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ti99-4a · TI-99/4A and Geneve 9640 Home Computers
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Messages 50058 - 50087 of 69485   Oldest  |  < Older  |  Newer >  |  Newest
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50058
/Q For BASIC and most stuff with Extended BASIC, and anything that used Graphics Programming Language (GPL), the VDP was actually doing most of the work. Q/ ...
kabldb
Offline
Jul 1, 2007
10:23 am
50059
YOU CHEAT :-) Mark ... From: computerclassics2000 <computerclassics@...> To: ti99-4a@yahoogroups.com Sent: Sunday, 1 July, 2007 2:37:27 AM Subject:...
mark wills
markrobertwills
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Jul 1, 2007
11:41 am
50060
The program chides the player for trying to do a LIST, and then it proceeds to scramble the Line Number table so you can't LIST it. Pretty cool. Then in the...
computerclassics2000
computerclas...
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Jul 1, 2007
1:49 pm
50061
... It provided a layer of abstraction, especially in the area of memory moves (which is what a big part of low-level programming is, anyway). You could...
ti99_forever
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Jul 1, 2007
2:38 pm
50062
So "the VDP was actually doing most of the work" for anything without a memory expansion sortof (not just BASIC, Extended BASIC, and anything GPL) ... Do we...
kabldb
Offline
Jul 1, 2007
4:08 pm
50063
For a system without memory expansion, I think I'd say "yes". Even though you can have ROM/GROM in a cart, you usually didn't have RAM, necessary for storage....
ti99_forever
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Jul 1, 2007
6:01 pm
50064
Does the TI-99/4 model with the speaker and volume control have an extra amplifier circuit to drive the speaker, or is it driven direcly from the sound chip? ...
Stuart Conner
sconner3uk
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Jul 1, 2007
6:51 pm
50065
ampli with LM386 the power supply is not a same of all ti99/4 or ti99/4a the ampli card is Has the place of the power supply card in the console jean louis ...
humeur
humeur2003
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Jul 1, 2007
7:20 pm
50066
Got the latest demo up, I'm on version 0.25 now. This one should definitely be more fun; you can now freely move around without having to sector-edit the disk....
Adam Haase
fenris_adama...
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Jul 2, 2007
12:30 am
50067
Woohoo! I'm not doing much of anything, but I'm having a fantastic time! :) The graphics look great, and the movement speed is just right. What a fantastic...
Andy Frueh
fruehaw
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Jul 2, 2007
1:45 am
50068
Thanks! The speed being "just right" works out on a standard TI running at 3.00mhz. Right now, there are NO delays whatsoever, so what you're getting is the...
Adam Haase
fenris_adama...
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Jul 2, 2007
3:35 am
50069
The tms9901 has a clock, which doesn't require an interrupt, IIRC. Check Thierry's site out for code. I never could get it to work, but others have. Much finer...
ti99_forever
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Jul 2, 2007
4:56 am
50070
Hm... looks like it would be VERY tricky to use it. The time to finish map processing is well above 350ms... it's actually measurable in 1/60 increments. One...
Adam Haase
fenris_adama...
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Jul 2, 2007
5:14 am
50071
... How can it do that when you've just loaded it but haven't yet run it? ____________________________________________________________________________________ ...
Gregg Eshelman
g_alan_e
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Jul 2, 2007
6:02 am
50072
How much CPU RAM does the 99/8 have? Did TI make a big improvement over the 99/4A there or is it the same or not much more? ...
Gregg Eshelman
g_alan_e
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Jul 2, 2007
6:35 am
50073
It had 64k of RAM, which was expandable to up to 15 megabytes. It used the paged memory system that was eventually adapted and utilized by the SAMS card. Adam ...
Adam Haase
fenris_adama...
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Jul 2, 2007
6:48 am
50074
Yes, it gets tricky if you want to use its interrupt feature. But if your routine simply polls the clock to see if it should run yet, it would be a lot easier....
ti99_forever
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Jul 2, 2007
6:57 am
50075
Well, it's not a case of "should I run yet", it's "How long did processing take? Do I need to add in an artificial delay?" I can actually kinda fake this. I...
Adam Haase
fenris_adama...
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Jul 2, 2007
7:09 am
50076
Well, you wouldn't need that tricky interrupt processing here either. Just set the clock to 0 at the beginning and read it when you are done... ... ...
ti99_forever
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Jul 2, 2007
7:56 am
50077
... <clip> ... I thought that was the main purpose of dark places in videogames... ;) ...
Gregg Eshelman
g_alan_e
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Jul 2, 2007
7:57 am
50078
... single/documents/wm.pdf ... I did e-mail Elpac this weekend. They weren't familiar with the Corcomp Micro Expansion System at all. They did, however, refer...
cph1776
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Jul 2, 2007
8:04 pm
50079
Also, please post this on this list so I can move it to the FAQ. Thanks, CR...
Macnlos
tilos994a
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Jul 2, 2007
8:12 pm
50080
Both of my systems use the following power supply, taken from the label of the power supply: ELPAC (Plug in power supply for TV Game & Computer Peripheral...
computerclassics2000
computerclas...
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Jul 2, 2007
9:19 pm
50081
My guess is that the author of XHACKER used Barry Traver's XB-PROTECT utility that allows reserved WORDS to be used as Variables. This would explain why I can...
computerclassics2000
computerclas...
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Jul 3, 2007
2:48 am
50082
Doesn't seem like we are any closer to nailing down the answer to the original question, which I find fascinating. Yes, what about 1 and 2 and 3??? Kind of...
Tom Wills
taw510
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Jul 3, 2007
3:13 am
50083
Or Preparations A through G.... :) ... From: "Tom Wills" <tom@...> To: <ti99-4a@yahoogroups.com> Subject: RE: [TI-99/4A] Why was it called a /4A? Date:...
Keith Bergman
keithbergman
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Jul 3, 2007
3:20 am
50084
Or Formulas 1-408 ... [Non-text portions of this message have been removed]...
scott zeiser
scottz29
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Jul 3, 2007
3:39 am
50085
I hope this will help ELPAC Model No. WM113 Input 120 VAC 60Hz. 22W Output +5 VDC +12VDC -12 VDC The pins are in a DIN 5 Configuration (Half Circle)...
Bob Kaspar
harleystroker2
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Jul 3, 2007
3:43 am
50086
... VERY COOL! My wife was watching and wondered where the music was? ;-) This is very on par with any CRPG I've played, especially ones from the mid to late...
Matthew Hagerty
teo181
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Jul 3, 2007
4:45 am
50087
... I don't have the memory for music in-game. Plus, it would get stopped every time the drive ran. Just put on some classical music while you play... I find...
Adam Haase
fenris_adama...
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Jul 3, 2007
6:31 am
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