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robowar · Robowar: A programming games where robots duel each other.
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Messages 2875 - 2905 of 3210   Oldest  |  < Older  |  Newer >  |  Newest
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2875
are there still other tournaments running? and if so, are they announced here? i'm out of the loop…...
pr1nceofsuburb1a
pr1nceofsubu...
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Nov 2, 2005
3:11 pm
2876
KOTH are ongoing tournaments. I would forward you to my site for details but it is still (annoyingly) down. If you're interested, I think I sent all the info ...
Camden
the1true2all
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Nov 3, 2005
3:45 am
2877
... From: "Camden" <the1true2all@...> ... After the first one only had Retro robots show up, and only a couple or three at that, I'm not currently...
Eric Foley
stiltman@...
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Nov 3, 2005
4:59 am
2878
I had a bunch of other retro bots (actually written back in the retro days) that I wanted to throw in. I had trouble converting them from Mac to Windows...
Matt Burkholder
mattburk@...
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Nov 3, 2005
2:46 pm
2879
Hello everyone! The activity here have been somewhat slow lately, and I'm considering the possibility that this might be the result from the game being a bit...
Kevin Hertzberg
kevin_hertzberg
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Nov 10, 2005
12:14 pm
2880
... Hey Kevin, Well I was thinking about it too lately and the question is why for example Robowar 2 isn't (still) popular. This game seemed to have all kinds...
xblueowl
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Nov 10, 2005
2:15 pm
2881
... While Robowar 2 had some neat improvements, it had other changes that made it incredibly misbalanced (for example, movement was drastically less expensive,...
Camden
the1true2all
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Nov 10, 2005
6:27 pm
2882
I can't say that I think Robowar is really played out. I just haven't had time to do much serious coding. On the other hand I have started a couple of...
Matt Burkholder
mattburk@...
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Nov 10, 2005
9:26 pm
2883
... This is the thing that bothers me most with RoboWar right now: I'm not sure how to keep the interest for the game up. I love programming, but let's face...
Kevin Hertzberg
kevin_hertzberg
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Nov 13, 2005
11:39 am
2884
... I liked this game because of the AI in the robots, and how easy the language was in respect to other programming languages. Maybe it would be nice to make...
xblueowl
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Nov 13, 2005
2:43 pm
2885
... This was done in RW2, and it was nice. Made tweaking bots easier if you knew you wanted to tweak at the beginning. And if you don't want to show what...
Camden
the1true2all
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Nov 14, 2005
2:54 am
2886
First of all I do like the idea about constants, would help a lot without really changing much in the way of gaming. As for the gray area 50 pixels zone. Well,...
Viktor Tullgren
viktor.tullgren@...
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Nov 15, 2005
6:57 pm
2887
... Dislike because it would change all approaches of strategy or something more specific about it's mechanics? Or what? Other ideas could appear from ...
Camden
the1true2all
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Nov 15, 2005
9:20 pm
2888
... I think it is a good thought, as it would open up the possibility for new strategys. However, I think the problem with it though is that for most robot...
xblueowl
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Nov 16, 2005
12:13 pm
2889
"Dislike because it would change all approaches of strategy or something more specific about it's mechanics? Or what? Other ideas could appear from ...
Viktor Tullgren
viktor.tullgren@...
Send Email
Nov 17, 2005
4:04 pm
2890
... Well, first, I don't really understand how it wouldn't increase the strategic options if you also claim it would kill all the current strategies. But...
Camden
the1true2all
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Nov 17, 2005
7:42 pm
2891
... I couldn't agree more. And here probably something we should work with. Coding a robot is a big project, and takes eons of time and effort. We should find...
Kevin Hertzberg
kevin_hertzberg
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Nov 19, 2005
10:23 am
2892
... I don't think it's so much a question of time. People have taken the time before, and they will take it again. I see the problem as probably over 90% of...
Camden
the1true2all
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Nov 20, 2005
3:51 am
2893
... Well, the fact is that gradually, if nothing much is done, this mailing list and RW itself will die. RW, in it's current form, cannot survive. If it's...
phyvoerethon
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Nov 21, 2005
7:54 pm
2895
Added: Bumblebee, Sarlacc No robots updated Booted: Captian Squid, Sonic Name Solo Group Total WC Solo WC Group Final zerospeed 1918 1720...
Camden
the1true2all
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Nov 25, 2005
11:59 pm
2896
phyvoerethon, I think your analysis of the situation are 100% correct. For the 3D graphics, I currently have no plans for it. The question is how people are...
Kevin Hertzberg
kevin_hertzberg
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Nov 26, 2005
3:04 pm
2897
... so that we only need ... walls would be nice. ... in the efficiency of ... there's no reason to not ... Okay, what about this idea for solving the problems...
xblueowl
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Nov 29, 2005
11:27 pm
2898
From: "xblueowl" <xblueowl@...> ... Well, this is a neat idea in theory. However, anybody who's gone through a computer science program will tell you...
Eric Foley
stiltman@...
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Nov 30, 2005
11:35 am
2899
... Hash: SHA1 ... Having followed both a basic compiler course and an advanced compiler techniques course (http://lamp.epfl.ch/teaching/advancedCompiler/2005/...
Etienne Dysli
Etienne.Dysli@...
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Nov 30, 2005
12:55 pm
2900
From: "Eric Foley" <stiltman@...> ... we choose. ... you're about 8 times better off just writing it out by hand in the first place. ... Indeed, a new high...
xblueowl
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Nov 30, 2005
3:45 pm
2901
I tend to agree with the idea that it needs to be easier to create a working robot. It always seems to take ages before I have anything that is works at all....
Matt Burkholder
mattburk@...
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Nov 30, 2005
4:15 pm
2902
... make ... sto". You have a point. However people with low expierence in coding could find "a = 3" easier than "3 a' sto", and "a = 3" was just an example as...
xblueowl
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Nov 30, 2005
5:09 pm
2903
Sorry, http://grobots.sourceforge.net/ I also encourage everyone to check out Grobots at http://grobots.soureforge.net/ ....
Matt Burkholder
mattburk@...
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Nov 30, 2005
5:16 pm
2904
... Similar to this idea, I think what Kevin has tried to do with the built in code-builders is a neat one. I never use them, but might they not be of great...
Camden
the1true2all
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Nov 30, 2005
5:57 pm
2905
... Of two the post-windows mortal tournaments: * Both have been won by bots without stunners. * Both had stunner bots in 2nd and 3rd. * Both had no other...
Camden
the1true2all
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Nov 30, 2005
7:22 pm
Messages 2875 - 2905 of 3210   Oldest  |  < Older  |  Newer >  |  Newest
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