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robowar · Robowar: A programming games where robots duel each other.
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Messages 2932 - 2963 of 3210   Oldest  |  < Older  |  Newer >  |  Newest
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2932
... Hi, nice work. I have been trying it last week and overall it works great. I have a request though; i noticed nearest' will range from -180 to 180, but...
xblueowl
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Jan 10, 2006
3:54 pm
2933
... Well... NEAREST ranging from -180 to 180 range was actually on purpose. Processor speed 10 should not be more powerful than 15. Although the intention was...
Kevin Hertzberg
kevin_hertzberg
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Jan 11, 2006
1:05 pm
2934
For clarity, I think blueowl was requesting that the range of numbers be changed. Not that nearest should give a definate aim, but that the offset which it ...
Camden
the1true2all
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Jan 11, 2006
5:04 pm
2935
... Yes indeed, that's what i meant. :) ... Well, I think that if 15 processor speed bots don't have nearest', noone (serious) will ever write a 15 processor...
xblueowl
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Jan 12, 2006
8:11 pm
2936
... My inclination would be to agree with Eric's assessment in this regard. In my experience, I think of 50 and 30 processor speed robots in similar terms,...
John Abbott
zorch389017
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Jan 12, 2006
8:35 pm
2937
Oh.. I see. Hmm.. I guess I could do that.. But I still got to ask BlueOwl a counter-question Yet again, don't you think that would make 10 processor speed...
Kevin Hertzberg
kevin_hertzberg
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Jan 12, 2006
10:52 pm
2938
I think you misunderstood again. It wouldn't change doppler calculations at all. For example: CURRENTLY: nearest aim + aim' store # sets aim to nearest bot ...
Camden
the1true2all
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Jan 12, 2006
11:44 pm
2939
... From: "Kevin Hertzberg" <khertzberg@...> ... My honest take is that we should stick NEAREST in a zero-hardware point checkbox next to the processor...
Eric Foley
stiltman@...
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Jan 13, 2006
1:10 am
2940
... should be ... Well, high cpu will still be needed to quickly find robots which are further away, and also probing robots will need processor power. ...
xblueowl
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Jan 13, 2006
8:50 am
2941
I have tried to do doppler clipping a couple of times. It is a bit of a pain the way things are set up. I agree that doppler and nearest should be...
Matt Burkholder
mattburk@...
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Jan 13, 2006
3:33 pm
2942
... From: "Matt Burkholder" <mattburk@...> To: <robowar@yahoogroups.com> Sent: Friday, January 13, 2006 7:33 AM Subject: Re: [robowar] Re: Game update...
Eric Foley
stiltman@...
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Jan 13, 2006
5:53 pm
2943
... Sure. (I'll set it up so it probes for the nearest instruction in the code instead of any hardware however). ... We could either: *Do nothing. *Allow...
Kevin Hertzberg
kevin_hertzberg
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Jan 14, 2006
6:54 pm
2944
... For autorespawn mode, I'm skeptic. In itself it's not a bad idea, but by experience I've noticed that cathegories except 9HP mortal is low. I'm not very...
Kevin Hertzberg
kevin_hertzberg
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Jan 14, 2006
6:55 pm
2945
... Well, I think the differences are from mortal, titan and teams that effective titans and teams are way harder to make. With that I mean, that if you are...
xblueowl
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Jan 14, 2006
8:41 pm
2946
Allright. Nearest does now range from 0 to 360. I also managed to get rid of the annoying bug which caused Repeat Battle to work improperly if any of the...
Kevin Hertzberg
kevin_hertzberg
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Jan 14, 2006
9:43 pm
2949
What about adding another variable, making you able to get the aim to a certain robot by its ID. For example roboaim', where 1 roboaim' setparam roboaim'...
xblueowl
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Jan 24, 2006
6:15 pm
2950
Hey RoboWarriors! I've just started reading the posts again and was intrigued by the latest discussions on NEAREST. If I understand, the NEAREST register ...
paul olson
paul_olson@...
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Jan 25, 2006
12:47 am
2951
... One word: Immethodicality. ~Camden~ __________________________________________________ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam...
Camden
the1true2all
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Jan 25, 2006
8:17 pm
2952
Which robots do you propose should get acces to this register? If you feel like powering up 5 and 10 pro-speed bots even more, I'm not sure if that's needed....
Kevin Hertzberg
kevin_hertzberg
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Jan 25, 2006
10:48 pm
2953
Nice to hear from you again, Paul. I decided, on my own basically, that nearest should be avalible for 5 and 10 processor bots. This is to compensate the gross...
Kevin Hertzberg
kevin_hertzberg
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Jan 25, 2006
10:48 pm
2954
Well, talking about the roboaim' register, all bots. Why would you want to use it? Well you might for example want to start firing at the robot with the lowest...
xblueowl
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Jan 26, 2006
11:53 am
2955
I am glad to see some changes coming in to shake things up. I guess I'm a little disappointed about the way it is happening. I don't like having a special...
Matt Burkholder
mattburk@...
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Jan 26, 2006
3:17 pm
2956
... Exactly. There have been thoughts of having nearest costing a hardware point. Or "maybe it's worth more." As things currently stand, we are at least ...
Camden
the1true2all
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Jan 26, 2006
6:37 pm
2957
... From: "Camden" <the1true2all@...> To: <robowar@yahoogroups.com> Sent: Thursday, January 26, 2006 10:37 AM Subject: Re: [robowar] Re: Game update ... ...
Eric Foley
stiltman@...
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Jan 26, 2006
10:58 pm
2958
... No, I agree completely, but (thinking of pure forms) does a hesitator need a higher energy cap while hesitating? On the other hand I would suspect freeing...
Camden
the1true2all
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Jan 27, 2006
8:15 am
2959
... (!!!) I ... Couldn't we do something other than nearest though? If the only problem is that processor speeds below 15 are not viable at all, then we could...
phyvoerethon
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Jan 27, 2006
2:44 pm
2960
Due some resent discontempt with my ideas for the game's future, I've felt that this might be the time to replace me as the head coder and rule constructor?...
Kevin Hertzberg
kevin_hertzberg
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Jan 29, 2006
9:22 pm
2961
I guess I hope I am not the reason for this. Kevin, I think you have done a great job bringing things up to date and working on the Windows platform. You...
Matt Burkholder
mattburk@...
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Jan 30, 2006
3:22 pm
2962
I'm just writing to let you know that I agree fully, though I think it would be good if someone could help Kevin out if he needs it. Sadly, I can't help much...
phyvoerethon
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Jan 31, 2006
11:04 pm
2963
I would like to point out that no particular person is liable of my thoughts. I'm just not sure if I'm the right person for RW right now. As I find...
Kevin Hertzberg
kevin_hertzberg
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Feb 4, 2006
11:13 am
Messages 2932 - 2963 of 3210   Oldest  |  < Older  |  Newer >  |  Newest
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