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Messages 1720 - 1749 of 2008   Oldest  |  < Older  |  Newer >  |  Newest
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1720
... This may have been my fault rather than Yahoo's (I'm sorry to say) The new improved 4.2.1 release does indeed work fine on my G3 with Panther now Many...
David Eddyshaw
davideddyshaw
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Jun 12, 2004
8:35 pm
1721
I am new to Self but have been poking around. The frame rate in Self seems a bit low for me, and was poking around to find what is the issue. On my G4 1Ghz I...
Michael Latta
michaellatta
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Jun 15, 2004
8:15 pm
1722
... Method 'runLoop' in traits worldMorph in includes this line delayIfNoInputFor: (desiredFrameTime - computeTime) max: 0. and 'desiredFrameTime' is defined...
Jecel Assumpcao Jr
jeceljr
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Jun 15, 2004
9:13 pm
1723
Thanks for the pointer, but that does not seem to be the issue. If I use 120 it starts to slow down, but anything less gets the same 8-10 fps. The times are...
Michael Latta
michaellatta
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Jun 15, 2004
10:41 pm
1724
I am seeing regular crashes complaining about being unable to locate font id for newCenturySchoolbook Is there a list of required fonts? While this is a...
Michael Latta
michaellatta
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Jun 15, 2004
10:42 pm
1725
... Apple's first generation G5 has much higher latency memory than the G4, so I wouldn't expect Self to be much faster. When the G5 came out, I ran compile...
Steve Dekorte
stevedekorte
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Jun 16, 2004
5:57 am
1726
The X frame rate was the same as before: 9-12 fps on a screen with only the frame rate meter and a shell. Any other ideas? Michael...
Michael Latta
michaellatta
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Jun 16, 2004
4:56 pm
1727
While latency may be an issue I do not think that would be the issue here: 1) The CPU usage is only about 2-5%. 2) My G4 does not have DDR memory. 3) My G5 has...
Michael Latta
michaellatta
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Jun 16, 2004
4:56 pm
1728
Hi, (Apologies if these are somewhat naive - I'm very new to the Self world, but intrigued...) The first simple question is - suppose I have an object...
Ben Moseley
Ben_Moseley
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Jun 16, 2004
9:36 pm
1729
I'm also curious about what type of performance people should expect to see with Self on modern hardware. I imagine that it should be pretty good given that it...
Ben Moseley
Ben_Moseley
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Jun 16, 2004
9:36 pm
1730
Has there been any thought to using real threads so that dual processor systems can be fully utilized? Michael...
Michael Latta
michaellatta
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Jun 16, 2004
9:53 pm
1731
I am not sure of the first and third questions, but I can answer the second one. Initialization expressions (like traits clonable) are by definition evaluated...
Michael Latta
michaellatta
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Jun 16, 2004
9:53 pm
1732
... Exactly. This also means that you can't use an objects own slots in initialization expressions, like ( | x = 9. z <- x + 3 ... since "x + 3" would be...
Jecel Assumpcao Jr
jeceljr
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Jun 17, 2004
12:09 am
1733
I can see wanting to reference the slots of the object under construction, but it would also need to reference the environment. Maybe the object under...
Michael Latta
michaellatta
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Jun 17, 2004
12:58 am
1734
Any idea why the UI keeps crashing on me? I have yet to manage to complete a task before the UI locks up with a scheduler issue as in the log file below. ...
Michael Latta
michaellatta
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Jun 17, 2004
3:07 pm
1735
I got the first round of timings done. It is spending about 5% of the elapsed time in the doStep method!! The rest of the time appears to be elsewhere. Is...
Michael Latta
michaellatta
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Jun 17, 2004
5:46 pm
1736
Wow - nice work - that seems to make a big difference. Is there any catch to this? Was it simply a mistake to set it to 100? --Ben...
Ben Moseley
Ben_Moseley
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Jun 17, 2004
6:25 pm
1737
Based on the comments it should have been 5, but could be 100 to reduce load on the CPU when idle. So, I would not expect any bad effects by putting it back...
Michael Latta
michaellatta
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Jun 17, 2004
6:37 pm
1738
Wow, that is a nice find. Are you seeing 25fps on your G4?...
Josh Flowers
josh_flowers...
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Jun 17, 2004
6:44 pm
1739
Yes on my 1Ghz G4 with this change I get 24-25 fps in the demo snapshot. If I set the desiredFrameTime to 10 the fps ranges from 73-90 fps under the same...
Michael Latta
michaellatta
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Jun 17, 2004
7:17 pm
1740
I have a configuration management issue: In Smalltalk you could file out all the changes made in a session, which would allow changing system methods. These...
Michael Latta
michaellatta
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Jun 17, 2004
9:58 pm
1741
Here is another one that has a bit more info from the actual console in Terminal. The last line indicates that _SetRealTimer was sent to a BigInt: [MLG5:~]...
Michael Latta
michaellatta
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Jun 18, 2004
12:14 am
1742
... That is actually done as you go, so you don't have to do anything to save to your changes file. When Self 4.0 first came out, it implemented something like...
Jecel Assumpcao Jr
jeceljr
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Jun 18, 2004
3:17 am
1743
... This would have been great back when I was using the Meiko machine at the university - it had 10 Sparc processors. I have investigated parallelizing Self,...
Jecel Assumpcao Jr
jeceljr
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Jun 18, 2004
5:07 pm
1744
Thanks, I will check out your references. The font id was a warning that appears to be separate from the cause of the crashes, which is a BigInt going to a...
Michael Latta
michaellatta
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Jun 18, 2004
5:22 pm
1745
Jecel, Did you ever incorporate the concurrency ideas from TinySelf into your Merlin product? Many of the Merlintec pages are very out of date (the english...
Michael Latta
michaellatta
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Jun 18, 2004
5:47 pm
1746
... Sorry about the ugly and outdated pages. Unfortunately it will be a while before I get around to fixing that. I am currently finishing a 16 bit...
Jecel Assumpcao Jr
jeceljr
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Jun 18, 2004
11:29 pm
1747
Thanks for more pointers, I will check them out. On your example below. In the presence of concurrency I would expect the result to be unpredictable. I do...
Michael Latta
michaellatta
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Jun 18, 2004
11:42 pm
1748
I know I am on my own here, but the protocol for canvas supports scaling, but not the pixmapCanvas for the Mac. I will see what I can do to correct this. If...
Michael Latta
michaellatta
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Jun 19, 2004
12:25 am
1749
Before I run off half cocked I could use comments on the following observations: 1) It appears that each window has its own back buffer that gets damage drawn...
Michael Latta
michaellatta
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Jun 19, 2004
1:15 am
Messages 1720 - 1749 of 2008   Oldest  |  < Older  |  Newer >  |  Newest
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