continue to make a
living: they counter our natural lack of attention for the
10 million albums we can expect to see in another 50 years.
In the end, an awful lot of music will be sold in the
territory of the free because it will be easier to buy
music you really like than to find it for free.


Free is overrated as a destiny. It is only the second phase
of the three stages of copydom. The first phase --
perfection -- is experienced in both analog and digital.
Perfect duplication made the modern world and modern music.


The second stage is freeness. Costless duplication made
Napster possible and a music revolution thinkable.

Yet it is in the third level of digital copy-ness that the
real revolution lies. This third power is liquidity, and it
will take music beyond Napster.

Digital copies are not only perfect and free, they are also
fluid. Once music is digitized it becomes a liquid that can
be morphed and migrated and flexed and linked. You can
filter it, bend it, archive it, rearrange it, remix it,
mess with it. And you can do this to music that you write,
or music that you listen to, or music that you borrow.

At first glance it seems audiences were drawn to online
music because of the power of the free, but in reality the
rush to online music came from digitized sound's
ever-expanding power of liquidity. Once music could swirl
around one's life unencumbered, the millions of people who
downloaded peer-to-peer file-sharing software suddenly and
simultaneously imagined a thousand ways to conjure with
music's liquidity. It wasn't only that it was free; it was
all the things you could do with it.

Once music is digitized, new behaviors emerge. With liquid
music you have the power to reorder the sequence of tunes
on an album, or among albums. To surgically morph a sound
until it is suitable for a new use. To precisely extract
from someone else's music a sample of notes to use oneself.
To X-ray the guts of music and outline its structure, and
then alter it. To substitute new lyrics. To rearrange a
piece so that its parts yield a different voice. To
re-engineer a piece so that it sounds better on a car
woofer. To meld and marry music together into hybrid
breeds. To shorten a piece, or to draw it out so that it
takes twice as long to play.

With digitization, music went from being a noun, to a verb,
once again.

If this third power of the digital copy were to play out in
full, the world would be full of people messing around with
sound and music much as they dabble in taking snapshots and
shaping Web pages. The typical skepticism toward a scenario
of ubiquitous creation and recreation of music is that it
is always easier to read than to write, to listen than to
play, to see than to make. That is true. Yet 10 years ago,
anyone claiming that ordinary people would flock to
expensive computers to take time from watching TV in order
to create three billion or more Web pages -- well, that
person would have been laughed out of the room as
idealistic, utopian. People just aren't that creative or
willing to take time to create, went the argument. Yet,
against all odds, three billion Web pages exist. The growth
of the Web is probably the largest creative spell that
civilization has witnessed. Music could experience a
similarly exuberant, irrational flowering of the amateur
spirit.

Part of the reason people have been inspired to create
text, graphics and action in the digital realm has been the
arrival of new tools. Fans of music are already shuffling
playlists, remixing tracks, sampling sounds, laying music
with automatic drums and other instruments. They are
already making music in the way that a camera makes an
image -- by starting with what is there and adding a unique
view to it. Just as the introduction of the Brownie camera
changed photography from an expert's art to a ubiquitous
public expression, with the right tools in hand it is not a
very long hop from now to a time when everyone makes music
in a small, amateur way.

Much of the friction about Napster is cast as a question
about the future of music. But no matter what happens, the
world of the future will have lots of music, listened to by
lots of people. The question is not about the future of
music but about the future of musicians. The role of the
professional musician is in flux. But again, it has always
been so.

The rules for making a living making music have been remade
over and over, from the first drumbeat. Until the 20th
century, musicians in Western societies were generally held
in contempt, their status approximating that of a vagabond.
Even the most successful musicians were mistrusted.

Recording technology redeemed the professional musician.
The machinery of recording and duplication steadily
elevated the role of musicians during this century until
many of them now have reached celebrity status and riches.
This was a status only a handful of musicians could have
dreamed of a few hundred years ago. Mozart never had it so
good.

The arrival of perfect, free and liquid copies of music
means that new economic models of making music will be
forced upon musicians. Will the model of the future be to
give away copies in order to sell out a performance? Or to
rapidly issue new work from the studio faster than it can
spread online? Or to release music in such wonderful
packaging that it is cheaper to buy it than to copy it? The
probable answer: all of the above and more.

If there is any lesson that should be taken from the online
world, it is that options multiply. I am willing to bet
that within the next 10 years a young band will come along
that will be primarily and generously supported by a
commercial sponsor. The band will write and play whatever
music it feels like, but it will grant first option to the
sponsor to use the sponsor's materials in commercials. The
sponsor gets cool, hip music, and the band gets its stuff
heard by millions, and anything the company doesn't use is
the company's to pass out, free of charge.

Creating music is hard work. Creating music that is widely
appreciated and constantly in demand is harder still. It
may seem ludicrous to suggest to a working musician that in
this new online world, music is becoming a commodity that
is traded, cocreated and coproduced by a networked
audience. How can an unskilled population create something
that will be appreciated by many?

The partial answer is that most of us won't. It will still
be a rare person who can write and play music that everyone
swoons over. Those hit musicians will have their own
economics. But most music, like most photography, needn't
appeal to everyone. Most photographs taken in the world are
taken by amateurs, and the images are of interest only to
themselves or their families. Music does not have to be
widely popular to be desired.

The future of music is unknown. But whatever it is, it will
be swayed, as usual, by technology. Carver Mead, a
computer-chip pioneer, advises us to ''listen to the
technology'' to see where it is headed. If we listen to the
technology of music, we might hear these possibilities:

• Songs are cheap; what's expensive are the indexable,
searchable, official lyrics.

• On auction sites, music lovers buy and sell active
playlists, which arrange hundreds of songs in creative
sequences. The lists are templates that reorder songs on
your own disc.

• You subscribe to a private record label whose agents
troll the bars, filtering out the garbage, and send you the
best underground music based on your own preferences.

• The most popular band in the world produces only very
good ''jingles,'' just as some of the best directors today
produce only very good commercials.

• The catalog of all musical titles makes more money than
any of the record companies.

• A generator box breeds background music tailored to your
personal tastes; the music is supplied by third-party
companies that buy the original songs from the artists.

• Because you like to remix dance tunes, you buy the
versions of songs that are remix-ready in all 24 tracks.

• You'll pay your favorite band to stream you its concert
as it is playing it, even though you could wait and copy it
at no cost later.

• The varieties of musical styles explode. They increase
faster than we can name them, so a musical Dewey Decimal
System is applied to each work to aid in categorizing it.

• For a small fee, the producers of your favorite musician
will tweak her performance to exquisitely match the
acoustics of your living room.

• So many amateur remixed versions of a hit tune are
circulating on the Net that it's worth $5 to you to buy an
authenticated official version.

• For bands that tour, giving away their music becomes a
form of cheap advertising. The more free copies that are
passed around, the more tickets they sell.

• Musicians with the highest status are those who have a
24-hour Net channel devoted to streaming only their music.

• Royalty-free stock music (like stock photography),
available for any use, takes off with the invention of a
great music search engine, which makes it possible to find
music ''similar to this music'' in mood, tempo and sound.

• The best-selling item for most musicians is the ''whole
package deal,'' which contains video clips, liner notes,
segregated musical tracks, reviews, ads and artwork -- all
stored on a well-designed artifact in limited editions.

• Despite the fact that with some effort you can freely
download the song you think you want in a format you think
will work for your system, most people choose to go to a
reliable retailer online and use the retailer's wonderful
search tools and expert testimonials to purchase what they
want because it is simply easier and a better experience
all around.

In the end, the future of music is simple: more choices. As
the possibilities of music expand, so do our own.



Kevin Kelly is the author, most recently, of ''New Rules
for the New Economy: 10 Radical Strategies for a Connected
World.''

http://www.nytimes.com/2002/03/17/magazine/17ONLINE.html?ex=1018163740&ei=1&en=ab1b789a4b9e4095



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#62 From: "RazorPop, Marc Freedman" <marc@...>
Date: Tue Mar 19, 2002 10:59 pm
Subject: meetings
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We need to focus on getting the beta spec'ed, tested, and released.  I'll let the group know when we have solid software to review.  Wed. staff meetings are suspended until further notice.  Tech chats will continue Mon/Thur 3pm.

Florian, since we chatted today, the next tech chat will be friday at 3 (not Thursday)

Marc

#61 From: "RazorPop, Marc Freedman" <marc@...>
Date: Fri Mar 15, 2002 1:25 am
Subject: article - DigitalConsumer Takes Up the Fight Against Copyright Plans in Congress
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March 14, 2002

DigitalConsumer Takes Up the Fight Against Copyright Plans in Congress
By WALTER S. MOSSBERG

A crucial debate is shaping up in Congress and in private industry about how freely you, the consumer, will be able to use digital music and video in the future.

The record companies and Hollywood are scheming to drastically erode your freedom to use legally purchased CDs and videos, and they are doing it behind your back. The only parties represented in the debate are media and technology companies, lawyers and politicians. Consumers aren't invited.

For about a decade, big media companies, especially the record labels, have been lobbying Washington to recast federal copyright laws. At the same time, the bootlegging of music has become a huge phenomenon, even though the courts shut down the most famous means for doing so, the Napster online song-swapping service. Movies and TV programs are also being bootlegged on the Internet, though to a much smaller extent, so far.

So, these media companies have a legitimate problem. Unfortunately, they are trying to solve it with new laws and private-industry pacts that would build copy-protection mechanisms into every personal computer and digital recording and playback device on the market. That would mean severe limitations on the consumer's long-recognized right to unlimited personal, noncommercial use of legally purchased copyrighted materials.

These mechanisms would also likely have severe, unintended consequences for the free and open development of new digital technologies, even of the Internet itself. For instance, these copy-protection schemes might interfere with the free transfer of computer files. Also, consumers might refuse to buy new PCs, preferring to hang on indefinitely to the current, uncrippled models.

Thursday, a new group goes public to fight back on behalf of consumers. It's called DigitalConsumer.org (www.digitalconsumer.org) and was formed by Silicon Valley businesspeople who oppose the erosion of consumer rights and of technological innovation. It aims to get Congress to pass a six-point Consumer Technology Bill of Rights.

This bill of rights wouldn't condone theft of media content or bar the industry from protecting itself. It would merely mean that in doing so, industries couldn't trample on the rights of honest consumers who buy content legally.

In the new world sought by the media companies, you might not be able to buy a CD or DVD and play it back on your PC. You might not be able to copy to your hard disk, or to a custom-made CD, the few songs you really like from a CD you bought. You might not be able to tape, or to digitally record, any TV program you like.

Already, record companies are putting copy protection on a few CDs, and more may follow. But that's nothing compared with the future they envision in which the PC itself is crippled to enforce copy protection. Modifying computers and other devices in this fashion is the topic of discussions between the entertainment and technology industries. It's also the goal of a new law contemplated by Sen. Ernest Hollings (D., S.C.).

Let me be clear about this. I strongly support the concepts of copyright and intellectual property. I support the right of artists and rights holders to be paid for their work. I oppose the theft of intellectual property. But honest consumers also have rights under the law.

Copyright law embraces the idea that consumers have the right to unlimited private use of legally purchased music, videos, books and other media content. In simple terms, consumers are free to copy this material as long as they don't distribute the copies to others. A federal law, the 1992 Audio Home Recording Act, specifically confirms this freedom to copy music for personal use. However, the industry's latest plans would severely curb that right.

DigitalConsumer proposes that consumers be guaranteed certain rights to use digital content they have legally purchased. These include:

• The right to "time-shift" audio or video content; that is, to record it for later playback.
 
• The right to "space-shift" music or videos; that is, to copy material to blank CDs, multiple PCs, or portable players in different locations.
 
• The right to make backup copies.
 
• The right to use the content on any platform they choose: a Windows PC, a Macintosh, a DVD player, whatever.
 
• The right to translate content into different formats.
 
In addition, the proposed Bill of Rights would allow consumers to use technology to exercise these and other rights. If industry copy protection blocked you from exercising your rights, you could use technology to defeat that protection.

Already, the rights granted in the Home Recording Act are somewhat undone by another law, the 1998 Digital Millennium Copyright Act. The latter law makes it a crime to "circumvent" copy protection, even if that copy protection impairs your legal rights under the 1992 law.

If you want to preserve both the music and movies we enjoy, and your rights to use them freely, there are several things you can do. First, stop stealing music online, and stop condoning the practice. Second, boycott copy-protected CDs. Third, start paying attention to the coming fight over copy-protection, and speak up for your rights as a consumer.
 


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RazorPop
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the unreasonable man. -George Bernard Shaw, writer, Nobel laureate
(1856-1950)


#60 From: "RazorPop, Marc Freedman" <marc@...>
Date: Wed Mar 13, 2002 3:46 pm
Subject: article - Chained melodies
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Chained melodies
Copyright-holding corporations are pushing new laws and computer-crippling
technologies in their war on piracy. But can anything keep geeks from
copying the music and movies they crave?

- - - - - - - - - - - -
By Damien Cave
http://www.salon.com/tech/feature/2002/03/13/copy_protection/print.html


March 13, 2002  |  A sense of panic, instead of anticipation, coursed
through Brian Cianessi when he bought the "More Fast and Furious" movie
soundtrack just before Christmas. He had heard that the CD was one of the
first to be copy-protected for sale in the U.S. market. He feared his days
of music ripping would soon be over; Universal Studios had allegedly found
a way to keep listeners from making MP3s out of the album's nu-metal gems.

Cianessi, a 24-year-old Los Angeles computer programmer, wasn't interested
in posting the songs to KaZaa, Gnutella or any of the other file-sharing
networks that have sprung up in Napster's wake. He had no desire to be a
pirate. But he did want to play songs from the album on his MP3 player. "I
was just worried that I wouldn't be able to rip the tracks, and
subsequently transfer them to my car stereo, which has no CD player, only
hard drives," he says.

At first, his worries proved justified. When he put the CD in his computer
and fired up AudioGrabber, a software program that converts CD tracks into
MP3s, the CD locked up the program. But after rebooting his computer, he
discovered that the protection was easy to thwart. The copy protection
worked by introducing a false value for the start time of the CD --
Cianessi used a function of AudioGrabber to reset that start time to zero,
and then was able to encode the music without a glitch.

"My original plan was to buy the CD and then cause a fuss at the store and
demand they refund my money when I couldn't play it on my car stereo," he
says. "But it turned out to be such a trivial workaround I didn't even
bother."

Cianessi's trick turns out to be far from the only way to defeat the
various forms of copy protection currently debuting on CDs all over the
world. (Running a digital output cord from a CD player to a computer, for
instance, is also becoming a popular form of circumvention.) But even as
crackers continue to prove how easy it is to set information free, the
backlash against intellectual property violation is continuing to swell.

Hollywood is on the march. Adding copy protection to CDs is just one tactic
in a comprehensive onslaught. Media behemoths like Disney, Sony and AOL
Time Warner are seeking full control of all methods of entertainment
distribution; if their vision is realized, digital television sets, hard
drives, personal video-recorders and wireless devices will all have some
form of copy protection. In the most dire incarnation of the digital
entertainment future, consumers of music and movies won't be able to make
any copies at all without explicit permission; you might not even be able
to move, for example, a recorded version of "The Simpsons" from the digital
VCR in your den to the one in your bedroom.

Many critics are convinced that copy-protection technologies are doomed to
failure. No system is perfectly secure, and anything that works too well is
bound to annoy consumers. Veterans of the consumer industry recall the late
1980s, when many software manufacturers abandoned various copy-protection
schemes as bad for business. That cycle, they argue, is set to repeat itself.

But there are signs that the digital future will not resemble the past. Not
only do the content companies enjoy access to much more sophisticated
technology, but they also have a new tool at their disposal: Congress. The
Digital Millennium Copyright Act of 1998 makes it illegal to distribute or
even discuss anything that circumvents digital copyright control. And last
month, Sen. Ernest "Fritz" Hollings, D-S.C., threatened to launch another
bill -- the Security Systems Standards and Certification Act (SSSCA) --
that will mandate the inclusion of copy-protection technology in all
digital devices.

Computer-savvy geeks will likely find a way around every technological
advance delivered by state-of-the-art copy protection. But what happens
when the law of the land is in direct opposition to mainstream consumer
behavior and desires? As the content companies accelerate the deployment of
every legal, political and technological weapon in their arsenal, that is
precisely the showdown that looms.

