Camden: That would be awesome. Do let me know if you find anything --
I just spent a while on the phone with Prfnoff seeing if he could put
together a copy of the source with a few pointers to what might be
needed to reimplement it. No word from him yet, but I have a couple
developer friends who are interested in the project if anyone here
knows enough about the source to do that.
Also, hi, everyone. What's up?
-- Randall
On Tue, Dec 16, 2008 at 5:44 PM, Viktor Tullgren <viktor@...> wrote:
> Robowar in Matlab... Why does that sounds scary...
>
> Paul skrev:
>
>>
>> Actually in the last few months I've been thinking that it would be a
>> fun project to rewrite Robowar and give it a Qt user interface. Lots
>> of nostalgia points, a chance to make a non-toy program in Qt, and of
>> course a way to avoid my research... as a side benefit, I'd have a
>> functioning version of Robowar for my Mac again.
>>
>> Anyway that project would probably start with a graphics-free engine
>> and I'd probably kludge together a way to watch the action in Matlab
>> until the mechanics were all in place. I'd be doing a lot of the work
>> in Linux anyway since that's where I can run Matlab, etc. etc.
>>
>> So if this ever happens, I'll end up with Robowar via C++/Qt or
>> C++/CMake/Qt or whatever else gets piled in there... the less the
>> better. No promises. My Real Work is pretty engrossing these days,
>> and though I may joke about avoiding research, on a daily basis I tend
>> more to avoid everything *but* research.
>>
>> Paul
>>
>> --- In robowar@yahoogroups.com <mailto:robowar%40yahoogroups.com>,
>> "Randall" <rmunroe@...> wrote:
>> >
>> > I am interested in running some tournaments with different structures,
>> > and I want to be able to specify battles myself. I don't care about
>> > being able to see things happening, and I don't need the editor or
>> > icons or anything -- I can do all that in normal RoboWar. What I want
>> > is a way to call RoboWar with a few robots specified, and have it run
>> > a battle and return the result. Something like
>> >
>> > ~$ robowar -robots=arachnee.rwr,dislexix.rar,dhs.rar
>> >
>> > and have it just return the result of the battle in some easy-to-read
>> > format (just which bot won, or an error code if one of the robots
>> > bugged out, or something).
>> >
>> > Since the engine's been rewritten on a couple platforms, this doesn't
>> > seem like an insurmountable task. Ideally, it'd be callable from
>> > Linux, and happen fairly fast so I can run a bunch of battles for a
>> > tournament.
>> >
>> > If this sounds interesting, let me know. I don't know what the going
>> > rate for this kind of job is but if someone wants to take it on as a
>> > small job for hire I'm open to that.
>> >
>> > Best,
>> >
>> > Randall Munroe
>> >
>>
>>
>