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Have Ideas for A Future Salon on Alternate Reality Games?   Message List  
Reply | Forward Message #155 of 173 |
Re: Have Ideas for A Future Salon on Alternate Reality Games?

> Hi Jerry -- not sure if this got posted successfully to the Salon,
> so here it is again...
>
> I'd like to offer myself as a guest for a salon on ARGs.

Tony, forgive me for not recalling the depth of your ARG ski11z!
Welcome aboard. With your experience you've got to be one of the
sharpest people in the world on ARGs and virtual worlds, so we're in
luck.

So Clickable Culture's Tony Walsh will be one of our speakers http://
www.secretlair.com . I have invites out to people at Perplex City
http://www.perplexcity.com , 42 Entertainment http://www.
42entertainment.com , and ARGNetwork http://www.argn.com . I'll
update everyone when it's all roped together.

I asked Jade Lily if she had any ideas for an ARG setting and she said:

9:44 yeah, but they're out there


Sat Nov 11, 2006 10:32 pm

snoopybrownsl
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9:44 and too time consuming
9:44 haha
9:46 everyone shows up to the salon, but snoopybrown has gone
missing. the only clue is the seemingly live video being streamed
into the salon location in-world...
9:49 through the video, saloners can see inside snoopybrown's real
world apartment
9:49 he was supposed to give a talk at the salon over live video
9:49 something's not right
9:50 the apartment has been ransacked
9:51 there's a symbol on the wall in the background of the video, and
a url...
9:51 and that's where the story begins


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9:51 or something like that *shrugs*
9:52 that wouldn't make for a good salon, but it could make for a fun
arg


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So we maaay not be doing that, but fun stuff,

Jerry / SNOOPYbrown


On Nov 11, 2006, at 9:38 AM, Tony Walsh wrote:

> Hi Jerry -- not sure if this got posted successfully to the Salon,
> so here it is again...
>
> I'd like to offer myself as a guest for a salon on ARGs.
> I have worked as a game designer and writer on 3 major commercial ARGs
> that were developed in Canada by Xenophile Media but ran domestically
> and internationally. "ReGenesis" season 1 and 2 (based on a TV series
> by the same name), and "Ocular Effect" (co-produced by Matt Wolf of
> D20 Productions), an ARG for ABC Family based on the TV pilot
> "Fallen." I have been heavily involved in creating the storylines,
> interactive plot, puzzle designs, and developing strategies for
> adapting to emergent player behavior. Additionally, I assisted with a
> "live" ARG that took place in Toronto this summer called "Waking
> City."
>
> I've got lots of thoughts on the game form--big picture to
> execution--and how it could relate to virtual worlds. Lots of
> possibilities. One of the winners of the SL Game Dev Competition
> actually made an ARG for SL a couple of years ago.
>
> I totally understand if I'm not A-List enough to grab a speaker spot,
> just putting my name into the hat.
>
> Off the top of my head, I'd like to discuss how virtual worlds might
> be used similarly and differently to how ARGers already use the web
> and chatrooms. It also would be interesting to talk about how virtual
> worlds could be integrated during the game design stage. Could an ARG
> be run completely in a virtual world? What kind of audience are we
> looking at in terms of demographics and numbers?
>
> --
> Tony Walsh
> email tony@...
> mobile +1 416.894.0894
> fax +1 416.366.5848
> home http://www.secretlair.com
> blog http://www.clickableculture.com
>
>
>
>



Forward
Message #155 of 173 |
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Hi all, While we're still waiting on a VLB field trip, I'd like to do a future salon on the future of alternate reality games (ARGs) and virtual worlds, like...
Jerry Paffendorf
snoopybrownsl
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Nov 10, 2006
8:05 pm

Jerry, I'd love to hear from anyone involved with Perplex City http://www.perplexcity.com/ - Mike ... -- Skype: mbuckbee_ssi YIM: michael_buckbee Cell:...
Michael Buckbee
michael_buckbee
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Nov 10, 2006
8:17 pm

Thanks, Mike! Just sent an invite to Perplex City and will let you know the response (trying to set this up for Tuesdaay, November 28th). I'd like to get a...
Jerry Paffendorf
snoopybrownsl
Offline Send Email
Nov 11, 2006
2:46 am

... Thanks, Fred. Check out this post on the Oddcast blog you might find interesting: 10 Reasons to go Virtual Instead of Video ...
Jerry Paffendorf
snoopybrownsl
Offline Send Email
Nov 11, 2006
10:32 pm

... Tony, forgive me for not recalling the depth of your ARG ski11z! Welcome aboard. With your experience you've got to be one of the sharpest people in the...
Jerry Paffendorf
snoopybrownsl
Offline Send Email
Nov 11, 2006
10:39 pm

Thanks for bringing me aboard. If you like, I will post a call-out on the IDGA's SIG mailing list for ARGs (enough acronyms?). There may be one or two people...
tonyratboy
Offline Send Email
Nov 12, 2006
4:40 pm

... BIOWLTHMATLMKIAOTWMGG (Bring it on! Would love to have more ARGers there. Let me know if any of them would make good guests.) Never enough acronyms! :) ...
Jerry Paffendorf
jerrypaffendorf
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Nov 12, 2006
5:03 pm

Someone ran an ARG in Second Life as part of one of those game developer competitions that LL put on. Anyone remember who organized that?...
Jade Lily
zer0cubed
Offline Send Email
Nov 12, 2006
7:12 pm
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