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Messages 3451 - 3480 of 34997   Oldest  |  < Older  |  Newer >  |  Newest
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3451 Johannes Link <john.l...
jlinkyh Offline Send Email
Mar 1, 2003
8:56 am
... I don't claim it to be the *proper* way. It's just a way that often worked for me when other approaches didn't. Johannes...
3452 Nick Robinson
NicholasRobi... Offline Send Email
Mar 1, 2003
9:05 am
... Do you Yahoo!? Yahoo! Tax Center - forms, calculators, tips, more http://taxes.yahoo.com/...
3453 Nick Robinson
NicholasRobi... Offline Send Email
Mar 1, 2003
9:22 am
Hi Bill, Thanks for your words of wisdom. I am pretty new to TDD, so this type of thinking is different. I appreciate what you say about the separation of...
3454 Steve Freeman
smg_freeman Offline Send Email
Mar 1, 2003
3:15 pm
... You might well be right, although there's some room for interpretation. I still think of the controller as to do with mouse events and keypresses, but the...
3455 wecaputo@...
logosity Offline Send Email
Mar 1, 2003
4:16 pm
... Glad you found it useful. :-) Best, Bill...
3456 Phlip
phlipcpp Offline Send Email
Mar 2, 2003
12:29 am
... 'Tis but another way to say "spike solution". A "spike" is a vertical probe thru area that will someday be layers. From top to bottom, depth-first. When...
3457 Brian Marick
briandawnpau... Offline Send Email
Mar 2, 2003
2:13 am
... There are teams that are happy with this approach (building higher-level libraries in the test tool language, then programming tests in that language with...
3458 Brian Marick
briandawnpau... Offline Send Email
Mar 2, 2003
2:13 am
... There are teams that are happy with this approach (building higher-level libraries in the test tool language, then programming tests in that language with...
3459 Nick Robinson
NicholasRobi... Offline Send Email
Mar 2, 2003
9:29 am
... Do you Yahoo!? Yahoo! Tax Center - forms, calculators, tips, more http://taxes.yahoo.com/...
3460 Kendall Collett
kendall_collett Offline Send Email
Mar 4, 2003
9:19 pm
The "non-PowerPass" article can be found at <http://stickyminds.com/sitewide.asp?sid=2012818&sqry=%2AJ%28MIXED%29%2AR%28 ...
3461 Brian Marick
briandawnpau... Offline Send Email
Mar 5, 2003
4:56 pm
<If you've seen one of these announcements elsewhere, sorry for the duplication. But there are TDD-specific ideas below.> I'm the program chair for the 10th...
3462 Nick Robinson
NicholasRobi... Offline Send Email
Mar 8, 2003
10:20 am
Hi, I am writing a board game I have devised, but I am stuck. I did a CRC session on my lonesome and concluded a Board class knew how to create its layout....
3463 Ron Jeffries
ronaldejeffries Offline Send Email
Mar 8, 2003
1:00 pm
... Hi Nick, I'm not clear on what is holding you back. Does the code work now? Does it satisfy all your current stories? If so, maybe it's OK. If not, one way...
3464 Nick Robinson
NicholasRobi... Offline Send Email
Mar 8, 2003
4:54 pm
Hi Ron, > -----Original Message----- > From: Ron Jeffries [mailto:ronjeffries@...] > Sent: 08 March 2003 13:01 > To: testdrivendevelopment@yahoogroups.com...
3465 Dave Astels
astelsd Offline Send Email
Mar 8, 2003
5:02 pm
... Or you could push the layout into the places. Rather than have places arranged in some external, positional structure, give them the notion of...
3466 J. B. Rainsberger
nails762 Offline Send Email
Mar 8, 2003
5:24 pm
Maybe there is no Board. Perhaps there is Layout and BoardState. Layout is the structure of the game board and BoardState is the current placement of pieces....
3467 Ron Jeffries
ronaldejeffries Offline Send Email
Mar 8, 2003
5:38 pm
... Quite possibly. We know there is no spoon ... Ron Jeffries www.XProgramming.com You are to act in the light of experience as guided by intelligence. --...
3468 Nick Robinson
NicholasRobi... Offline Send Email
Mar 8, 2003
6:28 pm
Hi, Having a TeleportSquare simply know the grid location of the destination could work. When a player lands on the square, the square is notified, and then...
3469 Nick Robinson
NicholasRobi... Offline Send Email
Mar 8, 2003
6:28 pm
Hi Dave, That is another way of thinking of it actually. One reason I kept the board shape simple to start with was that it wasnt the important part....
3470 C. Keith Ray
attkeithray Offline Send Email
Mar 8, 2003
6:38 pm
... Consider the Strategy pattern, pass in a BoardBuilder... new Board( new SquareBoardBuilder ); new Board( new DiamondBoardBuilder ); To insulate the Board...
3471 Alain Ravet
alain_ravet Offline Send Email
Mar 8, 2003
7:57 pm
Some time ago, on the XP list, Bill Wake published a refactoring challenge around another board game : Tic-Tac-Toe. You can find it here : ...
3472 Ron Jeffries
ronaldejeffries Offline Send Email
Mar 8, 2003
8:51 pm
... I think if you keep the design good for what it does NOW, refactoring when needed will support new things. Is that the same thing as you are saying, or are...
3473 Nick Robinson
NicholasRobi... Offline Send Email
Mar 8, 2003
8:54 pm
Hi thanks for that... > -----Original Message----- > From: Alain Ravet [mailto:alain.ravet.list@...] > Sent: 08 March 2003 19:57 > To:...
3474 Nick Robinson
NicholasRobi... Offline Send Email
Mar 8, 2003
9:04 pm
Hi. > -----Original Message----- > From: C. Keith Ray [mailto:ckeithray@...] > Sent: 08 March 2003 17:39 > To: testdrivendevelopment@yahoogroups.com >...
3475 Daniel Steinberg
macosxjava Offline Send Email
Mar 9, 2003
11:56 am
If your main goal is to exercise TDD in creating the game, then start with the model -- don't start with the way it looks. Getting the behavior working...
3476 wecaputo@...
logosity Offline Send Email
Mar 9, 2003
7:38 pm
Hi Nick: ... think about ... if ... As Keith mentioned, it is often better to build first one of something and then another (Keith suggested focusing on one...
3477 Andrew Beacock
abeacock Offline Send Email
Mar 10, 2003
9:03 am
Nick, ... I too had to write a board game style application recently and I found that it was ok for each square (cell) to not have to know it's position as I...
3478 Nicholas Robinson
NicholasRobi... Offline Send Email
Mar 10, 2003
9:06 am
... I think I have to confess...I was thinking of making the design stronger - its difficult not to slip back... ...
3479 Nicholas Robinson
NicholasRobi... Offline Send Email
Mar 10, 2003
9:49 am
... Before I continued reading I was aware from my quote, that there were some non-TDD'isms lurking in there... ... Yes. I think when I start to look at doing...
3480 Keith Nicholas
keithcompac Offline Send Email
Mar 11, 2003
4:28 am
do you want to post your game spec (or just the bit to do with board layout) as a problem for the group to solve? been a while since we did group coding.... ...
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