Search the web
Sign In
New User? Sign Up
robowar · Robowar: A programming games where robots duel each other.
? Already a member? Sign in to Yahoo!

Yahoo! Groups Tips

Did you know...
Message search is now enhanced, find messages faster. Take it for a spin.

Best of Y! Groups

   Check them out and nominate your group.
Having problems with message search? Fill out this form to ensure your group is one of the first to be migrated to the new message search system.

Messages

  Messages Help
Advanced
Messages 2231 - 2260 of 3210   Oldest  |  < Older  |  Newer >  |  Newest
Messages: Simplify | Expand   (Group by Topic) Author Sort by Date ^
2231
I had really high interest rates on my home loan. I saved thousands of dollars on home payments. And you can too. Interest rates are as low as can be, And Yes...
inpmfme38
Offline Send Email
Jul 7, 2004
10:36 am
2232
If anyone is interested, I am about half-way through a port to Carbon of Lucas' 4.5.2 Distribution code. The current version is clocking in at just about 2/3...
Sam Rushing
samkrushing
Offline Send Email
Jul 7, 2004
11:47 am
2233
I had really high interest rates on my home loan. I saved thousands of dollars on home payments. And you can too. Interest rates are as low as can be, And Yes...
inpmfme63
Offline Send Email
Jul 7, 2004
8:15 pm
2234
Coincidentally I just started working on a port of 4.5.2 to Linux, after sitting on my butt and thinking about it for several years. I was planning to use the...
Tom Cornell
thos_cornell
Offline Send Email
Jul 7, 2004
11:24 pm
2235
... And There Was Much Rejoicing. Thank you! Is it going to be GPL? Will it support languages other than robotalk?...
Bryce Schroeder
i_hate_numbe...
Offline Send Email
Jul 7, 2004
11:39 pm
2236
... I had similar thoughts, but I worried at the time that people might complain about it being bothersome to have to open multiple programs to work on ...
Theo Nean Donly
theo_nean_donly@...
Send Email
Jul 8, 2004
7:00 am
2237
Well... If that's all you wanted... I could have had that done weeks ago! :-) Seriously, though... The drawbacks to a command line tool: 1. It's not graphical!...
Sam Rushing
samkrushing
Offline Send Email
Jul 8, 2004
12:27 pm
2238
Yes, and no. 1. Plans are to release it under the GPL. The source code I'm using for reference is GPLed, so if I used any of it verbatim I'd have to release ...
Tom Cornell
thos_cornell
Offline Send Email
Jul 8, 2004
7:22 pm
2239
... Interesting that you should bring that up. In the current codebase (Sam, or anyone else who's looked at it more closely than I have, correct me if I'm...
Tom Cornell
thos_cornell
Offline Send Email
Jul 8, 2004
7:43 pm
2240
... Python is VERY easy to interface to C, I'd imagine it's similarly simple to interface with C++. - Bryce...
Bryce Schroeder
i_hate_numbe...
Offline Send Email
Jul 8, 2004
11:17 pm
2241
If anyone wants to preview the carbon version, here's a link to my latest build: <http://sammac.yamacraw.gatech.edu/~samr/RoboWarCarbonPartial.zip> About all...
Rushing
srushingiv
Offline Send Email
Jul 9, 2004
4:05 am
2242
... The thing I dislike about slices is that 150 wouldn't work if the processor speeds were to eventually be changed, although the number could obviously be ...
Theo Nean Donly
theo_nean_donly@...
Send Email
Jul 9, 2004
5:22 am
2243
... Okay, I yield the point... ... No, I wasn't thinking of anything so ambitious. I do not see any practical way to make use of multiple graphics toolkits...
Tom Cornell
thos_cornell
Offline Send Email
Jul 9, 2004
1:36 pm
2244
Aww shucks... thanks... I'm reusing almost all of the engine code... which means few to no header files and lots of globals and externs. I think at some point,...
Sam Rushing
srushingiv
Offline Send Email