Consumers of entertainment have long taken advantage of whatever technology
is at hand to make copies of their favorite obsessions. Likewise, content
creators have long struggled to resist this tendency. Copyright law,
originally intended to balance the needs of both consumers and producers,
existed in a middle ground between the two sides. But the advent of the
Internet, which makes copying anything digital, anywhere, absurdly easy,
vastly increased the stakes of the struggle. In response, the content
companies have used their lobbying clout to aggressively redefine copyright
law in their own interest.

"Over the past 10 years, many have come around to the view that, in a
networked digital world, limitations on copyright owners' control of their
works are no longer desirable," writes Wayne State law professor Jessica
Litman in her book "Digital Copyright." Intellectual property laws, she
adds, have taken on a new meaning. No longer a balance between public and
corporate rights, "Copyright is now seen as a tool for copyright owners to
use to extract all the potential commercial value from works of authorship,
even if that means that uses that have been long deemed legal are now
brought within the copyright owners' control," she writes.

As a result, if the content companies continue to have their way, the
once-freewheeling Net will be reduced to a glorified form of top-down
broadcasting: "a digital multiplex and shopping mall," in Litman's words;
"cable television on speed," as Lawrence Lessig phrased it in "The Future
of Ideas."

Hollings' bill, whether or not it passes, will likely accelerate the pace
of change. Some of the world's biggest technology companies are already
scrambling to come up with forms of protection that keep content safe. The
industry dwarfs Hollywood in size -- domestic spending on technology goods
and services totaled $600 billion in 2000, according to government figures,
while Hollywood receipts equaled $35 billion -- but companies such as Intel
are still wary of letting Congress dictate their hardware designs.

They're developing technology out of "a fear of legislation," says David
Touretzky, a computer science professor at Carnegie Mellon University and
frequent critic of the DMCA. "Better to negotiate something they can live
with than have something imposed on them unilaterally by clueless senators"
in Hollywood's thrall.

Other factors are also in play: Broadband providers and consumer
electronics companies are worried that without copy protection they won't
have access to the kind of entertainment that would drive consumer adoption
of new technologies. Software industry titans such as Microsoft stand to
benefit both from enhanced protection of their own products, and from the
sale of security services.

It appears unquestionable that hard-wired copy protection is on the way.
But will any of it work the way its backers want? Touretzky notes that in
the 1980s, copy protection "really pissed off customers, who found they
couldn't make backups, or recover easily after a disk crash." Will the new
push for protection be any different?

Hollywood will get what it wants, says Talal Shamoon, executive vice
president of InterTrust, one of the first companies to pioneer
copy-protection strategies for digital audio and video. Cable television,
he notes, prevents consumers from accessing content they haven't paid for;
the future of digital entertainment will be equally secure. Get ready for
what is increasingly being called "trusted computing."

Several different approaches are in the works. The "broken media" method
discovered by Cianessi on his "More Fast and Furious" CD is one example.
Watermarking -- incorporating a kind of digital label in a song or TV show
or movie that uniquely identifies the copy -- is another. There's also the
idea of "protection bits," a tool currently used in digital audiotapes,
which only permits users to make a copy of an original, and not of another
copy.

The leading lockdown candidate combines several of these older software
fixes with emerging technologies that focus on hardware. The Copy
Protection Working Group (CPTWG), a Hollywood high-tech body charged with
developing protection for digital television and other forms of video
distribution, wants to make it possible for a broadcaster to physically
stop users from sending a digital stream of, say, "Star Wars" to a VCR.

"There are two technologies that create secure connection devices," says
Shamoon. "One is called 5C," named after the five companies that created it
-- Hitachi, Intel, Matsushita, Sony and Toshiba. "Then there's another
technology from Thomson Multimedia called "SmartRight."

Both work by embedding a chip that has the power to shut down specific
functions in a given entertainment device; such a chip would be able to
instruct the device that sending digital output to another device is
forbidden.

"Digital rights management" software takes over from there. "There will be
something called a broadcast flag, which will be embedded in the digital
symbol," says Fred von Lohmann, an intellectual property attorney with the
Electronic Frontier Foundation who has attended several CPTWG meetings. "It
will identify the content as copy once, copy always, copy never. TV
receivers or set-top boxes will read the flag and comply. So if it says
copy it will turn off our digital outputs."

Media players in a personal computer could also be set to read similar
"flags," both for audio and video. And, says Touretzky, everything will
likely be encrypted. "For example, instead of sending analog signals to
your speakers, you send an encrypted stream of digital data, and the
decryption is done in a sealed module built right into the speaker," he
says. "Video is done the same way: Encryption is done in a sealed module
built right into the monitor, so you can't bypass the encryption by tapping
into the monitor cables. Disk drive encryption is built into the drive
itself, etc., etc."

There are advantages for both consumers and owners with this scheme, says
Shamoon. "It supports the copy/no copy commands but it also lets you buy
the movie you just watched at the end, or send it to 10 friends," he says.

The new techniques, promises Shamoon, will be both secure and painless.
"Having been around the block a few times, we've learned a lot," says
Shamoon, who once worked for the Secure Digital Music Initiative, creators
of a vaunted protection scheme that was defeated in October 2000. "Our new
products are as easy as buying something on Amazon, except you don't have
to wait for UPS to show up."

But just as Shamoon overestimated the strength of SDMI, some experts argue,
Hollywood and the digital rights management industry have failed to realize
that the search for secure content is a Sisyphean exercise.

Today's copy-protection technologies are less frustrating than those of the
past, but they still threaten to enrage and alienate consumers. Take the
case of Microsoft Office XP. The copy-protected software is full of
problems, says Tom Cramer, 21, a server technician for Compaq in Colorado
Springs, Colo.

"I have a licensed copy and I've had to call Microsoft to reactivate it
several times," he says. "When I reformatted my laptop, it didn't pick up
that it was the same machine. I've since changed laptops; and the license
says that I can have it on one laptop and one desktop but when I bought a
new laptop, I had to call again."

"If this is the kind of protection that gets into a digital device, I'm
going to be upset," he adds. "If I have to call a record label to say, hey,
my MP3 player broke, give me another license, I'm not going to buy the
device."

Even the tightest and smoothest forms of protection promise to be not just
annoying, but also beatable, say experts. History is on the hackers' and
crackers' side. Every attempt to handcuff content -- even cable and
satellite TV -- has failed. And the reason is simple: If you can see or
hear the content once, you can find a way to copy it. Episodes of "South
Park" may originally only be legally available to cable television
subscribers, but they're also easily available via the Net. One digitized,
uploaded copy opens Pandora's box.

If users can't decrypt the stream, reset the index of the CD or recode the
television to allow for digital output, they'll simply record another way,
notes Touretzky. "People don't care all that much about the superior
quality of digital content, compared to price and convenience issues," he
says, pointing out that MP3s became popular even though they sound worse
than CDs. "So, if people can't grab the digital data stream, they'll just
set up a microphone next to their speakers and take the one-time analog
quality hit in order to rerecord the data in an unprotected format.
Granted, this is a lot less convenient than ripping CDs is now, but they'll
do whatever it takes."

Ultimately, Touretzky and others argue, copy protection and the Net are
technologically at odds, magnets repelling each other in opposite
directions. "It's the nature of the Net to pass information from anywhere
to anywhere," says Princeton computer science professor Edward Felten, who
was sued by the Recording Industry Association of America for planning to
give a paper on how to reverse-engineer SDMI. "It's the same with PCs: They
can handle and process information in any way that you like. Copyright
protection is the opposite."

Society must either give up on copy protection or the general-purpose PC
and the Net, says Felten. And no matter how hard Hollywood tries, Felten
argues, society will eventually choose the latter because "the sheer value
of the Net and computers is so much greater than any value that copy
protection can provide."

Not even Hollings' Security Systems Standards and Certification Act will
keep Hollywood's content safe, some argue.

"Congress may as well legislate that water has to run uphill," says Dan
Wallach, a computer science professor at Rice University. "All the
legislation in the world can't change the fact that you have this content
and if you listen to it or see it, then you can copy it."

"[New technologies and laws] won't work any better than the Federal
Prohibition Bureau for curbing illegal alcohol use during prohibition,"
says Cianessi. "Society will continue to slowly evolve around legislative
obstacles, just as it always has."

But if the technology that Hollywood favors is defeatable, why are people
like Wallach and Cianessi so worried? Why are geeks fighting so
passionately against the shift toward copy protection?

The technology is not what bothers them -- it's the criminalization of the
act of copying, and even worse, of the act of discussing copying, that
critics find most alarming. Is it really in the public interest to
continually increase the level of corporate ownership of ideas and
expression? Who should Congress serve?

The DMCA -- which has already been used to sue Felten and to prevent Web
magazines from linking to at least one program deemed illegal by Hollywood
-- and the so-called Sonny Bono Act, which extended the length of copyright
protection by 20 years, forcing some Internet publishers to take down
content that was once available in the public domain, are the leading legal
offenders.

Both laws, say legal scholars, show how willing Congress is to comply with
entertainment industry demands.

"In the 1970s and the 1980s, there were a substantial number of members of
Congress who responded with skepticism when the movie or record business
insisted that the threat of widespread unlicensed copying required new
laws, and copyright owners who sought the legislation needed to draft it
narrowly and make a persuasive case it was actually necessary," Litman
says. "That's why, despite [MPAA chairman] Jack Valenti's claim that VCRs
spelled the end of the U.S. movie industry, Congress did not enact any of
the videotape-recorder/copy-protection bills introduced in the 1980s.

"Twenty years later, thanks in large part to the massive increase in
lobbying money spent by the entertainment industries, most members of
Congress would agree that more copyright protection is always better than
less," says Litman.

The SSSCA fits squarely within this trend. The bill has yet to be
introduced, but the draft that leaked to the Net last year would make it
illegal "to manufacture, import, offer to the public, provide or otherwise
traffic in any interactive digital device that does not include and utilize
certified security technologies."

Hollings, who has received $264,534 in campaign contributions from the TV,
music and movie industries since 1997, has attempted to argue that
standardized copy protection is the key to encouraging the continuing
rollout of broadband Net connectivity. According to this theory, customers
won't sign up for DSL or cable Internet access if they can't get top-notch
entertainment via their computers. But Hollywood won't make that content
available unless it is confident it won't be pirated.

"This is what he sees as one of the critical problems -- the piracy of
digital content," says Andy Davis, a Hollings spokesman. "And this is the
method he sees as a solution for that."

But by outlawing any device that doesn't comply, the SSSCA would
potentially make, for example, software that moved your hard drive's
contents to a remote computer illegal. It would also make possession of
devices and software already on sale a punishable offense.

Furthermore, argues Litman, the theory that broadband adoption is dependent
on copy protection just doesn't hold water. The entertainment and
information industries made the same argument in the early '90s as part of
their lobbying for the DMCA, she notes, pointing out that they were wrong
then, and are wrong now.

"In 1993, the White House was interested in developing what it first called
the Information Superhighway and then the National Information
Infrastructure," says Litman. "Entertainment and information industries
argued that unless they were given stronger copyright protection, they'd
refuse to make their content available over the NII, and therefore nobody
would want to use it, so nobody would build the network. The administration
actually endorsed this position in 1994 and 1995 reports, and introduced
legislation designed to respond to it. Meanwhile, of course, the Internet
was growing by leaps and bounds. Despite the absence of Hollywood movies,
Random House books and BMG records, the Internet enjoyed the steepest
adoption trajectory of any comparable technological innovation, becoming
common in the majority of U.S. households within a decade."

Contrary to Hollywood's claims, the battle is not over broadband -- it's
over business models. Though VCRs, DVDs and other new technologies have all
added to Hollywood's bottom line, Hollywood is convinced that the world of
digital downloads and streams will cost more than it brings in to corporate
coffers. And so it has turned once again to Congress.

The legislature's willingness to listen cuts across political lines. The
debate doesn't fit neatly into a liberal/conservative framework, says
Lessig. It's "controlled vs. free," he writes in "The Future of Ideas," or
"old vs. new."

Even Shamoon admits that we're in the midst of an "ugly transition period."
Everyone is dreaming of a time "when content exists in the air and follows
you around," he says. "I want to be able to walk into a hotel room and have
it realize it's me and let me watch my movies from home."

But that ideal seems a long way off, and in the meantime, despite Congress'
eagerness to do Hollywood's bidding, there's no clear sign yet as to who is
going to win the intellectual-property wars.

Brian Cianessi figures that his CD will end up looking like some sort of
omen -- perhaps the thin end of the wedge that marks the end of the golden
age of Net file-trading. But he's not sure what will emerge.

"We currently exist during a turning point that will be considered
historically significant to coming generations," he says. "I can only hope
that when they look back to this time they can see the stand we took on
copyright as the fulcrum for the shift of power back to the people and away
from big corporations."


- - - - - - - - - - - -

About the writer
Damien Cave is a senior writer for Salon

#59 From: "RazorPop, Marc Freedman" <marc@...>
Date: Wed Mar 13, 2002 3:43 pm
Subject: article - Record company payola endangered?
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Record companies: Save us from ourselves!
With payola up but profits down, labels are wondering if paying $100
million to middlemen "fixers" is still a swell business idea.

- - - - - - - - - - - -
By Eric Boehlert
http://www.salon.com/ent/feature/2002/03/13/indie_promotion/print.html


March 13, 2002  |  Most listeners don't know it, but virtually every song
they hear on FM commercial radio has been paid for -- indirectly -- by five
major record labels. The companies pay millions of dollars each year to the
independent radio promoters, universally referred to as "indies," who in
turn pass along money to radio stations whenever they add new songs to
their playlists.

But the once-cozy world of pay-for-play is not a happy one these days.
Radio station owners and major record labels are bickering over who's to
blame for the costly and controversial system. At least one major station
group owner claims labels won't let it clean up pay for play in urban
radio, which is especially corrupt. Meanwhile, labels are readying an
offensive of their own, asking the government to draw up strict guidelines
that would wipe out the current pay-for-play system -- one they helped
create to get around charges of payola -- that pours millions of dollars
into station coffers.

And while all this is going on, a major media spotlight is about to be
trained on the strange and shadowy way the music industry does business.

Wendy Day, founder of the Rap Coalition, an artist advocacy organization,
can't wait for the system to die. "It corrupts the art form," she says.
"Because instead of radio playing what people want to hear, they're playing
music that's backed by the deepest pockets."

The system has been entrenched for decades, but now, because of
unprecedented consolidation in the radio industry, a handful of large
broadcast groups and their exclusive indies broker unprecedented power.
That makes the record companies nervous. Indie promotion is costing them in
excess of $100 million each year.

With the music industry mired in a severe slump, the labels are no longer
willing to shell out those kind of dollars. That's why the Recording
Industry Association of America, working at the request of the major record
companies, may soon ask the Federal Communications Commission to come up
with new, tougher payola rules for radio. Label sources admit they're not
sure what a new system would look like, just that they don't want to
continue with the current one.

"Maybe there's a way out of this if the FCC is interested in new rules,"
says one label executive.

"We believe the FCC has the authority to make new rules to more closely
regulate the practice and regulate [independent] promoters' relationship
with radio stations," says Hilary Rosen, president and CEO of the RIAA.
Many industry observers consider the FCC's payola laws to be antiquated and
inefficient.

For years, the music industry has been bedeviled by aggressive government
intervention, ranging from questions about the marketing of explicit music
to minors to allegations of CD price fixing. The fact that it would
consider asking federal regulators to probe its business practices
indicates just how frustrated it is with the state of radio promotion.

Fearing the accusation of collusion and potential antitrust violations,
major labels are reluctant to officially discuss pay-for-play amongst
themselves. They can join ranks, however, if the topic is framed as a
public policy (i.e. FCC) question.

According to Rosen, the RIAA has never before requested the FCC to change
or clarify an existing rule.

The procedure is known as a petition for rulemaking. If and when the RIAA
files one regarding payola, FCC commissioners and their staffs will "decide
if it's an issue that needs clarification or addressed by the commission,"
says FCC spokesman David Fiske. If it is adopted for review, the FCC would
then for several months accept written public comments from all interested
parties -- record companies, broadcasters, indies, artists and even
everyday radio listeners -- as to why the rules should or should not be
changed. Commissioners would then review the comments and render a decision.

