Hi,
I'm glad you decided to pick up on the project. I hope that we can
play the game soon and that it will spark some new light into it. :)
One question: considering that you wrote the game in C++, how fast do
you think the simulation will be?
I was thinking that maybe if the game would be fast enough support
something like 1000-cpu robots it would solve many of todays problems
in having to code optimized, and the c version might not even need
things like interrupts in the engine (except if we want to keep
compatibility with older bots).
Best regards,
Blue Owl