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robowar · Robowar: A programming games where robots duel each other.
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Messages 2100 - 2129 of 3210   Oldest  |  < Older  |  Newer >  |  Newest
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2100
Bit of a late reply, but ... http://www.teleport.com/~stiltman/oromorth.html is stiltman's page / old RW hindquarters, which is now down You can use...
Edward Marchant
ed_marchant
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Apr 3, 2003
8:28 pm
2101
At first I thought, "Whoa, I can get my old stuff back! That's cool!" Unfortunately, that particular piece of real estate doesn't appear to be archived. I...
Eric Foley
stiltman@...
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Apr 7, 2003
6:46 am
2102
Did you try all of the results it gave you? e.g: for http://www.teleport.com/~stiltman/oromorth.html it returns results for oct 31 2001, dec 13 2001, feb 2...
Edward Marchant
ed_marchant
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Apr 7, 2003
3:33 pm
2103
Hey guys, I just came home from vacation, and I was disappointed that the tournament results still have not been posted. How long does it normally take to run...
Jon Traum
pacifist0rz
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Apr 8, 2003
6:07 am
2104
I meant T22 in the topic. ... tournament ... take to run a ... only took ... sure they ... that can't ... the entry...
pacifist0rz
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Apr 8, 2003
6:11 am
2105
Yes, your right. I usually like to review robots for a day then run it over that night, but as I mentioned in an email a few weeks ago, I had to leave for New...
Theo Nean Donly
theo_nean_donly@...
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Apr 8, 2003
4:26 pm
2106
Tournament 22 is complete. The complete results and robots can be downloaded off my site at http://www.geocities.com/theo_robowar The basic results are as...
Theo Nean Donly
theo_nean_donly@...
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Apr 14, 2003
1:37 am
2107
I observed that under very rare circumstances, Bot0rz can totaly miss small, nonmoving robots. Did this crop up in the course of t22? How would this be...
Bryce Schroeder
i_hate_numbe...
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Apr 14, 2003
2:07 am
2108
I don't have mac access yet, so I don't know exactly what u mean by "miss" robots. Do you mean it fires shots and misses or that it simply never picks up...
pacifist0rz
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Apr 14, 2003
7:43 am
2109
... I mean it never sees them at all. It has only happened twice or so when I re-ran T22 at my house. (The reason being that I wanted to see if my robot could...
Bryce Schroeder
i_hate_numbe...
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Apr 14, 2003
2:00 pm
2110
Robots are all treated as 10 radius circles (outlined in the icon factory), no matter what their icons are. I think what your talking about is the sitting...
Theo Nean Donly
theo_nean_donly@...
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Apr 15, 2003
12:57 am
2111
I just got a chance to look over the tournament entries from T22. I am very impressed with blink. I can't really think of any way that I could beat him in 1x1...
pacifist0rz
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Apr 16, 2003
8:10 am
2112
Of course, in fact I did run the robots against past tournaments because I needed to see more diversity to really be able to judge the silver star. I ran them...
Theo Nean Donly
theo_nean_donly@...
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Apr 17, 2003
11:56 am
2113
What were the results when you ran them against BotB? ... because I ... star. I ... can do that ... hotmail. My last ... that...
pacifist0rz
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Apr 17, 2003
11:08 pm
2114
The results for combined T21 and T22, run on 500x500 Tournament Completed 12:52 AM 4/20/03 Elapsed Time: 08:36:17 Total Chronons Simulated: 68784894 Average...
Theo Nean Donly
theo_nean_donly@...
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Apr 20, 2003
5:15 am
2115
Reran the tournament I had mentioned before, this time on 200x200, and Bot0rz jumped up to the WC. ##~ denotes which tournament they are from, in the case of...
Theo Nean Donly
theo_nean_donly@...
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Apr 20, 2003
3:28 pm
2116
I think the biggest change needed is obviously a PC version of the game that runs the current bots. I looked at robowar2, and I was just confused with all the...
pacifist0rz
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Apr 22, 2003
12:24 am
2117
I expect that increasing the run from 200 to 500 would not make a huge difference in the outcome. All of the bots in the winner's circle really stomp me in...
pacifist0rz
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Apr 22, 2003
12:27 am
2118
I found a minor bug in the tracking loop that could cause what you describe. ... miss...
pacifist0rz
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Apr 22, 2003
12:43 am
2119
... I felt similarly in T21 when Randy was the only one other person who had been in previous tournaments that sent new bots. I'm not sure how huge an ...
Theo Nean Donly
theo_nean_donly@...
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Apr 22, 2003
8:57 pm
2120
Well, my tournament ran out of memory at around the -20000th group round (out of -16000. For those that didn't know, although the numbers displayed are...
Theo Nean Donly
theo_nean_donly@...
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Apr 22, 2003
9:02 pm
2121
Sorry I haven't had time to participate in the later two tournaments. The number of entries was pretty disappointing. I've also not had any new robot ideas...
Matt Burkholder
mattburk@...
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Apr 22, 2003
9:19 pm
2122
... at ... is ... expanding the ... tournament ... is with ... strategy, ... plenty). I'm ... that I ... the ... reasoning ... I think that the winning bot...
pacifist0rz
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Apr 23, 2003
3:11 am
2123
So far history hasn't been used very effectively. One reason is that it is very cumbersome to use. It effectively takes 5 instructions to access a history...
Matt Burkholder
mattburk@...
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Apr 23, 2003
3:12 pm
2124
... If it was, I don't remember him announcing it. And no, Prnoff kept the source to himself, always saying he would upload it soon but never doing it. The...
Theo Nean Donly
theo_nean_donly@...
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Apr 23, 2003
8:02 pm
2125
"Basically what I'm trying to say is you could use fake strategies to get other robots to commit to certain strategies, and then change to your real ...
Theo Nean Donly
theo_nean_donly@...
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Apr 23, 2003
8:53 pm
2126
... a bot to ... I can see my idea is not facing much support :-(. But I will still try to support it because I still think it is a good idea. Instead of...
pacifist0rz
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Apr 24, 2003
7:55 am
2127
I was looking through QDCH's code at how it does its doppler averaging, and I just want to make sure I understand what is going on. every chronon is does this:...
Jon Traum
pacifist0rz
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Apr 24, 2003
9:32 am
2128
I was just wondering if there is a reason that there is a 5000 command limit for robots. I would defiantly be in favor of having this removed. My guess is...
Jon Traum
pacifist0rz
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Apr 24, 2003
9:42 am
2129
Yes, I think you are basically right. It was also imposed to try to force more efficient programming. Basically you had to write code well, or limit its...
Matt Burkholder
mattburk@...
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Apr 24, 2003
2:14 pm
Messages 2100 - 2129 of 3210   Oldest  |  < Older  |  Newer >  |  Newest
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