This jockeying should be familiar to some industry veterans. During the
mid-1980s, when indies wielded even more power than today, the RIAA
considered launching its own investigation into payola, assuming that if
the investigation documented any illegal activity the labels would have a
reason to cut their ties to the indies, saving millions. In the end,
though, journalist Brian Ross, then with NBC, helped along by label
sources, aired a sensational report connecting heavyweight indies with
organized crime; within days labels announced they were no longer employing
indies. (By the end of the '80s, however, indies were back in business and
continued to gain influence throughout the '90s.)

This time around, the major labels hope to build a broad coalition,
including smaller independent record companies as well as artists, in their
brewing battle over pay-for-play.

"It would be great to work with the RIAA, I'd welcome it," says Jenny
Toomey, executive director of the Future of Music Coalition, a musician
advocacy group that has publicly challenged the RIAA over a range of
issues, including royalties and copyrights.

Toomey, though, doesn't think simply rewriting FCC rules is enough. "Labels
are very optimistic if they think they, as the ones who participated and
created the system, will be allowed to fix it. We need to get out brooms
and flashlights and go through the entire closet. We need evidentiary
hearings to find out who did what, and how much they paid."

The RIAA may have an even harder time recruiting artists. "They [the
labels] created the fucking problem, now you want us to put a target on our
backs? Fuck it," says a manager who represents several platinum-selling
acts. The fear, he says, is that musicians who complain about indie
promotion will be kept off radio. Without commercial airplay it's virtually
impossible to sustain a career.

"You'd have to be nuts to come forward," says the manager.

Also, there is simmering distrust among artist activists, who are already
battling against the RIAA over their own contracts. That feud may make acts
less willing to fight alongside the industry group to eliminate payola.

With or without artists, momentum seems to be growing to change the
pay-for-play system, which for years operated in obscurity.

In recent months, Rep. John Conyers, D-Mich., has stated that he would like
to hold hearings on the pay-for-play system. (Since he's in the minority
party, though, it's unlikely the Republican-controlled House Judiciary
Committee will grant his request.) In January, Rep. Howard Berman,
D-Calif., wrote the FCC and the Department of Justice asking the agencies
to more closely examine the business practices of radio giant Clear Channel
Communications, and specifically the "persistent allegations that record
companies often must pay radio stations to play the music of their artists."

Meanwhile, two national television news operations are busy preparing
prime-time stories about radio's controversial indie promotion system.

Indies today don't exactly control what gets played on commercial radio.
But they do take credit for -- and get paid for -- what gets played.

Here's how the system works: Indies pay for the right to exclusively
represent radio stations. The up-front fee is roughly between $100,000 and
$400,000, depending on the size of the market. Once that deal is signed,
the indie sends out weekly invoices to record companies for every song
added to that station's playlist.

Those invoices add up. Every song added to an FM music playlist comes with
a price attached: roughly $800 per station in medium size markets, $1,000
and more in larger markets, up to $5,000 per song.

It costs approximately $250,000 just to launch a single on rock radio
today. That doesn't guarantee any sort of success, just that the single
will have access to the airwaves. If the song catches on and eventually
crosses over to the mainstream Top 40 format, indie costs balloon to more
than $1 million.

And that's why labels are increasingly uncomfortable with the system they
helped create. Suddenly caught in the middle of severe economic downturn
(music sales are down sharply for the first time in two decades), labels
simply cannot afford to pay out millions of dollars to indie middlemen who
may or may not create hit records.

Label sources suggest they would rather spend their marketing dollars
buying radio commercials to directly promote their artists to consumers.
But most record company budgets cannot support both large indie promotion
and advertising budgets. (Labels can't simply drop indie payments; the
unspoken fear is indies would then try to keep the label's acts off the air.)

At the same time, broadcasters, caught in a similar recession (radio
advertising was down dramatically last year), need to find ways to generate
more revenue, and they're looking increasingly to the record companies and
indies to provide stations with a generous source of easy money.

For instance, Clear Channel Communications, the nation's largest radio
broadcaster with 1,225 stations, recently charged record companies $35,000
each for the right to have acts perform in front of a room full of Clear
Channel programmers at a three-day company conference. Clear Channel
reportedly pocketed nearly $1 million from the arrangement.

Even more appealing for large broadcast companies, most of which are
publicly owned and under intense pressure to post strong quarterly
earnings, are payments from independent promoters.

Take for example, the system Radio One is trying to implement. As the
nation's largest black-owned radio group, Radio One owns 65 stations
operating in the top 22 markets. Approximately 50 of those 65 stations
program new, hit music. (The rest are made of up talk or gospel stations.)
Radio One's new exclusive indie, Ventura Media Group, is charging record
companies approximately $1,500 for every new song added to a Radio One
station playlist. Assuming its active music stations add five new songs
each week, which is the industry norm, that's $7,500 per station,
multiplied by 50 stations: $375,000 every week in indie fees, or at least
$19 million each year paid out by labels for Radio One stations simply
doing their job: selecting and playing new music.

"The money is out there. It would be ridiculous not to take advantage of
it," says Radio One's chief operating officer, Mary Catherine Sneed. She
won't say how much Ventura Media paid for the right to be Radio One's
exclusive indie, but if the company does take in $19 million in the next
year in promotion fees, industry experts estimate Radio One would pocket
roughly $12 million of that.

"My biggest fear is they're doing it just to get bigger piece of the pie,
and not to change the system," says Day at the Rap Coalition.

Sneed, however, told the Los Angeles Times that Radio One is trying to
clean up urban radio but that record companies were balking at its proposal
to use Ventura Media exclusively. She suggested they were hesitant because
radio promotion executives at labels get kickbacks with the current system.

Her allegations mirror the ones first aired in a Salon piece last summer.
It detailed what industry insiders insist is rampant corruption within the
urban and rap radio formats, with illicit payments -- bribes -- flowing
freely into the hands of programmers and indies, as well as record company
executives who allegedly pocket generous kickbacks.

Those kinds of revelations led to more and more head-shaking inside the
music industry. Says the manager, "I try to explain this to people who
don't work in the business and they say, 'Stop it, it can't be true.'
There's no other business that operates like this. It's unbelievable."


- - - - - - - - - - - -

About the writer
Eric Boehlert is a senior writer at Salon.

#58 From: "RazorPop, Marc Freedman" <marc@...>
Date: Mon Mar 4, 2002 5:02 pm
Subject: articles - Singles and Albums in peril
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2 stories
- Is the music industry killing the single?
- Can The Album Survive Digital Music?


Is the music industry killing the single?
Record companies say there’s no profit
   
By David Bauder
ASSOCIATED PRESS
http://www.msnbc.com/news/715839.asp
   
NEW YORK, March 1 —  The first time you entered a music store, chances are it was because there was one song you had to have. Maybe it was “I Want to Hold Your Hand” by the Beatles, or Marvin Gaye’s “I Heard it Through the Grapevine.” Perhaps you obsessed over “Night Fever” by the Bee Gees, “Hungry Like the Wolf” by Duran Duran or ’N Sync’s “Bye Bye Bye.”
 
~~~~~~~~~~~~~~~~~~
ONLINE POLL
  If you want just one song by a particular artist, what do you do?
 
 * 5106 responses
 
 Buy the whole album and hope to like it
 16%
 
 Buy the single -- if one is available
 10%
 
 Download it free online
 70%
 
 Tape it off the radio
 4%
 
Survey results tallied every 60 seconds. Live Votes reflect respondents' views and are not scientifically valid surveys.
~~~~~~~~~~~~~~~~~~

         THESE DAYS, finding that song — without buying many more you don’t want — is becoming increasingly difficult.
       The music industry is killing off the single.
       Once the backbone of the business, singles sales totaled 31 million last year, down a whopping 41 percent from 2000, according to Soundscan. It’s believed to be the lowest sales figure since the late 1940s, when singles were introduced on vinyl.
       Singles aren’t even made for many of the most popular songs because music companies think they’re so unprofitable.
       Among Billboard magazine’s 40 most popular songs the week of Feb. 23, only five were available as singles on compact disc. Eighteen were on sale just as vinyl records.
       Seventeen songs, including Creed’s “My Sacrifice,” No Doubt’s “Hey Baby,” Enrique Iglesias’ “Hero” and Alanis Morissette’s “Hands Clean,” were only available if you bought a full album.
       Record retailers complain this alienates fans, particularly young ones, by forcing them to spend more than they want or — worse yet — retrieve songs online.
      
LOST GENERATION  
 ‘We can’t work it out. We’re not an industry that works together.’
— VAL AZZOLI
co-chairman of the Atlantic Group of record labels          “I think they’re losing a whole generation of record buyers,” said Carl Rosenbaum, chief executive of Top Hits, a Buffalo Grove, Ill., company that supplies music to 15,000 stores nationwide.
       “You either have to steal it off the Internet or you just don’t buy it at all,” he said. “The other option is to buy a full CD for $18. If you’re just introducing yourself to an act, you don’t want to do that. It’s hard to figure out what their thinking is.”
       Music executives, in turn, blame retailers for discounting singles so heavily it’s impossible to make money.
       “We can’t work it out,” said Val Azzoli, co-chairman of the Atlantic Group of record labels. “We’re not an industry that works together.”
       If the single dies altogether, the beginning of the end can be traced a decade back to the start of Soundscan, which provided the first precise measurements of music sales.
       Executives who long suspected that singles cut into sales of the more profitable full-length CDs now had evidence to back that up, said Jordan Katz, senior vice president of sales at Arista Records.
      
DEBATE CONTINUES
       There’s some debate about the extent to which that’s true, though.
       Bob Higgins, chief executive of the Albany, N.Y.-based Trans World Entertainment, which owns 950 music stores, said he believes singles hurt album sales in only about 15 percent of the cases.  
 Advertisement 
 
         Nickelback’s “Silver Side Up” album is currently in the top 10, seemingly unhurt by the CD single for the song “How You Remind Me.” And Santana sold boatloads of its most recent album despite a succession of singles, he said.
       In the late 1990s, there was a brief period when record companies put singles by singers like Mariah Carey on sale for a money-losing 49 cents, artificially boosting sales to secure flashy chart debuts.
       To avoid manipulations of its charts, Billboard changed the way it computed the Top 40 to reflect radio airplay as well as sales. Therefore, it was possible to have a hit “single” without a song ever being released as a single.
       CD singles, which usually have two or three songs, generally retail for between $3 and $4. Many retailers routinely discount them by 50 percent or more, Azzoli said. And there are still music companies that encourage this by secretly giving singles away to retailers to inflate sales, he said.
       “If I could get $5 a single and sell a million of them, hey, there’s a business there,” Azzoli said.
      
ROMANCE DISAPPEARING  
 ‘‘Nine-year-old puts his money down. Every scratch, every click, every heartbeat. Every breath that I held for you.’
— ELVIS COSTELLO
new song about collecting singles          The demise of the single means more of music’s romance is disappearing, just like when colorful album covers were replaced by tiny CD booklets. In a song being released this spring, Elvis Costello waxes nostalgic about collecting stacks of 45s (a phrase already consigned to history, since it refers to the number of revolutions a 7-inch disc made each minute on a turntable).
       “Nine-year-old puts his money down,” he sings. “Every scratch, every click, every heartbeat. Every breath that I held for you.”
       Music companies recognize the danger, but “their short-term motivation is to get as much profit as possible,” said Ed Christman, retail editor at Billboard. “The fact that young kids aren’t buying records is a long-term worry.”
       It’s not easy to find the section where singles are sold at the Virgin megastore in New York’s Times Square.
       Walk past the display of top albums, go down the escalator and wander to the dance section in a back corner.
       It’s close to where Jeannie Imperati of North Haven, Conn., was grumbling one recent day when she took her 15-year-old son shopping.
       “I’ll spend $100 on CDs just so he can get one song out of each of them,” she said.
       Her friend, John Cas, said he found the lack of choices in the singles section frustrating.
       “Most of the CDs have only one good song out of a dozen,” he said. “At 18 or 20 bucks a pop, you want to be able to enjoy the whole CD.”
      
MAXI-SINGLES  
 ‘We have to get kids in the habit of buying music. I’m trying to figure out innovative ways to have singles and albums co-exist.’
— JORDAN KATZ
Arista Records          The space that music stores used to devote to singles is dwindling, or disappearing altogether. One worry for Rosenbaum’s Top Hits is that the chains he supplies with music, like Eckerd Drugs, may simply use the space for non-music products.
       Now he’s distributing golf balls as well as music.
       At Arista, Katz is sensitive to concerns on both sides and is among executives experimenting with ways to make more singles available, though maybe not in the way many consumers would want.
       In some cases, singles are made available before an album’s release but pulled from stores when the album comes out. Arista also makes singles for songs after they have cooled off as a hit. Pink’s “Get the Party Started,” currently in Billboard’s Top 10, isn’t a CD single now but may be in a couple of months.
       Labels are also experimenting more with so-called maxi-singles. They may contain five or six songs — often different remixes of the same song — and are sold for between $7 and $8. The cost of manufacturing them are similar to regular singles, so profits are higher.
       Some artists also release DVD singles with a video included with the music.
       “We have to get kids in the habit of buying music,” Katz said. “I’m trying to figure out innovative ways to have singles and albums co-exist.”
--------------------------------------------------------------------------------


Can The Album Survive Digital Music?
Ian Zack, 02.22.02, 12:00 PM ET
http://www.forbes.com/2002/02/22/0222albums.html

NEW YORK - Middle-aged music fans remember picking up the Beatles' Sgt. Pepper's album in 1967, pouring over its cryptic cover, pulling out the giveaway cutouts inside and being blown away by one of the most famous artistic creations in popular music history.

But don't tell that to Matt Goyer.

"As a music fan, I'd much prefer to download a new song every month or two months, rather than waiting two years for an album," says Goyer, a 22-year-old who has downloaded 3,000 songs from the Internet to his computer. "I pretty much don't buy CDs anymore."

The digital music revolution is barely beyond the Fort Sumter stage, but it's worth asking: Will there be albums, as they're known today, in the future?

Some say yes.

"There's a lot of evidence that shoppers and consumers like to go to a record store, to see and touch and feel the product," says Alan Malasky, a lawyer for the National Association of Recording Merchandisers, which represents music retailers. "I don't think that anyone is realistically saying that CDs or albums are going to disappear in the foreseeable future."

Don't be so sure, though. Listen to Dave Goldberg, vice president and general manager of music for Yahoo! (nasdaq: YHOO - news - people): "I think we all pretty much agree that we are going to move away from the physical delivery of music," he says. "It won't be delivered on a piece of plastic."

To those too young to know the difference between Mick Jagger and Mick Fleetwood, it may seem like albums have been around forever. But for more than half of the last century, single songs and not full-length albums ruled the music world. Fans bought their blues, country and popular music on 78 RPM records, later on 45 RPM records, one or two songs at a time. Columbia ushered in the LP long-playing record format in the late 1940s, but it did not immediately become dominant. Elvis Presley built his reputation in the 1950s on hit singles, not albums.

Credit Frank Sinatra for elevating the album to the status of an artistic statement in the mid-1950s. Later, in the '60s, bands like the Beatles and the Rolling Stones and singer-songwriters like Bob Dylan did the same in rock music. Single 45s eventually became mere marketing tools for albums and nothing more. Compact discs, introduced in 1982, dealt the first blow to the aesthetics of the album, relegating the cover art, lyrics and liner notes to the size of a jewel case.

Then came Napster, the free music download service, which took off in the late 1990s and had 30 million users trading digital music downloaded from the Internet before record companies forced its shutdown last year. Many users have since migrated to Morpheus and other free sites, while several pay-subscription download services have sprung up, including MusicNet, Pressplay and EMusic.

Some musicians have begun challenging the pay services as they did Napster, arguing that they never gave permission for their songs to be sold digitally, one at a time. Some look into the digital future and don't like what they see, economically or artistically.

Howard King, a Los Angeles entertainment lawyer whose clients include Metallica and Dr. Dre, says a lot of musicians are concerned that albums could be a thing of the past if record companies decide they can make more money offering songs piecemeal.

"It somehow cheapens it that one item gets put out and 14 tracks get missed," King says. "It's like someone taking a corner of a Chagall painting and saying that's the whole painting."

