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realtime_raytracing · Discuss programming techniques, algorithms and productions related to realtime raytracing, both software or hardware based.
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Recommended Compiler?   Message List  
Reply | Forward Message #279 of 314 |
Re: [realtime_raytracing] Recommended Compiler?

>
>
>
> I have an old Watcom C++ compiler, Visual C++ 6.0, or g++.
>
> Does anyone have any recommendations for what compiler is best (for
> speed and portability)? Should I be writing this for DOS, Windows,
> both? Anyone ever take a stab at a web enabled demo?
>
if you do it under linux, definitely go for the intel compiler.
for linux, it can be downloaded for free, and can be up to two times
as fast as gcc. (in our case, it mostly is [;-)] , though not for all
programs)

also, it has good support for exploiting sse extensions via intrinsics
and somtimes
even automatic sse generation.

i don't know wether its free for windows, though.

Ciao

Ingo





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Thu Mar 21, 2002 3:34 pm

wald@...
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Message #279 of 314 |
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I'm interested in writing a demo and I noticed that most of the demos run under DOS. Is this the standard, or does this have more to do with the fact that...
neoakata
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Mar 20, 2002
8:33 pm

... if you do it under linux, definitely go for the intel compiler. for linux, it can be downloaded for free, and can be up to two times as fast as gcc. (in...
Ingo Wald
wald@...
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Mar 21, 2002
4:56 pm

... As far as I know Intel compiler is available for win32 too (don't know if it's free). My opinion (expressed in a mail this list never received, because...
Marco *PaN!* Foco
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Mar 21, 2002
9:23 pm
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