Jul 9, 2004
3:01 pm
2245
Theo, You're probably right. THEORETICALLY, it should make no difference what order the bots are executed in a chronon. To completely fix this issue, there...
Sam Rushing
srushingiv
Offline Send Email
Jul 9, 2004
7:34 pm
2246
... If every robot had their own Processor object/struct, including a "program counter", interrupt queue, and copies of all of the registers, then context...
Tom Cornell
thos_cornell
Offline Send Email
Jul 9, 2004
7:58 pm
2247
You know.... that could definitely be interesting... I can see some potential... like a randomly generated somewhat convoluted single- or multiple- path maze...
Sam Rushing
srushingiv
Offline Send Email
Jul 9, 2004
8:18 pm
2248
The slow-down doesn't come from the context switching. It would come from re-calculating the positions of the shots and robots, and checking for death and the...
Sam Rushing
srushingiv
Offline Send Email
Jul 9, 2004
8:20 pm
2249
Regarding the magic number 150, this can be computed on the fly based on the the cpu speeds of the robots in the current battle. In fact, if they all have 50...
Tom Cornell
thos_cornell
Offline Send Email
Jul 9, 2004
8:23 pm
2250
Well, the only things that actually change positions between chronon breaks are robots executing MOVE instructions (one of the reasons that I hate the way MOVE...
Tom Cornell
thos_cornell
Offline Send Email
Jul 9, 2004
8:43 pm
2251
The current scheduler, shot tracker, death checking, and the instruction interpreter are all separate functions. The scheduler ( doCombat() ) calls each of the...
Sam Rushing
srushingiv
Offline Send Email
Jul 9, 2004
9:06 pm
2252
I guess I would tend toward trying to make the robots execute (apparently) simultaneously on the chronon breaks. It gets more complicated as you think though...
Matt Burkholder
mattburk@...
Send Email
Jul 9, 2004
9:39 pm
2253
... From: Matt Burkholder <mattburk@...> Subject: Re: [robowar] RoboWar for OS X ... think ... RoboWar II does a fairly good job of implementing this....
Mark Wagner
mark.wagner17@...
Send Email
Jul 10, 2004
8:47 am
2254
I think this would be the simplest and best method of accomplishing the task. I'll add that to the battle engine in the Carbon version. Unless anyone dissents....
Sam Rushing
srushingiv
Offline Send Email
Jul 12, 2004
12:05 am
2255
... I should clarify what I mean by the Consternation bug. Short summery of the bot in duels: dashes in, hops on top of target, drops a mine and sits there so...
Theo Nean Donly
theo_nean_donly@...
Send Email
Jul 22, 2004
5:31 pm
2256
Great! I see how it's working now. I've isolated the code that allows this to happen and I'll patch it to do damage to BOTH robots. Thanks, -- Sam Rushing...
Sam Rushing
srushingiv
Offline Send Email
Jul 22, 2004
8:27 pm
2257
Out of curiosity, 1) how many of us are still using Macs? 2) If I were to build RoboWar using Darwin's Core Foundation Plug-Ins architecture, would anyone be...
Sam Rushing
srushingiv
Offline Send Email
Jul 26, 2004
6:45 pm
2258
... Me! :) And I'd really appreciate a new RW for MacOS and Linux. ... Hmmm I don't think I'd be able to do this... Regards, Etienne...
Etienne Dysli
Etienne.Dysli@...
Send Email
Jul 26, 2004
7:10 pm
2259
I would be. I've always thought that Robowar should be set up that way. However, I haven't found time to play in two years so the chance of much development...
Matt Burkholder
mattburk@...
Send Email
Jul 26, 2004
7:23 pm
2260
... I am! (X 10.3.4)...
David Francis
djfran86
Offline Send Email
Jul 27, 2004
11:18 am
Messages 2231 - 2260 of 3210   Oldest  |  < Older  |  Newer >  |  Newest
Advanced
Add to My Yahoo!      XML What's This?

Copyright © 2009 Yahoo! Inc. All rights reserved.
Privacy Policy - Terms of Service - Guidelines - Help