Andy Schuon, chief of Pressplay, the new music download service backed by Sony (nyse: SNE - news - people), EMI Group and Vivendi's (nyse: V - news - people) Universal Music Group, says there's always been two kinds of artists, those who make albums as artistic statements, the Bruce Springsteens and U2s of the world, and those who produce a collection of songs because it has been the conventional way of marketing music.

Schuon insists that albums will remain viable, although his choice of words is interesting: "The album is for the moment here to stay."

There was some good news for albums in 2001. U2 released one of its most successful albums ever, All That You Can't Leave Behind, which already has gone triple-platinum (3 million in sales). LP fans swarmed Restoration Hardware (nasdaq: RSTO - news - people) stores last Christmas to get a boxy retro turntable, proving there is still a market for albums, even on vinyl.

But overall the news was dismal for the record industry. Compact disc sales fell 3% last year, and are down 8% so far this year, according to SoundScan. The drop is attributed in part to digital downloading and CD burning. There were an estimated 150,000 subscribers to paid music-download services at the end of 2001, according to IDC, with the number expected to rise to 10 million by 2005. Untold others are still downloading for free, waiting to see how the legal issues over online music sharing play out.

"Until the record companies find a new business model, where they are again making money on singles, they are still going to push albums," says Owen Sloane, an entertainment lawyer with 30 years in the business. "This digital music and the emphasis on singles in a way brings us back full circle."

Under the current system, record companies must kiss a lot of frogs to find a few princes among up-and-coming artists. Companies can spend $1 million to $2 million promoting a new album by a mainstream artist, but only a few of them ever pay off. In 2001, some 30,000 records were released in the U.S. Only 146 of those went gold, meaning they sold 500,000 copies, according to the Recording Industry Association of America.

Yahoo!'s Goldberg thinks albums as they're conceived today probably won't exist once digital music becomes mainstream, although he hesitates to say how long that will take.

In his view, some artists in the future, especially those who don't make their living playing sold-out stadiums, will want to release one or two songs at a time anyway. The ones who do a lot of shows, like a Dave Matthews Band, will probably continue to release a group of songs so they have something to promote around the world. Will these batches of songs look like albums?

"There will be some kind of visual imagery that goes with it," Goldberg predicts. "Will it still be artwork or animation or streaming video? I don't know. It may be sort of like the way they do special editions now, and the artwork and the lyrics could be purchased by the die-hard fans."

But first there has to be a model of disseminating the music acceptable to record companies, fans and the artists themselves. With the rise of Napster, artists saw the promise of democratizing the distribution of music. Now that the big labels have started to assert themselves, no one knows how artists of the future will be heard.

Jules, a 26-year-old singer from Florida, has gotten some radio and club play from her remake of the Pat Benatar hit "We Belong." She longs to make albums, but if the tide turns again to singles--this time of the digital variety--she would not complain.

"If that's the approach," she says, "I would just love to get out there and be heard."


__________________________________________________
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the unreasonable man. -George Bernard Shaw, writer, Nobel laureate
(1856-1950)


#57 From: "RazorPop, Marc Freedman" <marc@...>
Date: Mon Feb 25, 2002 8:33 pm
Subject: news - MusicNet, Pressplay "look bad, sound bad and smell bad"
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MusicNet, Pressplay "look bad, sound bad and smell bad":

A federal judge brought an abrupt end to a run of
record-industry court victories over Napster on Friday
when she ruled that the embattled file-sharing service
could seek evidence that the record companies colluded to
monopolize the digital music market. Were Napster to prove
such illegal collusion, it could invalidate the lawsuit
that derailed its online music business last year. At
issue here are Pressplay and MusicNet, two joint ventures
established by several of the big five record companies to
distribute music over the Internet. "The evidence now
shows that the plaintiffs have licensed their catalogues
of works for digital distribution in what could be an
overreaching manner," Judge Marilyn Patel wrote in her
ruling. "The evidence also suggests the plaintiffs' entry
into the digital distribution marketplace may run afoul of
antitrust laws... Even on the undeveloped record before
the court, these joint ventures look bad, sound bad and
smell bad. Even a naif must realize that in forming and
operating a joint venture, [the companies] must
necessarily meet and discuss pricing and licensing,
raising the specter of possible antitrust violation."
"MusicNet did not suddenly appear full-blown from the head
of a fictitious entity," Patel added. "[The labels] cannot
hide behind the shell of a joint venture to protect
themselves from misuse claims. The court views with great
suspicion claims of ignorance as to MusicNet's
activities."

http://news.com.com/2100-1023-843521.html
http://www.newsbytes.com/news/02/174737.html
http://www.theregister.co.uk/content/6/24178.html


#56 From: "RazorPop, Marc Freedman" <marc@...>
Date: Tue Feb 19, 2002 8:45 pm
Subject: article - Entertainment industry's copyright fight puts consumers in cross hairs
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Posted on Tue, Feb. 12, 2002   
http://www.siliconvalley.com/mld/siliconvalley/2658555.htm?template=contentModules/printstory.jsp

Dan Gillmor: Entertainment industry's copyright fight puts consumers in cross hairs

By Dan Gillmor
Mercury News Technology Columnist

If the business people who rule the entertainment industry had been as powerful 25 years ago as they are today, you'd be breaking the law if you set your videocassette recorder to tape your favorite Olympic event for later viewing. The VCR, assuming the entertainment industry would have allowed a manufacturer to sell it, would not have a fast-forward button because it would let you skip through the commercials without viewing them.

As for tape recorders, you would not have been able to make a copy of the music you just bought so you could play it in your car.

If all this sounds fanciful, you should note the latest news from the copyright front. Hollywood has launched a new legal barrage against the makers of personal video recorders, while the record companies are getting ready to put copy protection on CDs.

Personal video recorders, also called PVRs, use computer hard disks to store your favorite shows. They let you search listings electronically and then set the devices to record programs based on your preferences, such as genres or the names of shows or even actors.

In its latest example of gross interference with the rights of average people, the big TV networks and Hollywood studios have sued several PVR companies, including SonicBlue, the Santa Clara-based company that makes the ReplayTV PVR. Replay is the most sophisticated of the current batch of such devices, but the lawsuit is ultimately aimed at all the PVR companies and their customers.

One of the new lawsuits is breathtaking in its arrogance. According to the Los Angeles Times, MGM's lawyers whine that the ability of ReplayTV customers to use the keyword function would ``cause substantial harm to the market for prerecorded DVD, videocassette and other copies of those episodes and films.'' To Hollywood, this is a massive bug in the system. To customers, it's a fabulous feature.

The studios and TV networks are also whining about the feature that lets users fast-forward through commercials or skip them entirely. The entertainment companies are understandably worried about this trend, but so what? My employer would like you to read the paper all the way through and at least glance at every advertisement, but the fact that you don't have to is one of the reader-friendly pieces of the transaction.

You may think Hollywood is overstepping with such tactics. Unfortunately, the industry and its allies, including those in the software business, are winning every legal battle they fight. They're winning because they wield the infamous 1998 Digital Millennium Copyright Act, or DMCA, a law that gives producers of digital content nearly absolute control over how it can be used.

It's what the record companies used to stomp out Napster, and a key weapon in their new campaign to encrypt CDs or otherwise protect them against what they consider unauthorized copying. Never mind that Congress previously gave customers the explicit right to make personal copies of the music they'd purchased. If you buy one of these turkey CDs, take it back and demand a refund.

Give a hand to consumer-electronics manufacturer Philips (www.philips.com) for taking a stand on the side of customers. Philips, co-inventor of the CD, has called the copy-protected CDs what they are: dysfunctional goods.

Meanwhile, U.S. Rep. Rick Boucher, D-Va., has asked the record companies just what they think they're doing with the copy-protected CDs, which may violate a law predating the DMCA. Boucher is one of an alarmingly few members of Congress who understands just how far the entertainment industry is willing to go in its greed.

Why should you care if you can't make a copy of a CD to play in your car? Because the industry's attack is much wider. Your rights are intertwined with scholarship, with the public commons of knowledge that the owners of information want to close off. The damage will be far-reaching if they succeed.


--------------------------------------------------------------------------------
Dan Gillmor's column appears each Sunday, Wednesday and Saturday. E-mail dgillmor@...; phone (408) 920-5016; fax (408) 920-5917. 


--------------------------------------------------------------------------------

© 2001 siliconvalley and wire service sources. All Rights Reserved.
http://www.bayarea.com


#55 From: "RazorPop, Marc Freedman" <marc@...>
Date: Tue Feb 19, 2002 8:40 pm
Subject: article - Music services that consumers really want
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that's what I want
Developing user-friendly DRM

http://www.newarchitectmag.com/documents/s=2452/new1011653160573/index.html

by Margaret Berry
March 2002
With nearly $40 billion per year in revenue, the music industry has much at stake in the growing market for digital rights management (DRM) systems. That the industry itself finally understands this is a bittersweet achievement. Its reaction to the sudden demand for digital music has followed the standard pattern of corporate change. From anger, to disorganization, to reluctant acceptance, the RIAA has done quite a bit of self education in the past two years.

The recording industry is now betting a share of its future on the hope that people will prefer paying for music to stealing it. Several subscription-based music services have launched in the last few months: Pressplay, RealOne, Rhapsody, and FullAudio. All of them rely on DRM technologies to charge users for downloads.

These new services offer better music quality and more reliable downloads than solutions like Morpheus or Gnutella. Full tracks recorded at consistent bit rates and volume levels will be a luxury for Napster devotees. The new services are far from the perfect solutions though. Many DRM systems offer "features" that are still at odds with what consumers really want. For DRM to succeed in a B2C environment, implementations will need to focus more on usability and on offering services that are customer centric. Although music services are starting to come around, they still have some evolution ahead before they gain mainstream acceptance.

It's not that industry executives don't know what customers want. Music listeners want the same things as any other group of consumers. First, they expect a good value. That means a large selection of music, and flexible permissions at reasonable prices. And yes, many of them are willing to pay. Research firm Jupiter Media Metrix found that 80 percent of people who used Napster for more than a year would pay $10 per month for online music. Users also want convenience, which means portability, reliability, and ease of use.

But some items on user wishlists are incompatible with current DRM technologies, and traditional industry infrastructure. Industry execs have been preoccupied. Protecting intellectual property has overshadowed user's needs, and DRM has become an obstacle to customer service.

portability
Until now, users have done whatever they wanted with their music files—burned compilation CDs, transferred them to alternate computers, and popped them into portable players. In fact, the Jupiter survey indicated that portability is a top priority for users, outranking sound quality, high-speed transfer, and virus protection.

Current DRM technologies sharply limit this flexibility. Most services don't distribute files in a standard MP3 format. Of five paid services—RealOne, Pressplay, EMusic, Rhapsody, and FullAudio—only EMusic lets customers use music in whatever format and on whatever device they choose.

Though most services offer limited CD burning capabilities, the cost and user restrictions involved are prohibitive. Aside from EMusic, Pressplay is the only other service that gives users the option to burn CDs as part of its standard package. Users can burn 10 to 20 tracks per month, depending on the price structure they've chosen.

Pressplay also lets subscribers listen to music from more than one computer without additional charges. Other services are less generous. For example, if RealOne subscribers want to hear the same song on another computer, they must subtract another file from their monthly ration.

Among the least portable services is Rhapsody, which offers mostly independent label music, and is streaming only. This is unfortunate considering Gartner's report that 55 percent of all people online will still be using dial-up connections until at least 2004. This means poor streaming music quality and a limited market. Another consideration is that many users aren't attracted to immobile services.

Witness a post from a recent MetaFilter (www.MetaFilter.com) thread. "I continue to laugh at how the music industries are trying to develop the online market on their terms," writes Jeremy Osborn. "They just don't get it. People don't want to subscribe to music in their own homes. In the car maybe, but not at home."

Andy James, another community member, agrees. "No one will ever pay for music that imprisons you at your computer," James writes. "Sitting at your computer and listening to the music coming out of it is, for reasons I can't define, among the world's least lively experiences."

Others argue that limiting use of a product that a user has already purchased is an unfair practice. Stanford Law School Professor Lawrence Lessig recently discussed the subject of fair use with American Prospect magazine. He noted that the anti-circumvention provision of the Digital Millennium Copyright Act (DMCA) gives DRM coders new rights to infringe upon traditional principles of fair use upheld by the U.S. Supreme Court:

"Copyright owners sold books, movies, and music to people, and the law protected copyright holders' rights and also protected individuals' rights," Lessig says. "Individuals had a right to fair use to material—even if they hadn't purchased it—and they could make copies and reproduce the material if they wanted, independent of copyright owners' rights."

"Now, what cyberspace has done is create the possibility for owners of copyrighted material to control perfectly the use of their copyrighted material," he continues. "The fact that technology is giving them more power than they had before should raise a question in anybody's mind who's concerned about balance in copyright law and whether holders are getting too much power."

Too much copyright power for record companies makes for dissatisfied paid-service customers. It may be in the music industry's best interest to bend a little, before consumers look to other sources.

usability
A good DRM technology carefully balances security and usability, but many of today's systems are more cautious than welcoming. DRM presents some usability obstacles, notably platform restrictions on usage and plug-in requirements for users. What's more, the numerous DRM systems mean that users who are looking for music through multiple services encounter a new set of requirements with each.

An ideal interface must be intuitive. Contenders could learn a lot from Rhapsody, which lets users drag and drop songs or albums from the listings into a personal collection. RealOne has a fairly simple process for combining personal music collections with downloaded songs. It lets users compile playlists that include all the music they own—a boon for those with pre-existing digital music collections.

Several subscription services are betting on the comfort of familiarity by mimicking Napster's pared-down interface. Pressplay is designed to look a lot like Napster, as is Rhapsody. RealOne opted for a hip, youthful interface that's also a good fit for a popular-music audience.

But some aspects of current DRM interfaces simply annoy users, and keep them from reaching their site goals. In many cases, subscribing to a service is one of the most universally challenging aspects of accessing DRM-protected content. Downloading proprietary software to unlock protected content can often leave users frustrated. Combine this with the standard usability glitches, and the hassles of rights management can be enough to dissuade some from using a service altogether.

The signup process for an introductory RealOne membership is a case-study in poor usability. First, users subscribe to the service—a seven-screen process that includes a registration form. During this process, they must de-select small checkboxes that indicate interest in the RealArcade Games CD, and the Power Pack. Should users fail to notice that there is a charge for these pre-selected items, they'll find approximately $40 added to the bill a few screens later, and have to backtrack to figure out what happened.

Once a credit card is approved, the service then prompts users to download and install the RealOne Player. After installation, there's no indication that any further action is needed. But if users try to download music at this point, an alert box indicates that they must first install RealOne Music extensions. Approximately 20 minutes after a customer has arrived at the site, they're ready for action.

DRM must be straightforward and easy to use. At the very least, signing up for a service shouldn't be the most daunting interaction users have with the site. Equally important, a good DRM system is programmed to hide the cumbersome and ever-updating delivery technologies and models.

flexibility
Once users are signed up, many subscription services seem needlessly restrictive of actions that may otherwise seem legitimate. A look at the Pressplay user forum reveals that even users who pay their dues and play by the rules run into unexpected obstacles.

"I didn't realize the limit of burning only two songs by one artist in a billing period," one user writes. "I'd have to do some serious juggling if I wanted to download and burn a bunch of songs by the same artist or even burn an album, any album. It would take six months or so and loads of extra CDs. I don't think I'm alone here. I think most people are probably into a few artists and want to download or burn all or most of their songs."

Fortunately, Pressplay does let subscribers build their download collections from month to month. Songs don't disappear unless users cancel their subscriptions.

By contrast, RealOne reclaims downloads at the end of each payment period. A user can listen to a song repeatedly until the end of the month. After that, he or she has to reselect it, using one of the downloads for the new month.

On the bright side, at least two services let users listen to a streamed version of a song before they download it. RealOne allows this, while Pressplay gives users 30 seconds of listening before a song registers on their ledger. This is helpful if for users who are unsure of the song version, or are forgetful about song titles.

selection
Large music companies can choose among many rights management platforms, from vendors like Microsoft, IBM, Lucent, and others. Sony and Bertelsmann have even developed their own proprietary system, key2audio, and other labels may follow suit. Unfortunately, this poses a problem for end users.

