... Hi, nice work. I have been trying it last week and overall it works great. I have a request though; i noticed nearest' will range from -180 to 180, but...
... Well... NEAREST ranging from -180 to 180 range was actually on purpose. Processor speed 10 should not be more powerful than 15. Although the intention was...
For clarity, I think blueowl was requesting that the range of numbers be changed. Not that nearest should give a definate aim, but that the offset which it ...
... Yes indeed, that's what i meant. :) ... Well, I think that if 15 processor speed bots don't have nearest', noone (serious) will ever write a 15 processor...
... My inclination would be to agree with Eric's assessment in this regard. In my experience, I think of 50 and 30 processor speed robots in similar terms,...
Oh.. I see. Hmm.. I guess I could do that.. But I still got to ask BlueOwl a counter-question Yet again, don't you think that would make 10 processor speed...
I think you misunderstood again. It wouldn't change doppler calculations at all. For example: CURRENTLY: nearest aim + aim' store # sets aim to nearest bot ...
... From: "Kevin Hertzberg" <khertzberg@...> ... My honest take is that we should stick NEAREST in a zero-hardware point checkbox next to the processor...
Eric Foley
stiltman@...
Jan 13, 2006 1:10 am
2940
... should be ... Well, high cpu will still be needed to quickly find robots which are further away, and also probing robots will need processor power. ...
I have tried to do doppler clipping a couple of times. It is a bit of a pain the way things are set up. I agree that doppler and nearest should be...
Matt Burkholder
mattburk@...
Jan 13, 2006 3:33 pm
2942
... From: "Matt Burkholder" <mattburk@...> To: <robowar@yahoogroups.com> Sent: Friday, January 13, 2006 7:33 AM Subject: Re: [robowar] Re: Game update...
Eric Foley
stiltman@...
Jan 13, 2006 5:53 pm
2943
... Sure. (I'll set it up so it probes for the nearest instruction in the code instead of any hardware however). ... We could either: *Do nothing. *Allow...
... For autorespawn mode, I'm skeptic. In itself it's not a bad idea, but by experience I've noticed that cathegories except 9HP mortal is low. I'm not very...
... Well, I think the differences are from mortal, titan and teams that effective titans and teams are way harder to make. With that I mean, that if you are...
Allright. Nearest does now range from 0 to 360. I also managed to get rid of the annoying bug which caused Repeat Battle to work improperly if any of the...
What about adding another variable, making you able to get the aim to a certain robot by its ID. For example roboaim', where 1 roboaim' setparam roboaim'...
Hey RoboWarriors! I've just started reading the posts again and was intrigued by the latest discussions on NEAREST. If I understand, the NEAREST register ...
paul olson
paul_olson@...
Jan 25, 2006 12:47 am
2951
... One word: Immethodicality. ~Camden~ __________________________________________________ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam...
Which robots do you propose should get acces to this register? If you feel like powering up 5 and 10 pro-speed bots even more, I'm not sure if that's needed....
Nice to hear from you again, Paul. I decided, on my own basically, that nearest should be avalible for 5 and 10 processor bots. This is to compensate the gross...
Well, talking about the roboaim' register, all bots. Why would you want to use it? Well you might for example want to start firing at the robot with the lowest...
I am glad to see some changes coming in to shake things up. I guess I'm a little disappointed about the way it is happening. I don't like having a special...
Matt Burkholder
mattburk@...
Jan 26, 2006 3:17 pm
2956
... Exactly. There have been thoughts of having nearest costing a hardware point. Or "maybe it's worth more." As things currently stand, we are at least ...
... From: "Camden" <the1true2all@...> To: <robowar@yahoogroups.com> Sent: Thursday, January 26, 2006 10:37 AM Subject: Re: [robowar] Re: Game update ... ...
Eric Foley
stiltman@...
Jan 26, 2006 10:58 pm
2958
... No, I agree completely, but (thinking of pure forms) does a hesitator need a higher energy cap while hesitating? On the other hand I would suspect freeing...
... (!!!) I ... Couldn't we do something other than nearest though? If the only problem is that processor speeds below 15 are not viable at all, then we could...
Due some resent discontempt with my ideas for the game's future, I've felt that this might be the time to replace me as the head coder and rule constructor?...
I guess I hope I am not the reason for this. Kevin, I think you have done a great job bringing things up to date and working on the Windows platform. You...
Matt Burkholder
mattburk@...
Jan 30, 2006 3:22 pm
2962
I'm just writing to let you know that I agree fully, though I think it would be good if someone could help Kevin out if he needs it. Sadly, I can't help much...