Search the web
Sign In
New User? Sign Up
robowar · Robowar: A programming games where robots duel each other.
? Already a member? Sign in to Yahoo!

Yahoo! Groups Tips

Did you know...
Real people. Real stories. See how Yahoo! Groups impacts members worldwide.

Best of Y! Groups

   Check them out and nominate your group.
Having problems with message search? Fill out this form to ensure your group is one of the first to be migrated to the new message search system.

Messages

  Messages Help
Advanced
Re: Robowar Group   Message List  
Reply | Forward Message #3205 of 3210 |
Re: [robowar] Re: Robowar Group

Heh... I remember some of those old days.  Robert had a flair for coming up with different ideas that seemed very simple and yet held a broad effectiveness.  In a lot of ways that's the style that I came to miss when the game's doppler register and high speed CPUs started to force everybody to use tracking algorithms and be prepared to kill or die as soon as the starting gun went off.

 

For what it's worth, I've finished my second degree at the Art Institute of Portland and have been working for Backbone Entertainment in Emeryville, California the last three-plus years as a game programmer and sometimes-designer.  On the other hand, I never quite forgot RoboWar even besides just getting the occasional note on the group.

 

Putting a successor RoboWar on the iPhone might be kind of neat, although I think it would probably have to be much-simplified from the original, because I'd tend to think that the iPhone wouldn't be a very good platform for coding bots in anything that resembles the meta-assembly language that they were written in 20 years ago.  (Yeek... it's really been almost 20 years now.  I feel old.)

 

Good to hear from you all...

-----Original Message-----
From: Doug Hogg
Sent: Jul 5, 2009 3:17 AM
To: robowar@yahoogroups.com
Subject: [robowar] Re: Robowar Group



My son Robert Hogg was very into RoboWar at one time. He is now a robotics engineer at NASA's Jet Propulsion Lab. He and I and three others have an iPhone software business on the side called Toy Kite Software and we just released our first game called iSamurai: Two-Player Sword Fight.

Lately I have been thinking that it would be awesome to have a commercially-viable successor to RoboWar, perhaps running on the iPhone. Among other things, it would provide a vehicle for teaching programming in schools and clubs. We have an intern at our company learning C and I know that he would go faster if he could program some robots.

:-)

Doug Hogg
http://toykite.com



Mon Jul 6, 2009 8:03 pm

stiltman@...
Send Email Send Email

Forward
Message #3205 of 3210 |
Expand Messages Author Sort by Date

My son Robert Hogg was very into RoboWar at one time. He is now a robotics engineer at NASA's Jet Propulsion Lab. He and I and three others have an iPhone...
Doug Hogg
DougHogg
Offline Send Email
Jul 5, 2009
10:17 am

Heh... I remember some of those old days. Robert had a flair for coming up with different ideas that seemed very simple and yet held a broad effectiveness. In...
Eric Foley
stiltman@...
Send Email
Jul 6, 2009
8:03 pm

I have a continuing but dormant interest in at some point more or less rewriting Robowar with Qt or something like that. I'm not under any illusions that...
Paul
plisdku04
Offline Send Email
Jul 12, 2009
9:52 pm

... Actually, I think RoboWar could perhaps be done quite nicely in HTML5 using <canvas>. Would be interesting to try that. Responding here to Paul, the other...
themaskedphantom
themaskedpha...
Offline Send Email
Aug 15, 2009
4:49 am

I guess my take on the whole idea is... RoboWar as we knew it and loved it was a wonderful game, but as it was I think it was very much "played out". People...
Eric Foley
stiltman@...
Send Email
Aug 15, 2009
6:09 am
Advanced

Copyright © 2009 Yahoo! Inc. All rights reserved.
Privacy Policy - Terms of Service - Guidelines - Help