Despite the Secure Digital Music Initiative's attempts to set standards for the industry, music consumers are already facing myriad formats, each with different codecs and DRM systems. As Chris Smith, portable audio program manager at Creative Labs, explained to Wired News, "It's not going to be a good experience if Universal, Warner, Sony, EMI, and BMG all decide on different DRM systems and codecs and file formats. It will be bedlam."

But while the choices of DRM are broad, the selection for consumers has been less than stellar.

No single service has a catalog of music from all of the major record labels. Until there is DRM standardization and a sea change in industry attitudes, users will have to patronize more than one service to get an unabridged selection of artists. That means consumers are asked to pay for a service that might carry only half of their favorite artists, or to pay several monthly bills just to have access to the musicians they like. Not surprisingly, many users are unwilling.

A post at the Pressplay User Forum expressed the growing disillusionment with limited tracks offered by current digital distribution services, "If you had told me that I could search a body of music for three hours and come up with absolutely nothing that made me smile, made me feel like I found an old friend, or made me feel good about anything, I'd have thought you insane," a user writes.

Both Pressplay and MusicNet—the distribution service that provides music to RealOne—boast popular artists, but you can't search either for long without missing a favorite like James Taylor or The Beatles. By comparison, Rhapsody and EMusic don't currently have content rights for any of the big-five record labels, instead catering to independent music enthusiasts.

taking risks
One way for content providers to avoid getting caught up in the DRM current is to forget about marketing any specific platform or medium, and instead license their properties as B2B services.

EMI, one of the world's largest record labels, appears to be following this strategy. The company has licensed its music to Pressplay, RealOne, and FullAudio—in other words, any viable outlet that's made the request.

On a side note, one area where EMI is testing out its own DRM-based technology is as a means of safeguarding advance releases for journalists and radio program managers.

audience
Though its content lacked quality control, the free version of Napster offered usability, selection, and (ahem) a price point that its paid-service cousins have yet to approximate. Statistics from a recent Pew Internet Project Report indicate that if customers are savvy enough to access DRM-based services, they should also be able to find the music they want elsewhere, free of charge.

According to Pew, in the last year, of the users who were asked to pay for something that used to be free online, 50 percent found free online alternatives. Thirty six percent stopped getting the service online, and only 12 percent paid for it. Subscription service providers need more. They must offer a unique value proposition to keep their audiences from walking out.

Until services like Morpheus, Audiogalaxy, and Gnutella close their doors, paid options will have difficulty competing. The announcement of Napster's transition to a paid service provoked skepticism from MetaFilter denizens.

"I can't imagine many people would [pay]," one user wrote about Napster's proposed service. "I would say people who don't know much about computers may, but then, do people who don't know much about computers want to trade MP3s?"

The EMusic service, though not in partnership with any larger labels, has carved a solid niche for itself by charging users a fair price while rejecting DRM technologies. The company went public in 1999, and today offers subscriptions starting around $15 per month. That fee lets users download as much music as they want from a 200,000-track catalog.

All music on the site has been licensed from established record labels, and the service pays artists a small fee when their song is downloaded. Files are all MP3, which gives users the ability to transfer tracks to portable players or burn them to CD. The EMusic site explains how EMusic protects against piracy, "Very simple—we trust our customers. We believe that if downloadable music is presented in an inexpensive and flexible way, most consumers will do the right thing."

This philosophy seems to have worked for users and the company. The same laissez-faire formula wouldn't function as well for larger labels with more on the line, but EMusic is a good case study. Perhaps a slight relaxation of the DRM grip on user actions wouldn't mean anarchy.


--------------------------------------------------------------------------------

Margaret Berry is managing editor of New Architect.


p2p lessons
by Ajay Sukhadia
Most music distribution services entering the market today rely on central infrastructure, but who could forget that Napster brought peer-to-peer (P2P) file sharing into the limelight? Although not a pure example of P2P networking, Napster took media beyond its normal reach by letting users trade files via a simple interface. Given its popularity, P2P file distribution offers many lessons for content owners looking to deploy digital rights management systems.

One of the less tangible reasons for Napster's success is that it gave users a sense of control over the media they had acquired. In his keynote at the 2001 O'Reilly Peer-to-Peer Conference, author Clay Shirky attributed this sense of control to the subversive nature of P2P networks. While users may not actually be doing anything subversive at all, they're bypassing a middleman. P2P is often referred to as a movement, which attests to the fact that, like the open source movement, people are attracted to it for more than just the technology. Users are looking for the technologies that give them the perception of being in charge.

P2P networks are also able to scale to large numbers of users. For customers, this means faster access times because they don't have to try connecting to overloaded servers. For developers and the organizations they work for, this means lower capital expenses and maintenance fees. Critics point out that despite these advantages, Napster still had quality of service problems. For instance, users on slow connections made some file transfer times unbearable. Problems like this can be alleviated, though, by providing different levels of networks. One scenario is to have customers sign up for a "DSL club," in which all of the users are guaranteed to have high-speed connections.

Companies that rush to create P2P networks for their customers or employees should move cautiously, though. The field is young and standards are still being formed. As with the current instant messaging clients like AIM and MSN Messenger, P2P clients are in danger of Balkanization. If too many different clients compete without agreeing on a standard protocol or interface, the service will have limited success. It will be difficult to transfer files across systems, users will quickly grow frustrated that they must install and learn multiple clients, and merging or upgrading networks could become a costly IT expense.

Fortunately, vendors and community leaders have realized the dangers of fragmentation and are working to set standards for P2P development. Sun's JXTA Project, led by Bill Joy and Mike Clary, provides developers with a set of six protocols for building P2P applications. Among the specifications are rules for node discovery, pipe binding, and route calculation—all items that developers would otherwise have to define from scratch.

Before launching into an initiative to manage and distribute digital media, organizations should consider the advantages of P2P networks over their centralized counterparts. At a time when consumers are increasingly wary of being uniquely identified online and of having their personal and financial information stored on corporate servers, giving customers the perception of control will be an important factor in DRM system survival.
 


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persists to adapt the world to himself. Therefore all progress depends on
the unreasonable man. -George Bernard Shaw, writer, Nobel laureate
(1856-1950)


#54 From: "RazorPop, Marc Freedman" <marc@...>
Date: Tue Feb 12, 2002 6:00 pm
Subject: article - The Recording Artists Coalition's bogus crusade to save the little guy.
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Lyin' Eyes
The Recording Artists Coalition's bogus crusade to save the little guy.
By Martin Edlund
Posted Monday, February 11, 2002, at 3:12 PM PT
http://slate.msn.com/?id=2061830&device=

Musicians' rights is the sort of thing that sounds difficult to oppose,
like teacher pay raises or safer streets. So it's no surprise that the
Concerts for Artist Rights, which will take place Feb. 26—on the eve of
this year's Grammy Awards—has met with widespread support. It will span
four Los Angeles venues and involve 14 name acts including The Eagles,
Billy Joel, Stevie Nicks, Sheryl Crow, No Doubt, The Offspring, The Dixie
Chicks, Trisha Yearwood, Beck, and Eddie Vedder. Organizers expect to raise
$5 million for the artist trade group the Recording Artists Coalition.


It's a seductive image—Don Henley, Nicks, and the others arm-in-arm,
fighting for the legal rights of the less fortunate in their trade. And
it's one they would have you believe: The posters for the concerts depict a
giant raised fist clenching a guitar with many smaller fists beneath it,
presumably big artists fighting for the little guys. According to
California State Sen. Kevin Murray, "It isn't just artists, it's artists
and pipe fitters and all of the other organized labor folks." The AFL-CIO
has even endorsed their efforts. But this is Goliath in David's clothing:
The superstar artists lending their celebrity to the RAC are the ones who
will benefit from it. In fact, they're the only ones.

The RAC was founded by Henley and Crow two years ago to counter the
lobbying presence of the major record labels—Sony, Warner Bros., Universal,
and others—and their political arm, the Recording Industry Association of
America. Though not all RAC members are as famous as Henley and Crow,
they're the ones driving the agenda. The present escalation of their
efforts is inspired by two issues. One is the "seven-year rule," an arcane
bit of California labor law that limits contracts for personal service to
seven years. Thanks to a 1987 amendment, record labels can sue for damages
on undelivered albums even after the seven-year mark has passed,
effectively eliminating the protection. The RAC wants the exception
stripped and is pushing for a seven-year limit on contracts at the federal
level as well. The other issue is "work for hire," a provision of federal
copyright law that lets record companies retain ownership of their artists'
recordings in perpetuity.


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A Guide to All Those Enron Investigations

Hoping for an Olympic Wipeout


Both of these rules certainly can hit hard. Last September, 19-year-old
country star LeAnn Rimes told a California Senate committee that she had
been under contract with her label, Curb Records, since the age of 12 and
would be until she was 35. But the dirty little secret of the seven-year
rule is that it has little bearing on any but the most popular acts. Less
successful major-label artists (those that can't crack the 500,000 sales
mark) are usually written off as bad investments and freed from their
contracts well before seven years; independent labels rarely sign artists
to long-term contracts in the first place as they can recoup their
investments with more modest sales.

The same can be said of work for hire. Though a standard part of the
major-label contract, work-for-hire provisions are rare outside the
big-five labels. They're aimed at artists, like Henley, whose catalogues
have lasting value. On both issues, Congress has become little more than
another front for superstar artists to negotiate with their record labels.

But if the RAC is a thorn in the side of major labels, it's potentially a
spear in the side of other artist groups. Brian Austin Whitney, who runs
Just Plain Folks, an organization of 13,000 mostly independent artists,
says, "I talk to a lot of people who mistakenly think [the RAC] represent
every artist, when they actually only represent a small number of artists
at the very top of the industry." The concerns of independent artists tend
more toward the mundane: disability insurance, maybe retirement. "I don't
think that Don Henley has to worry about health insurance," says Whitney,
"but 98 percent of our members do."

In the end, the RAC may be no better for fans. One outcome of a seven-year
limit on recording contracts would be that major labels would have to
commit more of their resources to keeping highly successful acts, upping
their contracts every few years. There would be less money for signing new
artists, resulting in fewer opportunities for aspiring musicians and
narrowing choices for fans. This doesn't appear to bother Henley terribly.
He told the California legislature, "If [major labels] would sign less
artists, I think everybody would be better off." After all, who needs to
hear new artists when there's another Don Henley album out?

But the RAC may have a limited shelf life: Its popularity, even among rich
artists, seems to be fleeting. Last month the group staged a follow-up
visit to Sacramento, but this time without LeAnn Rimes—who appears to have
put politics behind her since renegotiating her contract with Curb Records.
Rimes' official Web site includes her recent wedding announcement and
pictures of her new teacup Chihuahua, Precious, but it makes no mention of
her former political crusade. The details of her new Curb contract were not
made public, but the smart money says that it will keep her there for more
than seven years. If only the RAC had a similar claim on its artists.

#53 From: "RazorPop, Marc Freedman" <marc@...>
Date: Mon Feb 11, 2002 11:51 pm
Subject: Kewl consumer software - Muvee AutoProducer
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========================================================
BRIAN LIVINGSTON:     "Window Manager"     InfoWorld.com
========================================================

Monday, February 11, 2002

- - - - - - - - - - - - - - - - - - - - - - - - - - - -

MUVEE MAKES MOVIES

EVERY ONCE IN a while, a program comes along that
changes the way we use computers. Muvee AutoProducer
is one such program. It has a deceptively simple
purpose: With the click of a button, it makes a music
video out of files you've copied to your PC from a
camcorder or digital camera.

That doesn't sound like much of a breakthrough unless
you've tried doing it with ordinary video-editing
programs. The rule of thumb among media professionals
is that it takes an hour to produce one minute of
finished video using software called an NLE
(non-linear editor).

In less than a minute, by comparison, AutoProducer
finds key visual highlights in your video segments and
edits them -- in sync with your chosen music track --
into a polished little "muvee" (pronounced MYOO-vee,
as in music video).

In case you think I've lost my mind and joined the MTV
generation, don't worry. This software has loads of
business applications.

Broadcasting. The use of AutoProducer in commercial
ways has already begun. Companies such as Xtreme Sport
TV harness it to create short montages, combining the
latest action on the field with thumping beats.
AutoProducer's output is fully editable by NLEs, so
producers can try different styles and then polish the
result by replacing one shot with another, but only if
necessary.

Education. Instructional videos tend to be deadly dull,
but they don't have to be. Breaking up the talking
heads with a few quick-cut, jazzy bits can make almost
any program more bearable.

Fun. Aside from the 9-to-5 implications, the consumer
uses of AutoProducer are huge. Millions of households
have camcorders, and now many digital cameras can also
record short videos. Editing the output, however, has
been a drag. At last, AutoProducer makes it a treat.

Other software surely exists to do what AutoProducer
does, but not at this price -- free, with Muvee.com
credits inserted into each production. The $59.95
personal-use version and $119 pro version remove this
and other limitations.

Testing AutoProducer, my only problem involved the .mov
files used by some digital cameras. I had to cough up
30 bucks for QuickTime Pro at Apple.com to convert the
files to .avi. I also had to download DirectX 8.x from
Microsoft.com. But those things aren't really Muvee's fault.

I was impressed by AutoProducer's mysterious ability to
pick out focal points in the action and mesh them with
music into something more attention-grabbing. In one
shot of a little girl rocking back and forth,
AutoProducer edited out the middle, segueing the
beginning and end of the movements into a single,
seamless motion.

Start at  http://www.muvee.com/website/?id=freebies to
get 33 free music tracks. Download the software to
experiment. And watch out, Steven Spielberg.

Send tips to brian@.... He regrets that
he cannot answer individual questions. Go to
http://www.iwsubscribe.com/newsletters to get his
Window Manager column and E-Business Secrets e-zine
free via e-mail.

#52 From: "RazorPop, Marc Freedman" <marc@...>
Date: Fri Jan 11, 2002 5:07 am
Subject: Article - The next big thing? Home media servers
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The next big thing? Home media servers
BY MIKE LANGBERG
Mercury News

LAS VEGAS -- A single electronic box called a ``home media server'' could,
in the very near future, control every form of digital entertainment and
information in your home.

This year's Consumer Electronics Show, which ends its four-day run here
Friday, turned into a kind of baby shower for the home media server, with
companies lining up to describe their vision of the networked future.

Sony, the most influential company in consumer electronics, and Microsoft,
the most influential company in computers, each presented variations on the
home media server theme. Even companies that didn't introduce home media
servers trotted out impressive-sounding slogans to show they understand the
importance of linking devices together; Panasonic came up with ``Digital
Networking for Life'' to describe its new televisions, camcorders and DVD
players.

There's no clear definition yet for what a home media server should be, but
a rough outline is emerging.

The home media server will manage television programming, delivered by
cable, satellite or the Internet; and music, delivered by the Net or
transferred from CDs into the server's hard drive. The server also might
handle more computer-like functions, such as electronic mail, instant
messaging and Web browsing, as well as entertainment services such as
online video games.

This digital mother lode will move throughout the house, either through
wires or wirelessly, to TV sets, stereos, personal computers and futuristic
devices such as portable touch pads.

The most fully featured home media center on display at CES is Moxi
(www.moxi.com), from a Palo Alto start-up that operated under the cover
name Rearden Steel until Monday.

The Moxi Media Center, or MC, is a $400 box -- containing a DVD drive and
80-gigabyte hard drive -- functioning as a cable or satellite receiver,
digital video recorder, music jukebox and computer networking hub.

Video, music and data can be sent to other rooms through coaxial cable,
Ethernet wires or wirelessly using a new high-speed format called IEEE 802.11a.

EchoStar Communications, parent of the Dish Network satellite TV service,
will start testing Moxi this summer and could start offering it to its 6
million subscribers late this year or early in 2003. If EchoStar succeeds
in pushing through a deal to acquire rival DirecTV, Moxi would have another
11 million potential customers.

Cable companies also are looking at Moxi, though none has yet made a public
commitment.

It's too soon to say how much consumers would end up paying for Moxi. The
hardware would almost surely be subsidized by satellite or cable operators,
or even offered free, in exchange for monthly fees tied to various services.

Sony is taking a more subtle approach, preparing to turn its PlayStation 2
video game system into a home entertainment gateway. At a CES press
conference, after introducing the slogan ``Ubiquitous Value Network,'' Sony
Electronics President Fujio Nishida said an online gaming service for PS2
due later this year would provide access to America Online, as well as
music and video through the Real Player widely used on PCs.

