As a ghost reader to these forums, never post much, I dont think I like the way the bandwagon is building for Terragen D. Many of us have waited years for...
Well, when it comes down to it, it is still the choice of Matt and Co. which route to follow. However, it is true that a number of people (myself included)...
On Wed, 31 Dec 2003 07:32:42 -0800 (PST), kelly christiansen ... I was not thinking of it as a challenge but as a comparison so using the same background and...
On Wed, 31 Dec 2003 07:36:54 -0800 (PST), kelly christiansen ... Actually, I (Frank Lane) didn't write that at all - I think it was Oshyan. Frank ___ Frank...
... Very nice. Clouds are much better, also. :) David S. The following sentence is true. The preceding sentence was false. ... Outgoing mail is certified Virus...
i had a quick look through the posts and saw no mention of this so apologises if i missed it and am repeating This is a new slicker version ,run the plugin...
Matt, Just wondering if adding more programmers is planned. Are you and Jo the only ones doing it? Is Jo working on the PC version or just Mac? Is John...
That result was REALLY intereting - I'm anxious to see if land can come out of the lower level fog! Jim Ralf Lehmann <RalfLehmann@...> wrote: Hi, I came...
Hi Dave, ... <snip> We're maneuvering ourselves into a position where both Matt and I will be working on both versions at the same time, as opposed to the...
Hi all and happy 2004, I have just finished reading all the treads about TGB and TGD and have been thinking about how much I would also like to have these...
Hi all, ... Firstly, nice try Wim, but no :) ... Looking directly vertically down at the featureless ground. The black blobs are cloud shadows. ... Directly...
Hi Matt, I confess I didn't understand the original question when it was put to a poll. Now that I understand the choices better, I favour route 1. Pretty...
Hi Jonathan, I was the person who brought that up. Lest anyone misunderstand my comments, the point I was making that certain other software developers have...
Hi Jo, Forgive me if I'm getting ahead of myself, but the lack of user interface could be partially mitigated by a third party interface (such as, let me see,...
I have been hunting down DEMs, DTMs and other such files unsiccessfully. I'm looking for global models of Venus, Mars, Luna, and Earth (with ocean bed data)....
... Really what it needs is the exact opposite. TGD already has an interface that works well for advanced users and allows the user to control pretty much...
I am trying a render with a building. I made a 2049 terrain/building combination in World Machine. The world uses Sopack for texture masks, so the resulting...
Hi Helen, First, I should ask, what version of TerraTweak are you using? Version 0.31 is a bit more reliable than the previous ones. It sounds like the bug...
Damn, I should have guessed it then. I was thinking the edges and overall "terrain" looked a bit fuzzy for what I've seen of this cloud shadow issue, but the...
Perhaps I should rephrase to say "It would be better for Planetside as a company if Terragen made the *best* 1st impression it possibly can." And, judging by...
I'm a bit late, but my excuse is I was already off enjoying the NYE festivities. ;) So, Happy New Year! I hope it was a good one for all. :) - Oshyan...
I have come to the conclusion that my computer needs a new monitor. I am certain my Gamma setting is off enough to cause problems in my renders. I had planned...
Was sky size very large? I've only really seen such clouds (and I have seen examples before) on the newer 0.9.x version of Terragen, and then almost always...
Well, if you want proper gamma, color reproduction, consistent brightness, etc. don't go with an LCD. Just a word of warning. They're more expensive anyway. :p...
What's the issue? Stick with the bogstandard gamma setting and it's likely to turn out like the hundreds of other Terragen renders. If gamma settings are so...
... An experienced painter with no computing experience would surely disagree. It's all relative. ... No. ... Well, ultimately all art is relative and in the...