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robowar · Robowar: A programming games where robots duel each other.
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Messages 2751 - 2780 of 3210   Oldest  |  < Older  |  Newer >  |  Newest
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2751
... screenshot. THE WINDOWS VERSION CELEBRATES 1 YEAR ANNIVERSARY!!! Today one year ago, the announcement every RoboWarrior were waiting for came. The Windows...
Kevin Hertzberg
kevin_hertzberg
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Aug 4, 2005
5:26 pm
2752
Amazingly, at roughly the same time you did, I started writing a clone of Robowar to run under DOS (Turbo C++ 3.0). It was one of my early projects when I...
Randall Munroe
antiglommer
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Aug 4, 2005
7:40 pm
2753
The game has been updated to support both the new teams! (And the old ones as well!) Download here: http://kevinh.chpau.net/RoboWar5.exe Here's a Brief Summary...
Kevin Hertzberg
kevin_hertzberg
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Aug 6, 2005
10:31 am
2754
The Teams sound great But the thing that got me here is was this ... Do you mean its even faster that the previous release? Kevin Hertzberg...
Griffen
a_shambler
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Aug 6, 2005
1:15 pm
2755
The Teams sound great But the thing that got me here is was this ... Do you mean its even faster that the previous release? Kevin Hertzberg...
Griffen
a_shambler
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Aug 6, 2005
1:16 pm
2756
Just for clarification:. The slaves get 4 points if the master survives even if they are dead? So the slaves are completely expendable and you should never...
Matt Burkholder
mattburk@...
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Aug 6, 2005
2:30 pm
2757
... Sure I do. This is due new compiling options. Infernal Spawn of Evil (from T20) is a pretty standard post-MSR bot, which I've been used for clocking ever...
Kevin Hertzberg
kevin_hertzberg
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Aug 6, 2005
4:26 pm
2758
... That's right. ... Something like that. Still a slave alive is worth a lot in an ongoing battle. If a team is wasteful with it slaves it'll find itself ...
Kevin Hertzberg
kevin_hertzberg
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Aug 6, 2005
6:37 pm
2759
It's a tragedy that you never finished it back then. I remember my last time as a RoboKid, all I wanted for RoboWar was a Win version. With the risk of...
Kevin Hertzberg
kevin_hertzberg
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Aug 6, 2005
7:27 pm
2760
I feel like it has been a very productive year. It's so nice to have veterans return and eager beginners again. I know my time as official tournament ...
Camden
the1true2all
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Aug 6, 2005
11:18 pm
2761
Review KOTHs at http://parallax.chpau.net/games/robowar No robots added Updated: The Eight[1].3 No robots booted Name Solo Group Total WC Solo WC Group...
Camden
the1true2all
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Aug 7, 2005
12:24 am
2762
Uh-oh Eric, looks like there's a bot that might contest Mar's historic moment; all categories went to The Eight. By the bye, this 18 bot 75x50 tournament was...
Camden
the1true2all
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Aug 7, 2005
12:28 am
2763
Thanks a lot! Due many critical points in the development, Camden has really helped the Windows version to progress forward. Without his support, I doubt that...
Kevin Hertzberg
kevin_hertzberg
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Aug 7, 2005
5:32 pm
2764
I've changed my mind. Forget changing missiles, mines, or anything else for that matter. Improve the old debugger! The debugger itself is very nice, and it's...
phyvoerethon
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Aug 10, 2005
1:04 am
2765
It all depend whether you mean the debugger in the Win or Mac version. If you mean the Win debugger, your suggestions could be implemented pretty easily. If...
Kevin Hertzberg
kevin_hertzberg
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Aug 10, 2005
1:26 pm
2766
I didn't know anyone wanted missiles changed! How? What? Why? I did get Prfnoff's version of Mac Robowar to Compile and Run the other day. I haven't done any...
Matt Burkholder
mattburk@...
Send Email
Aug 10, 2005
1:53 pm
2767
Matt: Don't worry... I was just referring to some of my earlier posts where I wondered when anything was going to signicantly change in Robowar. Nothing...
phyvoerethon
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Aug 10, 2005
2:30 pm
2768
... Here's how it differs from 4.5.2. Since the Windows version is based on 4.5.2, this is also how it differs from the Win version: Hellbore hitting rules. ...
Kevin Hertzberg
kevin_hertzberg
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Aug 10, 2005
5:30 pm
2769
Speaking of logs: Does Windows create a tournament log like the Mac does? One feature I always wanted to add was to provide the random seed value for each ...
Matt Burkholder
mattburk@...
Send Email
Aug 10, 2005
6:32 pm
2770
... That's very interesting... I don't know what to think of it. I suppose that if someone saw some paticular epic battle it would be cool, but sadly most...
phyvoerethon
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Aug 11, 2005
2:07 am
2771
One reason to be able to replay battles from the logs if you have a very infrequent bug. You could find the battle in the log and the recreate and debug. ... ...
Matt Burkholder
mattburk@...
Send Email
Aug 11, 2005
7:52 pm
2772
Reminder: the first Mad Tinkerers' Challenge is tomorrow. Please put [robowar] in the subject header of your email submissions so that I don't have to fish...
Eric Foley
stiltman@...
Send Email
Aug 12, 2005
9:50 pm
2773
... No it doesn't. To get the windows version out as fast as possible I saved down on some features, this was this was one of them. I myself always considered...
Kevin Hertzberg
kevin_hertzberg
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Aug 13, 2005
10:28 am
2774
... Hi Kevin if it was implemented as a flag so that it only operated if the user needed the log then it wouldnt be a problem. Id be only too hapy to...
Griffen
a_shambler
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Aug 13, 2005
2:15 pm
2775
Can't say I meant half the speed with pathetic crawl, I was referring to around 1/50 to 1/200 or the normal speed, making tournaments too long to finish. I...
Kevin Hertzberg
kevin_hertzberg
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Aug 13, 2005
6:49 pm
2776
Don't the tournament logs mostly keep track of what is being kept track of for history purposes anyway (minus cause of death). So you could put in an if...
Camden
the1true2all
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Aug 14, 2005
1:13 am
2777
... Print to hard drive once every battle in a tournament is something I due speed reasons rather want to avoid. I'm working on a less brute force solution,...
Kevin Hertzberg
kevin_hertzberg
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Aug 14, 2005
10:33 am
2778
The Win version can now print a tournament log similar to the one the mac version prints =). The tournament logs doesn't seem to slow down battle significantly...
Kevin Hertzberg
kevin_hertzberg
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Aug 14, 2005
2:29 pm
2779
The very first Mad Tinkerers' Challenge kind of got off to a whimper instead of a bang, as there were only enough entries to really make the retro category...
Eric Foley
stiltman@...
Send Email
Aug 15, 2005
4:40 am
2780
Is anyone aware of the APPROACH register's existence... I know the code was there for it in 4.5.2, but I'm not sure if it ever made it into common...
Rushing
srushingiv
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Aug 15, 2005
8:04 pm
Messages 2751 - 2780 of 3210   Oldest  |  < Older  |  Newer >  |  Newest
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