Sony also has promised to deliver an external hard drive that would plug
into PS2, raising the possibility PS2 could morph into a digital video
recorder and digital music jukebox.

Again, it's too soon to report how much this will cost -- though Sony has
said consumers will need a high-speed Internet connection at home, such as
a cable modem or DSL phone line.

Microsoft Chairman Bill Gates offered the Windows PC -- no surprise -- as a
home media server during his CES keynote speech Monday night.

A new user interface called ``Freestyle'' would present Windows in large,
simple onscreen menus designed for easy reading on a television screen from
a sofa across the room. A PC equipped with a television tuner and a
hand-held remote then could become a digital entertainment center.

Gates also displayed a wireless touch pad tablet dubbed ``Mira'' that would
serve as a kind of detached computer monitor, making it easy to tap the
contents of a Freestyle PC anywhere in the home.

Samsung Electronics showed its support for Microsoft by displaying a
prototype Home Media Center, essentially a Freestyle PC in a shiny silver
case that would blend into the typical living room.

Pioneer Electronics, using the slogan ``Digital Network Entertainment,''
introduced a home media server called the Digital Library. Due late this
year or early in 2003, the Digital Library contains a music CD drive and a
60-gigabyte hard disk, connecting to as many as three TV sets around the
house and a home computer network.

  From the Internet or a home computer, users could load digital music,
video and even photos. Music CDs placed in the Digital Library's CD drive
also could be converted to digital files on the hard disk.

As with Sony, Microsoft and Samsung, Pioneer isn't ready to talk about what
its home media server will cost.

San Jose-based TiVo, one of the first companies to sell digital video
recorders, announced a second-generation product at CES that qualifies as a
home media server.

The TiVo Series2, due in February at $399, includes a 60-gigabyte hard
drive that can store up to 60 hours of video. When connected to a
high-speed Internet line, the Series2 will play Internet radio and store
music downloads. Through a home computer network, users also could load
digital pictures into the Series2 for presenting slide shows on a TV set.

As all these products move into the market during the next year, an
important transition will take place: The future of home media servers will
no longer be in the hands of companies putting on fancy demonstrations at
trade shows, but in the homes of consumers who decide which -- if any -- of
these electronic impresarios can deliver worthwhile services at reasonable
prices.


--------------------------------------------------------------------------------
Contact Mike Langberg at mike@... or (408) 920-5084

#51 From: "RazorPop, Marc Freedman" <marc@...>
Date: Thu Dec 27, 2001 5:36 pm
Subject: article - A Christmas Carol
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http://www.infoworld.com/articles/op/xml/01/12/24/011224opfoster.xml

The Gripe Line
Ed Foster

Parallax paradox

As a special holiday treat, I thought this week I'd let you read the column
of my counterpart in a parallel universe with whom I happen to be in
contact. As near as we can tell, our two universes were identical until --
by some strange quirk or stray quark -- the DMCA (or Digital Millennium
Copyright Act, as it's known in this universe) was enacted there 50 years
earlier than it was here. As you'll see, that seems to have made for a few
other changes.

What will 2002 bring in the way of new technology? According to
representatives of the major computer companies testifying before a
congressional committee last week, the new digital technology products they
have in the works could open up a host of new markets both for them and
other American businesses. All that's required, say PC manufacturers, is
that Congress first provide them with a few additional legal protections
for their intellectual property rights.

PC manufacturers are particularly enthusiastic about the enticing new
products they believe they can soon bring to market if Congress takes the
appropriate measures. "We envision a world where the convergence of
technologies will provide customers with a wide range of information at
their fingertips," said Bill Gates, senior legal counsel for Nintendo. "The
American consumer will be the one that benefits most from these changes to
the law that we're proposing."

Gates, representing a consortium of the leading PC manufacturers including
Sony, Panasonic, and Phillips in addition to Nintendo, asked the committee
to approve a few minor tweaks to the DMCA (Defended Manufacturer Content
Act), a law that's been on the books for more than 50 years. Although the
DMCA has been considered hugely successful in helping the motion picture,
television, and music industries safeguard their intellectual property
rights, PC manufacturers have pushed through a series of amendments in the
last few years to update the law for the digital era.

If accepted, the industry's latest proposal will enable vendors to bring a
host of new innovations to the marketplace, Gates said. All the major PC
manufacturers are known to be developing devices called VCRs (verified
content recorders) that can directly record television programs on magnetic
tape. In response to questions from the committee on this, Gates
acknowledged the fact that the basic technology behind VCRs has existed for
decades. "Quite rightly, the television networks have always blocked the
introduction of these devices for fear they will enable piracy of their
broadcast programming," he said. "What we and others now hope to bring to
the table is digital encryption technology that will address those fears
and allow the networks to maintain total control of their product."

Indeed, the amendments the PC consortium desires are focused on closing
gaps in the DMCA perceived by intellectual property holders. Radical
elements have even proposed such outlandish ideas as "free TV" financed
only by the existing revenues from television commercials, eliminating the
requirement that viewers pay for the television programs they watch.
Another idea of those on the lunatic fringe is that customers should be
able to run programs of their own or ones acquired from third parties on
televisions, PCs, and all manner of devices without authorization from the
manufacturer.

Perhaps not surprisingly, since all consortium members manufacture both
televisions and PCs, Gates scoffed at these "freebooter" notions. "We
firmly endorse, and hold as sacrosanct, the concept that all programming --
what we in the trade call the 'soft wares' -- must be authorized by and
purchased from the manufacturer of the device it will run on," he told the
committee in no uncertain terms. "It's the foundation on which our industry
and many others have been based for decades."

When one committee staffer noted sarcastically that the consortium members
aren't exactly all-American corporations, Gates was quick to cut him off
with the point that his proposal will help a variety of American companies
deal with foreign competition. "It's before my time, but my father often
recalls the days when American movies, American music, American culture
were what people the world over wanted to see and hear," he said. "We feel
our proposal will speed the return of such a day when everything worth
watching or listening to doesn't come from Europe or the Far East."

As an example, Gates pointed to the much-needed extra revenue stream the
few remaining American movie studios could reap from VCR rentals. "We
expect you'll see a whole new industry evolve around VCR rentals of
blockbuster hits," Gates predicted. He also suggested that, with a little
extra legal protection, television networks might finally be persuaded to
allow residences to be wired via cables to receive programming directly.
"We even believe one day we'll have the capability to transmit data over
such cables or over enhanced phone lines, thereby linking the entire
country in one great interconnected network. Imagine the possibilities if
such a network existed," Gates said.

It actually doesn't even take that much imagination, since such networks do
exist in other countries and are extremely popular. Cynics might suggest
that we've heard all this before. Some readers even say that perhaps the
manufacturers should be less focused on their rights and more focused on
delivering innovative products, but let's not go there. I don't want to be
accused of airing anonymous complaints against manufacturers without their
permission. After all, that would be against the law.


It's still legal to gripe about vendors in this universe. Feel free to do
so by writing Ed Foster at gripe@....

#50 From: "RazorPop, Marc Freedman" <marc@...>
Date: Tue Dec 25, 2001 5:59 am
Subject: RazorPop holiday greeting card
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persists to adapt the world to himself. Therefore all progress depends on
the unreasonable man. -George Bernard Shaw, writer, Nobel laureate
(1856-1950)


#49 From: "RazorPop, Marc Freedman" <marc@...>
Date: Fri Dec 21, 2001 7:56 pm
Subject: humor - PressPlayster
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PressPlayster: "Making it Easier to Steal Music than to Buy Music"
http://www.pressplayster.com/


#48 From: "RazorPop, Marc Freedman" <marc@...>
Date: Fri Dec 21, 2001 7:08 am
Subject: article - Another Reason to Hate Lawyers
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June 11, 2001
Another Reason to Hate Lawyers
By  Jonathan Blum

http://www.theneteconomy.com/article/0,3658,s%253D912%2526a%253D8645,00.asp

Having spent the better part of eight months chasing — and finally
crippling — the renegade online music service Napster, the music industry
now is looking to pick another fight. The Recording Industry Association of
America in late May slapped tiny online swapping service Aimster with a new
lawsuit. The action makes the RIAA part of a hot new club: * he litigating
media companies. The Motion Picture Association of America, publisher Harry
Fox Agency and network provider AOL Time Warner are already members.

Though these court actions may present an image of established media
getting serious about protecting digital content, it's really the worst
possible news for both consumers and network service providers.

Although games of legal hardball between businesses are standard for the
media world, lawsuits like those against Napster and Aimster aren't pitting
business against business. They're turning the consumer into the enemy. And
network operators ultimately may be the ones taking the bullets.

Already some content providers are feeling the backlash from their
litigation strategies. "Our message boards are filled with angry notes,"
says Johnny Deep, president of Aimster. Ian Clarke, founder of online
privacy group Freenet, says any victories by the media establishment will
be pyrrhic. "The record labels may have a short-term victory here against
Napster, but at what cost?" he says. "An entire generation now views these
companies with suspicion. For some of the very young, the Napster trial is
the Gulf War or the death of JFK or the Watergate trial. It's the defining
event of their generation."

OK, that may be a little over the top. But if it's even partially true,
it's chilling. The early 2000s may be remembered for digital content
lawsuits, not for something innocuous like bell bottoms or Jerry Springer.

Any marketer worth his clammy handshake knows how serious this is. The
early impressions of consumers define their brand loyalty throughout their
lives. That's how MTV has made a culture and a fortune — by catering to the
moods and feelings of young viewers no matter how outwardly awkward they
might be.

Get these buyers really mad, as the litigating media companies have done,
and the future gets cloudy fast. As new users come to distrust their
sources for digital content, they will happily turn to non-digital sources
to get music and movies. That cuts the network service provider right out
of the profit equation.

Today, there is a complete lack of marketing for new digital content.
Disney relentlessly promotes its assets across all platforms, including
film, home video, games and theme parks. Yet, there has been no effort to
build marketing support for digital material. Even the most basic ad
campaigns, like the familiar spots for DVDs that run before most rented
films, would be an excellent first step to explain and promote new
technologies to consumers.

Media companies should accept their new role as a service provider rather
than act like grubbing, greedy monopolists. With a new attitude, the
premise for offering enhanced digital content over a network would be a lot
simpler. Why not develop material with the network in mind rather than make
the same old dumb stuff and then bolt it on top of the network? If media
providers want to have a future, they may want to think about spending less
on digital content lawyers and more on digital content.

Until that happens, network service providers are at risk for having very
little to fill up all their fat pipes.

#47 From: "RazorPop, Marc Freedman" <marc@...>
Date: Fri Dec 21, 2001 5:09 am
Subject: article - Music industry in the pits!
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http://www.salon.com/ent/music/feature/2001/12/19/music_industry/print.html

Music industry in the pits!
Record sales are down, no one's seeing concerts, no one's advertising on radio and the stars are revolting!

- - - - - - - - - - - -
By Eric Boehlert

Dec. 19, 2001 | The cover of critically acclaimed rocker Ryan Adams' latest release, "Gold," features the young, scruffy singer in front of an upside-down American flag. The artwork's meant to be Adams' way of sending out a distress signal on behalf of today's rock 'n' roll.

But the truth is, while the music business stumbles to the year's end, destined to post its first sales decline in a decade, that upside-down flag could just as easily represent a distress signal on behalf of the entire music industry.

The music industry is powered by four crucial engines: record labels, radio, the touring industry and retail record stores. And they are all sputtering with a grim array of problems.

Napster is hobbled, but music swapping online remains a gleeful pleasure for millions of computer users who have lost interest in actually paying for CDs. Venerable record chains like Tower Records have been on the verge of going out of business. The alternative-rock/country/rap explosion of the 1990s is over, and few new acts are selling -- even as consumers are turning up their noses at superstar perennials, too.

Major labels have been battered by losses and layoffs, radio station owners are wallowing in an advertising recession, and the concert business lost millions of ticket buyers in just the last year.

Meanwhile, an increasingly large number of usually obedient artists are making noises about staging an unprecedented open revolt, determined to win from record companies what they insist is their fair share of the profits.

"It's not a pretty picture," says longtime music attorney Jay Cooper. "In fact it's an awful picture. This is not business as usual, or a periodic downturn."

- - - - - - - - - - - -


Cooper argues that the current slump represents more than just the latest dip in the music business' familiar cyclical pattern. He says fundamental problems exist that cannot be fixed no matter what new, potent musical trend is lurking on the horizon.

Others disagree. "There's an awful lot of Chicken Little, but the sky is not falling," insists Frank Callari, senior vice president of A&R at Lost Highway Records, home to Lucinda Williams, among others. "I'm pretty optimistic." ("A&R," standing for "artists and repertoire," is the industry's name for the execs who sign acts.)

Even for the industry optimists, the first quarter of 2000, when sales were up 12 percent over the previous year, must now seem like a lifetime ago. By contrast, as the final days of 2001 tick off, music sales are down 5 percent from last year, according to SoundScan, which 10 years ago began tabulating music sales with some exactitude, using scanning technology as albums were purchased. Worse, sales of current releases -- that's not counting older catalog material, just albums shipped out within the last 18 months -- are off 6 percent, year-to-date.

The traumatic terrorist attack of Sept. 11 and subsequent consumer fallout, when the concert business virtually came to a standstill and shopping patterns were disrupted for weeks, only exacerbated what had been glaring music industry weaknesses.

"The business is broke and that just accelerated the decline," says one veteran. "This is not a growth industry." (The one bright spot is contemporary Christian and gospel music; sales have spiked since Sept. 11.)

For instance, the concert business was already off 12 percent through the first six months, according to Pollstar magazine. Worse, actual concert attendance fell 16 percent during the first half of the year. Nobody thinks those numbers will improve when the receipts for the second six months of the year are tallied.

"Lots of promoters have been trying to use the Osama excuse," according to one concert industry pro. "But by Sept. 11 the outdoor summer amphitheater season was basically done."

What's the real reason? Some people say it's high ticket prices. "Weak business has more to do with issues of pricing than the trauma of war," that pro continues. There are both higher ticket prices and expanding ticket surcharges. For instance, a pair of $49.50 tickets to see Britney Spears at the MCI Center in Washington on Dec. 21 come complete with an astonishing $25.40 worth of add-on service fees.

Ticketmaster charges a $15.90 "convenience charge" for the privilege of buying tickets. (Safeway is prevented from demanding a "convenience charge" for shopping in its stores because the customer has alternatives, a state of affairs that does not apply to Ticketmaster, which handles the fare gate for a large part of the concert industry.) There is an additional $3.50 "handling fee" as well. And finally, there is a $6 "building facility charge," sort of a tax to walk into the MCI Center. (Traditionally, venues like the MCI Center also have some portion of the Ticketmaster fees kicked back to them as well.)

Totals like that can give consumers pause. "People don't experiment anymore, not with the tickets $50 and up," notes Ray Waddell, who covers the touring business for Billboard magazine.

- - - - - - - - - - - -


Consumers don't seem to experiment when buying CDs either. The laundry list of underperforming 2001 releases by previously platinum-selling names includes Macy Gray, Michael Jackson, George Strait, Paul McCartney, Snoop Dogg, Jessica Simpson, Tori Amos, Sisqo, RZA, R.E.M., Mick Jagger, Rod Stewart, Lenny Kravitz, Prince and Mariah Carey.

Meanwhile, critical acclaim has not been able to turn the latest, widely hyped releases from Angie Stone, Bob Dylan, Radiohead, Ryan Adams, Pete Yorn, Nikka Costa or Travis into real commercial contenders either.

Accountants looking for a sales boost from a slate of superstar fourth-quarter releases have been disappointed. Labels are rolling out their best shots during the make-or-break holiday shopping season (Garth Brooks, Britney Spears, Creed, Kid Rock, Jewel, DMX, Master P, Limp Bizkit, along with greatest hits from Pink Floyd, Madonna, the Bee Gees, Smashing Pumpkins and Green Day), but to date it's not working.

For the first two crucial weeks after Thanksgiving, album sales were down an alarming 15 percent compared to the same time period last year, according to SoundScan -- despite dramatic efforts to drum up business by national music chains such as Coconuts and the Wiz, which sold CDs for $9 during special holiday promotions, losing money on every disc sold. (Retailers buy top-line CDs from labels for more than $10.)

