Robowar is a great macintosh/windows freeware game. Yes it is free. The object is to create a robot that can stomp all the others into the ground. To do this you must program a robot in Robowar's own language which is easy to learn. The possiblities are endless with 28 different options of hardware for your robot. That is aside from the actual programming which is NEVER the same. There are tournaments held almost every month to put your robot(s) to the test. Want to become a Robowarrior? Here is my suggestion.
The ruleset for the Legacy tournament is coming along very nicely, and I think I have a workable release draft, but it's important to resolve the issue of
It's a pleasure to finally make contact with you, Mr. Foley -- I've enjoyed looking over your bots, and their accompanying stories, for a long time. I don't
If I had it in my hands to redesign the game, I'd have all sorts of thoughts, some of which I'd like to see, some of which I'm not as sure of. The nearest
... I think you're seriously underestimating the value of interrupts here. I've written bots with and without interrupts, and I've looked at the performance
Hello, RoboWarriors and Masters! Thanks to the list operator for letting me in; the mailing list doesn't seem to get much activity these days, and it was very