He he ... And in there, somewhere, the Texas Instruments 99/4A is actually mentioned ! ;-) Karsten http://sometimes.99er.net http://ti994asudoku.wordpress.com...
I've lost the 'M' key cap from one of my otherwise functional TI99-4a consoles. If anyone in the group has a loose 'M' key cap they are willing to part with,...
One question: which type of keyboard is it? There were the ones with the square hole on the bottom and the ones with the plus shaped hole. The square type is...
We got some sort of a spike, the lights in the library flickered, and we lost the connection! We have been unable to reach the gateway again, but we will keep...
We're still trying, but without a lot of success. It has been suggested that it may be a bandwidth problem, because the library is lousy with people with...
Things That I Had Forgotten (or never knew) 02/08/2008: - OPA's (Gary Bowser dba Oasis Pensive Abacutors) DISKODEX 2001 disk-content database supports...
I've recently really been getting into a lot of older consoles thanks to MESS, and I've recently discovered the Sega SG-1000, the third version of which would...
Nice show ! I was on for maybe 45 minutes. Would of course have been nice with a pixel perfect image, but the blurred text etc. added to the retro ... And we...
I verified that BCART Enhanced TI BASIC programs work just as well with G7EA modules as with the original EA module at GROM3/GRAM3. And why wouldn't they? We...
Emulate the Z80 on the Geneve emulator. Maybe it never performs well on a real Geneve, but you have 2MB of memory to attempt the emulation. Not my cup of tea...
Oops! I goofed. The TI BASIC program stored in Super Cart is not moved back out to VDP RAM by the BCART code. Just some headers and pointers are moved to...
Andy, Some of this may already have been done. Refer to the March 1988 and August/September 1988 issues of the newsletter of the 9T9 User Group (Toronto) which...
Gary Bowser also wrote a program designed to run exclusively in the RAMBO portion of a Horizon RAM Disk It stored and displayed TI-Artist pictures and was...
Hi Jacques, not sure about the SG-1000, but I have been looking at the Colecovision closely. Beside the difference between the CPU, what also makes a...
Of course I should have specified that it's an old black & silver console. I've had a couple of off-group replies, and I' grateful for everyone's interest. RGM...
... The TI _does_ have a mirror image routine, to flip a character left/right. It moves a small assembly routine into the >83xx area. I don't have the...
... Could you use a "W" key, turned upside-down? ;) ____________________________________________________________________________________ Never miss a thing....
Class of 2008, Jim Peterson Achievement Award Ballot This is a call for VOTES for Class of 2008 Jim Peterson Achievement Awards. (Vote for only ONE nominee...
Oh, I didn't mean by 90 degrees, sorry, I meant something that will rotate by n degrees. I remember Apple shape tables had the ability to rotate in any...
As far as I know, there is no 'rotate n degrees' routine available in the OS7 library. I checked the Parker Brothers' game Gyruss for colecovision for the...
With most character graphics-based games, you'd expect to create the graphics once and then quickly change the patterns by either pointing to a new pattern...
Thanks, Karsten. The whole thing would have been a lot better if we could have gotten the Tevion working again after the spike. I have no idea what went...
Hi Brad, I would really like to thank you for putting BCART and source code in the public domain. I've just recently found a big use for it (see subject...
I've got some populated circuit boards measuring about 12 by 7 inches that are a bit dirty and grimy. What's a good way to clean them without damaging...
I do too, for dust (why bother with an air purifier? With as much dust as my PC collects, I know I'm breathing the clean stuff. HA). I'm not sure that would...