In an unusual bout of boosterism, the Recording Industry Association of America even commissioned a poll to find out that 79 percent of people consider a CD the type of gift they would "like a lot" this holiday season.

Still, music industry veterans are wondering where their "Harry Potter" is, or at least their "Monsters Inc." -- a piece of irresistible pop product that has consumers reaching for their wallets during the fourth quarter.

This time last year it was the Beatles' "1" along with the since-faded Backstreet Boys and their "Black & Blue." Both were selling at the clip of more than 500,000 CDs a week. Currently only God-fearing rock band Creed and their "Weathered" release is doing truly blockbuster business, having sold nearly 2 million copies in just three weeks time.

"I don't know if there's a companion album for Creed to run with," says Geoff Mayfield, Billboard magazine's director of charts. But Mayfield stresses that whatever declines the business sustains this year have to be kept in context. Last year also saw monster records from Eminem, Britney Spears and 'N Sync, which are difficult to replicate. "In 2000 we had six albums that sold a million-plus in their first week. Before last year we'd never had six albums sell 1 million copies their first week, period. When we're all done this year the numbers will stack up handsomely."

Those on the front lines of music retail, though, aren't so optimistic. "It's the worst year in our history," reports Carl Singmaster, who's been running Manifest Disc & Tapes, now a seven-store chain in the Southeast, for 17 years. He's the type of grass-roots music retailer who's served as the industry's foundation for decades and often enjoyed double-digit growth each year. Suddenly, Singmaster doesn't like what he sees: "I'm very concerned about what kind of future there is for music retails like me."

"I'd say across the board [sales] for mom-and-pop music stores are down 11 percent this year," says Don Van Cleve, president of the Coalition of Independent Music Stores. "It's always been a tough business, but now it's a brutal one."

Just ask the suits at Trans World Entertainment, the country's largest music retailer and the owner of nearly 1,000 record shops, including Camelot, Strawberries and the chain that calls itself "fye." Through the first three quarters Trans World posted a net loss of $17 million. It's never a good sign when an industry's No. 1 retailer routinely fails to post a profit.

At least Trans World outperformed Tower Records. The 41-year-old chain, which started as a Sacramento drugstore and during the '80s championed CDs while turning its enormous catalog-stuffed stores into cultural meeting places, lost $40 million over the first nine months of the year. By contrast, in 1995 the chain pocketed $15 million in profits. A last-minute deal with creditors in October allowed Tower to keep its doors open, at least through next April.

Music retailers have a laundry list of concerns, such as sky-high $19.98 CD list prices set by record companies, the shrinking pool of commercial singles (see related story) and major labels' rewarding mass merchants like Best Buy with exclusive product. (U2's recent DVD concert release was shipped to Best Buy two weeks before any other retailer.) "There's a million things going on and none of them are positive," complains Van Cleve.

The record labels are generally implacable in the face of complaints about rising prices. Decades of experience has shown them that when fans really want a new record -- whether it's Garth Brooks, Madonna, the Backstreet Boys or the hot new band of the moment -- resistance to new, higher prices evaporates. The trouble today is that not as many fans want the new BSB or Garth Brooks, and there is no dominant commercial trend.

The music business is to some extent dependent on the vicissitudes of pop culture; most observers agree that, after a decade of often double-digit growth, driven first by the hard rock band Nirvana and then by record-breaking teenybopper artists like 'N Sync and Britney Spears, the industry is looking for a new focus.

That problem is exacerbated by the continued runaway sales of blank, recordable CDs, or CD-Rs. As Salon reported last year, lots of music retailers find themselves in the awkward position of watching CD-Rs become the bestselling item in their stores, while at the same time realizing CD-Rs could literally drive them out of business. Thanks to CD burners hooked up to computers, the phenomenon of file sharing introduced to the masses last year by Napster, and popular at-home CD taping courtesy of Phillips stereo components, millions of consumers are simply making their own CDs and taking a giant bite out of over-the-counter sales.

For instance, industry observers used to be able to look at a superstar's first-day sales numbers and, based on a reliable formula, be able to project how many copies that album would sell after seven days in stores. Now with CD-Rs, labels often see a big first-day sales number and then watch it tail off over the next six days, falling short of projections.

"We saw that with the last Blink-182 record," says Mayfield at Billboard. "If you looked at first-day sales you'd think it was going to have a huge week. Yet it only ended up having a very good week. Some labels are starting to worry that, you know, Charlie bought one copy and made three copies for his friends."

Industry analysts predict 1.2 billion blank CD-R discs will be purchased this year in North America, an increase of 50 percent over last year. By comparison, roughly 750 million pieces of prepackaged music will be sold domestically in 2001.

It's not just the dirt-cheap CD-Rs themselves, it's the presumption among so many young consumers, radicalized by Napster, that music should be free. "I think it's going to be difficult to recapture people who stopped paying for music," says Singmaster. "According to their value system, they shouldn't pay for music."

That attitude does not bode well for XM and Sirius, two fledgling satellite radio firms launching a service that offers digital-quality, sometimes commercial-free programming. If fans don't want to pay $16 for CDs, will they pay more than $100 each year for something like radio, which has always been free?

Then again, the radio business is hurting so badly right now, in what some veterans are calling the sharpest advertising downturn since World War II, a few station owners might be tempted to charge listeners a fee. According to Radio Advertising Bureau, local advertising in September declined 12 percent compared to last year, while radio's national business plunged 23 percent. This is an industry that, two years ago during the dot-com boom, was facing the very different problem of not being able to put willing new advertisers on the air; station inventories were sold out.

The downturn helps explain why radio's biggest player, Clear Channel Communications, recently lost $232 million in the third quarter. (One year ago during the same period, Clear Channel reported a net income of $449 million.) Earning reports like that in turn help explain why Clear Channel just axed 48 employees at its Los Angeles radio stations.

- - - - - - - - - - - -


In the past, laid-off radio executives often found refuge working at record companies. But anyone pink-slipped from radio recently isn't likely to find many record companies hiring.

For the six months ending Sept. 30, the London-based EMI Group, home to Capitol (Garth Brooks) and Virgin Records (Janet Jackson), posted a net loss of $77 million. It's widely known to be on the selling block; the problem is that EMI has no takers. After all, who wants to enter the profit-challenged music business right now?

Meanwhile, one year ago Thomas Middelhoff, the chairman of the German entertainment conglomerate Bertelsmann, was toasted in the press as a visionary when his BMG Entertainment (home of RCA, Arista and Windham Hill Records, among others) broke with fellow major labels and entered into an $80 million deal with bad-boy file-sharing outpost Napster to help it transform itself into a paid subscription service. Today, Napster remains a commercial nonentity and BMG has had to dismantle its online strategy.

Worse, the company recently posted a net loss of $73.1 million through September, even after laying off 20 percent of its workforce. BMG has slipped from being No. 2 in U.S. music sales last year (behind industry behemoth Universal Music) to No. 4 this year.

Smaller indie labels took hits this year too, when record distributor DNA, the all-important middleman that physically gets CDs into stores, went bankrupt last month. In industry down times, distributors like DNA are particularly vulnerable, and their collapse leaves chaos. Indies have had to scramble to find new means of distribution, and cash flow is immediately affected; more important, DNA closed its doors while owing some record companies tens or even hundreds of thousands of dollars in billings. Smaller labels can find a loss like that fatal. And with fewer labels, there will be fewer chances for new acts to get signed.

- - - - - - - - - - - -


Then again, some acts currently under contract may wish they weren't -- or at least they may wish they hadn't signed the contract they did. A new advocacy group, the Recording Artist Coalition, led by Don Henley, is the first of its kind for artists and is starting to ask pointed questions about how labels do business. Contentious issues include royalties earned from online subscription services, the number of years artists are contractually obligated to stay at one label and who is the real copyright owner of a finished CD.

The topic of artist contracts has always been a swamp of discontent, a seemingly intractable mix of traditional industry exploitation, superstar egos and the natural imbalanced economics of the music business, where nine out of 10 records lose money, and somebody has to pay for the flops. The system is far from perfect, but artists lucky enough to make a handsome living have begged off trying to fix it. Until now.

"The music business is big business and record labels want to maximize their profits. That's OK," says music attorney Cooper, who represents the 120-member coalition. "Artists are simply asking what's fair as far as profits are concerned."

Unfortunately, after the year the music business just experienced, splitting up profits is a luxury that not many industry players will have to worry about.



#46 From: "RazorPop, Marc Freedman" <marc@...>
Date: Fri Dec 21, 2001 5:06 am
Subject: article - Don't steal music, pretty please
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http://www.salon.com/tech/feature/2001/12/18/dont_steal_music/print.html

Don't steal music, pretty please
Record companies will make big, big money online. They just need to learn to let go.

- - - - - - - - - - - -
By Paul Boutin

Dec. 18, 2001 | I knew the fight between the record industry and Internet users was going to work out OK as soon as I saw the print ads for Apple's iPod MP3 player. Nested at the bottom of the page is a comical disclaimer: "Don't steal music." Ha ha! With its thousand-song capacity and easy-to-use interface, everyone knows iPod is a great incentive to go out and steal more music to fill it with.

Think back to three years ago, when the first portable MP3 player debuted. The Recording Industry Association of America sued Diamond Multimedia to halt shipment of its cute little Rio, which held only an hour's worth of music. This time, the major labels are willing to let Apple sell a portable player for pirated tunes (100 CDs' worth of them at a time!) in exchange for a laughable admonishment to its customers: Don't steal music, kids.

If this seems inconsistent coming from the same industry whose lobbyists brought us the DMCA and are now pushing the SSSCA bill that would require all consumer electronics in the U.S. to come with anti-piracy technology built in, it's because the record companies are pursuing two goals at once. Long term, they need to come up with a way to sell music online that consumers will buy into. In the meantime, they are desperate to keep the entire store from being pilfered.

Jim Griffin, the Cherry Lane Digital CEO who handles rights management for songwriters and movie studios, says the shouting about pirates and anti-theft devices is a deliberate short-term distraction, meant to keep the rest of us occupied until the big players can agree on a cash-flow model for downloadable entertainment. "There may be a division of Sony building encrypted players in all earnestness," he says, "but there's no way the heads of the company believe that's their long-term strategy. So much of this DRM [digital rights management] stuff is just sending husbands out to boil water while the wives have the baby."

We got a first peek at the baby last week: A little-noticed announcement by America Online was, in truth, the moment we've all been waiting for. AOL has debuted its fledgling music subscription service, MusicNet, for $9.95 a month -- less than the price of even one CD. AOL execs downplayed the launch as a beta test, but coming from the unquestioned leader in online access, a company known for the Mom-and-Pop friendliness of its software, it's unmistakably the beginning of the end for the war between the music industry and the Net.

Only the beginning, though. MusicNet suffers from the same sort of restrictions and hurdles that sent people running to Napster in the first place. There's a monthly limit on downloads, and there are technical restrictions to keep customers from burning everything they can get their hands on to CD. And MusicNet only offers music from three of the big five labels -- Warner, Universal, Sony, BMG and EMI -- with no independent releases.

To really succeed, AOL's music service needs to be as good as the free and easy alternatives. Pricing needs to be an all-you-can-eat bundle rather than a complicated set of restrictions that thwart customers at the moment of fulfillment. AOL should know: The company pioneered flat-rate ISP billing in 1997 and made it an industry standard despite the initial pains caused by a rush of customers who simply left their modems dialed in. Music should be offered the same way: Once you've paid to get in the door, listen to as much as you want.

Likewise, the industry needs to let go of attempts to impose Byzantine copy-protection schemes on consumers, as suggested by the SSSCA bill being drafted by Sen. Fritz Hollings, D-S.C. Remember the complicated copy-protection schemes on software floppies? We can only imagine the number of profit-killing phone calls to customer support: "It won't play." My own attempts to use MusicNet's beta were frustrating, clearly because of code designed to stop me from playing music not covered by the terms of my subscription, a technical feat much harder to pull off than just letting me go ahead.

Indeed, the pointless attempt to control copyrighted data every step of the way from musician's voice to listener's ear is the biggest roadblock to success for online music. Just as HBO doesn't try to stop you from taping its movies, so music sellers need to let go and trust their customers. Remove the incentives for people to steal, rather than imposing more technology that treats customers as would-be shoplifters. Even former BMG head Strauss Zelnick, who says he has no problem throwing big-time bootleggers in jail, agrees the industry's challenge is to come up with an attractive alternative to Aimster and its ilk. "We need to give consumers a service they want, at a price they're willing to pay," he told me in an interview this summer. "People don't like to think of themselves as criminals." But ironically, the more anti-theft hurdles crammed into the legal products, the more attractive the pirate alternatives become.

Surely they know that by now. Given the ample evidence from researchers like Edward Felten that there's no technological way to stop bootlegging, it's hard to believe the heavy-handed application of the DMCA and lawsuit threats is anything other than a stall for time -- sending husbands to boil water -- until the stakeholders can agree on how to tap and share the lucrative Internet music channel.

A monthly subscription shouldn't require the customer to stop and wonder every time she wants to play a tune: Do I have my license key? Which players will this work on? Which record label is the singer on and what subscription services carry that one? Why won't it play? Ugh. The threat of ubiquitous digital licensing, copy protection and monitoring isn't that Big Brother will know what you're listening to; it's that you'll give up trying to listen to it.

There's no business need to monitor every song every surfer on the Net is listening to, anyway. Griffin points out that radio airplay royalties have long been based on samples taken from station logs -- actuarial fees, rather than actual fees. "Radio stations have the option to pay exactly per song played," he says, "but not many of them use it. After 15 years, we've learned there isn't much difference between the sampled numbers and the individually counted numbers."

Even my local coffeehouse pays an insurance-like annual fee to ASCAP, the songwriters' agency, to cover the likelihood that one of its open-mike night troubadours will do a Pete Seeger tune and incur royalty fees for the house. And whenever I buy a new blank cassette to record phone interviews, I pay a few extra cents that goes to the major labels in case I use it to bootleg one of their recordings. Why can't my ISP just add on such a tax, send it to the major labels and let me download anything I want, any way I want? There's no one pricing scheme that will make everyone happy, but bundled payment options are a lot more attractive than trying to stop people from doing what they will.

It may happen. "Don't Steal Music," rather than the complicated copy-protection system Apple could have jiggered into the iPod, gives me hope the music industry is finally figuring out its place in a world being remade by the Internet and a global economy. As a longtime musician and sometime D.J. myself, I've seen firsthand that the big five are in it not to make music, but to make money. But the industry's annual revenue of $15 billion is, on a global scale, peanuts -- Web hosting alone pulls in more than three times that much. Already, the big five record companies are losing their grip as evil Masters of the Universe, becoming instead the mere henchmen of new broadband empires. Warner is part of AOL, Universal is merged with Vivendi, and Sony makes far more from Playstation than from Michael Jackson. In the 21st century, record execs are finding themselves on the other side of the negotiating table: Yes sir, Mr. Case.

In that light, Bertelsmann's partnership with Napster was a smart move to secure a future for itself. Napster had reenergized millions of music fans, who held its brand dearer than any record label. But that excitement is fading with every day we wait for the people who own the music to let go enough to make buying their wares easier than bootlegging them. Instead of telling us not to steal, how about just giving us a way to pay?






#44 From: "RazorPop, Marc Freedman" <marc@...>
Date: Tue Nov 27, 2001 8:36 am
Subject: article - Pressplay and MusicNet: Legal music, but not for MP3 players
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Pressplay and MusicNet: Legal music, but not for MP3 players
David Coursey,
Executive Editor, ZD Net AnchorDesk
Tuesday, November 27, 2001 

http://www.zdnet.com/anchordesk/stories/story/0,10738,2827177,00.html

OK, so the music industry really is as stupid as all those Napster users always said. I know this because I've researched a news story that sounded so odd when I first heard about it on the radio that I just assumed I'd heard incorrectly.

"What do you mean those commercial Napster replacements won't allow me to download music to my MP3 player?" I thought to myself, certain that I'd missed something.

After all, how could the record companies' partners--companies like RealNetworks, Sony, and AOL Time Warner--let them get away with such foolishness? Everyone knows the main reason for downloading music--at least one of the main reasons--is to be able to download it and carry it around, generally on an MP3 player of some sort.


BUT NOOOOOO, these hoity-toity music services--Pressplay and MusicNet by name--aren't going to allow music to be downloaded to a player. For $10 a month, give or take, users will be able to download 30 to 50 songs to their personal computers. And that's as far as the music goes.

Not that being unable to download to MP3 players is such a problem--except for the customers, that is--because these services won't be using MP3 as their format. They'll be using Microsoft's Windows Media format, as well as some proprietary formats of their own. The most important benefit is that these formats were created with "rights management" in mind, meaning the built-in ability to prevent dubbing the music to your player or burning it onto a CD.

These formats will also generally offer better sound quality and/or smaller files than equivalent MP3-formatted music. So, you'd be able to put more hours of music onto your player--if you were able to put it onto your player at all. Nice Catch-22: The same technology that makes it impossible to copy the music also makes the files smaller if you were able to copy it.

I KNOW ALL THIS because on yesterday's AnchorDesk radio program I spoke to Rick Dube, who follows these things as an analyst at Webnoize, the new media consulting firm. Dube sounded about as nonplussed as I am by all this, and warned that this prohibition could turn the companies into losers right from the start. (Listen to the interview.)

Furthermore, the sorts of people who'd be willing to play $10 to download a fairly limited number of songs--say, people who want to keep up with the hot hits--may already be very nicely serviced by music radio stations, Dube said, further undercutting the services' initial appeal when they roll out over the next six months or so.

I would suggest we all boycott MusicNet and Pressplay as an appropriate reward for their foolishness. But that would require actually playing attention to them, and from what I've seen, it's more likely customers will look but not buy without any encouragement from me whatsoever.

THE AWFUL PART is that we really do need a legal (and inexpensive) way for consumers to download music. But it has to be music that can be used just like music from the CDs we now own--freely copyable to our portable devices.

The danger is that by screwing up their initial releases, the new services will chase potential customers away. If that happens, it will be a long time before they return to take another look.

There is still time for the record companies and their Internet industry patsies to do the right thing. But when the music industry is involved, that's not what we've come to expect. So let's just sit on the sidelines and watch big music shoot itself in the foot.

Again.

#43 From: "RazorPop, Marc Freedman" <marc@...>
Date: Mon Nov 26, 2001 5:31 am
Subject: Article: Where does the music money go
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Follow the Money: Who's Really Making the Dough?
http://industryclick.com//magazinearticle.asp?magazinearticleid=132835&magazinei\
d=33&mode=print

By Eric Leach and Bill Henslee

Electronic Musician, Nov 1, 2001


Money gets a bad rap. You've heard the clichιs: money is the root of all
evil, money can't buy happiness, and so on. Money itself can't be bad —
it's just a thing, like a rock, a chair, or a blender. It's the pursuit of
money that gets people into trouble. People who enjoy making money are
often labeled as superficial, shallow, and greedy. That's why you never see
“money” on the Playmate of the Month's list of favorite things. That's why
professional athletes embroiled in contract disputes always claim, “It's
not about the money.”

Record companies are often characterized as the ultimate embodiment of
money-grubbing evil. Unfortunately for them, the Napster unpleasantness has
merely exacerbated that characterization. In fact, many people think record
companies are just plain bad. Why is that? Certainly, record companies
exist to make a profit, but so do most companies. Perhaps it's because of
the way record companies make their money: they make it from our heroes,
the musical artists.

All notions of musical parasitism aside, record companies perform the
critical functions that allow artists to reach the masses. That's fine, you
say. The problem with the record companies is that they're too greedy. You
see them selling millions of albums at $15 to $18 a pop. Where do the
truckloads of cash go if not into some big-shot executive's pocket? What
about artist advances and money for marketing and promotional budgets?
Where does all that money come from? Who gets what along the way? In this
column, we will look at how record companies work and how the money finds
its way from the consumers to the artists and everyone else who works to
get the music to the public.

LABELS 101
In their most basic form, record companies are like music venture
capitalists with production, marketing, and distribution arms. They locate,
finance, and develop new talent; oversee music production; market the music
through promotion and advertising and by securing airplay; and distribute
the finished product through retail outlets and online services. That is
expensive stuff, and risky too: only about 5 percent of new artists even
sell enough records for the record company to break even, and as few as 5
to 10 percent of a label's artists pay for all of the music released by the
company.

Before looking at the math behind record deals, a brief disclaimer is in
order: the following numbers are generalizations based on a mainstream
artist at a major record label. Every negotiated record deal contains
different terms and conditions of payment.

IT TAKES MONEY …
When a label signs an artist, the record company advances the recording
budget to the artist at no risk. If the album fails to sell, the artist is
not personally responsible for paying the money back. The record company
recoups its investment in the album only if the public buys it. However,
the artist does not see any money from the album sales until the label
makes back its investment.

A typical recording budget for an artist's first album is between $250,000
and $1 million. The record company will also spend approximately $250,000
to $500,000 to market a new artist to the public. Pressing the album and
shipping it to retail outlets costs from $1 to $2.25 per unit, depending on
the size of the pressing (more units cost less per unit). A new artist
typically receives between 12 and 16 percent of the album's suggested
retail price as a royalty. In addition to those costs, the record company
must pay royalties (called mechanical royalties) to the music-publishing
company for every unit sold. The record company usually caps its mechanical
royalty costs at $0.755 per album (10 songs at $0.0755 per song). To recoup
those expenses, the record company receives a wholesale price for each unit
sold by the distributor from $7.50 to $11.50 per album, depending on the
genre and artist. (For a look at where the money from a single CD sale
goes, see Fig. 1).

With those numbers in mind, we can make some assumptions and show why every
record an artist releases is a risky investment for the record company. If
the artist receives a $250,000 advance and the record company spends
$250,000 on marketing, the record company has spent $500,000 dollars before
one album has been sold. If the record company receives $10 per unit from
the distributor and has to pay $1.25 for pressing and shipping and $0.75
for mechanical royalties, the record company ends up with $8 per album ($10
income minus $2 pressing, distribution, and mechanical royalties) before
deducting the artist's royalties. Assuming a suggested retail price of
$14.99 and an artist royalty rate of 15 percent, the record company owes
the artist approximately $2.25 per unit sold. After deducting the artist's
royalty, the record company's net income from the sale of the record is
approximately $5.75 per unit sold. The record company must then pay for its
overhead and all of the albums that don't sell well enough to pay for
themselves, $5.75 at a time. For that hypothetical album, the record
company must sell 86,957 units to cover its out-of-pocket costs, which do
not include the everyday costs of running an international business.
Although 86,957 units may not sound like many units to sell, only about 16
percent of all record releases reach that sales figure.

TO MAKE MONEY
So what about the artists? They're really raking it in, aren't they? Well,
yes and no. Huge stars make lots of money, but most artists, even if
moderately successful, generally struggle to make a buck. First of all, the
artist won't see any royalty money until the record company recoups its
advance production budget. To further complicate the math, the artist
usually must pay 3 percent of the royalty to the record producer. Deduct
the 3 percent from the royalty rate, and the record company recoups its
$500,000 advance at $1.80 per unit sold. Therefore, the artist won't begin
seeing money from sales until 277,778 units are sold, and only about 3
percent of records ever reach that sales figure.

At least he or she will have fun with the advance money, right? You've
heard about the parties artists throw when their big advances come in.
Actually, that $250,000 represents a relatively small cost-of-living
budget, even if the album sells relatively well. Assuming that no
management, attorney, or other professional fees were paid from the
recording budget, which would never happen, the artist will probably spend
$200,000 of the $250,000 advance on actual recording costs. That leaves
$50,000 to split among the band members. If the band has five members, each
member receives $10,000 to live on until the album recoups its budget, as
calculated above. That time period is generally about a year to 18 months
if the album sells well.

Furthermore, those calculations don't include the money that the band must
pay to its legal team or management for the deal. Lawyers typically charge
an hourly rate (from $175 to $350) or a percentage of the artist's total
gross income (between 3 and 10 percent). Managers typically charge between
15 and 25 percent of their client's gross income. Accordingly, the manager
and the lawyer could easily end up with $75,000 of the $250,000.

OTHER MEANS
Before you run out to loan Metallica some money, keep in mind that other
streams of income are available for reasonably successful artists. For
example, artists can earn money from touring, though most bands tour
primarily to support album sales and airplay. Also, some artists can make
money through endorsements and other marketing strategies. However, the
best opportunity for artists to make serious money is to write their own
songs. I'll never forget seeing the lead singer of a moderately successful
band flying first class while the rest of the band was condemned to coach.
You can guess why: he was the songwriter.

The primary source of income for artists who write their own songs is
mechanical royalties. Typically, a performing songwriter owns his or her
own publishing company. That company enters into a copublishing agreement
with a larger publishing company whereby the two companies co-own the
copyrights to the songs. Of the mechanical royalty income, the songwriter
receives 50 percent, the songwriter's publishing company receives 25
percent, and the larger publishing company receives 25 percent.

Assume that all of the songs on the hypothetical album are administered by
a single publishing company (in a copublishing deal with the songwriter's
publishing company), and that, according to the mechanical royalty
projections laid out previously, $0.755 total mechanical royalty income is
generated per album sold. Of that amount, the songwriter is paid 50
percent($0.3775). Of the remaining publisher's share, the songwriter's
publishing company and the larger publishing company each receive $0.18875
per album sold. In the end, the songwriter receives a total of $0.56625 per
album sold ($0.3775 plus $0.18875), and the publishing company receives
$0.18875 per album sold.

Furthermore, the publishing company and the songwriter make money from any
public performances (for example, airplay and live cover performances) of
the album's songs. Although public-performance income is difficult to
hypothetically quantify, approximately $0.013 to $0.014 is generated per
public performance. That money is divided among the publishing companies
and the songwriters. Public performance income is generally not as
significant as mechanical royalty income, but think about how many times
you hear a popular song on a single radio station in a single day and
multiply that by the number of similar format stations around the world.

Songwriting money can add up fast. For the songwriter, an album that sells
a million copies generates $566,250 in mechanical royalties alone and added
income from airplay, which is above and beyond what the band members in
coach are making.

That's where the money goes. Hopefully, those figures will help you
realistically assess your risks as an artist or songwriter and maybe go a
little easier on the record companies. For better or worse, selling music
is and always will be a business. Caveat emptor!


--------------------------------------------------------------------------------

Eric Leach is an intellectual property and business law attorney at the
firm of Goodman and Leach. He can be contacted at eleach@....

Bill Henslee is a professor at Pepperdine University School of Law, where
he teaches copyright and entertainment law. Contact him at
william.henslee@....

#42 From: "RazorPop, Marc Freedman" <marc@...>
Date: Mon Oct 22, 2001 4:20 pm
Subject: DallasPop Broadband Seminar - Wed Nov 7
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DallasPop announces its first event, complete with broadband seminar, movie studio tour, and prizes!  Admission is $5.  Light snacks and drinks will be provided.  Bring your business card to enter the raffle.  Read below for the details.  Space is limited.  Reserve your place now!
- Seminar.  Send an email to mailto:seminar-reg@...
- Seminar PLUS Studio Tour.  Send an email to mailto:seminar-tour-reg@...


"Digital Video and Broadband:
New Services, New Networks, but when will it REALLY arrive?"

Wed. Nov 7th, 5:00-8:30 pm
The Studios at Las Colinas
6301 North O'Connor Road, Building One, Irving
Map: http://www.studiosatlascolinas.com/info.html

Consumer broadband has been a holy grail for well over a decade with promises that span movies on demand for TVs to high speed access for PC's.  The only constant has been the consistent failure to fulfill the hype and meet explosive growth predictions.  By the end of 2001 only 15% of consumers will be on broadband.  More than double that are on dial-up modems slower than 56KB. 

This seminar looks at new and innovative services and networks.  Where are key industry trends and technologies heading?  Will there be killer services and applications?  What will it take to for the industry to be successful?

Speakers
- Steve Vonder Haar, The Yankee Group, Director, Media and Entertainment Strategies
- Clif Holliday, B&C Consulting, Broadband industry consultant
- Greg Fadul, Uniden, VP Broadband Division
- Venki Adivi, Vesta Broadband, EVP & CMO
- Marc Freedman, RazorPop, President and CEO (moderator)

Schedule
- (Optional) 3:30-5 Studio Tour (requires pre-registration)
- 5-6 Check-In and Networking
- 6-8:30 Panel Presentations, Moderated Discussion, Audience Q&A

Sponsors and Supporters
- RazorPop
- The Studios at Los Colinas
- DeserveVIP
- Digital Eve

The Las Colinas Studio Tour.  The Tour is exclusively provided at no additional charge for DallasPop members.  Come see where Movie Magic is made... right in the heart of Texas!  The Studios Tour takes you "behind the scenes" of a working high tech motion picture and television soundstage facility.  Learn how your favorite movie was made! 
More info at http://www.studiosatlascolinas.com/tour/about.html.


Brought to you by …

DallasPop, the Dallas Entertainment and Consumer Technology Continuum 

DallasPop promotes Dallas Fort Worth companies in entertainment, software, and Internet consumer media and technology, both within the area and nationally.  We provide a community for business, networking, education, information, and careers.  Members include companies in film, video, music, audio, animation, gaming, Internet, CD-ROM, advertising, and marketing, as well as professionals serving this community.  
- web site: http://dallaspop.com
- mailing list: mailto:DallasPop-subscribe@yahoogroups.com


#41 From: "RazorPop, Marc Freedman" <marc@...>
Date: Thu Oct 18, 2001 2:15 pm
Subject: Why the RIAA owes us all an apology
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Why the RIAA owes us all an apology
David Coursey,
Executive Editor, AnchorDesk
Thursday, October 18, 2001
http://www.zdnet.com/anchordesk/stories/story/0,10738,2818346,00.html

The Recording Industry Association of America (RIAA) should issue a public
apology for its attempt last week to lump music swappers together with
terrorists--criminals worthy of special efforts and restrictions on civil
liberties in order to bring them to justice.

What the RIAA did was attempt to get language added to the PATRIOT
anti-terrorism law that would have opened the door for a full-frontal
technological attack on music swappers. This despicable action trivializes
the victims of terrorism, as well as the men and women who have placed
themselves in harm's way to fight the terrorist menace.

AT A TIME when our nation must make serious decisions about whether to
compromise civil liberties in the pursuit of evil, the RIAA should've had
the good sense to remain on the sidelines. Napster and its ilk, however
illegal, have fallen off our national agenda. Using this dramatic shift in
priorities as an occasion to insert selfish provisions into the
anti-terrorism law is almost beyond belief.

Wisely, legislators from both parties stopped the record industry lobbyists
in their tracks.

Specifically, the RIAA wanted the ability to attack file-swappers'
computers without suffering any civil liability. The proposed text would
have exempted from lawsuits "any impairment of the ability of data, a
program, system or information, resulting from measures taken by an owner
of a copyright."

WHAT THIS HAS TO DO with our war on terrorism, I don't know. Given that
Congress is prone to stick unrelated issues into popular bills, I
understand that this may have been seen as business as usual by the RIAA.

Now, people who trade copyrighted music may be many things, including
criminals. But they are not terrorists, and the RIAA's attempt to bludgeon
them makes swappers seem more like the freedom fighters they've always
claimed to be.

While I understand the need for copyright holders--a group that includes
me--to protect their work from illegal copying--which I've also done on
occasion--the RIAA has crossed the line.

THE REASON the recording industry wanted protection from lawsuits is,
apparently, a plan to take the battle to the swappers' home turf,
essentially jamming the swapping services themselves. If this sounds an
awful lot like a next-generation denial-of-service attack, it should.

Also, the RIAA would have been free to add viruses to copyrighted music
that could act directly against the users' machine.

In the end, such direct action against violators may be necessary, as the
peer-to-peer services find new and better ways to isolate themselves from
the illegalities they encourage. Just because I am down on the RIAA doesn't
mean it's OK for swappers to violate copyrights with impunity.

BUT THE SWAPPERS have always justified their actions, at least in part, as
civil disobedience and as a means of forcing a reexamination of copyright
issues. They have painted the recording industry as a bunch of greedy <fill
in your term of derision here> who care only about making a buck, customers
and the public be damned.

And in trying to equate copyright violators with Al Qaeda, the RIAA managed
to prove its harshest critics--a group I've never been considered a part
of--absolutely right.

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